Hey @personavision, This appears to be an issue with a third party SDK. Are you able to demonstrate the issue in a test project created from one of Xcode's templates, and using only Apple APIs? If not, you should check with the support resources provided by the LiveKitSDK team to get assistance with their software. This may be a timing issue, either in your code or the third party library. Try investigating the timing around the room connection and when your app signals it is connected. It's possible that you are attempting to connect before the connection can be made. You can find tips on creating and sharing a test project in Creating a Test Project. Thanks, Michael
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
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