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“Account Locked”

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Reply to Apps stuck on 'Waiting for Review' for over 14 days
@App Review It has been 72 hours since you promised to contact me in App Store Connect regarding Case ID: 102828235824. I have received zero communication and my apps (6759218500, 6758253704) remain stuck in Waiting for Review. As others noted, the standard contact forms are currently broken. Please provide an actual status update as developers are currently paralyzed by these locked queues. Thank you.
3w
What risks do you think indie iOS developers face in 2026?
I’m interested in hearing what currently concerns other indie iOS developers, as 2026 feels both exciting and somewhat fragile to me, with the constant worry that an Apple account issue or unexpected rejection could undo years of hard work overnight. AI has made cloning apps easier than ever and even strong niches can quickly attract well funded competitors, so while I’m optimistic about building, these are the realities I often find myself thinking about.
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3w
Apple Developer program payment failed
Hi, I tried paying for apple developer program. It keeps saying authorization failed. I tried 3 different credit cards. My visa and mastercard and 1 debit card and it still fails. I called my bank and there seems to be no issue on their side. I am able to pay apps and subscriptions on my credit enrolled in my account but it is failing in apple development program. I hope anyone can help. I need to enroll in app development program as soon as possible. I tried emailing support twice already still no response :( Thank you
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154
3w
Reply to Escalation to Apple Developer Leadership
My app has been stuck on In Review for an unusually long time. Typically, it takes 2–3 days to move from Waiting for Review to In Review, and only about 3 hours from In Review to a decision. However, this time it's been sitting in review well beyond that window. I can also confirm from my database that no reviewer has logged in or created a test account yet, so it doesn't appear the review has actively started. I'm not sure what's causing the delay. I'd prefer not to request an expedited review at this point, but I may need to - I have a time sensitive pre-order launch I'm trying to get live as soon as possible. WTF is going on Apple. I am paying $100 per year and this process shouldn't be this painful.
3w
Reply to endless waiting for review
My app has been stuck on In Review for an unusually long time. Typically, it takes 2–3 days to move from Waiting for Review to In Review, and only about 3 hours from In Review to a decision. However, this time it's been sitting in review well beyond that window. I can also confirm from my database that no reviewer has logged in or created a test account yet, so it doesn't appear the review has actively started. I'm not sure what's causing the delay. I'd prefer not to request an expedited review at this point, but I may need to - I have a time sensitive pre-order launch I'm trying to get live as soon as possible. Has anyone experienced something similar? Any advice on next steps?
3w
Xcode 26.3 RC - Claude Agent returns "Your request couldn't be completed"
Environment: Xcode 26.3 RC macOS 26.3 (25D125) (Apple Silicon / arm64) Setup: Xcode > Settings > Intelligence > Claude Agent: Signed In (account status shows Signed In) Model: Default Steps to reproduce: Open a new chat in Xcode's Coding Assistant Select Claude Agent from the agent dropdown (instead of Claude Sonnet 4.5) Send any message (e.g. HI) Expected result: Claude Agent responds normally. Actual result: The message is sent but immediately returns the error: Your request couldn't be completed. 🚩I have an active Claude Code subscription with remaining usage. Running claude in Terminal works perfectly, confirming the subscription and quota are valid.
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3w
Driver Activation failure error code 9. Maybe Entitlements? Please help
This is my first driver and I have had the devil of a time trying to find any information to help me with this. I beg help with this, since I cannot find any tutorials that will get me over this problem. I am attempting to write a bridging driver for an older UPS that only communicates via RPC-over-USB rather than the HID Power Device class the OS requires. I have written the basic framework for the driver (details below) and am calling OSSystemExtensionRequest.submitRequest with a request object created by OSSystemExtensionRequest.activationRequest, but the didFailWithError callback is called with OSSystemExtensionErrorDomain of a value of 9, which appears to be a general failure to activate the driver. I can find no other information on how to address this issue, but I presume the issue is one of entitlements in either the entitlements file or Info.plist. I will have more code-based details below. For testing context, I am testing this on a 2021 iMac (M1) running Sequoia 15.7, and this iMac is on MDM, speci
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3w
Where can I check Non-Renewing Subscription purchase history in Sandbox?
Hello, I am currently testing In-App Purchases for my app in the Sandbox environment. Our app has two types of products: Auto-renewable subscriptions Non-renewing subscriptions When testing auto-renewable subscriptions, I can see the subscription in the Sandbox account management screen, and I can perform actions such as: Viewing the active subscription Cancelling the subscription Upgrading or downgrading the subscription However, when testing non-renewing subscriptions, I cannot find the purchase history anywhere in the Sandbox account management screen. Because of this, I cannot verify whether the non-renewing subscription purchase was recorded correctly. My question is: Where can I check the purchase history for Non-Renewing Subscriptions in the Sandbox environment? Is there a specific place in: App Store Connect Sandbox account settings Or somewhere else where these purchases can be reviewed? Thank you in advance for your help.
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3w
Reply to Where can I check Non-Renewing Subscription purchase history in Sandbox?
Hello Jayko, The App Store Server API, specifically the Get Transaction History endpoint, allows you to review the history of one-time purchases, consumables, and non-renewable subscriptions in the sandbox (and production). You can retrieve the sandbox account’s transaction history using any transactionId, originalTransactionId, or appTransactionId. Additionally, you can use the optional productType filter with the value set to NON_RENEWABLE to narrow down the transactions to only those of non-renewable products. Here's the link to the Get Transaction History endpoint: https://developer.apple.com/documentation/appstoreserverapi/get-transaction-history
3w
Reply to How can I use my sandbox account to test in-app purchases?
I have created a new Sandbox account in Users and Access and then I have added the new Sandbox account in my Developer settings on my iPad Air. I have tested my in-app purchases in debug mode on my iPad Air and then the Sandbox account is automatically used for the in-app purchases. But the problem is that when I download my game from TestFlight on my iPad Air then my Apple Developer account is automatically used for in-app purchases instead of my new Sandbox account and I don´t know how to change this behaviour. Is it possible to use the Sandbox account for in-app purchases when I install my game from TestFlight on my iPad Air?
3w
How can I use my sandbox account to test in-app purchases?
I have created and verified a new sandbox account in Users and Access. Now I want to test my in-app purchases with this account on my iPad Air in my iOS game. I have already uploaded a build to TestFlight. Then I have downloaded and installed my game from TestFlight on my iPad Air. How can I login on my iPad Air with my new sandbox account to test my in-app purchases in my game?
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3w
Reply to Where are the forums heading to ?
I agree. Many topics are now either the review process is taking longer than the usual time frame. there's no response after I applied for a developer account. I don't even go to Stack Overflow any more, either. Hopefully, they will cease to exist within a few years.
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3w
Reply to Apps stuck on 'Waiting for Review' for over 14 days
@App Review It has been 72 hours since you promised to contact me in App Store Connect regarding Case ID: 102828235824. I have received zero communication and my apps (6759218500, 6758253704) remain stuck in Waiting for Review. As others noted, the standard contact forms are currently broken. Please provide an actual status update as developers are currently paralyzed by these locked queues. Thank you.
Replies
Boosts
Views
Activity
3w
What risks do you think indie iOS developers face in 2026?
I’m interested in hearing what currently concerns other indie iOS developers, as 2026 feels both exciting and somewhat fragile to me, with the constant worry that an Apple account issue or unexpected rejection could undo years of hard work overnight. AI has made cloning apps easier than ever and even strong niches can quickly attract well funded competitors, so while I’m optimistic about building, these are the realities I often find myself thinking about.
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1
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0
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70
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3w
Reply to What risks do you think indie iOS developers face in 2026?
Account bans sudden rejections AI clones and fast competitors make indie iOS success feel fragile today.
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3w
Apple Developer program payment failed
Hi, I tried paying for apple developer program. It keeps saying authorization failed. I tried 3 different credit cards. My visa and mastercard and 1 debit card and it still fails. I called my bank and there seems to be no issue on their side. I am able to pay apps and subscriptions on my credit enrolled in my account but it is failing in apple development program. I hope anyone can help. I need to enroll in app development program as soon as possible. I tried emailing support twice already still no response :( Thank you
Replies
1
Boosts
0
Views
154
Activity
3w
Reply to Escalation to Apple Developer Leadership
My app has been stuck on In Review for an unusually long time. Typically, it takes 2–3 days to move from Waiting for Review to In Review, and only about 3 hours from In Review to a decision. However, this time it's been sitting in review well beyond that window. I can also confirm from my database that no reviewer has logged in or created a test account yet, so it doesn't appear the review has actively started. I'm not sure what's causing the delay. I'd prefer not to request an expedited review at this point, but I may need to - I have a time sensitive pre-order launch I'm trying to get live as soon as possible. WTF is going on Apple. I am paying $100 per year and this process shouldn't be this painful.
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Views
Activity
3w
Reply to endless waiting for review
My app has been stuck on In Review for an unusually long time. Typically, it takes 2–3 days to move from Waiting for Review to In Review, and only about 3 hours from In Review to a decision. However, this time it's been sitting in review well beyond that window. I can also confirm from my database that no reviewer has logged in or created a test account yet, so it doesn't appear the review has actively started. I'm not sure what's causing the delay. I'd prefer not to request an expedited review at this point, but I may need to - I have a time sensitive pre-order launch I'm trying to get live as soon as possible. Has anyone experienced something similar? Any advice on next steps?
Replies
Boosts
Views
Activity
3w
Xcode 26.3 RC - Claude Agent returns "Your request couldn't be completed"
Environment: Xcode 26.3 RC macOS 26.3 (25D125) (Apple Silicon / arm64) Setup: Xcode > Settings > Intelligence > Claude Agent: Signed In (account status shows Signed In) Model: Default Steps to reproduce: Open a new chat in Xcode's Coding Assistant Select Claude Agent from the agent dropdown (instead of Claude Sonnet 4.5) Send any message (e.g. HI) Expected result: Claude Agent responds normally. Actual result: The message is sent but immediately returns the error: Your request couldn't be completed. 🚩I have an active Claude Code subscription with remaining usage. Running claude in Terminal works perfectly, confirming the subscription and quota are valid.
Replies
4
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0
Views
588
Activity
3w
Driver Activation failure error code 9. Maybe Entitlements? Please help
This is my first driver and I have had the devil of a time trying to find any information to help me with this. I beg help with this, since I cannot find any tutorials that will get me over this problem. I am attempting to write a bridging driver for an older UPS that only communicates via RPC-over-USB rather than the HID Power Device class the OS requires. I have written the basic framework for the driver (details below) and am calling OSSystemExtensionRequest.submitRequest with a request object created by OSSystemExtensionRequest.activationRequest, but the didFailWithError callback is called with OSSystemExtensionErrorDomain of a value of 9, which appears to be a general failure to activate the driver. I can find no other information on how to address this issue, but I presume the issue is one of entitlements in either the entitlements file or Info.plist. I will have more code-based details below. For testing context, I am testing this on a 2021 iMac (M1) running Sequoia 15.7, and this iMac is on MDM, speci
Replies
10
Boosts
0
Views
410
Activity
3w
Where can I check Non-Renewing Subscription purchase history in Sandbox?
Hello, I am currently testing In-App Purchases for my app in the Sandbox environment. Our app has two types of products: Auto-renewable subscriptions Non-renewing subscriptions When testing auto-renewable subscriptions, I can see the subscription in the Sandbox account management screen, and I can perform actions such as: Viewing the active subscription Cancelling the subscription Upgrading or downgrading the subscription However, when testing non-renewing subscriptions, I cannot find the purchase history anywhere in the Sandbox account management screen. Because of this, I cannot verify whether the non-renewing subscription purchase was recorded correctly. My question is: Where can I check the purchase history for Non-Renewing Subscriptions in the Sandbox environment? Is there a specific place in: App Store Connect Sandbox account settings Or somewhere else where these purchases can be reviewed? Thank you in advance for your help.
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1
Boosts
0
Views
49
Activity
3w
Reply to Where can I check Non-Renewing Subscription purchase history in Sandbox?
Hello Jayko, The App Store Server API, specifically the Get Transaction History endpoint, allows you to review the history of one-time purchases, consumables, and non-renewable subscriptions in the sandbox (and production). You can retrieve the sandbox account’s transaction history using any transactionId, originalTransactionId, or appTransactionId. Additionally, you can use the optional productType filter with the value set to NON_RENEWABLE to narrow down the transactions to only those of non-renewable products. Here's the link to the Get Transaction History endpoint: https://developer.apple.com/documentation/appstoreserverapi/get-transaction-history
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3w
My devloper account pending
My devloper account pending and not approved always so pending even i pay apple devloper account fee
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2
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0
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637
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3w
Reply to How can I use my sandbox account to test in-app purchases?
I have created a new Sandbox account in Users and Access and then I have added the new Sandbox account in my Developer settings on my iPad Air. I have tested my in-app purchases in debug mode on my iPad Air and then the Sandbox account is automatically used for the in-app purchases. But the problem is that when I download my game from TestFlight on my iPad Air then my Apple Developer account is automatically used for in-app purchases instead of my new Sandbox account and I don´t know how to change this behaviour. Is it possible to use the Sandbox account for in-app purchases when I install my game from TestFlight on my iPad Air?
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3w
How can I use my sandbox account to test in-app purchases?
I have created and verified a new sandbox account in Users and Access. Now I want to test my in-app purchases with this account on my iPad Air in my iOS game. I have already uploaded a build to TestFlight. Then I have downloaded and installed my game from TestFlight on my iPad Air. How can I login on my iPad Air with my new sandbox account to test my in-app purchases in my game?
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2
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0
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146
Activity
3w
Reply to Xcode 26 fails to load SPM packages
I have same problem, have even tried creating a new user account on my mac to weed out any funny config in the user account, but with same problem. Yet to find a solution.
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4w