Search results for

“build disappears”

51,305 results found

Post

Replies

Boosts

Views

Activity

International In-app-purchase issue with TestFlight build
My app's in-app purchase works perfectly (i) locally (ii) in TestFlight internal testing (iii) in TestFlight external testing in the US. Where's the issue? Well I have one beta tester (TestFlight external tester) in the Philippines. She is unable to purchase. Her Apple ID region and device region are set to Philippines. My IAP has all regions and territories enabled and I can see the Philippine Peso pricing on App Store Connect. She keeps seeing the price in USD rather than PHP, which, based on my searching around, seems to be common in TestFlight. But, she also keeps getting an error Account Not In This Store - Your account is not valid for use in the US Store. You must switch to the Philippine store before purchasing. Clicking on Change Store doesn't help. From searching, it seems despite seeing the price in $ she ought to be able to complete the fake purchase. Is this expected in TestFlight? I am apprehensive before submitting my app for final approval if there are going to be issues in purchasing internat
1
0
93
4w
App stuck in “Waiting for Review” for a long time – need guidance
Hi everyone, I’m looking for some guidance regarding my app review process. I submitted my iOS app (version 1.0) and it has been in “Waiting for Review” status for quite some time now. I understand that review times can vary, but this is taking longer than I expected, and I’m not sure if this is normal or if there might be an issue with my submission. For some additional context: The first time I submitted the app, it was rejected. Since I’m new to the Apple Developer platform, I mistakenly removed the rejected build instead of addressing the rejection and resubmitting. After that, I submitted the app again, and now it’s been waiting for review. My question is: Could removing the rejected build have caused any delays or issues with the review process? Or is the current waiting time unrelated to that? I would really appreciate any advice from experienced developers on whether I should just continue waiting or if there’s something specific I should check or do. Thank you in advance for your he
6
0
305
4w
App stuck no any Response from Mar 1
Hi everyone, My previous updates were usually processed within 24-48 hours, so I’m concerned if there might be an issue or if there's a general delay in the review queue. Should I continue to wait, or is it time to contact the App Review team directly or Shall i re-submit another build ? Has anyone else experienced similar delays recently?
0
0
23
4w
Is it possible to download or copy the iOS SDK for Xcode 26.1 using command-line tools? If so, how?
I have Xcode 26.1.1 (installed on a Mac Mini with Sequoia 15.7.2), which was installed from the Universal .xip file available from the Apple Developer site. This file is 2.7Gb. When Xcode is run, there is a menu item at Settings -> Components, and the top section Platform Support includes an option to Get the iOS SDK, which is an additional 10.3Gb download.[1][2] I would like to either use command-line tools to obtain this iOS SDK component, or find where the downloaded package or its contents are installed on this Mac. This Apple Documentation some examples of using command-line tools to download components for Xcode. However, there is no specific documentation on how to separately download the iOS SDK. It seems that if possible, it could be done with xcodebuild -downloadComponent, however I have tried a number of likely component names (ios, ios_sdk, ios26.1, ios_sdk26.1, iphoneos, iphoneos_sdk, iphoneos_sdk26.1), and none are valid. Does anyone know either where the SDK download can be found, or how to
3
0
96
4w
Xcode error: Missing target with GUID
I have been getting the following error intermittently (once it happens, then its consistent) when I try to build my app Showing Recent Errors Only Unable to resolve build file: BuildFile (The workspace has a reference to a missing target with GUID '0c7e19da3805e0a412c717704d4549fc25560b498add930cbef9623bd9afb53a') There have been no changes to my project (git status is clean). I have tried cleaning DerivedData as well, but it did not help. How am I supposed to figure out from the GUID what is it that xcode is trying to find?
0
0
67
4w
App stuck in "Waiting for Review" for 5+ days - Version 1.4
Hi everyone, I submitted a new version (1.4) of my app,last Wednesday at 9:02 AM. It has been in the Waiting for Review status for over 5 days now. My previous updates were usually processed within 24-48 hours, so I’m concerned if there might be an issue with this specific build or if there's a general delay in the review queue. Has anyone else experienced similar delays recently? Should I continue to wait, or is it time to contact the App Review team directly?
1
0
39
4w
XCode 26 build app run iOS12.5 device crash
undle/Application/D1E61F20-B0C9-4B21-8152-E4ABFA0979F2/YTVIP.app': Unspecified User Info: { DVTErrorCreationDateKey = 2026-03-04 03:05:58 +0000; DVTRadarComponentKey = 855031; IDERunOperationFailingWorker = DBGLLDBLauncher; RawUnderlyingErrorMessage = Cannot launch '/private/var/containers/Bundle/Application/D1E61F20-B0C9-4B21-8152-E4ABFA0979F2/YTVIP.app': Unspecified; } Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { device_identifier = d13ba5c93db94daa55ae177b1822998b675939a8; device_model = iPhone7,2; device_osBuild = 12.5.3 (16H41); device_osBuild_monotonic = 1607004100; device_os_variant = 1; device_platform = com.apple.platform.iphoneos; device_platform_family = 2; device_reality = 1; device_thinningType = iPhone7,2; device_transport = 1; launchSession_schemeCommand = Run; launchSession_schemeCommand_enum = 1; launchSession_targetArch = arm64; launchSession_targetArch_enum = 6; operation_duration_ms = 12938; operation_errorCode = 3; operation_errorDomain = IDEDebugSessionErrorDomain; oper
1
0
102
4w
App stuck in "Waiting for Review" for 5+ days - Version 1.4
Hi everyone, I submitted a new version (1.4) of my app,last Wednesday at 9:02 AM. It has been in the Waiting for Review status for over 5 days now. My previous updates were usually processed within 24-48 hours, so I’m concerned if there might be an issue with this specific build or if there's a general delay in the review queue. Has anyone else experienced similar delays recently? Should I continue to wait, or is it time to contact the App Review team directly?
7
0
217
4w
Unusually long “Waiting for review” status, anyone experiencing the same?
Hello everyone, I’m currently experiencing significantly longer than usual review times and wanted to check if others are seeing similar delays recently. Here’s the timeline of my submissions so far: [Feb 5] Initial submission (Submit #1) [Feb 10] Sent expedited review request #1 [Feb 11] Canceled and resubmitted (Submit #2) [Feb 21] Canceled again → Uploaded new build → Resubmitted (Submit #3) [Feb 24] Sent expedited review request #2 My apple ID: 6757330278 The app has remained in “Waiting for Review” for an unusually long period across multiple submissions. Even after submitting two expedite requests, there hasn’t been any updates or response yet. What’s confusing is that I see other apps getting approved during the same timeframe, so I’m unsure whether this is: A broader review backlog A regional queue issue Or something specific to my account/app I’m just hoping to understand whether this is a widespread situation at the moment. If anyone has experienced similar delays recently, I’d really appre
1
0
172
4w
[HELP] Xcode unable to connect to multiple devices, stuck on "Connecting to 's iPhone"
Hello, I've been searching online for ways to remedy this issue for the past 3 days and this is my last resort. The Issue Build on device fails to connect to the device. The prompt will permanently be stuck loading in that screen. Finder is able to connect to the device, just that Xcode is unable to. Xcode does prompt for passcode on the device, and I have entered it accordingly. I note that i AM on VPN, but even disabling VPN and turning off Wifi does not fix the issue. This was working until several days ago. Not sure what the issue is. Fixes Attempted Tried with a different cable, and USB ports Tried with different devices (multiple devices both iPad and iPhone has the same issue) Turn Off and On developer mode on devices. Clear Trusted Computers on devices. Updating both devices to the latest iOS version. Quitting Xcode Clearing derived cache Restarting Macbook Updating to the latest iOS version on Macbook Reinstalling Xcode toggling signing certificates I was trying other fixes like pkill usbmux
1
0
58
4w
Reply to Can't enable an iOS Driverkit driver when using an older app ID
This post was a godsend for me while trying to implement automatically generated date-based build numbers. For you (and any future beneficiaries), please file a bug about this and then post the bug number back here. There are couple of kernel specific limitation like this (bundle ID length is the other) and Xcode should probably have a check in place that prevents/warns about this. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
4w
Screentime API Main App + Shield Questions
I'm building an app that uses the Family Controls / Screen Time APIs (FamilyControls, ManagedSettings). My app has three targets, each with a distinct Bundle ID: Main App Shield Configuration Extension ShieldAction Extension All three have com.apple.developer.family-controls in their entitlements files, and they share an App Group. My question is about the distribution entitlement request form at developer.apple.com/contact/request/family-controls-distribution: does the form need to be submitted once per Bundle ID, or is a single submission for the main app sufficient to then enable Family Controls (Distribution) for the extension Bundle IDs in the developer portal as well? I've seen conflicting reports in other forum threads — some developers say one submission covers all targets, others say separate submissions are needed per Bundle ID. I've already submitted the main app, but now I am wondering whether I should submit one for each Shield extension. Thanks!
4
0
158
4w
Reply to Can't enable an iOS Driverkit driver when using an older app ID
This post was a godsend for me while trying to implement automatically generated date-based build numbers. For anyone who wants to fit date-based versioning into this parse, the following format will work: BUILD_NUMBER=$(date '+%Y.%m%d.%H%Mf%S') This generates a version in the format 2026.0303.1749f09 The f in there is arbitrary; I picked it because it's the closest to s in shape.
4w
Reply to Driver Activation failure error code 9. Maybe Entitlements? Please help
Hello again, Kevin, and thank you again for your help. I notice that you commented 18 hrs ago, but I could have sworn I checked yesterday and there wasn't anything here. I ended up getting matching working by also specifying version number, which increased my probe score. And... you should also be aware of the version number limitation described here, which is another arbitrary restriction the kernel enforces. you definitely predicted my next issue. I prefer date-based build and version numbers, and this one was problematic, but your link helped me fit a date based number into that parsing code. If anyone else wants to try that, I used BUILD_NUMBER=$(date '+%Y.%m%d.%H%Mf%S') in my update script, which yields a version number e.g. 2026.0303.1749f09. The arbitrary f enables me to get past that 4[letter]3 format. I picked f only because it looks similar to an s. Before I move onto my current problem... Can you do that, perhaps by operating at the device instead of interface level? Could you explain what
Topic: App & System Services SubTopic: Drivers Tags:
4w
International In-app-purchase issue with TestFlight build
My app's in-app purchase works perfectly (i) locally (ii) in TestFlight internal testing (iii) in TestFlight external testing in the US. Where's the issue? Well I have one beta tester (TestFlight external tester) in the Philippines. She is unable to purchase. Her Apple ID region and device region are set to Philippines. My IAP has all regions and territories enabled and I can see the Philippine Peso pricing on App Store Connect. She keeps seeing the price in USD rather than PHP, which, based on my searching around, seems to be common in TestFlight. But, she also keeps getting an error Account Not In This Store - Your account is not valid for use in the US Store. You must switch to the Philippine store before purchasing. Clicking on Change Store doesn't help. From searching, it seems despite seeing the price in $ she ought to be able to complete the fake purchase. Is this expected in TestFlight? I am apprehensive before submitting my app for final approval if there are going to be issues in purchasing internat
Replies
1
Boosts
0
Views
93
Activity
4w
App stuck in “Waiting for Review” for a long time – need guidance
Hi everyone, I’m looking for some guidance regarding my app review process. I submitted my iOS app (version 1.0) and it has been in “Waiting for Review” status for quite some time now. I understand that review times can vary, but this is taking longer than I expected, and I’m not sure if this is normal or if there might be an issue with my submission. For some additional context: The first time I submitted the app, it was rejected. Since I’m new to the Apple Developer platform, I mistakenly removed the rejected build instead of addressing the rejection and resubmitting. After that, I submitted the app again, and now it’s been waiting for review. My question is: Could removing the rejected build have caused any delays or issues with the review process? Or is the current waiting time unrelated to that? I would really appreciate any advice from experienced developers on whether I should just continue waiting or if there’s something specific I should check or do. Thank you in advance for your he
Replies
6
Boosts
0
Views
305
Activity
4w
Reply to App stuck in "Waiting for review", no contact since Feb 12th
Still no w word from apple unfortunately… what’s really sad is that even my external build is stuck too! even that would allow me to get some feedback. any tips for getting external builds approved?
Replies
Boosts
Views
Activity
4w
App stuck no any Response from Mar 1
Hi everyone, My previous updates were usually processed within 24-48 hours, so I’m concerned if there might be an issue or if there's a general delay in the review queue. Should I continue to wait, or is it time to contact the App Review team directly or Shall i re-submit another build ? Has anyone else experienced similar delays recently?
Replies
0
Boosts
0
Views
23
Activity
4w
Is it possible to download or copy the iOS SDK for Xcode 26.1 using command-line tools? If so, how?
I have Xcode 26.1.1 (installed on a Mac Mini with Sequoia 15.7.2), which was installed from the Universal .xip file available from the Apple Developer site. This file is 2.7Gb. When Xcode is run, there is a menu item at Settings -> Components, and the top section Platform Support includes an option to Get the iOS SDK, which is an additional 10.3Gb download.[1][2] I would like to either use command-line tools to obtain this iOS SDK component, or find where the downloaded package or its contents are installed on this Mac. This Apple Documentation some examples of using command-line tools to download components for Xcode. However, there is no specific documentation on how to separately download the iOS SDK. It seems that if possible, it could be done with xcodebuild -downloadComponent, however I have tried a number of likely component names (ios, ios_sdk, ios26.1, ios_sdk26.1, iphoneos, iphoneos_sdk, iphoneos_sdk26.1), and none are valid. Does anyone know either where the SDK download can be found, or how to
Replies
3
Boosts
0
Views
96
Activity
4w
Xcode error: Missing target with GUID
I have been getting the following error intermittently (once it happens, then its consistent) when I try to build my app Showing Recent Errors Only Unable to resolve build file: BuildFile (The workspace has a reference to a missing target with GUID '0c7e19da3805e0a412c717704d4549fc25560b498add930cbef9623bd9afb53a') There have been no changes to my project (git status is clean). I have tried cleaning DerivedData as well, but it did not help. How am I supposed to figure out from the GUID what is it that xcode is trying to find?
Replies
0
Boosts
0
Views
67
Activity
4w
App stuck in "Waiting for Review" for 5+ days - Version 1.4
Hi everyone, I submitted a new version (1.4) of my app,last Wednesday at 9:02 AM. It has been in the Waiting for Review status for over 5 days now. My previous updates were usually processed within 24-48 hours, so I’m concerned if there might be an issue with this specific build or if there's a general delay in the review queue. Has anyone else experienced similar delays recently? Should I continue to wait, or is it time to contact the App Review team directly?
Replies
1
Boosts
0
Views
39
Activity
4w
XCode 26 build app run iOS12.5 device crash
undle/Application/D1E61F20-B0C9-4B21-8152-E4ABFA0979F2/YTVIP.app': Unspecified User Info: { DVTErrorCreationDateKey = 2026-03-04 03:05:58 +0000; DVTRadarComponentKey = 855031; IDERunOperationFailingWorker = DBGLLDBLauncher; RawUnderlyingErrorMessage = Cannot launch '/private/var/containers/Bundle/Application/D1E61F20-B0C9-4B21-8152-E4ABFA0979F2/YTVIP.app': Unspecified; } Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { device_identifier = d13ba5c93db94daa55ae177b1822998b675939a8; device_model = iPhone7,2; device_osBuild = 12.5.3 (16H41); device_osBuild_monotonic = 1607004100; device_os_variant = 1; device_platform = com.apple.platform.iphoneos; device_platform_family = 2; device_reality = 1; device_thinningType = iPhone7,2; device_transport = 1; launchSession_schemeCommand = Run; launchSession_schemeCommand_enum = 1; launchSession_targetArch = arm64; launchSession_targetArch_enum = 6; operation_duration_ms = 12938; operation_errorCode = 3; operation_errorDomain = IDEDebugSessionErrorDomain; oper
Replies
1
Boosts
0
Views
102
Activity
4w
App stuck in "Waiting for Review" for 5+ days - Version 1.4
Hi everyone, I submitted a new version (1.4) of my app,last Wednesday at 9:02 AM. It has been in the Waiting for Review status for over 5 days now. My previous updates were usually processed within 24-48 hours, so I’m concerned if there might be an issue with this specific build or if there's a general delay in the review queue. Has anyone else experienced similar delays recently? Should I continue to wait, or is it time to contact the App Review team directly?
Replies
7
Boosts
0
Views
217
Activity
4w
Unusually long “Waiting for review” status, anyone experiencing the same?
Hello everyone, I’m currently experiencing significantly longer than usual review times and wanted to check if others are seeing similar delays recently. Here’s the timeline of my submissions so far: [Feb 5] Initial submission (Submit #1) [Feb 10] Sent expedited review request #1 [Feb 11] Canceled and resubmitted (Submit #2) [Feb 21] Canceled again → Uploaded new build → Resubmitted (Submit #3) [Feb 24] Sent expedited review request #2 My apple ID: 6757330278 The app has remained in “Waiting for Review” for an unusually long period across multiple submissions. Even after submitting two expedite requests, there hasn’t been any updates or response yet. What’s confusing is that I see other apps getting approved during the same timeframe, so I’m unsure whether this is: A broader review backlog A regional queue issue Or something specific to my account/app I’m just hoping to understand whether this is a widespread situation at the moment. If anyone has experienced similar delays recently, I’d really appre
Replies
1
Boosts
0
Views
172
Activity
4w
[HELP] Xcode unable to connect to multiple devices, stuck on "Connecting to 's iPhone"
Hello, I've been searching online for ways to remedy this issue for the past 3 days and this is my last resort. The Issue Build on device fails to connect to the device. The prompt will permanently be stuck loading in that screen. Finder is able to connect to the device, just that Xcode is unable to. Xcode does prompt for passcode on the device, and I have entered it accordingly. I note that i AM on VPN, but even disabling VPN and turning off Wifi does not fix the issue. This was working until several days ago. Not sure what the issue is. Fixes Attempted Tried with a different cable, and USB ports Tried with different devices (multiple devices both iPad and iPhone has the same issue) Turn Off and On developer mode on devices. Clear Trusted Computers on devices. Updating both devices to the latest iOS version. Quitting Xcode Clearing derived cache Restarting Macbook Updating to the latest iOS version on Macbook Reinstalling Xcode toggling signing certificates I was trying other fixes like pkill usbmux
Replies
1
Boosts
0
Views
58
Activity
4w
Reply to Can't enable an iOS Driverkit driver when using an older app ID
This post was a godsend for me while trying to implement automatically generated date-based build numbers. For you (and any future beneficiaries), please file a bug about this and then post the bug number back here. There are couple of kernel specific limitation like this (bundle ID length is the other) and Xcode should probably have a check in place that prevents/warns about this. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Replies
Boosts
Views
Activity
4w
Screentime API Main App + Shield Questions
I'm building an app that uses the Family Controls / Screen Time APIs (FamilyControls, ManagedSettings). My app has three targets, each with a distinct Bundle ID: Main App Shield Configuration Extension ShieldAction Extension All three have com.apple.developer.family-controls in their entitlements files, and they share an App Group. My question is about the distribution entitlement request form at developer.apple.com/contact/request/family-controls-distribution: does the form need to be submitted once per Bundle ID, or is a single submission for the main app sufficient to then enable Family Controls (Distribution) for the extension Bundle IDs in the developer portal as well? I've seen conflicting reports in other forum threads — some developers say one submission covers all targets, others say separate submissions are needed per Bundle ID. I've already submitted the main app, but now I am wondering whether I should submit one for each Shield extension. Thanks!
Replies
4
Boosts
0
Views
158
Activity
4w
Reply to Can't enable an iOS Driverkit driver when using an older app ID
This post was a godsend for me while trying to implement automatically generated date-based build numbers. For anyone who wants to fit date-based versioning into this parse, the following format will work: BUILD_NUMBER=$(date '+%Y.%m%d.%H%Mf%S') This generates a version in the format 2026.0303.1749f09 The f in there is arbitrary; I picked it because it's the closest to s in shape.
Replies
Boosts
Views
Activity
4w
Reply to Driver Activation failure error code 9. Maybe Entitlements? Please help
Hello again, Kevin, and thank you again for your help. I notice that you commented 18 hrs ago, but I could have sworn I checked yesterday and there wasn't anything here. I ended up getting matching working by also specifying version number, which increased my probe score. And... you should also be aware of the version number limitation described here, which is another arbitrary restriction the kernel enforces. you definitely predicted my next issue. I prefer date-based build and version numbers, and this one was problematic, but your link helped me fit a date based number into that parsing code. If anyone else wants to try that, I used BUILD_NUMBER=$(date '+%Y.%m%d.%H%Mf%S') in my update script, which yields a version number e.g. 2026.0303.1749f09. The arbitrary f enables me to get past that 4[letter]3 format. I picked f only because it looks similar to an s. Before I move onto my current problem... Can you do that, perhaps by operating at the device instead of interface level? Could you explain what
Topic: App & System Services SubTopic: Drivers Tags:
Replies
Boosts
Views
Activity
4w