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“missing package product”

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Notarising an Installer Package Containing a KEXT
The question about how to notarise an installer package (.pkg) containing a KEXT has come up on a number of threads [1] over the past few weeks. Unfortunately my answers have been less than clear, so I sat down with the notarisation team to fix that. The fundamental question here is the order in which you notarise things. Do you:Sign the KEXT, wrap the KEXT in a signed installer package, then notarise the package, then staple the ticket to the package (option A).Sign the KEXT, then notarise it, then staple the ticket to the KEXT, then wrap the KEXT in a signed installer package, then notarise the package, then staple the ticket to the package (option B).We generally recommend option A, because option B requires multiple round trips to the notarisation servers.For installer packages that don’t contain a KEXT, this is the end of the story. For installer packages that contain a KEXT, there is one extra gotcha. The gotcha, a
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0
2.8k
May ’19
InAppPurchase - nonConsumable product per MSISDN is not supported
HiI have a chat application and I want to add a feature of sending sticker messages.I plan to make the sticker packages available for purchase via IAP.As I understand, my packages falls under the definition of a nonConsumable product, once the user had bought a sticker package he can use it endlessly and can not buy it again.As many other chat application my user login method rellay on the user's MSISDN (that's the user ID). The user registers with his phone number and can start sending chat messages to his friends. In addition a user can also use different user IDs, meaning that a single user can hold multiple accounts, each of the accounts is managed in my sevrer independantely from he's other accounts.The nonConsumable package type raises a problem in my flow, in my DB every account is unique, there is no value for a situation where two accounts are associated with a single user (a single Apple ID), if a user previously bought a sticker package under on
4
0
509
Jul ’15
App Purchase for Product
I am developing an app and don't know much about App Purchase (IAP). About app : It's an app for a pub. Users can buy subscriptions after they login. Product : There will be different subscriptions. Let's say that user buys Package C, it means that they can drink up till 50$ from the bar for 25$ for that week between 16 - 22 o'clock. Purchase : I can make this in 2 way. But don't know which one is the best : 1 -) After user clicks on purchase, I can open a webview and direct them to this Pub web page, then user enter their details and make a purchase at the site. When they refresh their account at the app, their credit will be updated for their account. I prefer this way but not sure if buying subscription is allowed outside of the app. 2 -) User clicks on purchase and everything with purchase happens at the app with App Purchase API. But don't know if it is allowed with Apple since the product is not something with the app itself (like unlocking a function at the app). Bartender ha
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0
360
Jul ’20
presentOfferCodeRedeemSheet Not showing product icon
Hi - Using storekit2 on ios26.2 and using presentOfferCodeRedeemSheet to allow users to leverage Offer Codes. The codes work (sandbox and production), however on the confirmation view that shows Redeem Special Offer, while my App Icon is properly displayed up top, the associated product subscription image is missing and I see a grey App Store image/icon instead. I do successfully see the associated subscription and pricing to the right. My subscription product images are already reviewed/approved and have been live for a number of weeks. I see this in Sandbox and Production (with a live customer sending me the phone screenshot). PS, my product icons/logos all show up successfully during normal checkout in sandbox/production, this only occurs on Offer Code Redemption views.
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134
Feb ’26
VoIP production certificate
We're building a VoIP app.When generating a VoIP certificate under Member Center > Certificates, Identifiers & Profiles > iOS Apps > Certificates > All > + (new) - there is no way to create Development (sandbox) VoIP certificate, only Production one.At the same time - Production VoIP certificate does NOT authenticate against production APNS (ssl://gateway.push.apple.com:2195). It only authenticates against the development APNS (ssl://gateway.sandbox.apple.com:2195).Is there a way to generate proper Development VoIP certificate?Is there a way to generate proper Production VoIP certificate that would authenticate against production APNS?Thank you.
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0
1.5k
Dec ’15
Reply to Confusions with what can be notarized and what must be notarized
Thank you for you answers, it helped a lot to understand the implications.Our users are installing our product in two steps.First, they download dmg, open it and drag the app bundle to Applications.The app bundle is sandboxed and signed with Developer ID.When the user launch the app for the first time, they are invited to install the AudioServerPlugin component.The AudioServerPlugin bundle is packaged in a Developer ID Installer signed pkg installer.This pkg is embedded in the app bundle resources, and launched by the app at runtime as a separate process.It also embeds another Developer ID signed app bundle which serve as a LoginItem to have the main app bundle being launched on user session start.By the way it seems the notarization process passed successfully on the main app bundle without rejecting or raise warning about the embeded pkg.
Topic: Code Signing SubTopic: General Tags:
May ’19
In app purchase product request returned one of the products as invalid
Hi, we met a strange problem. We are integrating in app purchase into our app. All things are working fine in sandbox. But when our app was in app store, all of the products are fine except for one (which is the tier 87, the highest tier in the app store). The products are all consumable. Does anyone have met this kind of problems before?
5
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426
Jul ’15
Invalid Product ID
We get this error in our App when users try to purchase a subscription. Invalid Product ID The respons from Apple backend is: (NOBRIDGE) LOG {code: E_DEVELOPER_ERROR, debugMessage: Invalid product ID., message: Invalid product ID., productId: com.familycal.daysi.one.month.version71}
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52
1w
How to use xcframework in SwiftPackage and statically link it into iOS product
I want to statically link xcframework as binaryTarget in Swift Package, but it is copied into the product as dynamic when the Xcode build. How to use xcframework in SwiftPackage and statically link it into iOS product? The Package.swift content and the project are: The WebP.xcframework is static: The Xcode Build Product's WebP.framework is dynamic:
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0
106
Apr ’25
SPM Could not resolve package dependencies
Currently, I am working on binary XCFramework. For some time I simply hosted SPM package on GitLab but recently I had to create another repo with the same framework. The issue is that after Cloning old repo Changing its origin and URL in Package.swift Pushing it to new repo Xcode fails to resolve package graph. The error is: Resolve Package Graph failed downloading http_link_to_package.zip which is required by binary target 'package name': ~/Library/Developer/Xcode/DerivedData/bim-gxfvjyyecuziudbusqkrtpdhgrtv/SourcePackages/artifacts/package_name/package_name.zip already exists in file system I have tried: rm -rf ~/Library/Cache/org.swift.spm rm -rf ~/Library/Xcode/DerivedData reset package cache from Xcode resolve package cache xcodebuild -resolvePackageDependencies resolve in a completely new project searching for package_name.zip on the system and deleting all found packages. I do understand it is a strange use case but I don't see any reason w
2
0
5.1k
Feb ’23
swift package with arm64e
I use spm manage swift package, now i want my macos app support arm64e,so i add arm64e in Build Srtting -> Architectures. but i got error Could not find module 'SwiftyJSON' for target 'arm64e-apple-macos'; found: arm64-apple-macos, x86_64-apple-macos Apparently, if no limit in Package.swift, SPM will only compile versions for x86 and ARM64 architectures by default. now, how should I configure SPM to compile the arm64e version? thanks
6
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539
Jul ’25
Reply to Application Loader "There was a problem retrieving the metadata"
I actually have 2 problems:(1) Application Loader does not work (in the manner discussed here)(2) I have an in-app purchase product that has languished in the processing state for over 2 weeks.Today I received a suggestion from Apple that I rename the uploaded .pkg file for the in-app purchase product that is stuck in processing. Of course I cannot do this:(a) iTunesConnect will not let me delete the stuck .pkg file.(b) Back when Application Loader was working 2 weeks ago, I could not upload a replacement .pkg because there was already one there that was in the processing state.If either (a) or (b) could be surmounted, I still have the problem that everyone else on this thread has, which is that Application Loader is not communicating properly with the iTunesConnect server (or, more likely, the reverse).Naturally I spoke with a Senior Advisor today who is sorry that I feel the way that I do.These senior advisors are not trained to understand the issues and are not
Topic: App & System Services SubTopic: StoreKit Tags:
Mar ’17
How to pay and distribute a package of downloads?
Is there a way to purchase the same app and distribute it among multiple users using one link or a code (a package of downloads) and not paying them one by one?
Replies
1
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0
Views
274
Activity
Mar ’17
Notarising an Installer Package Containing a KEXT
The question about how to notarise an installer package (.pkg) containing a KEXT has come up on a number of threads [1] over the past few weeks. Unfortunately my answers have been less than clear, so I sat down with the notarisation team to fix that. The fundamental question here is the order in which you notarise things. Do you:Sign the KEXT, wrap the KEXT in a signed installer package, then notarise the package, then staple the ticket to the package (option A).Sign the KEXT, then notarise it, then staple the ticket to the KEXT, then wrap the KEXT in a signed installer package, then notarise the package, then staple the ticket to the package (option B).We generally recommend option A, because option B requires multiple round trips to the notarisation servers.For installer packages that don’t contain a KEXT, this is the end of the story. For installer packages that contain a KEXT, there is one extra gotcha. The gotcha, a
Replies
0
Boosts
0
Views
2.8k
Activity
May ’19
InAppPurchase - nonConsumable product per MSISDN is not supported
HiI have a chat application and I want to add a feature of sending sticker messages.I plan to make the sticker packages available for purchase via IAP.As I understand, my packages falls under the definition of a nonConsumable product, once the user had bought a sticker package he can use it endlessly and can not buy it again.As many other chat application my user login method rellay on the user's MSISDN (that's the user ID). The user registers with his phone number and can start sending chat messages to his friends. In addition a user can also use different user IDs, meaning that a single user can hold multiple accounts, each of the accounts is managed in my sevrer independantely from he's other accounts.The nonConsumable package type raises a problem in my flow, in my DB every account is unique, there is no value for a situation where two accounts are associated with a single user (a single Apple ID), if a user previously bought a sticker package under on
Replies
4
Boosts
0
Views
509
Activity
Jul ’15
App Purchase for Product
I am developing an app and don't know much about App Purchase (IAP). About app : It's an app for a pub. Users can buy subscriptions after they login. Product : There will be different subscriptions. Let's say that user buys Package C, it means that they can drink up till 50$ from the bar for 25$ for that week between 16 - 22 o'clock. Purchase : I can make this in 2 way. But don't know which one is the best : 1 -) After user clicks on purchase, I can open a webview and direct them to this Pub web page, then user enter their details and make a purchase at the site. When they refresh their account at the app, their credit will be updated for their account. I prefer this way but not sure if buying subscription is allowed outside of the app. 2 -) User clicks on purchase and everything with purchase happens at the app with App Purchase API. But don't know if it is allowed with Apple since the product is not something with the app itself (like unlocking a function at the app). Bartender ha
Replies
0
Boosts
0
Views
360
Activity
Jul ’20
presentOfferCodeRedeemSheet Not showing product icon
Hi - Using storekit2 on ios26.2 and using presentOfferCodeRedeemSheet to allow users to leverage Offer Codes. The codes work (sandbox and production), however on the confirmation view that shows Redeem Special Offer, while my App Icon is properly displayed up top, the associated product subscription image is missing and I see a grey App Store image/icon instead. I do successfully see the associated subscription and pricing to the right. My subscription product images are already reviewed/approved and have been live for a number of weeks. I see this in Sandbox and Production (with a live customer sending me the phone screenshot). PS, my product icons/logos all show up successfully during normal checkout in sandbox/production, this only occurs on Offer Code Redemption views.
Replies
2
Boosts
0
Views
134
Activity
Feb ’26
Combining exiting Printer driver installer package and couple apple scripts to a single installer package
Hi All,I have a Canon printer installer package “.pkg” and couple of Apple Scripts “.scpt” .I like to combine them to a single installer package.Here are the sequences:run Apple1.scptrun Canon printer installer.pkgrun Appl2.scptPlease advise,Thanks in advnace,Abi
Replies
0
Boosts
0
Views
121
Activity
Oct ’15
VoIP production certificate
We're building a VoIP app.When generating a VoIP certificate under Member Center > Certificates, Identifiers & Profiles > iOS Apps > Certificates > All > + (new) - there is no way to create Development (sandbox) VoIP certificate, only Production one.At the same time - Production VoIP certificate does NOT authenticate against production APNS (ssl://gateway.push.apple.com:2195). It only authenticates against the development APNS (ssl://gateway.sandbox.apple.com:2195).Is there a way to generate proper Development VoIP certificate?Is there a way to generate proper Production VoIP certificate that would authenticate against production APNS?Thank you.
Replies
0
Boosts
0
Views
1.5k
Activity
Dec ’15
Reply to Confusions with what can be notarized and what must be notarized
Thank you for you answers, it helped a lot to understand the implications.Our users are installing our product in two steps.First, they download dmg, open it and drag the app bundle to Applications.The app bundle is sandboxed and signed with Developer ID.When the user launch the app for the first time, they are invited to install the AudioServerPlugin component.The AudioServerPlugin bundle is packaged in a Developer ID Installer signed pkg installer.This pkg is embedded in the app bundle resources, and launched by the app at runtime as a separate process.It also embeds another Developer ID signed app bundle which serve as a LoginItem to have the main app bundle being launched on user session start.By the way it seems the notarization process passed successfully on the main app bundle without rejecting or raise warning about the embeded pkg.
Topic: Code Signing SubTopic: General Tags:
Replies
Boosts
Views
Activity
May ’19
In app purchase product request returned one of the products as invalid
Hi, we met a strange problem. We are integrating in app purchase into our app. All things are working fine in sandbox. But when our app was in app store, all of the products are fine except for one (which is the tier 87, the highest tier in the app store). The products are all consumable. Does anyone have met this kind of problems before?
Replies
5
Boosts
0
Views
426
Activity
Jul ’15
Invalid Product ID
We get this error in our App when users try to purchase a subscription. Invalid Product ID The respons from Apple backend is: (NOBRIDGE) LOG {code: E_DEVELOPER_ERROR, debugMessage: Invalid product ID., message: Invalid product ID., productId: com.familycal.daysi.one.month.version71}
Replies
0
Boosts
0
Views
52
Activity
1w
How to use xcframework in SwiftPackage and statically link it into iOS product
I want to statically link xcframework as binaryTarget in Swift Package, but it is copied into the product as dynamic when the Xcode build. How to use xcframework in SwiftPackage and statically link it into iOS product? The Package.swift content and the project are: The WebP.xcframework is static: The Xcode Build Product's WebP.framework is dynamic:
Replies
0
Boosts
0
Views
106
Activity
Apr ’25
Notification of auto-renewal Year product once an hour
After purchasing an annual product package, the apple server notification interval is once an hour, and the user is not charged, while the transactionId is different for each notification. The app is an official environment and has been audited, can anyone help me? Thank you!
Replies
1
Boosts
0
Views
685
Activity
Jan ’22
SPM Could not resolve package dependencies
Currently, I am working on binary XCFramework. For some time I simply hosted SPM package on GitLab but recently I had to create another repo with the same framework. The issue is that after Cloning old repo Changing its origin and URL in Package.swift Pushing it to new repo Xcode fails to resolve package graph. The error is: Resolve Package Graph failed downloading http_link_to_package.zip which is required by binary target 'package name': ~/Library/Developer/Xcode/DerivedData/bim-gxfvjyyecuziudbusqkrtpdhgrtv/SourcePackages/artifacts/package_name/package_name.zip already exists in file system I have tried: rm -rf ~/Library/Cache/org.swift.spm rm -rf ~/Library/Xcode/DerivedData reset package cache from Xcode resolve package cache xcodebuild -resolvePackageDependencies resolve in a completely new project searching for package_name.zip on the system and deleting all found packages. I do understand it is a strange use case but I don't see any reason w
Replies
2
Boosts
0
Views
5.1k
Activity
Feb ’23
swift package with arm64e
I use spm manage swift package, now i want my macos app support arm64e,so i add arm64e in Build Srtting -> Architectures. but i got error Could not find module 'SwiftyJSON' for target 'arm64e-apple-macos'; found: arm64-apple-macos, x86_64-apple-macos Apparently, if no limit in Package.swift, SPM will only compile versions for x86 and ARM64 architectures by default. now, how should I configure SPM to compile the arm64e version? thanks
Replies
6
Boosts
0
Views
539
Activity
Jul ’25
Reply to Application Loader "There was a problem retrieving the metadata"
I actually have 2 problems:(1) Application Loader does not work (in the manner discussed here)(2) I have an in-app purchase product that has languished in the processing state for over 2 weeks.Today I received a suggestion from Apple that I rename the uploaded .pkg file for the in-app purchase product that is stuck in processing. Of course I cannot do this:(a) iTunesConnect will not let me delete the stuck .pkg file.(b) Back when Application Loader was working 2 weeks ago, I could not upload a replacement .pkg because there was already one there that was in the processing state.If either (a) or (b) could be surmounted, I still have the problem that everyone else on this thread has, which is that Application Loader is not communicating properly with the iTunesConnect server (or, more likely, the reverse).Naturally I spoke with a Senior Advisor today who is sorry that I feel the way that I do.These senior advisors are not trained to understand the issues and are not
Topic: App & System Services SubTopic: StoreKit Tags:
Replies
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Views
Activity
Mar ’17