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App stuck "In Review" for 7 days after being approved
Hello, Our app has been stuck in In Review for 7 days, after being approved. The iOS version was approved on April 9th and the macOS version was approved on April 12th. Since then, both versions show In Review and there has been no status changes or messages in App Store Connect. • April 8 ---> Waiting for Review • April 9 ---> In Review (Approved) • ... • April 16 ---> In Review We contacted Apple a week ago (case ids 102865508515 and 102865870578) but there was no response. We also talked to Apple Support, they told us the issue has been escalated to the technical team. There are also leaderboards that were archived before these last versions and they are still showing in the Games App and Game Center. Possibly because of this same issue, we suspect. At this point we don't know what the issue is, how long until these very important updates will go live, or when we can push other updates. App ID: 1611398578 Thanks.
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14h
Reply to Mac Catalyst App Failed Registering Bundle Identifier
Thanks for the post and welcome to the community! This is something I saw long time ago when I was looking at how Mac Catalyst works and how the bundle id adds this prefix maccatalyst I think, but not positive as this is from memory. The issue you are running into may be caused by a conflict between how Mac Catalyst originally worked and how Apple handles bundle id registration today. When Mac Catalyst was first introduced Xcode automatically prepended maccatalyst. to your existing iOS bundle ID. However later changed allowing you to sell your iOS and Mac apps together under the exact same App Store Connect record. Do you have the latest Xcode release? Is it happening there? I would upgrade to the latest Xcode, however if not you need to tell Xcode to stop generating that maccatalyst. prefix so your Mac app shares the exact same bundle ID as your iOS app. Here is how to do that from this documentation: https://developer.apple.com/documentation/uikit/mac-catalyst https://developer.apple.com/documentat
13h
Project xcodeproj file can no longer by iCloud Sync
Following an unexpected error message while working in Xcode, the project file xcodeproj is no longer synced in iCloud Drive. The Finder shows a cloud icon with a ! and an error message : (NSFileProviderErrorDomain error -2005.) If the local file is zipped, and unzipped elsewhere on iCloud Drive, then the unzipped file can still not be iCloud Synced. Restoring the file from a Time Machine archive does not solve the issue. Apple Care Support finds that iCloud Drive is working fine except for this xcodeproj file and says the issue is Xcode related.
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Reply to Xcode 26.4 won't install simulators, just spins the beachball
Please looks at this thread https://developer.apple.com/forums/thread/818209?answerId=879540022#879540022 where the Apple DTS engineer went over the terminal scripts if you don't mind trying in the terminal % curl -v https://gdmf.apple.com % curl -v https://download.developer.apple.com % curl -v https://devimages-cdn.apple.com Let us know if that fixes your issue and the issues from those commands. Thanks Albert
  Worldwide Developer Relations.
14h
App approved but not available in EU (Malta) – DSA compliance stuck "In Review"
Hello everyone, I’m facing an issue with my app FindUWay (iOS), and I’m trying to understand if this is related to EU Digital Services Act (DSA) compliance. Current situation: App is approved and published on the App Store All agreements, tax forms (including W-8BEN), and banking info are completed and active App is set to be available in 175 countries, including Malta Issue: The app is NOT available in Malta and shows App Not Available on multiple iPhones and Apple IDs. Important detail: In App Store Connect, the only pending item is: Digital Services Act (DSA) compliance → Status: In Review since April 5th What I’ve observed: The app works and appears normally in some regions In Malta (EU), it does not open or install properly This seems to affect multiple devices (including iPhone 17 Pro Max) Questions: Is DSA compliance review blocking app availability in EU countries? Is it expected for the app to be unavailable while DSA is still In Review? Is there anything else I need to configure or submit?
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My App Review Rejection
I am doing my app for review to publish for the first time, and I did multiple fixes. I lastly got a generic response for the fixes already done. Now unable to figure out what exactly to fix. Can any help be provided by the reply below I received [Apple Reply] Guidelines 5.1.1(i) - Legal - Privacy - Data Collection and 5.1.2(i) - Legal - Privacy - Data Use Issue Description The app appears to share the user’s personal data with a third-party AI service but the app still does not clearly explain what data is sent, identify who the data is sent to, and ask the user’s permission before sharing the data. Apps may only use, transmit, or share personal data after they meet all of the following requirements: Disclose what data will be sent Specify who the data is sent to Obtain the user’s permission before sending data Identify in the privacy policy what data the app collects, how it collects that data, all uses of that data, and confirm any third party the app shares data with provides the same or equal pr
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Reply to How To Install on a Personal Device
Thanks for the post. I believe still the short answer is that you do not need a paid Apple Developer Program membership, but you do need a free Apple ID, which Xcode refers to as a Personal Team. Is that still the terminology? As the free account allows you to: https://developer.apple.com/get-started/ Access beta versions of Xcode and operating systems
 Test your apps directly on your own devices using Xcode
 Engage on the Apple Developer Forums
Submit bugs with Feedback Assistant 
Participate in online Meet with Apple events Apple requires all apps installed on a physical device to be signed. This ensures the device knows exactly who built the app and prevents malicious software from being installed silently. To do this, Xcode needs an identity to sign the app with, which it calls a Team. You can use your standard, everyday Apple ID to create this team for free. Xcode will now automatically generate the free provisioning profiles and certificates needed t
14h
How To Install on a Personal Device
Developer Help says: Do I need to enroll in the Apple Developer Program to install apps on a device? No. You can install apps on your personal device with Xcode. Yet Xcode 26.4 says: Signing for Never Forget requires a development team. Select a development team in the Signing & Capabilities editor. Can someone help me understand this? A developer account isn't required, yet a development team (in a developer account) is? 🤷
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Good morning NSPersistent​Cloud​Kit​Container share URL stays nil and mirroring repeatedly resets after CKError​.zone​Not​Found on stale Core Data share zone
I am debugging a CloudKit sharing issue in an iOS app that uses NSPersistentCloudKitContainer with Core Data backed sharing. The symptom is that collaboration/share creation appears to succeed locally, but the resulting CKShare never gets a server-backed URL. UICloudSharingController therefore cannot proceed because share.url remains nil. (I do see the UICloudSharingcontroller Dialog and am abble to select people to share, one executed the share icon in the message window just spins After adding extensive logging, it looks like the real problem is not the sharing UI itself, but that Core Data + CloudKit mirroring is already in a bad state before share presentation begins. What I am seeing: Repeated CloudKit import failures with CKError.partialFailure The partial failure always contains one stale share zone with: • CKError.zoneNotFound • server message: Zone does not exist Core Data then repeatedly logs: • NSCloudKitMirroringDelegateWillResetSyncNotificationName • reason: ZoneDeleted • followed by a full mirro
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15h
Reply to autologin required inconsistent for virtualization
Virtualization is not daemon safe [1]: % dyld_info -linked_dylibs /System/Library/Frameworks/Virtualization.framework/Versions/A/Virtualization … weak-link /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit … So if you use it from outside of a non-GUI login context you will inevitably encounter some weirdness. I think it’d be reasonable for you to file an enhancement request for documentation as to what is or isn’t expected to work in these contexts. And if you do that, please post your bug number, just for the record. Having said that, I’ve been talking with some folks here and we have a theory as to what might be going on in this specific case. When you log in via SSH, it doesn’t unlock the keychain, and those errors you posted suggest that the keychain is involved. If you manually unlock the keychain, does that help? Specifically: Boot the host Mac without autologin, so there’s no GUI login context. SSH into that Mac. From the SSH session, run this command: % security unlock-keychain password to
Topic: App & System Services SubTopic: Core OS Tags:
16h
Reply to Programmatic IP Discovery for VZVirtualMachine in an App Store Sandbox
[quote='884547022, rbmanian75, /thread/822025?answerId=884547022#884547022, /profile/rbmanian75'] Given this, my current focus has shifted to resolving the port forwarding issue. [/quote] Fair enough. I just post an update to your other thread about that specific issue. Regarding the issue here, I don’t think vmnet can do what you want, for the reasons you’ve identified: [quote='884547022, rbmanian75, /thread/822025?answerId=884547022#884547022, /profile/rbmanian75'] The primary challenge is that the network configuration cannot be modified while it is active. [/quote] I’m gonna check on that though, just to be sure. [quote='884547022, rbmanian75, /thread/822025?answerId=884547022#884547022, /profile/rbmanian75'] The documentation suggests using CFRelease, but this is not directly compatible with ARC. [/quote] Right. If you’re using ARC, or Swift, the equivalent technique is to drop any strong references you have to the object. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple
Topic: App & System Services SubTopic: Core OS Tags:
16h
Reply to Port forwarding with VZVmnetNetworkDeviceAttachment
I’ve been discussing your issue with the vmnet folks and I think I have a handle on what’s going on here. However, I want to run some things past you before I say anything definitive. Consider this setup: ---+--------+--------- Wi-Fi to Internet | | host Mac X | ---+---+-------------- vmnet | guest VM My understanding is that software running on the host Mac is unable to connect to a server running on the VM via the public port (8000), even though you have forwarding configured in vmnet. Have you tried doing the same from some other machine on the host’s network, so X in this case? Well, using the host Mac’s Wi-Fi IP address, obviously, not using localhost (-: Also, you wrote: [quote='884688022, rbmanian75, /thread/822658?answerId=884688022#884688022, /profile/rbmanian75'] But i found that reaching http://guestip:port worked fine. [/quote] Is that when only using the API? Or with pfctl hackery? If it’s the latter, I’d appreciate you concentrating on the former, because that’s the only thing we support [1]. As
Topic: App & System Services SubTopic: Core OS Tags:
16h
Reply to Static library produced by Xcode 26 causes link error on Xcode 16
And that’s why it’s good when folks post their bug numbers (-: Looking up the status of FB21130604 I see that we actually passed a workaround on to the originator. And one of my colleagues also sent them the workaround via an issue filed against their test project. See here. Nice! Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
16h
Reply to AID A000000308000010000100 seems mandatory to communicate with any smart card through TKSmartCardSlotNFCSession
[quote='884571022, idopte, /thread/822656?answerId=884571022#884571022, /profile/idopte'] My main concern is that … [/quote] I’m not sure what I can do to alleviate that concern here on the forums. Given that you have a working system but you’re concerned that the documentation is not sufficiently clear to determine whether that’s correct, I think your best option is to file a bug for better documentation. Please post your bug number, just for the record. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Privacy & Security SubTopic: General Tags:
16h
UNNotificationAttachment preview intermittently missing (attachment-store URL becomes unreadable)
I have been fighting this problem for two months and would love any help, advice or tips. Should I file a DTS ticket? Summary We attach a JPEG image to a local notification using UNNotificationAttachment. iOS reports the delivered notification as having attachments=1, but intermittently no image preview appears in Notification Center. In correlated cases, the attachment’s UNNotificationAttachment.url (which points into iOS’s attachment store) becomes unreadable (Data(contentsOf:) fails) even though the delivered notification still reports attachments=1. This document describes the investigation, evidence, and mitigations attempted. Product / Component UserNotifications framework UNNotificationAttachment rendering in Notification UI (Notification Center / banner / expanded preview) Environment App: OnThisDay (SwiftUI, Swift 6) Notifications: local notifications scheduled with UNCalendarNotificationTrigger(repeats: false) Attachment: JPEG generated from PhotoKit (PHImageManager.requestImage) and written to app
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App stuck "In Review" for 7 days after being approved
Hello, Our app has been stuck in In Review for 7 days, after being approved. The iOS version was approved on April 9th and the macOS version was approved on April 12th. Since then, both versions show In Review and there has been no status changes or messages in App Store Connect. • April 8 ---> Waiting for Review • April 9 ---> In Review (Approved) • ... • April 16 ---> In Review We contacted Apple a week ago (case ids 102865508515 and 102865870578) but there was no response. We also talked to Apple Support, they told us the issue has been escalated to the technical team. There are also leaderboards that were archived before these last versions and they are still showing in the Games App and Game Center. Possibly because of this same issue, we suspect. At this point we don't know what the issue is, how long until these very important updates will go live, or when we can push other updates. App ID: 1611398578 Thanks.
Replies
1
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0
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85
Activity
14h
Reply to Mac Catalyst App Failed Registering Bundle Identifier
Thanks for the post and welcome to the community! This is something I saw long time ago when I was looking at how Mac Catalyst works and how the bundle id adds this prefix maccatalyst I think, but not positive as this is from memory. The issue you are running into may be caused by a conflict between how Mac Catalyst originally worked and how Apple handles bundle id registration today. When Mac Catalyst was first introduced Xcode automatically prepended maccatalyst. to your existing iOS bundle ID. However later changed allowing you to sell your iOS and Mac apps together under the exact same App Store Connect record. Do you have the latest Xcode release? Is it happening there? I would upgrade to the latest Xcode, however if not you need to tell Xcode to stop generating that maccatalyst. prefix so your Mac app shares the exact same bundle ID as your iOS app. Here is how to do that from this documentation: https://developer.apple.com/documentation/uikit/mac-catalyst https://developer.apple.com/documentat
Replies
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Views
Activity
13h
Project xcodeproj file can no longer by iCloud Sync
Following an unexpected error message while working in Xcode, the project file xcodeproj is no longer synced in iCloud Drive. The Finder shows a cloud icon with a ! and an error message : (NSFileProviderErrorDomain error -2005.) If the local file is zipped, and unzipped elsewhere on iCloud Drive, then the unzipped file can still not be iCloud Synced. Restoring the file from a Time Machine archive does not solve the issue. Apple Care Support finds that iCloud Drive is working fine except for this xcodeproj file and says the issue is Xcode related.
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7
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219
Activity
14h
Reply to Xcode 26.4 won't install simulators, just spins the beachball
Please looks at this thread https://developer.apple.com/forums/thread/818209?answerId=879540022#879540022 where the Apple DTS engineer went over the terminal scripts if you don't mind trying in the terminal % curl -v https://gdmf.apple.com % curl -v https://download.developer.apple.com % curl -v https://devimages-cdn.apple.com Let us know if that fixes your issue and the issues from those commands. Thanks Albert
  Worldwide Developer Relations.
Replies
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Views
Activity
14h
App approved but not available in EU (Malta) – DSA compliance stuck "In Review"
Hello everyone, I’m facing an issue with my app FindUWay (iOS), and I’m trying to understand if this is related to EU Digital Services Act (DSA) compliance. Current situation: App is approved and published on the App Store All agreements, tax forms (including W-8BEN), and banking info are completed and active App is set to be available in 175 countries, including Malta Issue: The app is NOT available in Malta and shows App Not Available on multiple iPhones and Apple IDs. Important detail: In App Store Connect, the only pending item is: Digital Services Act (DSA) compliance → Status: In Review since April 5th What I’ve observed: The app works and appears normally in some regions In Malta (EU), it does not open or install properly This seems to affect multiple devices (including iPhone 17 Pro Max) Questions: Is DSA compliance review blocking app availability in EU countries? Is it expected for the app to be unavailable while DSA is still In Review? Is there anything else I need to configure or submit?
Replies
1
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0
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34
Activity
14h
My App Review Rejection
I am doing my app for review to publish for the first time, and I did multiple fixes. I lastly got a generic response for the fixes already done. Now unable to figure out what exactly to fix. Can any help be provided by the reply below I received [Apple Reply] Guidelines 5.1.1(i) - Legal - Privacy - Data Collection and 5.1.2(i) - Legal - Privacy - Data Use Issue Description The app appears to share the user’s personal data with a third-party AI service but the app still does not clearly explain what data is sent, identify who the data is sent to, and ask the user’s permission before sharing the data. Apps may only use, transmit, or share personal data after they meet all of the following requirements: Disclose what data will be sent Specify who the data is sent to Obtain the user’s permission before sending data Identify in the privacy policy what data the app collects, how it collects that data, all uses of that data, and confirm any third party the app shares data with provides the same or equal pr
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3
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0
Views
94
Activity
14h
Reply to How To Install on a Personal Device
Thanks for the post. I believe still the short answer is that you do not need a paid Apple Developer Program membership, but you do need a free Apple ID, which Xcode refers to as a Personal Team. Is that still the terminology? As the free account allows you to: https://developer.apple.com/get-started/ Access beta versions of Xcode and operating systems
 Test your apps directly on your own devices using Xcode
 Engage on the Apple Developer Forums
Submit bugs with Feedback Assistant 
Participate in online Meet with Apple events Apple requires all apps installed on a physical device to be signed. This ensures the device knows exactly who built the app and prevents malicious software from being installed silently. To do this, Xcode needs an identity to sign the app with, which it calls a Team. You can use your standard, everyday Apple ID to create this team for free. Xcode will now automatically generate the free provisioning profiles and certificates needed t
Replies
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Views
Activity
14h
How To Install on a Personal Device
Developer Help says: Do I need to enroll in the Apple Developer Program to install apps on a device? No. You can install apps on your personal device with Xcode. Yet Xcode 26.4 says: Signing for Never Forget requires a development team. Select a development team in the Signing & Capabilities editor. Can someone help me understand this? A developer account isn't required, yet a development team (in a developer account) is? 🤷
Replies
1
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0
Views
31
Activity
14h
Good morning NSPersistent​Cloud​Kit​Container share URL stays nil and mirroring repeatedly resets after CKError​.zone​Not​Found on stale Core Data share zone
I am debugging a CloudKit sharing issue in an iOS app that uses NSPersistentCloudKitContainer with Core Data backed sharing. The symptom is that collaboration/share creation appears to succeed locally, but the resulting CKShare never gets a server-backed URL. UICloudSharingController therefore cannot proceed because share.url remains nil. (I do see the UICloudSharingcontroller Dialog and am abble to select people to share, one executed the share icon in the message window just spins After adding extensive logging, it looks like the real problem is not the sharing UI itself, but that Core Data + CloudKit mirroring is already in a bad state before share presentation begins. What I am seeing: Repeated CloudKit import failures with CKError.partialFailure The partial failure always contains one stale share zone with: • CKError.zoneNotFound • server message: Zone does not exist Core Data then repeatedly logs: • NSCloudKitMirroringDelegateWillResetSyncNotificationName • reason: ZoneDeleted • followed by a full mirro
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3
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0
Views
93
Activity
15h
Reply to autologin required inconsistent for virtualization
Virtualization is not daemon safe [1]: % dyld_info -linked_dylibs /System/Library/Frameworks/Virtualization.framework/Versions/A/Virtualization … weak-link /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit … So if you use it from outside of a non-GUI login context you will inevitably encounter some weirdness. I think it’d be reasonable for you to file an enhancement request for documentation as to what is or isn’t expected to work in these contexts. And if you do that, please post your bug number, just for the record. Having said that, I’ve been talking with some folks here and we have a theory as to what might be going on in this specific case. When you log in via SSH, it doesn’t unlock the keychain, and those errors you posted suggest that the keychain is involved. If you manually unlock the keychain, does that help? Specifically: Boot the host Mac without autologin, so there’s no GUI login context. SSH into that Mac. From the SSH session, run this command: % security unlock-keychain password to
Topic: App & System Services SubTopic: Core OS Tags:
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16h
Reply to Programmatic IP Discovery for VZVirtualMachine in an App Store Sandbox
[quote='884547022, rbmanian75, /thread/822025?answerId=884547022#884547022, /profile/rbmanian75'] Given this, my current focus has shifted to resolving the port forwarding issue. [/quote] Fair enough. I just post an update to your other thread about that specific issue. Regarding the issue here, I don’t think vmnet can do what you want, for the reasons you’ve identified: [quote='884547022, rbmanian75, /thread/822025?answerId=884547022#884547022, /profile/rbmanian75'] The primary challenge is that the network configuration cannot be modified while it is active. [/quote] I’m gonna check on that though, just to be sure. [quote='884547022, rbmanian75, /thread/822025?answerId=884547022#884547022, /profile/rbmanian75'] The documentation suggests using CFRelease, but this is not directly compatible with ARC. [/quote] Right. If you’re using ARC, or Swift, the equivalent technique is to drop any strong references you have to the object. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple
Topic: App & System Services SubTopic: Core OS Tags:
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16h
Reply to Port forwarding with VZVmnetNetworkDeviceAttachment
I’ve been discussing your issue with the vmnet folks and I think I have a handle on what’s going on here. However, I want to run some things past you before I say anything definitive. Consider this setup: ---+--------+--------- Wi-Fi to Internet | | host Mac X | ---+---+-------------- vmnet | guest VM My understanding is that software running on the host Mac is unable to connect to a server running on the VM via the public port (8000), even though you have forwarding configured in vmnet. Have you tried doing the same from some other machine on the host’s network, so X in this case? Well, using the host Mac’s Wi-Fi IP address, obviously, not using localhost (-: Also, you wrote: [quote='884688022, rbmanian75, /thread/822658?answerId=884688022#884688022, /profile/rbmanian75'] But i found that reaching http://guestip:port worked fine. [/quote] Is that when only using the API? Or with pfctl hackery? If it’s the latter, I’d appreciate you concentrating on the former, because that’s the only thing we support [1]. As
Topic: App & System Services SubTopic: Core OS Tags:
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16h
Reply to Static library produced by Xcode 26 causes link error on Xcode 16
And that’s why it’s good when folks post their bug numbers (-: Looking up the status of FB21130604 I see that we actually passed a workaround on to the originator. And one of my colleagues also sent them the workaround via an issue filed against their test project. See here. Nice! Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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16h
Reply to AID A000000308000010000100 seems mandatory to communicate with any smart card through TKSmartCardSlotNFCSession
[quote='884571022, idopte, /thread/822656?answerId=884571022#884571022, /profile/idopte'] My main concern is that … [/quote] I’m not sure what I can do to alleviate that concern here on the forums. Given that you have a working system but you’re concerned that the documentation is not sufficiently clear to determine whether that’s correct, I think your best option is to file a bug for better documentation. Please post your bug number, just for the record. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Privacy & Security SubTopic: General Tags:
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16h
UNNotificationAttachment preview intermittently missing (attachment-store URL becomes unreadable)
I have been fighting this problem for two months and would love any help, advice or tips. Should I file a DTS ticket? Summary We attach a JPEG image to a local notification using UNNotificationAttachment. iOS reports the delivered notification as having attachments=1, but intermittently no image preview appears in Notification Center. In correlated cases, the attachment’s UNNotificationAttachment.url (which points into iOS’s attachment store) becomes unreadable (Data(contentsOf:) fails) even though the delivered notification still reports attachments=1. This document describes the investigation, evidence, and mitigations attempted. Product / Component UserNotifications framework UNNotificationAttachment rendering in Notification UI (Notification Center / banner / expanded preview) Environment App: OnThisDay (SwiftUI, Swift 6) Notifications: local notifications scheduled with UNCalendarNotificationTrigger(repeats: false) Attachment: JPEG generated from PhotoKit (PHImageManager.requestImage) and written to app
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2
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122
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17h