Beta is the prerelease version of software or hardware.

Posts under Beta tag

200 Posts

Post

Replies

Boosts

Views

Activity

.messages.message reaction field type vs. error from macro
The documented template for @AppEntity(schema: .messages.message) at Integrating your messaging app with Apple Intelligence and on the MessagesEntity.message reference page shows: var reaction: <#ReadReaction#>? with <#ReadReaction#> rendered as a placeholder (the Xcode placeholder syntax). A natural reading is "fill in your own type that you want to use here". I tried several: Tapback? where Tapback is @AppEnum(schema: .messages.customReaction) MessageReaction? (same, renamed) MessageReaction? with manual AppEnum conformance (no schema decoration) AttributedString? AttributedString (non-optional) field omitted entirely Each variant produced one of: error: Property 'reaction' type does not match required AppSchemaEntity property type 'ReadReactionCases:(Schema<Tapback> | AttributedString)' error: Required AppSchemaEntity property 'reaction' must be optional error: Missing required property 'reaction' from AppSchemaEntity 'messages.message' The phrase ReadReactionCases:(Schema<Tapback> | AttributedString) is opaque — ReadReactionCases isn't a public type, Schema<Tapback> isn't constructable from outside, and the documentation doesn't mention @UnionValue in this context. The actual working pattern, which I only found by downloading the UnicornChat sample and reading MessageEntity.swift, is: @UnionValue enum MessageReaction: Sendable { case customReaction(CustomReaction) } @AppEnum(schema: .messages.customReaction) enum CustomReaction: String, AppEnum { case sticker static let caseDisplayRepresentations: [Self: DisplayRepresentation] = [ .sticker: "Sticker" ] } Two suggestions: Update the schema-template comment in the docs to either name MessageReaction explicitly with a @UnionValue annotation, or include a one-line note: "The reaction field is a @UnionValue enum wrapping the customReaction schema enum — see UnicornChat sample." The current placeholder <#ReadReaction#> plus the prose suggesting "you can generate the properties... with the @AppEntity(.messages.message) Swift macro" reads as if the developer just supplies any AppEnum-conformer. Improve the diagnostic. Property type does not match required AppSchemaEntity property type 'ReadReactionCases:(Schema<Tapback> | AttributedString)' is unhelpful because ReadReactionCases doesn't appear in any reachable type. Either rename to something developer-facing, or include a fix-it that suggests @UnionValue. iOS 27.0 beta, Xcode 27 beta, macOS Tahoe 26.4.
3
0
653
Jun ’26
Beta contract is missing for the app
Can anyone help me with this error message? Beta contract is missing for the app. Error IDs: 3976de05-9ac1-41e1-9294-a8827535015e 96bfccea-8fe8-450a-8cff-fbc55b696b29 I have tried looking at agreements, there is nothing to sign or that I have not accepted. I cannot find any agreement related to this. I have tried sending my app for TestFlight review from web browser or TestFlight app in my iPhone but no help at all I get the same error message. I have tried sending request to Apple support to call me but that also ends up with error. Is there anything wrong going with Apple. How can we contact Apple? They are not replying to my emails either.
0
0
490
Jun ’26
Create with Xcode 27 → submit with Xcode 26?
I'd like to use Xcode 27 Beta, for its Coding Intelligence features, on existing iOS 17 thru 26 production code. As long as I don't allow iOS 27 as a target, will I be able to use Xcode 26 to submit the Xcode 27 project files now to the App Store for distribution? I can imagine situations where Xcode 27 makes use of a new backward-compatible API feature that Xcode 26 balks at. Perhaps I'll have to watch out for that, unless there's a way to tell Xcode 27 to avoid it automatically?
1
2
876
Jun ’26
iOS 18 SwiftData ModelContext reset
Since the iOS 18 and Xcode 16, I've been getting some really strange SwiftData errors when passing @Model classes around. The error I'm seeing is the following: SwiftData/BackingData.swift:409: Fatal error: This model instance was destroyed by calling ModelContext.reset and is no longer usable. PersistentIdentifier(id: SwiftData.PersistentIdentifier.ID(url: x-coredata://34EE9059-A7B5-4484-96A0-D10786AC9FB0/TestApp/p2), implementation: SwiftData.PersistentIdentifierImplementation) The same issue also happens when I try to retrieve a model from the ModelContext using its PersistentIdentifier and try to do anything with it. I have no idea what could be causing this. I'm guessing this is just a bug in the iOS 18 Beta, since I couldn't find a single discussion about this on Google, I figured I'd mention it. if someone has a workaround or something, that would be much appreciated.
17
21
11k
Jun ’26
Summary of iOS/iPadOS 26 UIKit bugs related to UISearchController & UISearchBar using scope buttons
All of these issues appear when the search controller is set on the view controller's navigationItem and the search controller's searchBar has its scopeButtonTitles set. So far the following issues are affecting my app on iOS/iPadOS 26 as of beta 7: When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to .integratedButton, and the searchBarPlacementAllowsToolbarIntegration is set to false (forcing the search icon to appear in the nav bar), on both iPhones and iPads, the scope buttons never appear. They don't appear when the search is activated. They don't appear when any text is entered into the search bar. FB19771313 I attempted to work around that issue by setting the scopeBarActivation to .manual. I then show the scope bar in the didPresentSearchController delegate method and hide the scope bar in the willDismissSearchController. On an iPhone this works though the display is a bit clunky. On an iPad, the scope bar does appear via the code in didPresentSearchController, but when any scope bar button is tapped, the search controller is dismissed. This happens when the app is horizontally regular. When the app on the iPad is horizontally compact, the buttons work but the search bar's text is not correctly aligned within the search bar. Quite the mess really. I still need to post a bug report for this issue. But if issue 1 above is fixed then I don't need this workaround. When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to .stacked, and the hidesSearchBarWhenScrolling property of the navigationItem is set to false (always show the search bar), and this is all used in a UITableViewController, then upon initial display of the view controller on an iPhone or iPad, you are unable to tap on the first row of the table view except on the very bottom of the row. The currently hidden scope bar is stealing the touches. If you activate and then cancel the search (making the scope bar appear and then disappear) then you are able to tap on the first row as expected. The initially hidden scope bar also bleeds through the first row of the table. It's faint but you can tell it's not quite right. Again, this is resolved by activating and then canceling the search once. FB17888632 When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to integrated or .integratedButton, and the toolbar is shown, then on iPhones (where the search bar/icon appears in the toolbar) the scope buttons appear (at the top of the screen) the first time the search is activated. But if you cancel the search and then activate it again, the search bar never appears a second (or later) time. On an iPad the search bar/icon appears in the nav bar and you end up with the same issue as #1 above. FB17890125 Issues 3 and 4 were reported against beta 1 and still haven't been fixed. But if issue 1 is resolved on iPhone, iPad, and Mac (via Mac Catalyst), then I personally won't be affected by issues 2, 3, or 4 any more (but of course all 4 issues need to be fixed). And by resolved, I mean that the scope bar appears and disappears when it is supposed to each and every time the search is activated and cancelled (not just the first time). The scope bar doesn't interfere with touch events upon initial display of the view controller. And there are no visual glitches no matter what the horizontal size class is on an iPad. I really hope the UIKit team can get these resolved before iOS/iPadOS 26 GM.
11
7
3.1k
Jun ’26
New Siri Wait List on MacOS Golden Gate
I installed the new MacOS Beta 1 on Monday, June 8 and Siri was requested. It is now Thursday, June 11 and I am still on the wait list. The conference is almost over with any interactive sessions. I am concerned that my configuration may be causing a bug. The AppleID I am logged in on the Mac (M4, 24GBs RAM, 512GB storage-130GB free) is not the same as my paid Developer AppleID used to download Xcode, etc. (it is however a Developer ID). This has never been a problem before. Could this be causing an issue? Related question, since I have not gotten the "New Siri" will this actually change the Foundation Models?
1
0
763
Jun ’26
[Regression] Core Location underground positioning inaccurate on iOS 26.1 beta (23B5044i)
Summary While parallel testing Core Location on the new iOS 26.1 beta (23B5044i), I observed what I believe to be a regression of the issue described here: https://developer.apple.com/forums/thread/779192 Specifically, user positioning underground subway stations is noticeably inaccurate on the beta, whereas the same scenarios remain accurate on the unupgraded device below. I work with the MTA (New York City) and work with the OP of that thread. Happy to provide additional testing or details if helpful. Please let me know what else you need. Test Info Riding NYCT from Wall St to 34th St Penn Station on the 2 train carrying two iphones Recording: https://limewire.com/d/dpTWi#pDC3GRYIdE Expected: Consistent underground positioning comparable to prior releases. Actual: Degraded/inaccurate underground positioning on iOS 26.1 beta. Test Devices Left Screen: iPhone 15 Pro Max - iOS 26.1 beta (23B5044i) Right Screen: iPhone 11 - iOS 18.6.2 (22G100) Blue dots show location set by CoreLocation. Red dot on iphone 11 shows the actual location of both devices as I was able to manually place while travelling through a station. Placement through tunnels is not easy to verify and not usually indicated. Timestamps Comparison of when train was actually observed in a station vs when 26.1 and 18.6.2 CoreLocation updated to the station Fulton St 1:48 iOS 26.1 correctly updates (correctly) 2:16 iOS 18.6.2 updates (28sec late) Park Place 4:12 train arrives 4:15 iOS 18.6.2 updates to ~near Park Place 5:04 iOS 18.6.2 updates to Park Place (correctly) 6:07 iOS 26.1 update to ~near Park Place (over 2 mins late) Chambers St 6:02 train arrives / iOS 18.6.2 updates (correctly) 6:14 iOS 26.1 updates to ~near Chambers 6:18 iOS 26.1 update to Chambers (correctly) Franklin St 6:52 train arrives 6:55 iOS 18.6.2 updates (correctly) x:xx iOS 26.1 does not update Canal St: 7:16 train arrives 7:18 iOS 18.6.2 updates (correctly) x:xx iOS 26.1 does not update Houston St 7:54 train arrives 8:00 iOS 18.6.2 updates (correctly) x:xx iOS 26.1 does not update Christopher St 8:37 iOS 26.1 presumably between Houston St and Christopher St 8:40 train arrives / iOS 18.6.2 updates (correctly) x:xx iOS 26.1 does not update 14 St 9:22 train arrives 9:28 iOS 18.6.2 updates (correctly) 11:01 as train departs station iOS 26.1 updates (1.5 mins late)
4
0
1.9k
Jun ’26
Is the Dock "Running in Background" indicator supposed to trigger for registered launchd jobs with no live process on macOS 27?
I just noticed something on macOS 27 beta 1 and I'm not sure if it's a bug or just how the new feature works. After quitting an app with Cmd+Q, the Dock keeps showing the gray dot with the "Running in Background" message. So I checked — ps aux shows nothing running for the app at all. The only trace is its auto-updater job in launchctl list (com.anthropic.claudefordesktop.ShipIt), which is registered but has no PID, so it's not actually executing anything. Out of curiosity I tried Discord and got the exact same thing (com.discord.discord.ShipIt), so this probably happens with any Electron app that uses the Squirrel updater. Is this intended behavior? Trying to understand if the indicator reflects registered background items (and not just live processes) so I know what to expect for Electron-based apps.
0
0
1.4k
Jun ’26
Can't add apps for review when using Xcode Beta, and I can't use the old version.
I got macOS Golden Gate developer beta, so Xcode stopped working. Then, I got Xcode 27 Beta because I was super excited about it, but then after adding my build, App Store Connect says that I can't add builds made with Xcode beta for review, and since I have macOS Golden Gate, I can't use non-beta Xcode. How do I either archive as non-beta or downgrade in some way (since I can't go back to macOS Tahoe)? I would like to add my app for review soon.
1
0
434
Jun ’26
Xcode 27: Markdown files look great!!! Thank you!!
Hi, Xcode 27 markdown rendering look fantastic, a big thanks to everyone who contributed to it. Truly such a delight seeing rendered beautifully!! I didn't see it explained in any of the Xcode sessions, if there are WWDC sessions or documentation on this please let me know. Questions Tables get rendered really well, how can I add or remove columns in a table? For links I noticed that I needed to add the link first and then title for the link later, or are there alternate ways?
0
0
320
Jun ’26
Xcode 27 - Use last entered Bundle ID and development team
Hi, On Xcode 27, whenever I create a new Project and select App, an untitled project is created. What is good: When I go on to save the project, the project name uses it to update target name which is nice. Problem: Every time it uses a placeholder team ID, I have to go and manually update the bundle ID and team. This could also lead to unnecessary provisioning profiles created with placeholder IDs. Proposal FB23033844 Xcode to use the last used Bundle ID and Team. This will be similar to how things were in Xcode 26
0
0
219
Jun ’26
Xcode 27 Device Hub, no option to view Point Accurate and Pixel Accurate window sizes
Hi, On Xcode 27, Device Hub, how to view the simulator with Point Accurate and Pixel Accurate window sizes? These are existing options on Xcode 26 Simulator, so would be nice to have them in Xcode 27 Device Hub. This would be needed sometimes to quickly measure things using a on screen ruler. Feedback FB23033231 If there is no option currently can you please provide options to provide to view Point Accurate and Pixel Accurate window sizes
0
1
443
Jun ’26
Can macOS 27 VMs be run on older versions of macOS?
As the title says, I'd like to run a macOS 27 VM on my Mac (the host is on macOS 26.5.1) in order to test my apps without having to update my host to a beta. My virtualization app of choice (VirtualBuddy) fails on installation when I use the restore image for macOS 27.0 (26A5353q) from the developer website. The developer of VirtualBuddy believes this is a macOS limitation (https://github.com/insidegui/VirtualBuddy/discussions/683). (I filed FB22977958, but I'm not sure if they filed their own bug.) Is there a workaround? It'd be very nice to have access to this during WWDC week. Usually I'd look for device support files on the developer website for download and/or install the Xcode beta first, but I've already installed the Xcode beta and there don't seem to be any device support files available.
1
1
633
Jun ’26
Unexpected stuck in Guided Access
User might be caught in a Guided Access page with error like this when they trying to leave Guided Access. Please pardon me for shotting a photo with phone to show this condition, because I can't even get a screenshot with home button and power key pressed together. I can't lock the screen with power key or by the magnet sensor, can't get back home page with home button. The ways to exit is waiting for the exit button might could use, or the screen shutdown, or enforce the device to shutdown. After exit the Guided Access without rebooting the system, the Guided Access would be freezed for minutes, noticing the Guided Access can't be used. In iPadOS 26, since, I can prove confidently, 26.5beta1 even earlier, could discover that issue. The problem could happen several times in a day. I have raised that issue since April 25th and the ID is FB22608734, which has more than 10 similar reports. To say something beyond the issue, actually I guessed that my device, iPad mini 5th, might can't get the update of iPadOS 27, so I hoped that Apple Developer Teams could at least fix those annoying problems. Actually there is a long list in Chinese with problems summarised by some Chinese User I waited for a long time for a miracle in WWDC 27. But that's a miracle.
1
0
622
Jun ’26
.messages.message reaction field type vs. error from macro
The documented template for @AppEntity(schema: .messages.message) at Integrating your messaging app with Apple Intelligence and on the MessagesEntity.message reference page shows: var reaction: <#ReadReaction#>? with <#ReadReaction#> rendered as a placeholder (the Xcode placeholder syntax). A natural reading is "fill in your own type that you want to use here". I tried several: Tapback? where Tapback is @AppEnum(schema: .messages.customReaction) MessageReaction? (same, renamed) MessageReaction? with manual AppEnum conformance (no schema decoration) AttributedString? AttributedString (non-optional) field omitted entirely Each variant produced one of: error: Property 'reaction' type does not match required AppSchemaEntity property type 'ReadReactionCases:(Schema<Tapback> | AttributedString)' error: Required AppSchemaEntity property 'reaction' must be optional error: Missing required property 'reaction' from AppSchemaEntity 'messages.message' The phrase ReadReactionCases:(Schema<Tapback> | AttributedString) is opaque — ReadReactionCases isn't a public type, Schema<Tapback> isn't constructable from outside, and the documentation doesn't mention @UnionValue in this context. The actual working pattern, which I only found by downloading the UnicornChat sample and reading MessageEntity.swift, is: @UnionValue enum MessageReaction: Sendable { case customReaction(CustomReaction) } @AppEnum(schema: .messages.customReaction) enum CustomReaction: String, AppEnum { case sticker static let caseDisplayRepresentations: [Self: DisplayRepresentation] = [ .sticker: "Sticker" ] } Two suggestions: Update the schema-template comment in the docs to either name MessageReaction explicitly with a @UnionValue annotation, or include a one-line note: "The reaction field is a @UnionValue enum wrapping the customReaction schema enum — see UnicornChat sample." The current placeholder <#ReadReaction#> plus the prose suggesting "you can generate the properties... with the @AppEntity(.messages.message) Swift macro" reads as if the developer just supplies any AppEnum-conformer. Improve the diagnostic. Property type does not match required AppSchemaEntity property type 'ReadReactionCases:(Schema<Tapback> | AttributedString)' is unhelpful because ReadReactionCases doesn't appear in any reachable type. Either rename to something developer-facing, or include a fix-it that suggests @UnionValue. iOS 27.0 beta, Xcode 27 beta, macOS Tahoe 26.4.
Replies
3
Boosts
0
Views
653
Activity
Jun ’26
Applications Icon on Dock Does Nothing After Updating to macOS 27
Ever since I updated my Mac mini M4 to macOS 27 (Golden Gate), the Applications icon in my Dock has stopped working completely. Clicking it does nothing. Is this a known bug, or is there something wrong with my system? Has anyone else experienced the same issue after updating? If there's a fix or workaround, I'd really appreciate the help. Thanks!
Replies
2
Boosts
0
Views
564
Activity
Jun ’26
Beta contract is missing for the app
Can anyone help me with this error message? Beta contract is missing for the app. Error IDs: 3976de05-9ac1-41e1-9294-a8827535015e 96bfccea-8fe8-450a-8cff-fbc55b696b29 I have tried looking at agreements, there is nothing to sign or that I have not accepted. I cannot find any agreement related to this. I have tried sending my app for TestFlight review from web browser or TestFlight app in my iPhone but no help at all I get the same error message. I have tried sending request to Apple support to call me but that also ends up with error. Is there anything wrong going with Apple. How can we contact Apple? They are not replying to my emails either.
Replies
0
Boosts
0
Views
490
Activity
Jun ’26
Create with Xcode 27 → submit with Xcode 26?
I'd like to use Xcode 27 Beta, for its Coding Intelligence features, on existing iOS 17 thru 26 production code. As long as I don't allow iOS 27 as a target, will I be able to use Xcode 26 to submit the Xcode 27 project files now to the App Store for distribution? I can imagine situations where Xcode 27 makes use of a new backward-compatible API feature that Xcode 26 balks at. Perhaps I'll have to watch out for that, unless there's a way to tell Xcode 27 to avoid it automatically?
Replies
1
Boosts
2
Views
876
Activity
Jun ’26
iOS 18 SwiftData ModelContext reset
Since the iOS 18 and Xcode 16, I've been getting some really strange SwiftData errors when passing @Model classes around. The error I'm seeing is the following: SwiftData/BackingData.swift:409: Fatal error: This model instance was destroyed by calling ModelContext.reset and is no longer usable. PersistentIdentifier(id: SwiftData.PersistentIdentifier.ID(url: x-coredata://34EE9059-A7B5-4484-96A0-D10786AC9FB0/TestApp/p2), implementation: SwiftData.PersistentIdentifierImplementation) The same issue also happens when I try to retrieve a model from the ModelContext using its PersistentIdentifier and try to do anything with it. I have no idea what could be causing this. I'm guessing this is just a bug in the iOS 18 Beta, since I couldn't find a single discussion about this on Google, I figured I'd mention it. if someone has a workaround or something, that would be much appreciated.
Replies
17
Boosts
21
Views
11k
Activity
Jun ’26
Summary of iOS/iPadOS 26 UIKit bugs related to UISearchController & UISearchBar using scope buttons
All of these issues appear when the search controller is set on the view controller's navigationItem and the search controller's searchBar has its scopeButtonTitles set. So far the following issues are affecting my app on iOS/iPadOS 26 as of beta 7: When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to .integratedButton, and the searchBarPlacementAllowsToolbarIntegration is set to false (forcing the search icon to appear in the nav bar), on both iPhones and iPads, the scope buttons never appear. They don't appear when the search is activated. They don't appear when any text is entered into the search bar. FB19771313 I attempted to work around that issue by setting the scopeBarActivation to .manual. I then show the scope bar in the didPresentSearchController delegate method and hide the scope bar in the willDismissSearchController. On an iPhone this works though the display is a bit clunky. On an iPad, the scope bar does appear via the code in didPresentSearchController, but when any scope bar button is tapped, the search controller is dismissed. This happens when the app is horizontally regular. When the app on the iPad is horizontally compact, the buttons work but the search bar's text is not correctly aligned within the search bar. Quite the mess really. I still need to post a bug report for this issue. But if issue 1 above is fixed then I don't need this workaround. When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to .stacked, and the hidesSearchBarWhenScrolling property of the navigationItem is set to false (always show the search bar), and this is all used in a UITableViewController, then upon initial display of the view controller on an iPhone or iPad, you are unable to tap on the first row of the table view except on the very bottom of the row. The currently hidden scope bar is stealing the touches. If you activate and then cancel the search (making the scope bar appear and then disappear) then you are able to tap on the first row as expected. The initially hidden scope bar also bleeds through the first row of the table. It's faint but you can tell it's not quite right. Again, this is resolved by activating and then canceling the search once. FB17888632 When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to integrated or .integratedButton, and the toolbar is shown, then on iPhones (where the search bar/icon appears in the toolbar) the scope buttons appear (at the top of the screen) the first time the search is activated. But if you cancel the search and then activate it again, the search bar never appears a second (or later) time. On an iPad the search bar/icon appears in the nav bar and you end up with the same issue as #1 above. FB17890125 Issues 3 and 4 were reported against beta 1 and still haven't been fixed. But if issue 1 is resolved on iPhone, iPad, and Mac (via Mac Catalyst), then I personally won't be affected by issues 2, 3, or 4 any more (but of course all 4 issues need to be fixed). And by resolved, I mean that the scope bar appears and disappears when it is supposed to each and every time the search is activated and cancelled (not just the first time). The scope bar doesn't interfere with touch events upon initial display of the view controller. And there are no visual glitches no matter what the horizontal size class is on an iPad. I really hope the UIKit team can get these resolved before iOS/iPadOS 26 GM.
Replies
11
Boosts
7
Views
3.1k
Activity
Jun ’26
New Siri Wait List on MacOS Golden Gate
I installed the new MacOS Beta 1 on Monday, June 8 and Siri was requested. It is now Thursday, June 11 and I am still on the wait list. The conference is almost over with any interactive sessions. I am concerned that my configuration may be causing a bug. The AppleID I am logged in on the Mac (M4, 24GBs RAM, 512GB storage-130GB free) is not the same as my paid Developer AppleID used to download Xcode, etc. (it is however a Developer ID). This has never been a problem before. Could this be causing an issue? Related question, since I have not gotten the "New Siri" will this actually change the Foundation Models?
Replies
1
Boosts
0
Views
763
Activity
Jun ’26
[Regression] Core Location underground positioning inaccurate on iOS 26.1 beta (23B5044i)
Summary While parallel testing Core Location on the new iOS 26.1 beta (23B5044i), I observed what I believe to be a regression of the issue described here: https://developer.apple.com/forums/thread/779192 Specifically, user positioning underground subway stations is noticeably inaccurate on the beta, whereas the same scenarios remain accurate on the unupgraded device below. I work with the MTA (New York City) and work with the OP of that thread. Happy to provide additional testing or details if helpful. Please let me know what else you need. Test Info Riding NYCT from Wall St to 34th St Penn Station on the 2 train carrying two iphones Recording: https://limewire.com/d/dpTWi#pDC3GRYIdE Expected: Consistent underground positioning comparable to prior releases. Actual: Degraded/inaccurate underground positioning on iOS 26.1 beta. Test Devices Left Screen: iPhone 15 Pro Max - iOS 26.1 beta (23B5044i) Right Screen: iPhone 11 - iOS 18.6.2 (22G100) Blue dots show location set by CoreLocation. Red dot on iphone 11 shows the actual location of both devices as I was able to manually place while travelling through a station. Placement through tunnels is not easy to verify and not usually indicated. Timestamps Comparison of when train was actually observed in a station vs when 26.1 and 18.6.2 CoreLocation updated to the station Fulton St 1:48 iOS 26.1 correctly updates (correctly) 2:16 iOS 18.6.2 updates (28sec late) Park Place 4:12 train arrives 4:15 iOS 18.6.2 updates to ~near Park Place 5:04 iOS 18.6.2 updates to Park Place (correctly) 6:07 iOS 26.1 update to ~near Park Place (over 2 mins late) Chambers St 6:02 train arrives / iOS 18.6.2 updates (correctly) 6:14 iOS 26.1 updates to ~near Chambers 6:18 iOS 26.1 update to Chambers (correctly) Franklin St 6:52 train arrives 6:55 iOS 18.6.2 updates (correctly) x:xx iOS 26.1 does not update Canal St: 7:16 train arrives 7:18 iOS 18.6.2 updates (correctly) x:xx iOS 26.1 does not update Houston St 7:54 train arrives 8:00 iOS 18.6.2 updates (correctly) x:xx iOS 26.1 does not update Christopher St 8:37 iOS 26.1 presumably between Houston St and Christopher St 8:40 train arrives / iOS 18.6.2 updates (correctly) x:xx iOS 26.1 does not update 14 St 9:22 train arrives 9:28 iOS 18.6.2 updates (correctly) 11:01 as train departs station iOS 26.1 updates (1.5 mins late)
Replies
4
Boosts
0
Views
1.9k
Activity
Jun ’26
Is the Dock "Running in Background" indicator supposed to trigger for registered launchd jobs with no live process on macOS 27?
I just noticed something on macOS 27 beta 1 and I'm not sure if it's a bug or just how the new feature works. After quitting an app with Cmd+Q, the Dock keeps showing the gray dot with the "Running in Background" message. So I checked — ps aux shows nothing running for the app at all. The only trace is its auto-updater job in launchctl list (com.anthropic.claudefordesktop.ShipIt), which is registered but has no PID, so it's not actually executing anything. Out of curiosity I tried Discord and got the exact same thing (com.discord.discord.ShipIt), so this probably happens with any Electron app that uses the Squirrel updater. Is this intended behavior? Trying to understand if the indicator reflects registered background items (and not just live processes) so I know what to expect for Electron-based apps.
Replies
0
Boosts
0
Views
1.4k
Activity
Jun ’26
Can't add apps for review when using Xcode Beta, and I can't use the old version.
I got macOS Golden Gate developer beta, so Xcode stopped working. Then, I got Xcode 27 Beta because I was super excited about it, but then after adding my build, App Store Connect says that I can't add builds made with Xcode beta for review, and since I have macOS Golden Gate, I can't use non-beta Xcode. How do I either archive as non-beta or downgrade in some way (since I can't go back to macOS Tahoe)? I would like to add my app for review soon.
Replies
1
Boosts
0
Views
434
Activity
Jun ’26
Xcode 27: SwiftUI Preview with SwiftData doesn't work
Overview When a project contains SwiftData and the Preview uses a in memory database, SwiftUI preview doesn't show the data Have a look at the ContentView preview Environment Xcode 27.0 beta (27A5194q) 26.5.1 (25F80) Feedback FB23041713 Please can you have a look at the feedback, it also has a sample project and screenshot
Replies
1
Boosts
0
Views
803
Activity
Jun ’26
Xcode 27: Markdown files look great!!! Thank you!!
Hi, Xcode 27 markdown rendering look fantastic, a big thanks to everyone who contributed to it. Truly such a delight seeing rendered beautifully!! I didn't see it explained in any of the Xcode sessions, if there are WWDC sessions or documentation on this please let me know. Questions Tables get rendered really well, how can I add or remove columns in a table? For links I noticed that I needed to add the link first and then title for the link later, or are there alternate ways?
Replies
0
Boosts
0
Views
320
Activity
Jun ’26
Xcode 27 - Use last entered Bundle ID and development team
Hi, On Xcode 27, whenever I create a new Project and select App, an untitled project is created. What is good: When I go on to save the project, the project name uses it to update target name which is nice. Problem: Every time it uses a placeholder team ID, I have to go and manually update the bundle ID and team. This could also lead to unnecessary provisioning profiles created with placeholder IDs. Proposal FB23033844 Xcode to use the last used Bundle ID and Team. This will be similar to how things were in Xcode 26
Replies
0
Boosts
0
Views
219
Activity
Jun ’26
Xcode 27 Device Hub, no option to view Point Accurate and Pixel Accurate window sizes
Hi, On Xcode 27, Device Hub, how to view the simulator with Point Accurate and Pixel Accurate window sizes? These are existing options on Xcode 26 Simulator, so would be nice to have them in Xcode 27 Device Hub. This would be needed sometimes to quickly measure things using a on screen ruler. Feedback FB23033231 If there is no option currently can you please provide options to provide to view Point Accurate and Pixel Accurate window sizes
Replies
0
Boosts
1
Views
443
Activity
Jun ’26
Can macOS 27 VMs be run on older versions of macOS?
As the title says, I'd like to run a macOS 27 VM on my Mac (the host is on macOS 26.5.1) in order to test my apps without having to update my host to a beta. My virtualization app of choice (VirtualBuddy) fails on installation when I use the restore image for macOS 27.0 (26A5353q) from the developer website. The developer of VirtualBuddy believes this is a macOS limitation (https://github.com/insidegui/VirtualBuddy/discussions/683). (I filed FB22977958, but I'm not sure if they filed their own bug.) Is there a workaround? It'd be very nice to have access to this during WWDC week. Usually I'd look for device support files on the developer website for download and/or install the Xcode beta first, but I've already installed the Xcode beta and there don't seem to be any device support files available.
Replies
1
Boosts
1
Views
633
Activity
Jun ’26
Unexpected stuck in Guided Access
User might be caught in a Guided Access page with error like this when they trying to leave Guided Access. Please pardon me for shotting a photo with phone to show this condition, because I can't even get a screenshot with home button and power key pressed together. I can't lock the screen with power key or by the magnet sensor, can't get back home page with home button. The ways to exit is waiting for the exit button might could use, or the screen shutdown, or enforce the device to shutdown. After exit the Guided Access without rebooting the system, the Guided Access would be freezed for minutes, noticing the Guided Access can't be used. In iPadOS 26, since, I can prove confidently, 26.5beta1 even earlier, could discover that issue. The problem could happen several times in a day. I have raised that issue since April 25th and the ID is FB22608734, which has more than 10 similar reports. To say something beyond the issue, actually I guessed that my device, iPad mini 5th, might can't get the update of iPadOS 27, so I hoped that Apple Developer Teams could at least fix those annoying problems. Actually there is a long list in Chinese with problems summarised by some Chinese User I waited for a long time for a miracle in WWDC 27. But that's a miracle.
Replies
1
Boosts
0
Views
622
Activity
Jun ’26