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Xcode 26.1 re-release?
The developer downloads page now lists an Xcode 26.1 which was released on 11th Dec (the original Xcode 26.1 was posted on 3rd Nov). Strangely, this new Xcode 26.1 has a CFBundleShortVersionString of 26.1.1, and a DTXcodeBuild of 17B55 % ls -ln total 4413136 -rw-r--r--@ 1 503 20 2259523057 16 Dec 19:01 Xcode_26.1_Apple_silicon.xip % xip --expand Xcode_26.1_Apple_silicon.xip xip: signing certificate was Software Update (validation not attempted) xip: expanded items from /Users/me/Downloads/temp/Xcode_26.1_Apple_silicon.xip % plutil -p Xcode.app/Contents/Info.plist | grep CFBundleShort CFBundleShortVersionString => 26.1.1 % plutil -p Xcode.app/Contents/Info.plist | grep DTXcodeBuild DTXcodeBuild => 17B55 17B55 does correspond to the original Xcode 26.1 final release. The Xcode 26.1.1 release that was previously posted had a DTXcodeBuild of 17B100, though. The pairing of 26.1.1 and 17B55 looks new and probably a packaging error?
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Reply to [Texas SB 2420] How to Retrieve Parental Consent Status
Hi @Umeki, To enable all the technologies and access all the signals Apple has made available to comply with regional age assurance requirements, starting with Texas, you must build your app against the iOS 26.2 and iPadOS 26.2 SDKs and later, with Xcode 26.2 (17C52) and later. To view the latest Xcode versions and SDKs, see here. As of iOS 26.2 and iPadOS 26.2, age assurance includes the following signals: Declared Age Range API — Determine whether a person using your app is in an applicable region that requires additional age-related obligations. When a child account, or their parent or guardian, chooses to share age information, the Declared Age Range API will return the age band or age category, depending on legal requirements in the region. The API will also provide information about the method used to confirm the age band or category, whether parental controls are enabled, and whether the user is eligible for age gated features. For more details, see the following documentation: AgeRan
Topic: App & System Services SubTopic: General Tags:
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Reply to Declared Age Range: How to support age verification on iOS < 26?
Hi @skitudeiosdevelopers, You wrote: [...] What is the correct and Apple-approved approach for handling age verification and restricting access for minor users on iOS versions prior to 26, given that the Declared Age Range API is not available on those systems? To enable all the technologies and access all the signals Apple has made available to comply with regional age assurance requirements, starting with Texas, you must build your app against, you must build your app against iOS 26.2 and iPadOS 26.2 SDKs with Xcode 26.2 (17C52). View the latest Xcode versions and SDKs here. Existing adult accounts and child accounts for kids and teens will not be affected. To learn more, see Next steps for apps distributed in Texas. Cheers, Paris X Pinkney |  WWDR | DTS Engineer
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Reply to ITMS-90426: Invalid Swift Support - The SwiftSupport folder is missing. Rebuild your app using the current public (GM) version of Xcode and resubmit it
Thanks for the post and the details, the error is not about having the latest version of Xcode, looks like you do have it as Xcode Version 26.2 (17C52). The error message you're encountering, ITMS-90426: Invalid Swift Support - The SwiftSupport folder is missing., indicates that your app submission to App Store Connect is missing a required folder named SwiftSupport. So this is extremely interesting to me for sure. When archiving your app, ensure there are no build warnings about folders. Go to > , and then check the Organizer to ensure everything is correctly packaged. If your app uses Swift Package Manager, ensure that all packages are updated and correctly integrated. Sometimes issues arise from improperly configured packages? I believe this issue is always about packages you are using. Can you check that? read until the end where a post from an Apple engineer will give you more information. If you're manually managing your app bundle, ensure the folder is present in the archive's stru
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Reply to In Simulator on status bar red banner with rdar:45025538
Thank you for your responses and comments. It appears after reading so many people getting that in Xcode 26.2 that there is an issue in the latest build released, as I understand from your feedback. I have not been able to reproduce the issue myself, but this indicates that I have more work to do today to determine the steps to reproduce the problem using the latest Xcode 26.2 release with the simulator. I appreciate your assistance in providing this information. I have the FB number and will provide the engineering team with all the details from this thread after I have summarized everyone’s input. Albert Pascual
  Worldwide Developer Relations.
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ITMS-90426: Invalid Swift Support - The SwiftSupport folder is missing. Rebuild your app using the current public (GM) version of Xcode and resubmit it
We are getting the above mentioned error while uploading to TestFlight. We have used a Swift Class to request for the Age Range via DeclaredAgeRange Framework. We have exposed Swift class and a helper function to be available in Objective-C layer. We have enabled the following build settings SWIFT_OBJC_INTERFACE_HEADER_NAME = Common-Swift.h; SWIFT_OBJC_BRIDGING_HEADER = Common-Bridging-Header.h ; ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES Also we are compiling the application using latest available Xcode release 17C52 Is there anything else we need to do to resolve the error?
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Reply to My Notifications Message Extension doesn't seem to run after distributing my app via Enterprise IPA
I have verified that in Xcode, my main target Runner has a bundle identifier of com.mycompany.pushnotifications and my extension target has a bundle identifier of com.mycompany.pushnotifications.pushnotificationsmessageextension I unzipped my .IPA file and see Payload/Runner.app/pushnotificationsmessageextension.appex In my uncompiled app, I looked in the pushnotificationsmessageextension/Info.plist file and see the following NSExtension NSExtensionPointIdentifier com.apple.usernotifications.service NSExtensionPrincipalClass $(PRODUCT_MODULE_NAME).NotificationService
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ParticleEmitterComponent Position Offset Issue After iOS 26.1 Update – Seeking Solutions & Workarounds
Problem Summary After upgrading to iOS 26.1 and 26.2, I'm experiencing a particle positioning bug in RealityKit where ParticleEmitterComponent particles render at an incorrect offset relative to their parent entity. This behavior does not occur on iOS 18.6.2 or earlier versions, suggesting a regression introduced in the newer OS builds. Environment Details Operating System: iOS 26.1 & iOS 26.2 Framework: RealityKit Xcode Version: 16.2 (16C5032a) Expected vs. Actual Behavior Expected: Particles should render at the position of the entity to which the ParticleEmitterComponent is attached, matching the behavior on iOS 18.6.2 and earlier. Actual: Particles appear away from their parent entity, creating a visual misalignment that breaks the intended AR experience. Steps to Reproduce Create or open an AR application with RealityKit that uses particle components Attach a ParticleEmitterComponent to an entity via a custom system Run the application on iOS 26.1 or iOS 26.2 Observe that particles render at
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ParticleEmitterComponent Position Offset Issue After iOS 26.1 Update – Seeking Solutions & Workarounds
Problem Summary After upgrading to iOS 26.1 and 26.2, I'm experiencing a particle positioning bug in RealityKit where ParticleEmitterComponent particles render at an incorrect offset relative to their parent entity. This behavior does not occur on iOS 18.6.2 or earlier versions, suggesting a regression introduced in the newer OS builds. Environment Details Operating System: iOS 26.1 & iOS 26.2 Framework: RealityKit Xcode Version: 16.2 (16C5032a) Expected vs. Actual Behavior Expected: Particles should render at the position of the entity to which the ParticleEmitterComponent is attached, matching the behavior on iOS 18.6.2 and earlier. Actual: Particles appear away from their parent entity, creating a visual misalignment that breaks the intended AR experience. Steps to Reproduce Create or open an AR application with RealityKit that uses particle components Attach a ParticleEmitterComponent to an entity via a custom system Run the application on iOS 26.1 or iOS 26.2 Observe that particles render at
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Reply to App Startup with Debugger in Xcode 26 is slow
Just checked new Xcode 26.2 with iOS 26.2 and the debug builds startup time indeed improved significantly. We still have ~7 seconds of initial sluggishness (difference between debug executable on/off), but it's way better than it was before! 👍 While I appreciate the movement in the right direction, this still represents a substantial regression from the prior baseline, ~1s in Xcode 16. A reduction in severity isn’t a resolution. If Xcode is to remain viable for professional workflows, startup and initial responsiveness need to return to the Xcode 16 baseline.
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Reply to App Startup with Debugger in Xcode 26 is slow
Just checked new Xcode 26.2 with iOS 26.2 and the debug builds startup time indeed improved significantly. We still have ~7 seconds of initial sluggishness (difference between debug executable on/off), but it's way better than it was before! 👍 That’s not an improvement, that's a partial rollback of a huge regression. On Xcode 16 it was ~1s. That was the baseline. Seven seconds of launch + long initial sluggishness in debug is still absurd. Stop celebrating “less bad.” This shouldn’t be acceptable and Xcode 26 is still unusable for any serious work.
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VideoPlayer crashes on Archive build
I have found that following code runs without issue from Xcode, either in Debug or Release mode, yet crashes when running from the binary produced by archiving - i.e. what will be sent to the app store. import SwiftUI import AVKit @main struct tcApp: App { var body: some Scene { WindowGroup { VideoPlayer(player: nil) } } } This is the most stripped down code that shows the issue. One can try and point the VideoPlayer at a file and the same issue will occur. I've attached the crash log: Crash log Please note that this was seen with Xcode 26.2 and MacOS 26.2.
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Is Xcode's predictive code completion model has some censoring?
It seems Xcode's predictive code completion model is censored. Specifically, when typing the word torrent, the model stops working completely. It doesn't matter whether the word is written directly in the code or in a comment. It could also be part of another word, such as qBittorrent. In either case, the model stops working. Reproducing this issue is fairly simple. Create a Swift file and type the word torrent. The model will stop generating code. Xcode Version 26.2 (17C52) Predictive Code Completion Model: [com.apple.fm.code.generate_small_v2.base: 700.0.81600.13.202379,0] [com.apple.fm.code.generate_safety_guardrail.base: 1.6.81619.13.202072,0] [com.apple.gm.safety_deny.input.code_intelligence.base: 32025010.20251009.91600.100.1651,0] [com.apple.gm.safety_deny.output.code_intelligence.base: 32025010.20251009.91600.100.1651,0] (Installed)
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PhotogrammetrySession crashes after update from iOS 18 to iOS 26
After updating iPad/iPhone devices from iOS 18 to iOS 26, PhotogrammetrySession intermittently crashes during photogrammetry processing. The same workflow was stable on iOS 18 with no code changes to the app. Environment: OS versions: Works on OS 18, crashes on OS 26 Device: iPad/iPhone (reproducible across devices) Source images: ~170-200 JPG files at 2160 x 3840 resolution Reproduction: The crash occurs consistently on the second or third sequential run of the photogrammetry session with the same image set. First run typically succeeds. Crash details: Xcode shows an uncaught exception during image processing: terminating due to uncaught exception of type std::bad_alloc: std::bad_alloc VTPixelTransferSession 420f sid 269 (2160.00 x 3840.00) [0.00 0.00 2160 3840] rowbytes( 2160, 2160 ) Color( (null), 0x0, (null), (null), ITU_R_601_4 ) => 24 sid 19 (2160.00 x 3840.00) [0.00 0.00 2160 3840] rowbytes( 6528 ) Color( 0x0, (null), (null), (null) ) This appears to be a
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