Hi all, My app was rejected because of Guideline 4.3(a). Below is the response: We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. Next Steps Since we do not accept spam apps on the App Store, we encourage you to review your app concept and submit a unique app with distinct content and functionality. Resources Some factors that contribute to a spam rejection may include: Submitting an app with the same source code or assets as other apps already submitted to the App Store Creating and submitting multiple similar apps using a repackaged app template Purchasing an app template with problematic code from a third-party Submitting several similar apps across multiple accounts Is due to another Beta Build of the same app that is also under App Review currently? Because the a
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Dear all,we are developed app for company/organization.not able ot finish uploading. facing lot of pbmcan any one guide me how to upload app for company usage.Error detailsGuideline 3.2 - BusinessDuring our review, we found that this app was designed for a specific business or organization, including its partners, clients or employees, and not for general distribution on the App Store. Business apps available on the App Store are meant for use by a wide variety of external customers around the world.As this app is not intended for general distribution, it cannot be made available on the App Store. We encourage you to review the other ways to distribute your business app and choose one that better meets your business needs.If you revise your app concept and features to provide substantial value to a wide variety of external customers around the world, we recommend that you also review our App Store Review Guidelines, including, among others, guidelines 2.5.4 - Background Location, 3.2.2 - Unacceptable Business
Hello, I'm almost mad with the AppStore review. Our application was first published on AppStore(iOS) last month, version 2.2.5 is our first online version. After we noticed some bugs and fixed them, we submitted new version to AppStore, tried to fix the bugs of our application. But the reviewer always give us rejection, the reason is 4.3 - Design, said our application is spam. I can't understand, because our new version is the same with the online version 2.2.5. We just fixed some bugs. The rejection keeps 3 times, can you tell me what I can do to against this unreasonable condition? And another thing is the MacOS application. The reviewer said our application requires user to right-click the menu bar to quit our application. So we made change and made users can quit the application by clicking the red button on the application window like all other applications. We also uploaded a picture and noted this change in the submission. But the reviewer rejected it again, gave us the same reason. I can feel
Hello, My app was rejected because of App Review Guideline 4.3 – Design Spam. I developed Dynasty of Sic Bo, an exciting game that combines elements of roulette and dice rolling. Players can bet on different dice combinations, testing their luck and strategy to win virtual riches. The game is designed to be simple and enjoyable for beginners while still engaging for experienced players. I’ve tried multiple times to understand the exact reasons for this rejection, but all my efforts have been ignored by App Review. None of the changes I implemented resolved the issue, and I still don’t know what specifically needs to be addressed. The app’s concept, gameplay, and design are entirely original, and I haven’t copied or reused content from other apps. While the game shares a general theme of dice-based gambling, I worked hard to create a unique experience with polished visuals, engaging mechanics, and a dynamic atmosphere. I don’t understand how to proceed or demonstrate the originality of my app, as I ca
Bear with me, this sounds like an FAQ but my specific situation is a little less frequent.I am working on an architecture in which I have the same front-end (entrypoint Storyboard, `AppDelegate`, top-level `ViewController`, Launch Storyboard, Info.plist, sound & image resources) for multiple apps. That is, I append the app-specific code to the common front-end.So the question is: how best to manage independent development of the front-end and the multiple back-ends. Including SCM. Some ideas:Libraries, static or dynamic - a non-starter because the common code-base includes Storyboards and assets.Completely separate projects, with the individualized apps including (by reference) the common code.Single project, separate targets.Separate sub-projects in a single Xcode Project.Separate projects inside a single Xcode Workspace.One criterion would be how well Xcode and Git[Hub] deal with the separation of code bases. I have had mixed results with Xcode getting out of sync with git. Advice welcome. I've been cut
Hello Everybody,We develop a Math app, it snap a problem and get solution in PDF format.After waiting almost 40 days, reviewer reject app with below message. But it is our first Math app.Thank you for your response.In regards to the 4.3 issue, we continue to find that this app duplicates the content and functionality of other apps submitted by you or another developer to the App Store, which is considered a form of spam.Please note that deliberate disregard of the App Store Review Guidelines and attempts to deceive users or undermine the review process are unacceptable and is a direct violation Section 3.2(f) of the Apple Developer Program License Agreement. Continuing to violate the Terms & Conditions of the Apple Developer Program will result in the termination of your account, as well as any related or linked accounts, and the removal of all your associated apps from the App Store.Best regards,App Store ReviewOver 5 days we ask everday in resolution center same question which app is dublicate
I have apps that are travel guides and maps for various cities. I just updated them and some got approved but others got rejected with this message:We noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam.In 4.3 Spam in https://developer.apple.com/app-store/review/guidelines/#spam it saysIf your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase.It says consider not that it's absolutely required. I did consider it and thought it better to have multiple apps because 1) discovery, I can't put the keywords for all the cities in one app and 2) better user experience to have all the data in the initial app download than require seperate downloads from a server.What is the exact policy on this? It seems that many developers are able to have multiple apps with the same functional
We have an app which has been in service for quite some time and was built to run on both iPhone and iPod touch devices. It was last updated in 2014 and at the time was set to target iOS 4.3 (which wasn't the latest at the time IIRC but it worked and we didn't need newer features so had left it at that value).With iOS 11, the app no longer works and we're trying to get it updated to work in this environment. After updating the development machine OS and Xcode to the latest and opening the project, one of the mods it required was to target at least iOS 8.0.This brings to mind the iPod Touch. I believe the iPod touch OS stopped moving forward at around v6 or so? I don't think an iPod touch can move up to 8 can it?It was nice that customers could use either an iPhone/iPad or iPod touch to run the app. Is it just understood that you can't target the iPod touch and the newer devices with the same app? Anyone else have experience with a similar issue?If we do update the app to run on iOS 11 will the iPod t
I submitted my app, Limelight, to be reviewed for publication. Quick summary of app and functionality: Upload a photo and AI will scan image and tell you what you're watching and which actors are in the scene Browse and get details about movies/tv shows For movies/shows the user can see ratings from 4 different rating sources (Rotten Tomatoes, IMDB, Matacritic, TMDB) Find where to stream the movie/tv show I am using TMDB API to get the movie/tv show data. My app was rejected because: Guideline 4.3(a) - Design - Spam: We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. I can absolutely see why an app that is just a movie/tv show browser would be rejected, but two major features (AI photo identifier and ratings from multiple sources) are included with this app to make it an overall better app as a whole. Does anyone have any insight on why my app would be rejected if my app has two major differentiati
I am porting an image processing app using a camera developed by Android to IOS, and try to use C++ code used by Android in IOS. Install the necessary library and link the target c++ code using objective-c wrapper. The problem is that when a function with particularly large number of memory allocation/release ends in the C++ code, an error is definitely issued as the local variables are released. Error: Corrupt value: 0x3fc93ba18499360a GBCare(20641,0x16bcfb000) malloc: *** set a breakpoint in malloc_error_break to debug GBCare(20641,0x16bcfb000) malloc: Incorrect checksum for freed object 0x11556d1e0: probably modified after being freed. Corrupt value: 0x3fc93ba18499360a Additionally, the same error occurs sometimes at the location where the type of memory is allocated (e.g., cv::Mat.clone, cv:Mat::zeros) and we checked that the correct parameter was included. I don't know what it means, but if you do it as shown in the picture below in Product-Scheme-Edit Scheme, it works normally without errors. I think it
I’ve been rejected four times recently with the reason 4.3 – Design / Spam. I’ve explained the issue in great detail each time, but I haven’t received any meaningful response from Apple’s reviewers. Each time, I tried to make my explanation even clearer, yet the replies I got were identical copy-paste messages, offering no additional guidance, clarification, or genuine support for developers like us. What’s unreasonable is that our latest updates only fixed minor AdMob-related issues — there were no functional or design changes to the app — and yet the app was still rejected without a valid reason. Our app has been on the App Store for 8 years, has tens of thousands of users, and has consistently received high ratings for the value it provides. I’ve already submitted an appeal to the App Review Board, but I haven’t received any confirmation email or notification acknowledging receipt or giving any timeline for resolution. We have already submitted an appeal to the App Review Board, but so far we have
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Since April 1, 2022, the App Review Team and App Review Board have been consistently rejecting my app, the reason being, Guideline 4.3 - Design We continue to find that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam. This is 100% false because my app has unique features not found on other apps on the App Store. The strange part is the supposedly similar apps don't even offer the features that my app offers yet those apps are able to get their app submissions approved. I should also mention those apps were published after mine. I have provided screenshots, video demos, source code, spoken to App Review team and they are still rejecting the app because of 4.3.0. It appears they are overlooking the information I've been providing and responding with generic responses. Should I file a complaint with the BBB? It's evident that selective bias and unfair treatment is happening with the App Review Te
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
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App Review
App Store Connect
App Store
App Submission
Our app serial, TaxFreeway, is a Canadian T1 tax return preparing app approved by Canada Revenue Agency. There is a new app release each year for the corresponding year's tax return. We have more than 10 existing Apps (for every previous years) listed on App Store. The App for tax year 2021, TaxFreeway 2021, is listed at Canada government website below. https://www.canada.ca/en/revenue-agency/services/e-services/e-services-individuals/netfile-overview/certified-software-netfile-program/detailed-information-taxfreeway.html Apple App Store has accepted the App since December 2021. We recently send a new app update to Apple App Store based on Canada Revenue Agency's latest requirements. The update is rejected by App Store review by following reason: Thank you for your resubmission. However, upon further review, we found that your app is out of compliance with the following guideline(s): Guideline 4.3 - Design We noticed that your app provides the same feature set as other apps submitted to the App Store
I'm seeking advice regarding an App Store review situation. Here's the context: We previously had an inventory management app on the App Store that had significant technical issues and bugs Instead of updating the old version, we made the decision to: Completely rebuild the app from scratch with improved architecture Use a new tech stack for better stability Submit under a new developer account for a fresh start The review team has flagged this as a violation of Guideline 4.3(a) - Design - Spam, citing duplication of content and functionality. Key Details: We are the original creators of both versions The previous version was removed due to technical issues The new version is a complete rebuild, not just a repackaging We maintained similar branding as it's our own product Questions for the community: Has anyone successfully handled a similar situation of rebuilding and resubmitting their own app? What approaches worked for distinguishing the new version from the previous one? Are there specific techn
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
I said this enhancement report on apple bug Reporter site. Now is closed.why you not see that issue?👿😠Reopen, my report plsss.What missing? very much!!Sample?3rd api (then the developer add more functions for iOS wifi hotspot e.g create wifi hotspot without mobile data)iOS wifi hotspot is always in background (even if no device is connected. even if you leave the menu) + time out option- Why? If other iOS device connect to iOS wifi hotspot, and other iOS device go to standby mode (~1min iPhone and ~1-3min iPad or more) then automatically disconnects from the hotspot (designed first iOS - iOS 10 beta 2)Then wifi hotspot is off. what now? Open settings from iOS wifi hotspot, now hotspot is available again. This is not good!! See my report again!!Again!! This missing!!Since first iOS - iOS 10 beta 2 has not the function in wifi settings: wifi never turn off in standby modeSince iOS 4.3 - iOS 10 beta 2 (iOS wifi hotspot) on a better design and user-friendly concept!!