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“iPhone 16 pro”

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Reply to Apple Developer Enrollment
I also have same issue on the iphone 14, which I bought from my brother. Iphone 14 was reset and then i logged in with my apple account and when trying to do apple developer account enrolment, i get this error. I reached out to Apple support team and they simply say, that I cannot enrol using my apple account on this device. Is anyone aware of this issue and its resolution.
3w
Reply to XCTest Bundle cannot access local network.
The combinations we've confirmed are: Xcode 16.x + iPadOS 18.x.x = works Xcode 26.2 + iPadOS 18.x.x = works. Xcode 26.2 + iPadOS 26.2.1 = works. Xcode 26.2 + iPadOS 26.3 = broken. Have we tried Xcode 26.3? No - honestly I was neck deep in troubleshooting when Xcode 26.3 came out last week. And we're a med device company so we typically don't rush to update tools because we need to maintain specific development environments. I know you're thinking what could it hurt at this point? lol. I'll test that today.
3w
XCode 26.2 not running UItests in parallel in subsequent test runs
I have a group of XCUItest suites that were designed to run in parallel on simulators. They run fine in xcode 16.2, but when I try to run them in Xcode 26 they run fine the first time, but on the second time I get an error that the simulator cannot be found: No matching device (62621AD4-C8D6-4A1B-B511-79236113FD94) . This UDID seems to be from one of the clones that were spawned on the previous test run. No matching device (62621AD4-C8D6-4A1B-B511-79236113FD94) in set at /Users/myUser/Library/Developer/XCTestDevices Domain: com.apple.CoreSimulator.SimError Code: 404 User Info: { DVTErrorCreationDateKey = 2026-02-26 22:52:53 +0000; IDERunOperationFailingWorker = _IDEInstalliPhoneSimulatorWorker; } If I clean all simulators and try to run again without closing Xcode, it keeps trying to access the clone that no longer exists. If I close an reopen xcode after removing all simulators ~/Library/Developer/XCTestDevices, xcode keeps trying the wrong device and I get the following error: Failed to clone device named '
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Reply to Issues with diacritics in filename on iOS when the system main language is not English
Thanks for that info. Based on that, I created a small test project to exercise my normalisation theory: Using Xcode 26.3 on macOS 26.2, I created a new project. I added LSSupportsOpeningDocumentsInPlace and UIFileSharingEnabled to its Info.plist [1]. I wired up a button to my test code, which I’ve pasted in at the end of this reply. I ran the app on an iOS 26.2 device. I tapped my test button. It was able to create the files. I switched to the Files app. And navigated to On My iPhone > My App Name. I tapped test, then test dec (naïve), then test pre (naïve). The first two worked; the last one failed as you described. The difference between these file names is that the test dec (naïve) uses a decomposed ï (NFD) whereas test pre (naïve) uses a precomposed one (NFC). Clearly, that’s causing problems for Quick Look in the Files app and elsewhere. So, there are two things for you to do here: Please file a bug against iOS about this. It should be able to handle both normal forms equivalently. Once you’
Topic: App & System Services SubTopic: Core OS Tags:
3w
Push notifications not delivered over Wi-Fi with includeAllNetworks = true regardless of excludeAPNS setting
We have a VPN app that uses NEPacketTunnelProvider with includeAllNetworks = true. We've encountered an issue where push notifications are not delivered over Wi-Fi while the tunnel is active in a pre-MFA quarantine state (tunnel is up but traffic is blocked on server side), regardless of whether excludeAPNS is set to true or false. Observed behavior Wi-Fi excludeAPNS = true - Notifications not delivered Wi-Fi excludeAPNS = false - Notifications not delivered Cellular excludeAPNS = true - Notifications delivered Cellular excludeAPNS = false - Notifications not delivered On cellular, the behavior matches our expectations: setting excludeAPNS = true allows APNS traffic to bypass the tunnel and notifications arrive; setting it to false routes APNS through the tunnel and notifications are blocked (as expected for a non-forwarding tunnel). On Wi-Fi, notifications fail to deliver in both cases. Our question Is this expected behavior when includeAllNetworks is enabled on Wi-Fi, or is this a known issue / bug with APN
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Reply to iOS 26.2 RC DeviceActivityMonitor.eventDidReachThreshold regression?
Unfortunately, I don't have a way to reproduce this 100% reliably, but here are the steps that most often trigger it: Set up the usage limit first — configure a usage time limit of 1 minute or more before connecting the charger. Then plug the iPhone into a charger — the issue tends to appear shortly after charging begins. That said, it seems to only trigger once per day — I haven't been able to get it to fire a second time on the same day. Device model: iPhone 16 iOS build: 23E5223f
Topic: App & System Services SubTopic: General Tags:
3w
Account Holder locked out of developer.apple.com since January 18 - 9 support requests ignored
I am the Account Holder (Team ID: KCRXG75U7S). Since January 18, 2026, I cannot access developer.apple.com — it redirects to the Need assistance contact form. App Store Connect works fine. I have live apps on the App Store. On January 18, I received unexpected Welcome to the Apple Developer Program and You're invited to join a development team emails, even though I was already a member. After that, all access to the developer portal was lost. I have submitted 9+ support requests since February 11. Not a single one has received a response. Chat support disconnects. Phone support only creates new cases. Case IDs: 102835281938, 102824841068, 102819959750, 20000111583405, 20000111568823 Can any Apple engineer please look into this?
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3w
Crash on iOS 16(20A5283p):CFSocketInvalidate + 132
Hi, Apps crashed when GCDAsyncSocket closeWithError,since iOS 16 。 Crash stack like this: Hardware Model: iPhone10,1 Code Type: ARM-64 (Native) Parent Process: [1] Date/Time: 2022-06-09 08:59:02.201 +0800 OS Version: 16.0 (20A5283p) Report Version: 104 Last Exception : 0 libsystem_platform.dylib 0x000000021bc1f08c 0x000000021bc19000 + 24716 1 libsystem_platform.dylib 0x000000021bc19898 0x000000021bc19000 + 2200 2 CoreFoundation 0x00000001a4dfa3e0 CFSocketInvalidate + 132 3 CFNetwork 0x00000001a5667830 _CFNetworkErrorGetLocalizedDescription + 307856 4 CoreFoundation 0x00000001a4d55f4c CFArrayApplyFunction + 72 5 CFNetwork 0x00000001a56453ac _CFNetworkErrorGetLocalizedDescription + 167436 6 CoreFoundation 0x00000001a4d5d118 0x00000001a4d49000 + 82200 7 CoreFoundation 0x00000001a4dfa718 CFSocketInvalidate + 956 8 CFNetwork 0x00000001a5651e84 _CFNetworkErrorGetLocalizedDescription + 219364 9 CoreFoundation 0x00000001a4d631d4 0x00000001a4d49000 + 106964 10 *** 0x000000010c1bc490 -[GCDAsyncSocket closeWith
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3w
Ping without CFSockets
All of our uses of CFSockets have started causing crashes in iOS 16. They seem to be deprecated so we are trying to transition over to using the Network framework and NWConnection to try to fix the crashes. One of our uses of them is to ping a device on the local network to make sure it is there and online and provide a heartbeat status in logs as well as put the application into a disabled state if it is not available as it is critical to the functionality of the app. I know it is discouraged to disable any functionality based on the reachability of a resource but this is in an enterprise environment where the reachability of this device is mission critical. I've seen other people ask about the ability to ping with the Network framework and the answers I've found have said that this is not possible and pointed people to the SimplePing sample code but it turns out our existing ping code is already using this technique and it is crashing just like our other CFSocket usages, inside CFSocketInvalidate w
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3w
PHAssetCreationRequest merges new Burst Photos into "Recently Deleted" instead of Library
Description I am observing a critical issue when saving burst photos using the Photos Framework. If a burst photo with the same burstIdentifier already exists in the Recently Deleted album, any new assets saved via PHAssetCreationRequest are automatically merged into that deleted entry instead of appearing in the main Library or All Photos. Environment Framework: Photos Framework (iOS) API: [[PHPhotoLibrary sharedPhotoLibrary] performChanges:...] Code Snippet The following logic is used to save the burst assets: [[PHPhotoLibrary sharedPhotoLibrary] performChanges:^{ // 'paths' is a custom object providing the creation request PHAssetCreationRequest *assetCreationRqst = [paths assetCreationRqst]; assetCreationRqst.favorite = [FavorManager.shared isSetDownloadedAssetFavorite:self.curItem]; PHObjectPlaceholder *placeHolder = assetCreationRqst.placeholderForCreatedAsset; localIdentifier = placeHolder.localIdentifier; } completionHandler:^(BOOL success, NSError * _Nullable error) { if (success) { // The handler re
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3w
Xcode 26 failed in the real-device debugging process
Development environment: MacBook pro Apple M1 macOS Tahoe 26.2 (25C56) Xcode 26.x iPhone 6 Plus / iOS 12.4.4 Exception description: After I upgraded to Xcode 26, my iPhone 6 Plus had a system version of 12.4.4. I was unable to perform real-device debugging, whether for existing projects or new ones. The error message from Xcode was as follows: Could not launch “xxx” Domain: IDEDebugSessionErrorDomain Code: 3 Failure Reason: Cannot launch '/private/var/containers/Bundle/Application/A44062C1-32F5-4346-B13C-FC3F39EAF7A1/xxx.app': Unspecified Even though I have already added device support for the iOS 12.4 Has Xcode 26 stopped supporting the debugging of any devices running iOS 12 system?
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3w
Reply to NFCPresentmentIntentAssertion validity behavior
It is not possible to predict the cooldown time, as it is literally necessary for the NFC subsystem to cool down from a thermally increased state. The time required might be different not only from one phone to another (depending on what kind of case they are in, whether they are in a warm or cool environment, etc.) but even on the same phone from situation to situation based on how heavily and frequently the NFC has been used recently and in what thermal state that usage has put the system in. The best solution to implement for an app at this time, is to no promise a set time zone but to use generic language that the device needs some time. Perhaps based on the bug report the team may decide to implement a callback to the app when the conditions are restored. But until then, waiting and retrying is the remaining option.
Topic: App & System Services SubTopic: Hardware Tags:
3w
WiFi not working since build 25E5218f
I installed the latest build of Tahoe (25E5218f) yesterday on our test machine, an M1 Pro MacBook Pro and have been having a hard time getting my WiFi network to work. It's especially noticeable in Mail and Safari. Mail shows it can't connect to the designated server, and Safari simply can't connect to most sites. None of my other devices or computers are having problems, so I have to assume it's this last build that is the culprit. When I tether to my iPhone Air, everything pops back into place and I can access Mail and use Safari. I've reported the problem with FBA, but wanted to know if anyone else is experiencing the same thing.
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3w
Reply to Driver Activation failure error code 9. Maybe Entitlements? Please help
How do I go about troubleshooting this? So, the place to start is actually with this log message: eventually ends with provider entitlements check failed The log message is the final, generic, error message printed by IOUserService when the entitlement check process fails. A few things to understand about what this tells you about what HASN'T gone wrong: Basic entitlement validation happens outside the kernel well before this point. So getting to this point means that your DEXT is at least somewhat coherently signed, even if it doesn't actually work. IOKit passive matching happens at the same time as entitlement checking (just before actually), so this message means that either your passive match failed or your entitlement configuration was wrong. So, the next step here is to actually take a closer look at this logging: In the logs I see the matching log entry for my driver, and it goes through some setup that mentions my driver and some entries that do not. Focusing on the entitlement checking side, each IOK
Topic: App & System Services SubTopic: Drivers Tags:
3w
Reply to LaunchAgent (Mac) as peripheral doesn't show a pairing request.
Hi @pnelson, this is Argun, Quinn's Bluetooth colleague (while I don't have a transceiver in my head, it is not for lack of trying) I have been discussing your issue with the Bluetooth team, and while we are not dismissing the possibility of a bug, it is possible that the pairing process in different app contexts are behaving differently. Except we are not able to understand what exactly the conditions are when your app works, and when it doesn't, and when it gets the one error, and when it gets the other. There are also other conditions that might effect the issue, like whether both the Mac and the phone are logged in to the same iCloud account or not (changes pairing details) To that end, we would like some more info with a sample app, and exact repro steps, and some logs. So, first please go to https://developer.apple.com/bug-reporting/profiles-and-logs/ and follow the instructions for Bluetooth for macOS and iOS to install a logging profile on each of your devices. Then, once the logging profile
3w
Reply to Apple Developer Enrollment
I also have same issue on the iphone 14, which I bought from my brother. Iphone 14 was reset and then i logged in with my apple account and when trying to do apple developer account enrolment, i get this error. I reached out to Apple support team and they simply say, that I cannot enrol using my apple account on this device. Is anyone aware of this issue and its resolution.
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Reply to XCTest Bundle cannot access local network.
The combinations we've confirmed are: Xcode 16.x + iPadOS 18.x.x = works Xcode 26.2 + iPadOS 18.x.x = works. Xcode 26.2 + iPadOS 26.2.1 = works. Xcode 26.2 + iPadOS 26.3 = broken. Have we tried Xcode 26.3? No - honestly I was neck deep in troubleshooting when Xcode 26.3 came out last week. And we're a med device company so we typically don't rush to update tools because we need to maintain specific development environments. I know you're thinking what could it hurt at this point? lol. I'll test that today.
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3w
XCode 26.2 not running UItests in parallel in subsequent test runs
I have a group of XCUItest suites that were designed to run in parallel on simulators. They run fine in xcode 16.2, but when I try to run them in Xcode 26 they run fine the first time, but on the second time I get an error that the simulator cannot be found: No matching device (62621AD4-C8D6-4A1B-B511-79236113FD94) . This UDID seems to be from one of the clones that were spawned on the previous test run. No matching device (62621AD4-C8D6-4A1B-B511-79236113FD94) in set at /Users/myUser/Library/Developer/XCTestDevices Domain: com.apple.CoreSimulator.SimError Code: 404 User Info: { DVTErrorCreationDateKey = 2026-02-26 22:52:53 +0000; IDERunOperationFailingWorker = _IDEInstalliPhoneSimulatorWorker; } If I clean all simulators and try to run again without closing Xcode, it keeps trying to access the clone that no longer exists. If I close an reopen xcode after removing all simulators ~/Library/Developer/XCTestDevices, xcode keeps trying the wrong device and I get the following error: Failed to clone device named '
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113
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3w
Reply to Issues with diacritics in filename on iOS when the system main language is not English
Thanks for that info. Based on that, I created a small test project to exercise my normalisation theory: Using Xcode 26.3 on macOS 26.2, I created a new project. I added LSSupportsOpeningDocumentsInPlace and UIFileSharingEnabled to its Info.plist [1]. I wired up a button to my test code, which I’ve pasted in at the end of this reply. I ran the app on an iOS 26.2 device. I tapped my test button. It was able to create the files. I switched to the Files app. And navigated to On My iPhone > My App Name. I tapped test, then test dec (naïve), then test pre (naïve). The first two worked; the last one failed as you described. The difference between these file names is that the test dec (naïve) uses a decomposed ï (NFD) whereas test pre (naïve) uses a precomposed one (NFC). Clearly, that’s causing problems for Quick Look in the Files app and elsewhere. So, there are two things for you to do here: Please file a bug against iOS about this. It should be able to handle both normal forms equivalently. Once you’
Topic: App & System Services SubTopic: Core OS Tags:
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3w
Push notifications not delivered over Wi-Fi with includeAllNetworks = true regardless of excludeAPNS setting
We have a VPN app that uses NEPacketTunnelProvider with includeAllNetworks = true. We've encountered an issue where push notifications are not delivered over Wi-Fi while the tunnel is active in a pre-MFA quarantine state (tunnel is up but traffic is blocked on server side), regardless of whether excludeAPNS is set to true or false. Observed behavior Wi-Fi excludeAPNS = true - Notifications not delivered Wi-Fi excludeAPNS = false - Notifications not delivered Cellular excludeAPNS = true - Notifications delivered Cellular excludeAPNS = false - Notifications not delivered On cellular, the behavior matches our expectations: setting excludeAPNS = true allows APNS traffic to bypass the tunnel and notifications arrive; setting it to false routes APNS through the tunnel and notifications are blocked (as expected for a non-forwarding tunnel). On Wi-Fi, notifications fail to deliver in both cases. Our question Is this expected behavior when includeAllNetworks is enabled on Wi-Fi, or is this a known issue / bug with APN
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5
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240
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3w
Reply to iOS 26.2 RC DeviceActivityMonitor.eventDidReachThreshold regression?
Unfortunately, I don't have a way to reproduce this 100% reliably, but here are the steps that most often trigger it: Set up the usage limit first — configure a usage time limit of 1 minute or more before connecting the charger. Then plug the iPhone into a charger — the issue tends to appear shortly after charging begins. That said, it seems to only trigger once per day — I haven't been able to get it to fire a second time on the same day. Device model: iPhone 16 iOS build: 23E5223f
Topic: App & System Services SubTopic: General Tags:
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3w
Account Holder locked out of developer.apple.com since January 18 - 9 support requests ignored
I am the Account Holder (Team ID: KCRXG75U7S). Since January 18, 2026, I cannot access developer.apple.com — it redirects to the Need assistance contact form. App Store Connect works fine. I have live apps on the App Store. On January 18, I received unexpected Welcome to the Apple Developer Program and You're invited to join a development team emails, even though I was already a member. After that, all access to the developer portal was lost. I have submitted 9+ support requests since February 11. Not a single one has received a response. Chat support disconnects. Phone support only creates new cases. Case IDs: 102835281938, 102824841068, 102819959750, 20000111583405, 20000111568823 Can any Apple engineer please look into this?
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123
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3w
Crash on iOS 16(20A5283p):CFSocketInvalidate + 132
Hi, Apps crashed when GCDAsyncSocket closeWithError,since iOS 16 。 Crash stack like this: Hardware Model: iPhone10,1 Code Type: ARM-64 (Native) Parent Process: [1] Date/Time: 2022-06-09 08:59:02.201 +0800 OS Version: 16.0 (20A5283p) Report Version: 104 Last Exception : 0 libsystem_platform.dylib 0x000000021bc1f08c 0x000000021bc19000 + 24716 1 libsystem_platform.dylib 0x000000021bc19898 0x000000021bc19000 + 2200 2 CoreFoundation 0x00000001a4dfa3e0 CFSocketInvalidate + 132 3 CFNetwork 0x00000001a5667830 _CFNetworkErrorGetLocalizedDescription + 307856 4 CoreFoundation 0x00000001a4d55f4c CFArrayApplyFunction + 72 5 CFNetwork 0x00000001a56453ac _CFNetworkErrorGetLocalizedDescription + 167436 6 CoreFoundation 0x00000001a4d5d118 0x00000001a4d49000 + 82200 7 CoreFoundation 0x00000001a4dfa718 CFSocketInvalidate + 956 8 CFNetwork 0x00000001a5651e84 _CFNetworkErrorGetLocalizedDescription + 219364 9 CoreFoundation 0x00000001a4d631d4 0x00000001a4d49000 + 106964 10 *** 0x000000010c1bc490 -[GCDAsyncSocket closeWith
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2.6k
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3w
Ping without CFSockets
All of our uses of CFSockets have started causing crashes in iOS 16. They seem to be deprecated so we are trying to transition over to using the Network framework and NWConnection to try to fix the crashes. One of our uses of them is to ping a device on the local network to make sure it is there and online and provide a heartbeat status in logs as well as put the application into a disabled state if it is not available as it is critical to the functionality of the app. I know it is discouraged to disable any functionality based on the reachability of a resource but this is in an enterprise environment where the reachability of this device is mission critical. I've seen other people ask about the ability to ping with the Network framework and the answers I've found have said that this is not possible and pointed people to the SimplePing sample code but it turns out our existing ping code is already using this technique and it is crashing just like our other CFSocket usages, inside CFSocketInvalidate w
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7
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2k
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3w
PHAssetCreationRequest merges new Burst Photos into "Recently Deleted" instead of Library
Description I am observing a critical issue when saving burst photos using the Photos Framework. If a burst photo with the same burstIdentifier already exists in the Recently Deleted album, any new assets saved via PHAssetCreationRequest are automatically merged into that deleted entry instead of appearing in the main Library or All Photos. Environment Framework: Photos Framework (iOS) API: [[PHPhotoLibrary sharedPhotoLibrary] performChanges:...] Code Snippet The following logic is used to save the burst assets: [[PHPhotoLibrary sharedPhotoLibrary] performChanges:^{ // 'paths' is a custom object providing the creation request PHAssetCreationRequest *assetCreationRqst = [paths assetCreationRqst]; assetCreationRqst.favorite = [FavorManager.shared isSetDownloadedAssetFavorite:self.curItem]; PHObjectPlaceholder *placeHolder = assetCreationRqst.placeholderForCreatedAsset; localIdentifier = placeHolder.localIdentifier; } completionHandler:^(BOOL success, NSError * _Nullable error) { if (success) { // The handler re
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373
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3w
Xcode 26 failed in the real-device debugging process
Development environment: MacBook pro Apple M1 macOS Tahoe 26.2 (25C56) Xcode 26.x iPhone 6 Plus / iOS 12.4.4 Exception description: After I upgraded to Xcode 26, my iPhone 6 Plus had a system version of 12.4.4. I was unable to perform real-device debugging, whether for existing projects or new ones. The error message from Xcode was as follows: Could not launch “xxx” Domain: IDEDebugSessionErrorDomain Code: 3 Failure Reason: Cannot launch '/private/var/containers/Bundle/Application/A44062C1-32F5-4346-B13C-FC3F39EAF7A1/xxx.app': Unspecified Even though I have already added device support for the iOS 12.4 Has Xcode 26 stopped supporting the debugging of any devices running iOS 12 system?
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3
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269
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3w
Reply to NFCPresentmentIntentAssertion validity behavior
It is not possible to predict the cooldown time, as it is literally necessary for the NFC subsystem to cool down from a thermally increased state. The time required might be different not only from one phone to another (depending on what kind of case they are in, whether they are in a warm or cool environment, etc.) but even on the same phone from situation to situation based on how heavily and frequently the NFC has been used recently and in what thermal state that usage has put the system in. The best solution to implement for an app at this time, is to no promise a set time zone but to use generic language that the device needs some time. Perhaps based on the bug report the team may decide to implement a callback to the app when the conditions are restored. But until then, waiting and retrying is the remaining option.
Topic: App & System Services SubTopic: Hardware Tags:
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WiFi not working since build 25E5218f
I installed the latest build of Tahoe (25E5218f) yesterday on our test machine, an M1 Pro MacBook Pro and have been having a hard time getting my WiFi network to work. It's especially noticeable in Mail and Safari. Mail shows it can't connect to the designated server, and Safari simply can't connect to most sites. None of my other devices or computers are having problems, so I have to assume it's this last build that is the culprit. When I tether to my iPhone Air, everything pops back into place and I can access Mail and use Safari. I've reported the problem with FBA, but wanted to know if anyone else is experiencing the same thing.
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11
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995
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3w
Reply to Driver Activation failure error code 9. Maybe Entitlements? Please help
How do I go about troubleshooting this? So, the place to start is actually with this log message: eventually ends with provider entitlements check failed The log message is the final, generic, error message printed by IOUserService when the entitlement check process fails. A few things to understand about what this tells you about what HASN'T gone wrong: Basic entitlement validation happens outside the kernel well before this point. So getting to this point means that your DEXT is at least somewhat coherently signed, even if it doesn't actually work. IOKit passive matching happens at the same time as entitlement checking (just before actually), so this message means that either your passive match failed or your entitlement configuration was wrong. So, the next step here is to actually take a closer look at this logging: In the logs I see the matching log entry for my driver, and it goes through some setup that mentions my driver and some entries that do not. Focusing on the entitlement checking side, each IOK
Topic: App & System Services SubTopic: Drivers Tags:
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3w
Reply to LaunchAgent (Mac) as peripheral doesn't show a pairing request.
Hi @pnelson, this is Argun, Quinn's Bluetooth colleague (while I don't have a transceiver in my head, it is not for lack of trying) I have been discussing your issue with the Bluetooth team, and while we are not dismissing the possibility of a bug, it is possible that the pairing process in different app contexts are behaving differently. Except we are not able to understand what exactly the conditions are when your app works, and when it doesn't, and when it gets the one error, and when it gets the other. There are also other conditions that might effect the issue, like whether both the Mac and the phone are logged in to the same iCloud account or not (changes pairing details) To that end, we would like some more info with a sample app, and exact repro steps, and some logs. So, first please go to https://developer.apple.com/bug-reporting/profiles-and-logs/ and follow the instructions for Bluetooth for macOS and iOS to install a logging profile on each of your devices. Then, once the logging profile
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