Search results for

“4.3”

649 results found

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Activity

Watch says it's connected to iPhone, but can't get notifications or update any info from the watch
Hi All,This just started over the weekend - been using both iOS 11.3 and watchOS 4.3 since they were available without issue. I've rebooted both devices, but still no communication. The iPhone can see the watch attached, and the Watch shows the green phone icon so it thinks it's attached.. but i can't ping the iphone from watch, no apps will update their info, i get no notifications - even the alarm doesn't go off on the watch. So weird. Any ideas?
1
0
612
Feb ’18
How long will the app rejection appeal take?
Hello team I submitted an app. It's a dating app. There are definitely some innovations and uniqueness in it, like it's inclusive to all genders, it's based on short video instead of a profile with 1 or 2 pictures. The user experience is definitely better than those 'swipe to like or pass' apps. But due to the 'guideline 4.3 Spam', it's rejected twice. I submitted an appeal, but it's been like 10 days, I haven't heard anything about the appeal. How long will the appeal take? Thanks
3
0
467
Mar ’25
Spam
Today I received the message from the appstoreMy app is random chatting app between the users.Guideline 4.3 - DesignWe noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam.The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved.What can I do in this case?I don't know what to do....Thank you for your time.
3
0
954
Jun ’19
An app for each school
Can I create an app for my school called Monroe Elementary that allows parents to see the school calendar, lunch menu, etc. and then create a second app for another school called Lebanon Elementary that works the same way for that school?The core idea is that each app is inherently localized, all the way up to the name, icon, and scope of the app. I believe this is what users want, rather than downloading a nation-wide app and then selecting a specific school from within the app. I think this type app would get more adoption if users could say, Have you downloaded the Monroe Elementary app yet?... rather than, Have you downloaded the Bobo app and set it up to view Monroe Elementary yet?Would this approach be rejected by the Apple Review Team? I'm nervous that I would create and submit the entire app and be rejected on a conceptual basis because I am creating different versions for a specific location (see 4.3 below).4.3 SpamDon’t create multiple Bundle IDs of the same app. If your app has di
6
0
1.2k
Mar ’17
Spam Rejection with no appeal response
Dear Apple Developer Community, I have been facing repeated 4.3 Spam rejections for my game on the App Store, and I am struggling to understand the reason behind it. My game is a multiplayer racing and drifting game, fully designed and developed from scratch. Every aspect—including UI, 3D assets, game mechanics, and netcode—has been built independently. While I have used some paid assets, they are strictly for visuals only (such as models and textures), not game templates or code templates. Additionally, these assets have been significantly modified to fit my game’s unique style. To address the rejection, I have made numerous changes—some major and some minor—including: Modifying gameplay elements Adjusting UI and mechanics Updating the App Store listing (title, screenshots, description, and category) Despite these efforts, I continue to receive the same 4.3 Spam rejection. I have also tried to appeal multiple times but have not received any response. My game is categorized under Racing and
1
0
127
Mar ’25
One game, publish in different regions with different publishers
What if a game is published by 2 different publisher(different company, different developer account), each will publish the game in a certain region. For example , company A publish English version of the game in USA and Europe, company B publish Japanese version of the game in Japan, and maybe later some company C publish Korean version in Korea. Is this break the 4.3 guideline? Is there any solution?p.s. Apps in different regions have partially different assets ( images/texts/language related contents ) and connect different game servers.
2
0
963
Oct ’19
Linking Bundle IDs
I have separate apps that have the same UI/UX but are different 'under the hood' and each app is distributed to different countries. Under Review Guideline 4.3, Apple are requesting that the apps be consolidated into a single app. My concern with this is that when the container app is released, the users of the existing apps will not be aware of the new update (or any updates after that) because the Bundle IDs will be different.Is there any way to somehow link the Bundle IDs (even if temporarily) so that users of the existings app will be notified that an update is available when the consolidated app is first released?
1
0
341
Oct ’17
dyld: Symbol not found: _storeKitCanMakePayments for simulator
Hi. I am developing a Unity3D game for iOS. I need to run my app in iPhone 6/6s with iOS 8.3 OS to fix an issue there. I already ticked the Simlink Unity Libraries checkbox, and am using the Simulator SDK. I am using Unity 4.3.In the XCode 7.1, there were errors that force me to remove AppAdforce.plist, and when it runs using the simulator of the said iPhone/iOS, it only runs until the splash screen, and then crashes with the following error:dyld: Symbol not found: _storeKitCanMakePaymentsCan someone help me fix this?
1
0
344
Jun ’16
My application always rejected, reason app's icon identical with other apps
Our application was already on the app store before, we did not change the app icon from the first time our application was approved to the app store in 2017.But recently when I submit application to app store, we received this reject message: Guideline 4.3 - Design We noticed that your app icon is still identical to the icons of other apps already submitted to the App Store. Apps that use the same icon make it difficult for users to find apps and are considered a form of spam. We need help. Thanks
1
0
581
Apr ’24
app reviews are missing
Yesterday I had 102 ratings for 4.6 star average and today it shows 45 for a 4.3 star average. I have not released a new versione or submitted a new one for review in the past 7 days. Why would more than 50% of my ratings suddenly disappear?I did reduce the price from 1.99 to .99 about 10 days ago. Does this affect it?This is incredibily frustrating since January and February will be my biggest months for sales and in the past 3 weeks competing apps have hit the app store.
5
0
2.2k
Dec ’18
My indie puzzle app was treated as a repackaged app from a banned account (4.3a) — asking for reinstatement
Title: Mistaken 4.3(a) “Spam/Copycat” Flag → 3.2(f) Termination — Seeking Guidance on Reinstatement Hi everyone, I’m an independent developer and I believe my account was escalated to termination because of a misunderstanding around Guideline 4.3(a) – Design – Spam and 4.1 – Design – Copycats. I want to explain the full timeline so I can get advice on how to present this correctly in the “Re-instate a terminated membership” request. 1. What I submitted I submitted an app called “Anime Jigsaw: Waifu Puzzles.” The idea was simple: it’s a jigsaw puzzle app, but I wanted to make it more relaxing by combining anime/waifu themed puzzle images with built-in lo‑fi music. So the concept I was aiming for was: puzzle + themed art + calming music, not just another generic jigsaw clone. 2. First rejection Apple rejected it under 4.3(a) – Design – Spam and also mentioned 4.1 – Copycats. The exact wording in App Store Connect said my app’s binary, metadata and/or concept was similar to apps that w
1
0
188
Oct ’25
How to implement in app purchases
HiI'm a new developer and I would like to submit two apps.Both apps does de same, the only difference is the design of the client and database . I try to submit the apps but always regect the apps with 4.3 Design spam.I see in the App store guide lines I need to use the In app purchase, I found the option in the App store connect but I don't know the type of purchase I need to create (Consumable, Non-Consumable, or Non-Renewing Subscriptions).Althought I would like to know how this affect to the code.
7
0
679
Nov ’19
Add resources in Swift Playgrounds 4
How to link binary resources folder in package.swift file from Swift Playgrounds. Given that I cant manually edit the package.swift file. How do I navigate to resolve this? Currently, my targets looks like this: targets: [ .executableTarget( name: AppModule, path: . ) ] I would like to link the resources folder like this: targets: [ .executableTarget( name: AppModule, path: ., resources: [ .process(Resources) ] ) ] Playground Version: 4.3 Please let me know. I am few hours away from the swift student challenge submission. Kindly acknowledge. PLEASE HELP!!!
1
0
1.8k
Apr ’23
Unable to Download App on iOS9
I'm running iOS9 beta 4 on an iPhone 6+. I have 5 apps on the appstore. Four install successfully. One downloads fully and then displays the following error:Unable to Download AppAppName could not be installed at this time.Done RetryI am able to install this app on iOS 7.0.4 and iOS 8.4 devices.Looking in iTunes Connect at the Build Details, the only noticable difference is the minimum OS version. The problem app build has a minimum of iOS 5. Others have a minimum of iOS 6, 7, and even 4.3.The iOS 9 device has 52GB free.Any ideas what could be causing this behavior?
2
0
1.8k
Aug ’15
Separate App versions per region
Due to our app having different government clearances in each geographical region, we are required to have a different version in each region. While the apps are all fundamentally the same, is there any reason we can't have: OurApp US - available in US OurApp UK - available in UK only OurApp EU - available in EU only While I understand how to implement this, there is concern that the subsequent submissions might be flagged incorrectly by the 4.3 Spam rule. Users would never see more than one version of our app in their region's App Store. Does anyone have any knowledge or experience here? Is this kind of release strategy acceptable?
0
0
942
Sep ’23
Watch says it's connected to iPhone, but can't get notifications or update any info from the watch
Hi All,This just started over the weekend - been using both iOS 11.3 and watchOS 4.3 since they were available without issue. I've rebooted both devices, but still no communication. The iPhone can see the watch attached, and the Watch shows the green phone icon so it thinks it's attached.. but i can't ping the iphone from watch, no apps will update their info, i get no notifications - even the alarm doesn't go off on the watch. So weird. Any ideas?
Replies
1
Boosts
0
Views
612
Activity
Feb ’18
How long will the app rejection appeal take?
Hello team I submitted an app. It's a dating app. There are definitely some innovations and uniqueness in it, like it's inclusive to all genders, it's based on short video instead of a profile with 1 or 2 pictures. The user experience is definitely better than those 'swipe to like or pass' apps. But due to the 'guideline 4.3 Spam', it's rejected twice. I submitted an appeal, but it's been like 10 days, I haven't heard anything about the appeal. How long will the appeal take? Thanks
Replies
3
Boosts
0
Views
467
Activity
Mar ’25
Spam
Today I received the message from the appstoreMy app is random chatting app between the users.Guideline 4.3 - DesignWe noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam.The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved.What can I do in this case?I don't know what to do....Thank you for your time.
Replies
3
Boosts
0
Views
954
Activity
Jun ’19
An app for each school
Can I create an app for my school called Monroe Elementary that allows parents to see the school calendar, lunch menu, etc. and then create a second app for another school called Lebanon Elementary that works the same way for that school?The core idea is that each app is inherently localized, all the way up to the name, icon, and scope of the app. I believe this is what users want, rather than downloading a nation-wide app and then selecting a specific school from within the app. I think this type app would get more adoption if users could say, Have you downloaded the Monroe Elementary app yet?... rather than, Have you downloaded the Bobo app and set it up to view Monroe Elementary yet?Would this approach be rejected by the Apple Review Team? I'm nervous that I would create and submit the entire app and be rejected on a conceptual basis because I am creating different versions for a specific location (see 4.3 below).4.3 SpamDon’t create multiple Bundle IDs of the same app. If your app has di
Replies
6
Boosts
0
Views
1.2k
Activity
Mar ’17
Spam Rejection with no appeal response
Dear Apple Developer Community, I have been facing repeated 4.3 Spam rejections for my game on the App Store, and I am struggling to understand the reason behind it. My game is a multiplayer racing and drifting game, fully designed and developed from scratch. Every aspect—including UI, 3D assets, game mechanics, and netcode—has been built independently. While I have used some paid assets, they are strictly for visuals only (such as models and textures), not game templates or code templates. Additionally, these assets have been significantly modified to fit my game’s unique style. To address the rejection, I have made numerous changes—some major and some minor—including: Modifying gameplay elements Adjusting UI and mechanics Updating the App Store listing (title, screenshots, description, and category) Despite these efforts, I continue to receive the same 4.3 Spam rejection. I have also tried to appeal multiple times but have not received any response. My game is categorized under Racing and
Replies
1
Boosts
0
Views
127
Activity
Mar ’25
One game, publish in different regions with different publishers
What if a game is published by 2 different publisher(different company, different developer account), each will publish the game in a certain region. For example , company A publish English version of the game in USA and Europe, company B publish Japanese version of the game in Japan, and maybe later some company C publish Korean version in Korea. Is this break the 4.3 guideline? Is there any solution?p.s. Apps in different regions have partially different assets ( images/texts/language related contents ) and connect different game servers.
Replies
2
Boosts
0
Views
963
Activity
Oct ’19
Linking Bundle IDs
I have separate apps that have the same UI/UX but are different 'under the hood' and each app is distributed to different countries. Under Review Guideline 4.3, Apple are requesting that the apps be consolidated into a single app. My concern with this is that when the container app is released, the users of the existing apps will not be aware of the new update (or any updates after that) because the Bundle IDs will be different.Is there any way to somehow link the Bundle IDs (even if temporarily) so that users of the existings app will be notified that an update is available when the consolidated app is first released?
Replies
1
Boosts
0
Views
341
Activity
Oct ’17
dyld: Symbol not found: _storeKitCanMakePayments for simulator
Hi. I am developing a Unity3D game for iOS. I need to run my app in iPhone 6/6s with iOS 8.3 OS to fix an issue there. I already ticked the Simlink Unity Libraries checkbox, and am using the Simulator SDK. I am using Unity 4.3.In the XCode 7.1, there were errors that force me to remove AppAdforce.plist, and when it runs using the simulator of the said iPhone/iOS, it only runs until the splash screen, and then crashes with the following error:dyld: Symbol not found: _storeKitCanMakePaymentsCan someone help me fix this?
Replies
1
Boosts
0
Views
344
Activity
Jun ’16
My application always rejected, reason app's icon identical with other apps
Our application was already on the app store before, we did not change the app icon from the first time our application was approved to the app store in 2017.But recently when I submit application to app store, we received this reject message: Guideline 4.3 - Design We noticed that your app icon is still identical to the icons of other apps already submitted to the App Store. Apps that use the same icon make it difficult for users to find apps and are considered a form of spam. We need help. Thanks
Replies
1
Boosts
0
Views
581
Activity
Apr ’24
app reviews are missing
Yesterday I had 102 ratings for 4.6 star average and today it shows 45 for a 4.3 star average. I have not released a new versione or submitted a new one for review in the past 7 days. Why would more than 50% of my ratings suddenly disappear?I did reduce the price from 1.99 to .99 about 10 days ago. Does this affect it?This is incredibily frustrating since January and February will be my biggest months for sales and in the past 3 weeks competing apps have hit the app store.
Replies
5
Boosts
0
Views
2.2k
Activity
Dec ’18
My indie puzzle app was treated as a repackaged app from a banned account (4.3a) — asking for reinstatement
Title: Mistaken 4.3(a) “Spam/Copycat” Flag → 3.2(f) Termination — Seeking Guidance on Reinstatement Hi everyone, I’m an independent developer and I believe my account was escalated to termination because of a misunderstanding around Guideline 4.3(a) – Design – Spam and 4.1 – Design – Copycats. I want to explain the full timeline so I can get advice on how to present this correctly in the “Re-instate a terminated membership” request. 1. What I submitted I submitted an app called “Anime Jigsaw: Waifu Puzzles.” The idea was simple: it’s a jigsaw puzzle app, but I wanted to make it more relaxing by combining anime/waifu themed puzzle images with built-in lo‑fi music. So the concept I was aiming for was: puzzle + themed art + calming music, not just another generic jigsaw clone. 2. First rejection Apple rejected it under 4.3(a) – Design – Spam and also mentioned 4.1 – Copycats. The exact wording in App Store Connect said my app’s binary, metadata and/or concept was similar to apps that w
Replies
1
Boosts
0
Views
188
Activity
Oct ’25
How to implement in app purchases
HiI'm a new developer and I would like to submit two apps.Both apps does de same, the only difference is the design of the client and database . I try to submit the apps but always regect the apps with 4.3 Design spam.I see in the App store guide lines I need to use the In app purchase, I found the option in the App store connect but I don't know the type of purchase I need to create (Consumable, Non-Consumable, or Non-Renewing Subscriptions).Althought I would like to know how this affect to the code.
Replies
7
Boosts
0
Views
679
Activity
Nov ’19
Add resources in Swift Playgrounds 4
How to link binary resources folder in package.swift file from Swift Playgrounds. Given that I cant manually edit the package.swift file. How do I navigate to resolve this? Currently, my targets looks like this: targets: [ .executableTarget( name: AppModule, path: . ) ] I would like to link the resources folder like this: targets: [ .executableTarget( name: AppModule, path: ., resources: [ .process(Resources) ] ) ] Playground Version: 4.3 Please let me know. I am few hours away from the swift student challenge submission. Kindly acknowledge. PLEASE HELP!!!
Replies
1
Boosts
0
Views
1.8k
Activity
Apr ’23
Unable to Download App on iOS9
I'm running iOS9 beta 4 on an iPhone 6+. I have 5 apps on the appstore. Four install successfully. One downloads fully and then displays the following error:Unable to Download AppAppName could not be installed at this time.Done RetryI am able to install this app on iOS 7.0.4 and iOS 8.4 devices.Looking in iTunes Connect at the Build Details, the only noticable difference is the minimum OS version. The problem app build has a minimum of iOS 5. Others have a minimum of iOS 6, 7, and even 4.3.The iOS 9 device has 52GB free.Any ideas what could be causing this behavior?
Replies
2
Boosts
0
Views
1.8k
Activity
Aug ’15
Separate App versions per region
Due to our app having different government clearances in each geographical region, we are required to have a different version in each region. While the apps are all fundamentally the same, is there any reason we can't have: OurApp US - available in US OurApp UK - available in UK only OurApp EU - available in EU only While I understand how to implement this, there is concern that the subsequent submissions might be flagged incorrectly by the 4.3 Spam rule. Users would never see more than one version of our app in their region's App Store. Does anyone have any knowledge or experience here? Is this kind of release strategy acceptable?
Replies
0
Boosts
0
Views
942
Activity
Sep ’23