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ITMS-90158

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iTMSTransporter - Auto renewable subscription
Hello community,Lately (November 2016) Apple included the Auto Renewable Subscription injection support in their v.5.5 metadata specifications.I am following the metadata specification by the letter, the system does not recognize the specific tags.Was anyone able to actually inject any itms package via iTMSTransporter ( current version 1.9.2) or App Loader lately?Thank you
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366
Jan ’17
Cant integrate Static Library in Cocoa Touch
We are trying to integrate a static library in to a cocoa touch framework to create a universal framework. I have compiled the framework for 86_64, i386, armv7 and arm64, but when we are uploading the file to apple store, i386 and x86_64 exhibit problems.The error is :ERROR ITMS-9000: Unsupported architectures. Your executable contains unsupported architectures '[x86_64, i386]We have tried stripping the unsupported libraries via :http://ikennd.ac/blog/2015/02/stripping-unwanted-architectures-from-dynamic-libraries-in-xcode/Then it returns:No architectures in the binary. Lipo failed to detect any architectures in the bundle executable.I would much appreciate help on this matter
Topic: UI Frameworks SubTopic: AppKit Tags:
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403
Feb ’17
iOS Info.plist to overcome error ITMS: 90096
While uploading archive after a minor update, I'm encountering ITMS error:90096 that reads as follows.------------------------------------------------------------------------------------------------------------------------------------------------------ERROR ITMS-90096: Your binary is not optimized for iPhone 5 - New iPhone apps and app updates submitted must support the 4-inch display on iPhone 5 and must include a launch image referenced in the Info.plist under UILaunchImages with a UILaunchImageSize value set to {320, 568}. Launch images must be PNG files and located at the top-level of your bundle ...-------------------------------------------------------------------------------------------------------------------------------------------------------What is the Info.plist entry needed to correct this?I already have LaunchImage (320, 568) and (320, 480) in top level of the project.MacOS Sierra 10.12.3 and Xcode 8.2.1 (8C1002).Thanks!
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1k
Feb ’17
Sharing SWIFT files between 2 targets?
Hi!Today I tried to upload my tvOS app to app store and had this error message:ERROR ITMS-90171: Invalid Bundle Structure - The binary file 'TV Hi Nano.app/SceneWithTaphere.o' is not permitted. Your app can’t contain standalone executables or libraries, other than the CFBundleExecutable of supported bundles. Refer to the Bundle Programming Guide at https://developer.apple.com/go/?id=bundle-structure for information on the tvOS app bundle structure.It seems that I cannot have SWIFT file in Copy Bundle Resources in my target's settings. But if I don't have this file in bundle resources, then app does not complie because it cannont find the class. Although I have this file in Compile sources section!So how can I have this file shared between tvOS and iOS targets without including it in Copy Bundle Resources?Thank you!
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4.8k
Feb ’17
Cannot connect to server issue
Hello all,We have been hosting an enterprise application for our company for about 2 years now. Roughly 2 weeks ago, we got a report in that when trying to download the app it was returning a cannot connect to server error. I've been looking into this since then and have been turning up empty handed at every turn. Some info on the app:The last build that we uploaded for distribution was back in October and everything worked correctly at that point.The ipa, plist and png files are all publicly accessible on the server and can all be downloaded via safari when using a mac.All of these are avaible via https connection as well.The manifest url is as follows:<a href=itms-services://?action=download-manifest&url=<https><server_url>/<public_directory>/<plist_name>.plist type=button>Download iOS App</a>All of the details in the .plist file are correct as well.I also rebuilt the app in xcode, re-generated all of the provisioning profiles and certificates, signed and exp
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3.8k
Feb ’17
In App Purchase error in Application Loader
I am getting the following error when I try to Deliver my IAP to the App Store through Application Loader:ERROR ITMS-6000: Not supported (relevant contracts not signed): has_hosted_content at Software/SoftwareMetadata/SoftwareInAppPurchaseI have the IAP set up properly on both iTunes connect and in xcode. I have my app signed correctly and am able to upload my app to production, I just have not gotten the IAP to work.Any help is much appreciated!
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614
Feb ’17
Reply to ios 9 in house app unable to install
One year on and I'm experiencing the same problem. Some of our users can tap the itms link and download without issue, others experience a generic app could not be installed at this time error message no matter how many times they try. The log files are equally unhelpful in determining the root cause of the problem. Assuming this isn't an iOS bug, more detailed error messages are an absolute necessity.
Mar ’17
ERROR ITMS-90511: "CFBundleIdentifier Collision. The Info.plist CFBundleIdentifier value 'com.canon.EdsImage'
Hello Friends,I am trying to submit a new app to app store and getting ERROR ITMS-90511: CFBundleIdentifier Collision. The Info.plist CFBundleIdentifier value 'com.canon.EdsImage' for thirdparty canon framework. Canon framework includes a bundle that has com.canon.EdsImage identifier and we can't change it (as framework becomes unusable).I am not sure why submission process is throwing above error for a thirdparty framework, can anyone please help.
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1.7k
Mar ’17
ERROR ITMS-90534 while uploading an AdHoc build
I've just renewed my mebership yesterday, and I had to create a new Certificate and Provisioning profile for this app I'm developping. I just tried submitting a new AdHoc version (for TestFlight testing), and I've been getting this error:ERROR ITMS-90534: Invalid Toolchain. New apps and app updates must be built with the public (GM) versions of Xcode 6 or later, macOS, and iOS SDK or later. Don't submit apps built with beta software including beta macOS builds.I'm running MacOS 10.12.2 Beta, XCode 8.3 beta 3I've submitted more than 5 AdHoc builds previously on the same OS version and XCode 8.3 beta 1I've read on some other threads that this could be a potential bug on Apple's side, and has to do with some server/OS whitelisting they need to do.But any deterministic answer is fully welcome here! Maybe someone else is also facing this issue ?!
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1k
Mar ’17
Annoying distribution problem
I’ve been helping a client distribute, successfully, a few apps via an Enterprise Developer’s account for the last few years. Recently, while doing some testing with my client’s people in the field, we’ve seen a few iOS devices (current models of iPad) having a problem with download of our app from a test server. The other testers, on similar devices, are not having this problem. On tapping the download link at the download web page the problem-people get the message: “cannot connect to [name of server].com”. Occasionally they get an iOS dialog box that offers 3 choices: “Open in App Store”, “Copy”, and “Share”. In that case, at the top of the dialog box we see: itms-services://?action=download-manifest&url=https://servername.com/EZT.plist which is the correct construction (forgive me for concealing the actual server name.Again, most of the rest of us attempting download of the exact same ipa file via the same server are having no difficulty. In one case, at least, we’ve tried clearing the Safari
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723
Mar ’17
How can i reduce __TEXT segment size?
My App failed to submit due to app size problem before, and the following build options were applied.So I could submit an app.*. Dead Code Stripping(DEAD_CODE_STRIPPING) : YES*. Enable C++ Exceptions(GCC_ENABLE_CPP_EXCEPTIONS) : NOBut at this time, I can not submit my App architecture because of the following issue in arm64 architecture.ERROR ITMS-90122 : Invalid ExecutableSize. The size of your app`s executable file '******' is 60948500 bytes for architecture 'arm64', which exceeds the maximum allowed size of 60MB.Exactly, the size of the '__TEXT,__text' section`s size is overflow.Is there a way to solve this problem while keeping Deployment Target(8.0)?----------------My App Build Settings---------------iOS Deployment Target : 8.0Devices : UniversalValidate Architecture : arm64 armv7 arm7sBuild Active Architecture Only : NOStrip Debug Symbols During Copy : YESStrip Linked Product : YESStrip Style : All SymbolsDeadCode Stripping : YESOptimization Level : Fastest, smallest(-Os)Enable C++ Exceptions :
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2.2k
Mar ’17
archiving App error
Hi,i try to archives app with WatchKit Extension but it's doesn't work. I always have this message : ERROR ITMS-90669: Invalid Bundle Signature. The bundle 'Myapp.app/Watch/Myapp WatchKit App.app/PlugIns/Myapp WatchKit Extension.appex' is not signed with the 'com.apple.developer.healthkit' entitlement or has an invalid value.I create the 3 App IDs with extension : BundleID, BundleID.watchkitapp, BundleID.watchkitapp.watchkitextensionAll active iOS Provisioning Profilesand i create Myapp in iTunes Connect with Bundle IDWhere is the probleme ?Thanks for your help
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913
Mar ’17