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İOS 26 beta battery %1

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Sleep Score API access
New in iOS 26 and WatchOS 26 is a Sleep Score calculation for users based on Duration, Bedtime and Interruptions. Unfortunately I can't find any APIs for developers to tap into this metric. Yes, in theory it's all created off the same Sleep Analysis data already available with HealthKit but that makes it very hard to recreate in our apps. If the numbers don't match up exactly, users will understandably complain. Can anyone confirm that this is the case and I've not missed a Sleep Score API? I'll then file feedback. Hopefully this doesn't go the way of Heart Rate Zones where the Apple Watch iPhone app has generated them for years and provided no way for third party apps to access these values (yes many feedbacks provided previously).
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ITMS-90429: Invalid Swift Support – Swift libraries not at expected location in iOS app submission
Hello Apple Developer Community, I’m facing an issue when submitting my iOS app to App Store Connect. ITMS-90429: Invalid Swift Support libswiftDarwin.dylib, libswiftMetal.dylib, libswiftCoreAudio.dylib, libswiftsimd.dylib, libswiftQuartzCore.dylib, libswiftos.dylib, libswiftObjectiveC.dylib, libswiftDispatch.dylib, libswiftCoreGraphics.dylib, libswiftCoreFoundation.dylib, libswiftUIKit.dylib, libswiftCoreMedia.dylib, libswiftCore.dylib, libswiftFoundation.dylib, libswiftCoreImage.dylib aren’t at the expected location: /Payload/Runner.app/Frameworks. Move the file to the expected location, rebuild your app using the current public (GM) version of Xcode, and resubmit it. My setup: Using Flutter for iOS development Flutter version: 3.32.8 Xcode version: Version 16.3 What I have tried so far: Cleaned build folder: flutter clean Upgraded Flutter and CocoaPods to the latest version. Rebuilt the project using latest Xcode GM version. Verified that Always Embed Swift Standard Libraries is set to YE
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iPadOS 26 - Status bar overlaps with navigation bar
Hello, I'm experiencing a navigation bar positioning issue with my UIKit iPad app on iPadOS 26 (23A340) using Xcode 26 (17A321). The navigation bar positions under the status bar initially, and after orientation changes to landscape, it positions incorrectly below its expected location. This occurs on both real device (iPad mini A17 Pro) and simulator. My app uses UIKit + Storyboard with a Root Navigation Controller. A stack overflow post has reproduce the bug event if it's not in the same configuration: https://stackoverflow.com/questions/79752945/xcode-26-beta-6-ipados-26-statusbar-overlaps-with-navigationbar-after-presen I have checked all safe areas and tried changing some constraints, but nothing works. Have you encountered this bug before, or do you need additional information to investigate this issue?
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iOS 26: UITabBarItem.isEnabled = false no longer prevents selection (works on iOS 18)
Code that disables a tab bar item via UITabBarItem.isEnabled = false used to both grey out the item and block taps on iOS 18. On iOS 26, the item often remains tappable and selectable, even though isEnabled is set to false. This looks like a behavior change or regression. func disableTabbarItems(tabbar: UITabBarController, isEnable: Bool, index: Int) { if let tabItems = tabbar.tabBar.items, index < tabItems.count { let tabItem = tabItems[index] tabItem.isEnabled = isEnable } } iOS 18 iOS 26
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iOS 26: UITabBarItem.isEnabled = false no longer prevents selection (works on iOS 18)
Code that disables a tab bar item via UITabBarItem.isEnabled = false used to both grey out the item and block taps on iOS 18. On iOS 26, the item often remains tappable and selectable, even though isEnabled is set to false. This looks like a behavior change or regression. func disableTabbarItems(tabbar: UITabBarController, isEnable: Bool, index: Int) { if let tabItems = tabbar.tabBar.items { let tabItem = tabItems[index] tabItem.isEnabled = isEnable } ![](https://developer.apple.com/forums/content/attachment/a3c0bafb-2b10-44c3-8d76-d31bd83f30f7 title=iOS 18.jpg;width=1179;height=279) } ![](https://developer.apple.com/forums/content/attachment/4bbaccf3-292b-4790-b272-0d9809ba2949 title=iOS 26.jpg;width=828;height=196)
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Issue sending web push notification to iOS
Hello all, I'm building a web application in ASP.NET MVC (.NET Framework 4.7.2), from this web app I need to send push notifications to users. For the ones who are logged in with windows/android, everything works as expected, but I can't manage to get it work on the apple side. If I use the same methods to subscribe to push notifications, it shows me the popup that asks the user to enable push notifications, and then I get an endpoint like this: https://web.push.apple.com/QKC1Muic0H7... It doesn't work using this (taking the part after https://web.push.apple.com/), I keep getting Bad device token (trying to send the notification via APNS). Then I found out that there is another method to register the device from the frontend, and this one should give me the real device token: window.safari.pushNotification.requestPermission But this one doesn't show me the popup, it gives me denied without a reason. I'm trying to a test application which is here https://pwa.vctplanner.it, the web pu
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What's the best way to detect if the app was installed from TestFlight (iOS & macOS)?
For ages, we've been using appStoreReceiptUrl to detect if the app was installed from TestFlight or not, but now that's deprecated. Since we have a strict policy of no warnings on the project, we need to find a way to check if the app was installed from TestFlight or from the App Store. Does anyone know what's the new way to do so? I thought about using MarketplaceKit.AppDistributor.testFlight but to use MarketplaceKit you need to jump through hoops that our app really doesn't need to - we don't distribute outside of the App Store. Any ideas are much appreciated! 🙏
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Xcode 26 RC doesn't properly use build configurations
We have several build configurations in our project, yet Xcode seems to ignore them when changing the run configuration in the scheme. There are several OTHER_SWIFT_FLAGS set like this but all code paths using conditionals like #if APPSTORE_BUILD etc. that worked previously with Xcode 16 just all default to the Debug (RETAIL_BUILD) configuration now.
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Reply to Migrate Widgets from StaticConfiguration to IntentConfiguration
For any unfortunate peoples stumbling across this, the issue was not solved in the RC builds of iOS & WatchOS 26. I'm shipping anyway and have had to build in a knowledge base in the app to help users with missing complications. 😞 Not the outcome I wanted and will undoubtedly lead to a lot of emails and negative reviews..... But I have users who expect the latest features so what else can I do.....
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Latest iOS 26 Beta version seems to have bricked my phone
After my phone updated to the latest version of iOS 26 Beta overnight, I found out this morning that I cannot get past the setup process as it fails to recognise it's connected to the WiFi and is then unable to activate Apple Intelligence. I've tried bypassing this via iPhone mirroring on my MacBook, and while I can access the home screen that way, all native apps are inaccessible and 3rd party apps are only accessible via app switcher. The 3rd party apps (Slack, Instagram, etc) work fine, meaning the device has an internet connection. Unless someone has another suggestion, it looks like my only option is to remove the beta software by restoring my device - although I'm going to wait until iOS 26 is fully released later today (how convenient) as I don't want to use an iOS 18 backup and lose a bunch of stuff.
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Tapping tab item in Xcode UI test doesn't always work
While preparing automated screenshots with Xcode UI tests for the iOS 26 release, I noticed that this simple line of code app.buttons[myTabItem].tap() doesn't always work, both on iPhone and iPad Simulator. In fact, it rarely works. Even when repeating the same test, mostly it fails on that line, but a few times it works and I can see the tab item change in the simulator. My main view looks like this: TabView { MyTab1() .tag(tag1) .tabItem { Label(label1, systemImage: image1) } MyTab2() .tag(tag2) .tabItem { Label(label2, systemImage: image2) .accessibilityIdentifier(myTabItem) } The error I get is Failed to tap myTabItem Button: No matches found for Elements matching predicate 'myTabItem IN identifiers' from input In the given list of buttons, I see the tab items with their labels, but none of them seem to have an identifier, while other buttons have the correct identifier. I wonder how this can only sometimes work. I tried isolating the issue by iteratively commenting out parts of the Swif
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