Recommended resources for Networking:Networking Overview document — Despite the fact that this is in the archive, it still contains a lot of useful content.URL Loading System article — NSURLSession is the recommended API for HTTP[S] on Apple platforms.Network framework documentation — Network framework is the recommended API for TCP and UDP on Apple platforms.Choosing a Network Debugging Tool article — Apple platforms support lots of different network debugging tools, and this article will help you decide which tool works best for you.Core OS > Networking pinned posts
Building for iOS Simulator, but the linked and embedded framework ‘XX.framework‘ was built for
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If you're looking for a few good tips when developing your WatchKit apps, you may be interested in this new page we put up:https://developer.apple.com/watchkit/tips/Additionally, be aware of the following:There is a known issue where table row indices may not be what you’re anticipating and can cause incorrect rows to be updated or a crash.When inserting and/or deleting rows alongside performing updates to existing rows, please insert and/or delete rows before you perform any updates to existing rows. This will ensure that the indices are correct when you attempt to update rows.Update 4/7:- For notifications (static and dynamic), the controller's background color should be set to 14% white and the insets should be set to custom values of 0 for all sides. This will give the intended system default look.- If you are using openParentApplication:reply:, make sure you create a background task immediately upon entering application:handleWatchKitExtensionRequest:reply:. This will make sure that the iPhone app gets t
WELCOMEWelcome to the Apple Developer Forum for AppleScript. Here you can access and share information about OS X's popular native scripting language. On this page you will find links to resources for developers and scripters alike, including training materials and code examples. Enjoy!THE LANGUAGE OF AUTOMATIONAppleScript is an English-like language used to create script files and applets that control the actions of the computer and the applications that run on it. AppleScript scripts can “think” and make decisions based on user-interaction or by parsing and analyzing data, documents or situations. With support integrated into hundreds of Apple and third-party applications, AppleScript provides motivated customers an approachable way to address their specific automation requirements by writing their own scripts or using those developed by others.THE BENEFITS OF APPLESCRIPTResearch has shown that a primary requirement of customers, professionals, and businesses alike is for customizable automation to
There are a couple error messages that developers have seen when using the iOS Simulator. We can certainly do better to make these error messages less cryptic in future releases, but for now, hopefully this post will help you out. Note that this information (likely a more condensed form of it since I am quite verbose here) should appear in Xcode release notes.1) Unable to boot the iOS SimulatorThis error message will appear in iOS Simulator, and if hitting Build&Run from Xcode, you will likely get an (Domain = DTiPhoneSimulatorErrorDomain, Code = 2) error there as well. With iOS 7 and later, the simulator runtime gained its own bootstrap server (launchd_sim) rather than relying on the host's launchd. In Xcode 6.0 and 6.1, this error message is only displayed in the event that launchd_sim crashes upon launch before the simulator can checkin with it. The only known cause of this issue is from the installation of 3rd party softw
Frequently asked questions about WatchKit:Access to hardware sensorsScroll notificationsCreating a custom watch faceSharing data between a WatchKit extension and its containing iOS appPlaying sound on the Apple WatchCreating a shared NSUserDefaultsIAP and Watch appsWhat happens when the Apple Watch can't communicate with its iPhoneAlternatives to StoryboardsWake up the iOS app from its WatchKit extensionRunning an iOS app and a Watch app at the same time in the SimulatorSend push notifications to only the Apple WatchIs there a UIActivityIndicator equivalentImages show up in my storyboard, but not when I run the Watch appPairing multiple Watches to a single iPhone
Description: Fetching and modifying calendar events and remindersCome here to learn and share best practices for:Calendar events: creating, modifying, and fetching events in the user's calendarsReminders: creating, modifying, and fetching reminders in the user's reminder listsEventKitUI: showing a picker for calendars and reminder lists; showing a detail view or editor for a calendar eventFor other calendar-related APIs, use:Cocoa Touchfor Foundation (e.g., NSCalendar, NSDateComponents, NSDate) and UIKit (e.g., UIDatePicker, UIEvent) APIsLocalization for region-specific encodingsCollaboration Serverfor the CalDAV APIs used by OS X Server's Calendar ServerApple Push Notification for UILocalNotificationResourcesDocumentation EventKit framework referenceEventKitUI reference…Calendar and Reminders programming guide…Example code: SimpleEKDemoWWDC Videos Calendar Integration with Event KitEvents and Reminders in Event Kit
There are many resources available within the developer documentation, iTunes Connect, and the iOS Dev Center designed to get your questions answered without necessarily having to wait for an answer from the developer community. Please review the following before posting.High-level Questions?If you have questions about payment, please review the iAd Network Contract in the “Contracts, Tax, and Banking” section of iTunes Connect: https://itunesconnect.apple.com and the iTunes Financial Report Guide at https://itunesconnect.apple.com/docs/Apps_Payments_Finance_Reports_Guide.pdf.If you have missing reports or reporting questions, please ensure that you are first able to review revenue for the reporting month in question in the iAd Network module within iTunes Connect. If so, use the Contact Us link in iTunes Connect > iAd Network to report the specific problem and be sure to including the specific App name(s) and App ID(s) at issue. Not including specific App Names and IDs may delay a timely
Come here to learn and share best practices for developing mobile device management solutions for enterprise and education customers. This includes over-the-air enrollment, configuration profiles, app installation and management and other topics covered in the Mobile Device Management Protocol Documentation.NOTE: This forum and the MDM Protocol Documentation are only available to members of the iOS Developer Enterprise Program.ResourcesRequest access to MDM Protocol DocumentationApple - Support - iPhone - EnterpriseApple - iPhone in Business - IT Center - Mobile Device Management in iOS
IMPORTANT This post is now obsolete, having been replaced by: Code Signing Resources Trusted Execution Resources App Sandbox Resources Notarisation Resources App Sandbox: App Sandbox Design Guide Gatekeeper and notarisation: Developer ID landing page Signing a Mac Product For Distribution Manual Code Signing Example Testing a Notarised Product --deep Considered Harmful Update to Notarization Prerequisites (23 Dec 2019) Notarize Your Mac Software for macOS Catalina (3 Oct 2019) Notarizing Your Mac Software for macOS Catalina (3 Sep 2019) New Notarization Requirements (10 Apr 2019) Notarizing Your App Before Distribution Customizing the Notarization Workflow WWDC 2019 Session 701 Advances in macOS Security WWDC 2019 Session 703 All About Notarization Safely open apps on your Mac (from Apple Support) Share and Enjoy — Quinn “The Eskimo!” Apple Developer Relations, Developer Technical Support, Core OS/Hardware let myEmail = eskimo + 1 + @apple.com Change history: 5 Jun 2015 — First posted. 25 Mar 2020 — Updated w
Recommended resources for In-App Purchase:Documentation App Distribution GuideIn-App Purchase Best PracticesiTunes Connect Developer GuideIn-App Purchase Programming GuideReceipt Validation Programming GuideGetting Started with In-App Purchase on iOS and OS XIn-App Purchase Configuration Guide for iTunes ConnectTechnical Q&A, QA1329, 'In-App Purchase Product IdentifiersTechnical Note, TN2259 Adding In-App Purchase to your iOS and OS X ApplicationsSample Code StoreKitSuiteWWDC Videos WWDC 2012: Selling Products with Store KitWWDC 2013: Using StoreKit for In-App PurchasesWWDC 2012: Managing Subscriptions with In-App PurchaseWWDC 2013: Using StoreKit for In-App PurchasesWWDC 2013: Using Receipts to Protect Your Digital SalesWWDC 2014: Optimizing In-App PurchasesWWDC 2014: Designing a Great In-App Purchase ExperienceWWDC 2014: Preventing Unauthorized Purchases with Receipts
Recommended resources for Localis^Hzation:About Internationalization and LocalizationQA1828 How iOS Determines the Language For Your AppWWDC 2014 Session 201 Advanced Topics in InternationalizationQA1480 NSDateFormatter and Internet DatesTN2418 Language Identifiers in iOS 9
Recommended resources for iOS Multitasking:App Programming Guide for iOSTN2277 Networking and MultitaskingBreadcrumb sample codeSimple Background Transfer sample code
Recommended resources for Core Data technology:GeneralCore Data Programming GuideData versioning and migrationCore Data Model Versioning and Data Migration Programming GuideConcurrency Concurrency with Core DataCore Data Release Notes for OS X v10.7 and iOS 5.0Core Data iCloud integration iCloud Programming Guide for Core DataUnderstanding Core Data iCloud Store Migration When Testing an iOS App UpdateWWDC Videos What's New in Core Data in iOS (WWDC 2011)Core Data Best Practices (WWDC 2012)Core Data Performance Optimization and Debugging (WWDC 2013)What’s New in Core Data (WWDC 2014)Sample Code Concurrent operations using Core DataiPhoneCoreDataRecipes
As a few on my team are eager to upate, I'm limiting how many devices until I get some good feedback...we've been burned on that before. Please post your feedback on this build.
I don't see download link for ios 9. Maybe I am not on the right page?