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“Visual Studio Maui IOS”

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new classes .h .cpp Xcode, translate from Visual Studio
Good morning, I am very beginners student of openFrameworks. I'm following a tutorial trying to create a new class with openFrameworks but I cannot compile it in the right way. This because the tutorial I found in on Visual Studio and i'm working on a Mac with Xcode. This problem is blocking me and I cannot go on with the course. Can someone help me translate the code to create a new class from Visual Studio to Xcode? The language is the same, but the programme in this case is slightly different. On Visual Studio the files are Class.H and Class.Cpp THIS IS CLASS.H VISUAL STUDIO #pragma once #include ofMain.h class ball { public: ball(); void setup (ofVec2f initialPos, ofVec2f initialVel, float rad); void update (); void draw(); ofVec2f pos; ofVec2f vel; ofVec2f radius; }; CLASS.CPP VISUAL STUDIO #include ball.h ball :: ball();{ } void ball :: setup(ofVec2f initialPos, ofVec2f initialVel, float rad); { ofVec2f initialPos;
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Aug ’23
Visual Studio/XCode Interface App not reopening
Hello, i've programmed my first C# App with Visual-Studio and XCode Interface Builder on my Mac. The app is running fine except 1 large problem. After starting the app everything is running fine, i am able to minimize or maximize it, but if i close the window of the program (red cross top left) i am not able to relaunch the window of the app. All the other apps are still running in the dock if i close the window of the program and if i click on them the window of this app will reappear. Sadly this isnt the case for my app, the window remains hidden but it is still running in the dock. To get the app running again if have to rightlick on it in the dock and force it to quit and restart it afterwards. After restarting the window reappears and everything is working fine until i close the window again. I've tried the app in debug mode and also in release mode. The app is correctly signed with my developer key. Please help me, i am going crazy. Everything works except this. I use an Apple M1 Pro a
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1.1k
Dec ’22
I can't generate IPA file after update Visual Studio
I can't generate IPA's files after update Visual Studio to 16.9.1 version. I use Xamarin Forms Cross Platform with this project, and I usually compile and build IPAs easily. But now, I can't do it and I don't know if there could be problem of ios certificates, because the debug certificate expired this days and I had to create another one. This is a list of my installed products: Xamarin Forms: 5.0.0.1931 Xamarin iOS and Mac SDK: 14.14.2.5 (3836759d4) VisualStudio.Mac: 10 Xamarin: 16.9.000.273 (d16-9@1bba9e0)
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955
Mar ’21
Reply to Issue with Xcode
Thanks for clarification. So, you are trying to build and run the Xcode project created by Visual Studio (for Mac) / Xamarin. The error you mentioned would happen when the project is not properly made for the version of Xcode you are using. It is a problem of Visual Studio / Xamarin, not a problem of Xcode. Visual Studio is not a tool of Apple's and you should better find a community site or a supporting site of Visual Studio / Xamarin.
May ’21
No iOS 18 simulators in Visual Studio for Mac
Xcode 16 does not display simulators. Problem running on physical device with iOS 18. error HE0004: Could not load the framework 'IDEDistribution' (path: /Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/IDEDistribution): dlopen(/Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/IDEDistribution, 0x0001): Library not loaded: @rpath/AppThinning.framework/Versions/A/AppThinning Referenced from: <33FF2F3B-A96F-37B4-BA4E-887BD882BF9D> /Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/IDEDistribution Reason: tried: '/Library/Frameworks/Xamarin.iOS.framework/Versions/16.4.0.23/lib/mlaunch/mlaunch.app/Contents/Frameworks/AppThinning.framework/Versions/A/AppThinning' (no such file), '/Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/Frameworks/AppThinning.framework/Versions/A/AppThinning' (no such file), '/Library/Frameworks/Xamarin.iOS.framework/Versions/16.
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2.5k
Sep ’24
Need Help with Error message on Visual Studio Code
Beginning to Learn C++ in school, Just trying to figure out why my program version is saying this? I am a student in school and am learning Visual Studio Code because that's the only way to use C++ anyways I put in a basic code and I'm getting this error message. I have included my code and then the error response. Can anyone tell me what went wrong? I feel like it should be all legit... #include using namespace std; int main() { cout << welcome to C++!; return 0; } Error Response Undefined symbols for architecture x86_64: _main, referenced from: implicit entry/start for main executable ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation)
Topic: Safari & Web SubTopic: General Tags:
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475
Jan ’24
.Net MAUI (Windows & Mac)
Hello, I have created a .NET MAUI application in Windows Visual Studio 2022. Also I have a MAC fully configured with latest Visual Studio for MAC and Xcode Installed. When pairing the MAC for windows machine I am able to run the simulators for various IPhone devices(as they are attached to MAC) but when I try to run for the MacCatalyst from my Windows machine it doesnt work. Is it possible to create a build for the MAUI application for MacCatalyst from my windows machine.The build should be created in my Windows folder directory.?
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606
Jan ’24
Error trying to automatically provision my project in Visual Studio 2022
I am trying to automatically provision my project within Visual Studio 2022. I successfully connected to my apple dev account. When choosing to account within Configure Automatic Provisioning dropdown, I am getting the following error: There was an error while trying to automatically provision the project: 'You are not allowed to perform this operation. Please, check with one of your Team Admins, or, if you need further assistance, please, contact Apple Developer Program, https://developer.apple.com/support' My team Admins asked me to contact apple. Please help!!!
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1.3k
Jan ’24
Reply to Unable to distribute new app with altool
Thank you for the answer. I had been trying to distribute the ipa straight through Visual Studio as I had been doing before, this was causing an error and I did not get any meaningful logs or error messages from Visual Studio. When I ran it straight from the Mac with the following commands: xcrun altool --validate-app --file $PATH_TO_IPA --type ios --username $APPLE_ACCOUNT_USERNAME --password $APP_SPECIFIC_PASSW --verbose xcrun altool --upload-app --file $PATH_TO_IPA --type ios --username $APPLE_ACCOUNT_USERNAME --password $APP_SPECIFIC_PASSW --verbose I had more success, both with error details and execution. The .ipa did upload correctly from these commands run directly on the mac, after distibuting Ad-Hoc in visual studio and copying the .ipa over.
Jul ’24
Reply to Error Adding account to Visual Studio 2022
Same issue on both Visual Studio for Mac and my Windows Visual Studio 2022.
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Oct ’24
new classes .h .cpp Xcode, translate from Visual Studio
Good morning, I am very beginners student of openFrameworks. I'm following a tutorial trying to create a new class with openFrameworks but I cannot compile it in the right way. This because the tutorial I found in on Visual Studio and i'm working on a Mac with Xcode. This problem is blocking me and I cannot go on with the course. Can someone help me translate the code to create a new class from Visual Studio to Xcode? The language is the same, but the programme in this case is slightly different. On Visual Studio the files are Class.H and Class.Cpp THIS IS CLASS.H VISUAL STUDIO #pragma once #include ofMain.h class ball { public: ball(); void setup (ofVec2f initialPos, ofVec2f initialVel, float rad); void update (); void draw(); ofVec2f pos; ofVec2f vel; ofVec2f radius; }; CLASS.CPP VISUAL STUDIO #include ball.h ball :: ball();{ } void ball :: setup(ofVec2f initialPos, ofVec2f initialVel, float rad); { ofVec2f initialPos;
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1
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0
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824
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Aug ’23
How do I publish my iOS applications developed with visual studio xamarin to the App store?
How can I publish my iOS applications developed with visual studo xamarin to the App store? Mac computers is very expensive, I decided to turkiyede development of Windows-based computers .. (more performance from the subject of Mac computers and Windows-based computers more efficient but no facilities.)
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0
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452
Activity
Feb ’18
Visual Studio/XCode Interface App not reopening
Hello, i've programmed my first C# App with Visual-Studio and XCode Interface Builder on my Mac. The app is running fine except 1 large problem. After starting the app everything is running fine, i am able to minimize or maximize it, but if i close the window of the program (red cross top left) i am not able to relaunch the window of the app. All the other apps are still running in the dock if i close the window of the program and if i click on them the window of this app will reappear. Sadly this isnt the case for my app, the window remains hidden but it is still running in the dock. To get the app running again if have to rightlick on it in the dock and force it to quit and restart it afterwards. After restarting the window reappears and everything is working fine until i close the window again. I've tried the app in debug mode and also in release mode. The app is correctly signed with my developer key. Please help me, i am going crazy. Everything works except this. I use an Apple M1 Pro a
Replies
2
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0
Views
1.1k
Activity
Dec ’22
I can't generate IPA file after update Visual Studio
I can't generate IPA's files after update Visual Studio to 16.9.1 version. I use Xamarin Forms Cross Platform with this project, and I usually compile and build IPAs easily. But now, I can't do it and I don't know if there could be problem of ios certificates, because the debug certificate expired this days and I had to create another one. This is a list of my installed products: Xamarin Forms: 5.0.0.1931 Xamarin iOS and Mac SDK: 14.14.2.5 (3836759d4) VisualStudio.Mac: 10 Xamarin: 16.9.000.273 (d16-9@1bba9e0)
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0
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0
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955
Activity
Mar ’21
Reply to Microsoft Visual Studio Version -vs- XCode Versions Compatibility
You can connect from Visual Studio to XCode on your mac and use Xmarain under visual studio, which is what I am familiar with. I found what I needed.
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Jan ’24
Reply to Issue with Xcode
Thanks for clarification. So, you are trying to build and run the Xcode project created by Visual Studio (for Mac) / Xamarin. The error you mentioned would happen when the project is not properly made for the version of Xcode you are using. It is a problem of Visual Studio / Xamarin, not a problem of Xcode. Visual Studio is not a tool of Apple's and you should better find a community site or a supporting site of Visual Studio / Xamarin.
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May ’21
No iOS 18 simulators in Visual Studio for Mac
Xcode 16 does not display simulators. Problem running on physical device with iOS 18. error HE0004: Could not load the framework 'IDEDistribution' (path: /Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/IDEDistribution): dlopen(/Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/IDEDistribution, 0x0001): Library not loaded: @rpath/AppThinning.framework/Versions/A/AppThinning Referenced from: <33FF2F3B-A96F-37B4-BA4E-887BD882BF9D> /Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/IDEDistribution Reason: tried: '/Library/Frameworks/Xamarin.iOS.framework/Versions/16.4.0.23/lib/mlaunch/mlaunch.app/Contents/Frameworks/AppThinning.framework/Versions/A/AppThinning' (no such file), '/Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/Frameworks/AppThinning.framework/Versions/A/AppThinning' (no such file), '/Library/Frameworks/Xamarin.iOS.framework/Versions/16.
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4
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0
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2.5k
Activity
Sep ’24
Need Help with Error message on Visual Studio Code
Beginning to Learn C++ in school, Just trying to figure out why my program version is saying this? I am a student in school and am learning Visual Studio Code because that's the only way to use C++ anyways I put in a basic code and I'm getting this error message. I have included my code and then the error response. Can anyone tell me what went wrong? I feel like it should be all legit... #include using namespace std; int main() { cout << welcome to C++!; return 0; } Error Response Undefined symbols for architecture x86_64: _main, referenced from: implicit entry/start for main executable ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation)
Topic: Safari & Web SubTopic: General Tags:
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2
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0
Views
475
Activity
Jan ’24
.Net MAUI (Windows & Mac)
Hello, I have created a .NET MAUI application in Windows Visual Studio 2022. Also I have a MAC fully configured with latest Visual Studio for MAC and Xcode Installed. When pairing the MAC for windows machine I am able to run the simulators for various IPhone devices(as they are attached to MAC) but when I try to run for the MacCatalyst from my Windows machine it doesnt work. Is it possible to create a build for the MAUI application for MacCatalyst from my windows machine.The build should be created in my Windows folder directory.?
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1
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0
Views
606
Activity
Jan ’24
Reply to Unable to Test Xamarin App with iOS 26 Simulators in Visual Studio
Hi @DTS Engineer, Thanks for the suggestion. I believe there’s no active support channel for Visual Studio for Mac anymore since it has been discontinued, and Xamarin is being phased out. That’s why I’m checking here to see if anyone has found a workaround for using iOS 26 simulators with Xamarin in Visual Studio.
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Aug ’25
Error trying to automatically provision my project in Visual Studio 2022
I am trying to automatically provision my project within Visual Studio 2022. I successfully connected to my apple dev account. When choosing to account within Configure Automatic Provisioning dropdown, I am getting the following error: There was an error while trying to automatically provision the project: 'You are not allowed to perform this operation. Please, check with one of your Team Admins, or, if you need further assistance, please, contact Apple Developer Program, https://developer.apple.com/support' My team Admins asked me to contact apple. Please help!!!
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2
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0
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1.3k
Activity
Jan ’24
Reply to Unable to Test Xamarin App with iOS 26 Simulators in Visual Studio
You should inquire with the support resources for Visual Studio, as they will have information on the plans for their software to be compatible with iOS 26.
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Aug ’25
[Question] Older iMac / Mac mini when using Xamarin plugin for Visual Studio?
I'm running Visual Studio 2015 with Xamarin plugin to build iOS apps. It requires connection to a mac since it is the only way to complie swift code. I don't have a newer Mac, but I can get my hands an a Mac mini thats running OS X Lion with 2 GB RAM. Will this work?
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2
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0
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653
Activity
Jun ’16
Reply to Unable to distribute new app with altool
Thank you for the answer. I had been trying to distribute the ipa straight through Visual Studio as I had been doing before, this was causing an error and I did not get any meaningful logs or error messages from Visual Studio. When I ran it straight from the Mac with the following commands: xcrun altool --validate-app --file $PATH_TO_IPA --type ios --username $APPLE_ACCOUNT_USERNAME --password $APP_SPECIFIC_PASSW --verbose xcrun altool --upload-app --file $PATH_TO_IPA --type ios --username $APPLE_ACCOUNT_USERNAME --password $APP_SPECIFIC_PASSW --verbose I had more success, both with error details and execution. The .ipa did upload correctly from these commands run directly on the mac, after distibuting Ad-Hoc in visual studio and copying the .ipa over.
Replies
Boosts
Views
Activity
Jul ’24