I have made an application with the main function to enter birth dates and export information based on the Mayan calendar in Japan. I explained to the reviewer about the Mayan calendar. https://en.wikipedia.org/wiki/Maya_calendar And I still get a rejection from the reviewer: Guideline 4.3 - Design - Spam It took me a lot of time to make this app. How do I pass this assessment? Everyone helped me with it. Thank you.
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Im currently developing a new party game app, but App Store have been rejecting the app because they say they say the following: We found in our review that your app is primarily a drinking game app. Since there are many drinking game apps already on the App Store, your app duplicates their content and functionality. This is considered a form of spam. Your app may include features or characteristics that distinguish it, but it prominently features functionality that facilitate games that encourage users to drink. Therefore, it is classified as a drinking game app and we simply have enough of these types of apps on the App Store. I have tried to add more to the app, than just drinking games, to a point it has unique characteristic (I cant say the specifics uniquness due to strategic reasons). To my understanding, they say they dont take in new drinking game app, but this app doesnt just have drinking games, but other things that no other app has. Does that mean that they also dont take in new party game apps i
Hello, When I input Data 1 into SectorMark and then switch to Data 2, my application crashes. Any suggestions for resolving this issue? Data 1 [ReadingLog.PieChartData(id: E24A2F4F-5A80-4734-8497-1AE33EF4F007, hour: 4.3, category: biography), ReadingLog.PieChartData(id: 710C328D-0B58-4329-A3C1-66CC42A9C602, hour: 0.75, category: philosophy), ReadingLog.PieChartData(id: 37F0F9CE-7144-4B78-99C8-921292F6E730, hour: 0.17, category: novel)] Data 2 [ReadingLog.PieChartData(id: E24A2F4F-5A80-4734-8497-1AE33EF4F007, hour: 6.3, category: biography)] Error Message: Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000001, 0x0000000216287cb8 Termination Reason: SIGNAL 5 Trace/BPT trap: 5 Terminating Process: exc handler [1978] Triggered by Thread: 0 Kernel Triage: VM - (arg = 0x3) mach_vm_allocate_kernel failed within call to vm_map_enter VM - (arg = 0x3) mach_vm_allocate_kernel failed within call to vm_map_enter VM - (arg = 0x3) mach_vm_allocate_kernel failed within call to vm_map_enter VM
Hey community, Spent a good two years crafting a multi-protocols VPN app for iOS and Android. Exciting news – the Android version's live on Google Play. However, hit a roadblock with the iOS version; it got the rejection stamp, and we've been trying to sort it out for two weeks now. Sent over four inquiries and even asked for a phone call with the Reviewer, but no luck so far. The rejection reason is Design 4.3, and they're talking about a similar binary, metadata, and concept. We're all ears for suggestions on resolving this and keen on getting our app on the App Store. Any insights or help would be awesome! Cheers, Mo
The app guideline you mentioned specifically mentions dating apps so I'd assume the reviewer is applying this blanket guidance. It mentions the app must provide a unique, high-quality experience. I think you need to specifically explain to Apple why your app is different from the other dating apps. Also, I'd make sure the first run experience demonstrates these unique capabilities. If the Apple reviewer had a poor impression on the first run, that may have impacted their decision. 4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. Also avoid piling on to a category that is already saturated; the App Store has enough fart, burp, flashlight, fortune telling, dating, drinking games, and Kama Sutra apps, etc. already. We will reject these apps unless they provide a unique, high-quality experience. Spamming the store may lea
hi I submitted our app 2 days ago to review, and earlier this morning I was surprised that the application was rejected, Reason 4.3 Design: Spam. And I've introduced an application programmed by myself, and a unique design. We spend over 2.5 half years on writing the code and getting this app ready to state it is now. we went through multiple ux/ui designer we have in and out of the design inside figma. This is just generic. We submitted same app 4 weeks ago at first we got same rejection reasoning, then we got a replied and apple said there is an issue, and we fixed and redesigned again. I feel like we are just getting generic answer. What should we do ?The app is a dating app, and yes I know, Another one. but I see dating apps that are exact same copy of others getting published. ours we use AI and very interesting way of matching and completely different than any other UI out there. how could they possible say we are spam ?
I recently submitted an app to the App Store which was rejected as spam (Section 4.3). After speaking to an Apple rep, I learned the reason. The app is based on a propietary cross-platform engine which I have been developing for several years. We are not using any third-party software or 'app templates'. A couple of years ago my son and I collaborated on another project - I did the coding using the same engine, but he did the design and content creation. He published it under his own developer account. We worked together on the new app as well. They are both educational apps. The older one is used for learning algebra, and the new one for memorising language vocabulary. They do not look the same and have completely different content. But App's search engines have detected commonality in the code, because much of the underlying engine is the same, and because we are using different developer accounts, has rejected the latest as spam. I wondered if anyone else had encountered this kind of issue, and if
Hi, We have an app live on the App Store since August 2020. We have made some 50+ updates on the app with minor & major changes throughout these 3+ years. A few months ago we submitted an update as usual with some minor changes and a new feature but got 'Design Spam, 4.3' rejection saying: We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. 1st question, how does an app that has been doing the same things for 3+ years suddenly gets 'Design Spam' ???? Then we sent a message to App Review with some screenshots of our app's update history taken from App Store Connect console and a message stating the same question as above. We got a reply: Hello, Thank you for your reply. During our review, we found that this app duplicates the content and functionality and icon of other apps submitted to the App Store, which is considered a form of spam and is not appropriate for the App Store. Now they mentioned
I'd like to build an enterprise white label iOS app - that is, apply different branding to identical templates. Guidelines 4.2.6 and 4.3 seem to prohibit this as spam. However, I found these apps which clearly share the same template: ADM Farmview Valero Cornnow Scoular View Purefield Ingredients Graincraft Grower Connect Townsend Grain ...etc There are dozens more. To see them all search: site:apps.apple.com developed by the industry-leading Bushel platform. They have identical screenshots, description text, even version number. How can I do this, without being rejected for spam?
I also received this message and the problem is our app has an online version already. We just fixed some bugs and tried to upgrade the version of our application in the AppStore. We tried about 4 times, the reason was always 4.3 Degisn: Spam. We are confused because we didn't change any of the binary or concept or UI, just some inner bugs fix. We tried to appeal but got no reply.
The same problem `Guideline 4.3 - Design - Spam Your app primarily features astrology, horoscopes, palm reading, fortune telling or zodiac reports. As such, it duplicates the content and functionality of many other similar apps currently available on the App Store. While these app features may be useful, informative or entertaining, we simply have enough of these types of apps on the App Store, and they are considered a form of spam. Next Steps We encourage you to review your app concept and incorporate different content and features that are in compliance with the App Store Review Guidelines.` I spent many days working with Apple, even changing and removing the horoscope, numerology,... functions, leaving only the features related to Tarot cards, but the results remained unchanged, Apple Guys did not care about the content of our application, they simply think that there are too many applications of this type on their store, it's unfair but we can't do anything else, even if our application is bette
Our 13 engineers spent 197 days developing a live broadcast application, and we were very happy on August 23 because it was completed. Then came the indifferent bad news. The first time we submitted the app it was rejected. We noticed your app shares a similar binary, metadata, and/or concept as apps previously submitted by a terminated Apple Developer Program account. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. Next Steps Since we do not accept spam apps on the App Store, we encourage you to review your app concept and submit a unique app with distinct content and functionality. Resources Some factors that contribute to a spam rejection may include: Submitting an app with the same source code or assets as other apps already submitted to the App Store Creating and submitting multiple similar apps using a repackaged app template Purchasing an app template with problematic code from a third party Submitting several similar a
Hello, I'm almost mad with the AppStore review. Our application was first published on AppStore(iOS) last month, version 2.2.5 is our first online version. After we noticed some bugs and fixed them, we submitted new version to AppStore, tried to fix the bugs of our application. But the reviewer always give us rejection, the reason is 4.3 - Design, said our application is spam. I can't understand, because our new version is the same with the online version 2.2.5. We just fixed some bugs. The rejection keeps 3 times, can you tell me what I can do to against this unreasonable condition? And another thing is the MacOS application. The reviewer said our application requires user to right-click the menu bar to quit our application. So we made change and made users can quit the application by clicking the red button on the application window like all other applications. We also uploaded a picture and noted this change in the submission. But the reviewer rejected it again, gave us the same reason. I can feel
Hello, Our app rejected by following reason: Guideline 4.3 - Design We noticed your app shares a similar binary, metadata, and/or concept as apps previously submitted by a terminated Apple Developer Program account. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. Next Steps Since we do not accept spam apps on the App Store, we encourage you to review your app concept and submit a unique app with distinct content and functionality. Resources Some factors that contribute to a spam rejection may include: Submitting an app with the same source code or assets as other apps already submitted to the App Store Creating and submitting multiple similar apps using a repackaged app template Purchasing an app template with problematic code from a third party Submitting several similar apps across multiple accounts Learn more about our requirements to prevent spam in App Store Review Guideline 4.3. iOS App 1.0App Version R
I have the same problem. I made a game, uploaded it, and passed the moderation. Then, when updating to a new version, after adding in-app purchases using RevenueCat, I received a rejection. Guideline 4.3 - Design We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. The game is also written in Flutter. Could that be the issue? Any ideas on what to do? I've already rewritten it from scratch twice, with entirely different code.