Core Location

RSS for tag

Obtain the geographic location and orientation of a device using Core Location.

Posts under Core Location tag

82 Posts

Post

Replies

Boosts

Views

Activity

Re-enabling Background Location Services When Reconnecting to a Bluetooth Device
Hi all, We’re running into a challenge with our iOS app DriveSmarter, which uses background location updates when connected to a physical Bluetooth device (e.g., dash cam, radar detector). For battery efficiency, we disable location services in the background when no device is connected. The problem we’re now facing is: How can we programmatically re-enable location services when a Bluetooth device reconnects while the app is still in the background? From what I understand, Core Location doesn’t allow re-enabling background location updates unless the app returns to the foreground. But our core use case requires this to happen seamlessly in the background when the user starts driving and the device connects again. To clarify: We stop location updates when the device disconnects. We want to resume location updates only when the device reconnects, even if the app is still in the background. Manually bringing the app to the foreground is not a reliable or user-friendly option. So my questions: Is it possible to programmatically restart background location services upon a Bluetooth connection event while staying in the background? If not, are there any best practices or Apple-recommended alternatives to achieve a similar result? Any guidance, patterns, or creative solutions would be greatly appreciated! Thanks in advance
1
0
172
Jun ’25
Are rate limits for calculate, calculateETA, and reverse geocoding shared across an app?
Hi, I'm using MapKit's MKDirections.calculate, calculateETA, and reverse geocoding (via CLGeocoder.reverseGeocodeLocation) in my iOS app. I understand that there are undocumented rate limits for these services to prevent abuse, but I couldn't find official details. I would like to know: Are the rate limits applied per device, per app installation, or are they shared across all users of the same app bundle ID? Is there any guidance on how to design these features to avoid hitting rate limits in a production environment? What is the best practice if a user repeatedly triggers routing or reverse geocoding (e.g., typing or moving the map)? Any clarification or official documentation would be greatly appreciated. Thank you!
1
1
217
Jun ’25
iBeacon with CLMonitor Slow
The other day I was playing with iBeacon and found out that CLBeaconIdentityConstraint will be deprecated after iOS 18.5. So I've written code with BeaconIdentityCondition in reference to this Apple's sample project. import Foundation import CoreLocation let monitorName = "BeaconMonitor" @MainActor public class BeaconViewModel: ObservableObject { private let manager: CLLocationManager static let shared = BeaconViewModel() public var monitor: CLMonitor? @Published var UIRows: [String: [CLMonitor.Event]] = [:] init() { self.manager = CLLocationManager() self.manager.requestWhenInUseAuthorization() } func startMonitoringConditions() { Task { print("Set up monitor") monitor = await CLMonitor(monitorName) await monitor!.add(getBeaconIdentityCondition(), identifier: "TestBeacon") for identifier in await monitor!.identifiers { guard let lastEvent = await monitor!.record(for: identifier)?.lastEvent else { continue } UIRows[identifier] = [lastEvent] } for try await event in await monitor!.events { guard let lastEvent = await monitor!.record(for: event.identifier)?.lastEvent else { continue } if event.state == lastEvent.state { continue } UIRows[event.identifier] = [event] UIRows[event.identifier]?.append(lastEvent) } } } func updateRecords() async { UIRows = [:] for identifier in await monitor?.identifiers ?? [] { guard let lastEvent = await monitor!.record(for: identifier)?.lastEvent else { continue } UIRows[identifier] = [lastEvent] } } func getBeaconIdentityCondition() -> CLMonitor.BeaconIdentityCondition { CLMonitor.BeaconIdentityCondition(uuid: UUID(uuidString: "abc")!, major: 123, minor: 789) } } It works except that my sample app can take as long as 90 seconds to see event changes. You would get an instant update with an fashion (CLBeacon and CLBeaconIdentityConstraint). Is there anything that I can do to see changes faster? Thanks.
1
0
105
Jun ’25
Location streaming onto Live Activity
Hello forum, I want to keep my app running in the background after user swaps up, for the purpose of workout tracking. start up the task and continuously receipt GPS updates process the location data show the data on a live activity Two examples Strava paddlelogger Question: Does this mean, these two apps would just pause when the .backgroundTimeRemaining becomes 0? How does a workout app "work" in background mode, do I need to handle budget running out?
2
0
134
Jun ’25
Location updates in background…
Hello, I’ve done a lot of testing of location services running in background with various settings, but in all scenarios location updates pause after a couple of hours, especially overnight In sleep mode. My app, for personal safety, requires regular location updates to 5m accuracy every minute. The only solution I have found is to keep the app in foreground. Location always stops updating. Background mode stops updating. Live location services stops updating. Is there a solution I may have missed other than keeping app in foreground? thank you, Brendan
1
0
172
Jun ’25
No such module 'DeviceManagement'
I'm working on the companion iOS app for my purpose-built MDM system. when I use the following in a .swift file: import DeviceManagement I get the build issue: No such module 'DeviceManagement' When I attempt to add the framework in the Frameworks, Libraries, and Embedded Content settings, DeviceManagement doesn't even show up in the available frameworks. Alll the documentation I can find suggests that is the correct framework to import, but I'm new to this and not sure if I'm just missing something. Some AI help is suggesting that the culprit might be v16.x of Xcode, but I don't know enough to prove that correct or not. Any ideas on why Xcode believes there is no such module? Is there documentation that might help me learn how to make that framework available for my project?
3
0
250
Jun ’25
Symbol not found: _$sSo22CLLocationCoordinate2DVSE12CoreLocationMc when building for visionOS 2.5 with Xcode 16.3
Hello, I'm encountering a runtime crash when building my visionOS app with Xcode 16.3 for visionOS 2.5. Our existing AppStore/Testflight app is also instantly crashing on visionOS 2.5 when opened but works fine on e.g visionOS 2.4. The app builds successfully but crashes on launch with this symbol lookup error (slightly adjusted because the forum complained regarding sensitive data): Symbol not found: _$sSo22CLLocationCoordinate2DVSE12CoreLocationMc Referenced from: <XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX> /private/var/containers/Bundle/Application/XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX/MyApp.app/MyApp.debug.dylib Expected in: <XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX> /usr/lib/swift/libswiftCoreLocation.dylib dyld config: DYLD_LIBRARY_PATH=/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/usr/lib/libLogRedirect.dylib:/usr/lib/libBacktraceRecording.dylib:/usr/lib/libMainThreadChecker.dylib:/System/Library/PrivateFrameworks/GPUToolsCapture.framework/GPUToolsCapture:/usr/lib/libViewDebuggerSupport.dylib I've already implemented my own Codable conformance for CLLocationCoordinate2D: extension CLLocationCoordinate2D: Codable { // implementation details... } This worked fine on previous visionOS/Xcode versions. Has anyone encountered this issue or found a solution? System details: macOS version: 15.3.2 Xcode version: 16.3 visionOS target: 2.5 Thank you!
2
0
155
May ’25
Getting WIFI SSID
Greetings I'm trying to get on iPad the SSID from the wifi I'm connected to. For that, I added the wifi entitlement and I'm requesting permission to the user for Location. Once I have it, I'm using the function CNCopySupportedInterfaces to get the interfaces, but I can only receive the en0, which using the method CNCopyCurrentNetworkInfo returns nil. I also tried using the NEHotspotNetwork.fetchCurrent and the SSID keeps being nil. So right now I'm drawing a blank. Is there any way to make it work? Thanks.
1
0
468
May ’25
CLLocationUpdates stops when user sleeps
I am using CLLocationUpdate.liveUpdates() to build a location sharing app. Most of the time it works fine, including in the background, giving acceptably frequent updates. However, soon after the user puts their phone away for the night, the updates stop coming. I've checked all the instance properties (.stationary, .locationUnavailable, etc.) but none of them are ever set to true, even for the last update before updates end. Is there some way to keep the updates coming through the night? I've included some relevant parts of my code here: func startLocationUpdates() { if self.manager.authorizationStatus == .notDetermined { self.manager.requestWhenInUseAuthorization() } Task { do { self.background = CLBackgroundActivitySession() self.session = CLServiceSession(authorization: CLServiceSession.AuthorizationRequirement.always) let updates = CLLocationUpdate.liveUpdates() for try await update in updates { if let loc = update.location { BackgroundServiceKt.onLocationUpdate(arg: loc) } // check all the instance properties } } catch { // error } return } } class AppDelegate: NSObject, UIApplicationDelegate { func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool { LocationsHandler.shared.startLocationUpdates() return true } }
0
0
148
May ’25
iOS app crash with UIKitcore - UIAlertController
I have recently submitted a new app version to the Appstore with Xcode 15.0. Unfortunately, I have started to see the below crash in the Xcode organiser &gt; Crashes section occurring for more number of times. UIKitCore: +[UIAlertController _alertControllerContainedInViewController:] + 160 The exception trace is not leading to main() function but not pointing to any of the code line. I had used UIAlertController in the past versions to show the alerts but there is no code written in the current version code related to UIAlertController. Only from the latest version, this kind of crash started to surface. In the latest release, We have added a third party SDK and while implementing the SDK, we had added the Location and Bluetooth Permissions in Info.plist file. But as we don't want to use/track the Location and Bluetooth details from the app, the SDK team has disabled the Location and Bluetooth settings to not reflect in the tracked data. Is this behaviour creating any conflict with the UIAlertController and logging the crash? Because by default the OS tries to show the alert when the permissions exist in the plist file, but the alert will not come as the service is disabled on the SDK server settings. Is this creating any conflict and logging the crash. Please extend your help.
3
0
882
May ’25
[iOS] Location data no longer updating consistently after updating the app from old version
I am developing an iOS app that uses CLLocationManager to collect location continuously in both foreground and background. But it has the following 4 issues and I don’t understand why: After a while of not using the app, I can not get location updates regularly. Even after that, I go into the app more often or even turn OFF and turn ON the permission again, but the problem still doesn’t improve until I reinstall the app. Previously, I used SilentLog SDK to collect location. Since the cost was quite high, we developed our own SDK that also handles location tracking. After updating the app from the old version using SilentLog SDK to the new version using my own SDK, I can not get location updates regularly. However, when I reinstalled the app, it worked perfectly. It seems that apps downloaded from TestFlight can get location more continuously than apps downloaded from the App Store We sometimes encounter this error in the logs: Error Domain=kCLErrorDomain Code=0 “(null)” I think my app was not terminated in the background because I still collect location but it is not as frequent. I want to know if Apple has any mechanism to prevent such apps from getting location data continuously? I use CLLocationManager with the following configuration: self.locationManager.distanceFilter = 20 self.locationManager.desiredAccuracy = kCLLocationAccuracyBest self.locationManager.allowsBackgroundLocationUpdates = true self.locationManager.showsBackgroundLocationIndicator = false self.locationManager.pausesLocationUpdatesAutomatically = false I also filter the location updates using: guard let location = locations.last else { return } guard location.horizontalAccuracy <= 100 else { return } guard location.speedAccuracy >= 0 else { return } I use a background task to wake up the device every 15 minutes, and I also use silent push notifications in a similar manner. Each time the task is executed, I usually call stopLocation and then startLocation again. This happens quite frequently — will it have any impact or cause any issues?
0
0
167
May ’25
Background location indicator stuck in dynamic island when using CLServiceSession and CLBackgroundActivitySession
We have a setup that's really close to the one used in the example project - Monitoring location changes with Core Location. In short, we have a flag that indicates whether or not we should start background location monitoring. If the flag is on, after the app starts, we Create a CLServiceSession with authorization: .always Create a CLBackgroundActivitySession The user can perform an action (press a button) to toggle the flag off, in which case we invalidate and dispose of the CLServiceSession and CLBackgroundActivitySession instances and cancel any liveUpdates observation. So far, so good, everything works as expected. However, we're experiencing a weird behavior on iPhones with Dynamic Island after there's an app update. When the user is on the same app version, the behavior is correct. have the flag on, background location monitoring works fine, when the app is in the the background, there's correctly a location indicator in Dynamic Island the user can go back to the app and turn the flag off (disposing of instances, cancelling location observation), and when the app is in the background, there is no location indicator in Dynamic Island The problem arises when the user updates the app open version 1.0 of the app have the flag on, background location monitoring works fine, when the app is in the the background, there's correctly a location indicator in Dynamic Island download an app update - version 2.0 the app restarts, didFinishLaunchingWithOptions gets called again and we start the background services dynamic island indicator is correctly showing a location indicator the user goes into the app, toggles the flag off - turning location observation off, we dispose of everything now, when the app is moved to the background, there's still a location indicator in the Dynamic Island, even though we're no longer observing location The indicator is hard to get rid of, there are only 2 ways we've found restart the device, or uninstall the app The question is - is this a bug in the system? Or is there anything we should be doing actively after an app update? Thank you!
1
1
197
May ’25
📍 Inconsistent POI Visibility Between Apple Maps and MKLocalSearch / CLGeocoder
Summary: Hi! I'm experiencing an issue between what Apple Maps displays in the UI and what is accessible via MapKit APIs such as MKLocalSearch and CLGeocoder. Specifically, some verified and publicly visible businesses (with proper POI categories like .cafe) are not returned by coordinate-based POI searches or reverse geocoding, even when their exact address and coordinates are known. Repro Steps: In Apple Maps (iOS), search for Rustic Knead located at: 1130 State St, Lemont, IL 60439 Note that: The business appears visually on the map It is categorized as a cafe The address is 1130 State St Now in code, attempt both: A coordinate-based POI search using MKLocalSearch.Request(region:) A reverse geocoding lookup via CLGeocoder.reverseGeocodeLocation Example coordinates: latitude: 41.673604, longitude: -88.002295 Expected Behavior: Given the precise coordinates and Apple Maps showing the POI publicly, I expect either or both of the following: MKLocalSearch should return the POI (Rustic Knead) within a reasonable radius and appropriate .pointOfInterestFilter. CLGeocoder should return a CLPlacemark with either name = "Rustic Knead" or an areasOfInterest value containing it. Actual Behavior: MKLocalSearch returns 0 POIs at that location, even with filters removed and radius increased to 500+ meters. CLGeocoder.reverseGeocodeLocation returns a valid postal address but does not include the business name in .name or areasOfInterest. Searching by business name (e.g., "Rustic Knead") does work, but coordinate/address-only lookups do not. Questions: Are there known limitations in how MapKit surfaces POIs by coordinate or reverse geocode? Is there a way to ensure public, categorized POIs are accessible programmatically via MapKit APIs? Is there a better strategy to provide coordinates and return a business name?
1
0
108
Apr ’25
[CoreLocation][iOS 18.3.2] OS is not notifying monitored region state to application
We have an application. We are monitoring the fence event. We are using 'startMonitoringForRegion' API. but we are not getting any fence event. Steps Create a fence using 'startMonitoringForRegion' API BG on APNS trigger. initial fence state 'didDetermineState' not received. From Syslogs we can see OS has detected but event is not given to Application We are compiling code using SDK18.0 Error ** locationd Fence: LAC monitoring is not sufficient for / ocationd Fence: no allowing wifi monitor for, 400.0, fence Feedback Ticket ID: FB17250308 Syslogs Snippet: debug 2025-04-15 12:45:40.890193 -0500 locationd FenceCal: combine non-fine non-large fence, distance, 0.0, / //OS detetected fence state default 2025-04-15 12:45:44.706232 -0500 locationd Fence: fenceUpdate, , bundle, , type, GPS , loc, 33.1171776, -96.6606076, acc, 19, distance, 17, tech, LC...+, trans, 0, state, 0, cont, 1, fence, 33.11728835, -96.66048288, 1011.0, 766431742.6, sCount, 0, 0, trig, 0, 3, sinceLastLoc, 10.0, events, 0x00001810, status, (Inside) => (Inside) , settled state, (Unknown) ==> (Unknown), cantShiftButNeedTo, 0, sinceLastTransition, -1.0, significant, 0, loi, 0, lastProximityStateTimestamp, -1.000000, lastProximityState, 0, lastApproachingState, 0 // debug 2025-04-15 12:45:44.706247 -0500 locationd Fence: LAC monitoring is not sufficient for / // debug 2025-04-15 12:45:44.706263 -0500 locationd Fence: no allowing wifi monitor for, 400.0, fence, Fence, []//, latitude, 33.11728835, longitude, -96.66048288, refFrame, 0, distance, 1011.0, eFistance, 1011.0, lDown, -1.0, time, 766431742.6, ctime, -1.0, flags, EX------, key, -1506186373, throttled, N, polygon, 0, envType, 2, locType, 0
1
0
191
Apr ’25
Core Location reports incorrect location update especially with underground travel
Description of the Bug: Core Location intermittently reports inaccurate location updates, albeit with a high accuracy value. This problem occurs almost exclusively while travelling in metros underground affecting the ability to rely on the framework effectively. Steps to Reproduce: The user starts travelling on ground level at point A The user continues travelling and, after some time, is now underground at point B. A stationary beacon scanned at point B confirms this. Core Location is observed to deliver a location update with a high-accuracy value but with the coordinates around point A when the user is actually around point B. Expected Behaviour: Accurate locations should be delivered at all times. In other words, Core Location should not report location updates with high accuracy when its certainty is low.
1
0
99
Apr ’25
Zspeedaccuracy question
Hello everyone, I'm doing some work on validating some data to do with the zpseed functionality around corelocations, i've read up on the speedaccuracy field but the wording doesn't make sense to me. It says if its a positive number it is plus or minus the value in the zspeed column so would this be for example zspeed of 35 mps with an accuracy of 3 mps would it be 32 mps 38 mps or is it a range? so would it be anywhere between 32-38 mps. Or is it just plus or minus the 3mps and if this is the case how would it be worked out if its plus or minus when all the numbers will be a positive numbers as any negative numbers are deemed inaccurate ?
1
0
82
Apr ’25
Unable to use altitude for our use case (NYC MTA)
We’re building a new subway/bus app at the MTA. Our system includes roughly 300 underground stations, around 150 elevated stations (i.e., above street level), and about 5 at-grade stations (i.e., at street level). We serve roughly 5 million riders a day. We’re diving deep into Core Location on iOS and have found that the altitude values returned from two fields we’re testing aren’t accurate enough for our use case: CLLocation.altitude CMAbsoluteAltitudeData.altitude We need to reliably distinguish whether a user is: At street level On an elevated platform (see attached picture) On any platform in an underground station — most have a single platform level, but some, like 59 St (see attached), have multiple platforms at different elevations. These levels typically differ by at least 15 feet, which should in theory be well within the precision range of a properly calibrated barometric pressure sensor. However, the absolute altitude values we’re seeing from these APIs are often inaccurate and inconsistent — not only compared to ground truth, but also across devices. For example, holding two phones side-by-side frequently yields altitude readings that differ by more than 15 feet. That level of variation makes the data unreliable for our needs. Please see the below photos for more context. URLs.md
8
0
336
Apr ’25
The location coming out of geocoder in CLPlacemark has altitude 0, differently of the input CLLocation
When I execute: geoCoder.reverseGeocodeLocation(location, completionHandler:{[weak self](placemarks, error) in print("reverse geocoding location after altitude: ",location.altitude) print("placemark location first", placemarks?.first?.location?.altitude ?? -1) The input CLLocation has correct altitude 25, instead the location in the output placemarks have altitude 0, when of course they should have the same location. Moreover it is impossible to retrofit any data in the returned placemarks as they are portrayed as a read only property.
0
0
68
Apr ’25
Specify location for SwiftUI Previews
I'm working on an app that uses MapKit and CoreLocation. Is there a way to specify what location is simulated for a Preview, or create a preview that behaves as if the user denied location permissions, so that I can easily test my app's behavior in different scenarios? I know that you can simulate different locations in the Simulator, but haven't been able to get the previews within Xcode to have a location other than the center of Apple Park.
0
1
146
Apr ’25
Re-enabling Background Location Services When Reconnecting to a Bluetooth Device
Hi all, We’re running into a challenge with our iOS app DriveSmarter, which uses background location updates when connected to a physical Bluetooth device (e.g., dash cam, radar detector). For battery efficiency, we disable location services in the background when no device is connected. The problem we’re now facing is: How can we programmatically re-enable location services when a Bluetooth device reconnects while the app is still in the background? From what I understand, Core Location doesn’t allow re-enabling background location updates unless the app returns to the foreground. But our core use case requires this to happen seamlessly in the background when the user starts driving and the device connects again. To clarify: We stop location updates when the device disconnects. We want to resume location updates only when the device reconnects, even if the app is still in the background. Manually bringing the app to the foreground is not a reliable or user-friendly option. So my questions: Is it possible to programmatically restart background location services upon a Bluetooth connection event while staying in the background? If not, are there any best practices or Apple-recommended alternatives to achieve a similar result? Any guidance, patterns, or creative solutions would be greatly appreciated! Thanks in advance
Replies
1
Boosts
0
Views
172
Activity
Jun ’25
Are rate limits for calculate, calculateETA, and reverse geocoding shared across an app?
Hi, I'm using MapKit's MKDirections.calculate, calculateETA, and reverse geocoding (via CLGeocoder.reverseGeocodeLocation) in my iOS app. I understand that there are undocumented rate limits for these services to prevent abuse, but I couldn't find official details. I would like to know: Are the rate limits applied per device, per app installation, or are they shared across all users of the same app bundle ID? Is there any guidance on how to design these features to avoid hitting rate limits in a production environment? What is the best practice if a user repeatedly triggers routing or reverse geocoding (e.g., typing or moving the map)? Any clarification or official documentation would be greatly appreciated. Thank you!
Replies
1
Boosts
1
Views
217
Activity
Jun ’25
iBeacon with CLMonitor Slow
The other day I was playing with iBeacon and found out that CLBeaconIdentityConstraint will be deprecated after iOS 18.5. So I've written code with BeaconIdentityCondition in reference to this Apple's sample project. import Foundation import CoreLocation let monitorName = "BeaconMonitor" @MainActor public class BeaconViewModel: ObservableObject { private let manager: CLLocationManager static let shared = BeaconViewModel() public var monitor: CLMonitor? @Published var UIRows: [String: [CLMonitor.Event]] = [:] init() { self.manager = CLLocationManager() self.manager.requestWhenInUseAuthorization() } func startMonitoringConditions() { Task { print("Set up monitor") monitor = await CLMonitor(monitorName) await monitor!.add(getBeaconIdentityCondition(), identifier: "TestBeacon") for identifier in await monitor!.identifiers { guard let lastEvent = await monitor!.record(for: identifier)?.lastEvent else { continue } UIRows[identifier] = [lastEvent] } for try await event in await monitor!.events { guard let lastEvent = await monitor!.record(for: event.identifier)?.lastEvent else { continue } if event.state == lastEvent.state { continue } UIRows[event.identifier] = [event] UIRows[event.identifier]?.append(lastEvent) } } } func updateRecords() async { UIRows = [:] for identifier in await monitor?.identifiers ?? [] { guard let lastEvent = await monitor!.record(for: identifier)?.lastEvent else { continue } UIRows[identifier] = [lastEvent] } } func getBeaconIdentityCondition() -> CLMonitor.BeaconIdentityCondition { CLMonitor.BeaconIdentityCondition(uuid: UUID(uuidString: "abc")!, major: 123, minor: 789) } } It works except that my sample app can take as long as 90 seconds to see event changes. You would get an instant update with an fashion (CLBeacon and CLBeaconIdentityConstraint). Is there anything that I can do to see changes faster? Thanks.
Replies
1
Boosts
0
Views
105
Activity
Jun ’25
Location streaming onto Live Activity
Hello forum, I want to keep my app running in the background after user swaps up, for the purpose of workout tracking. start up the task and continuously receipt GPS updates process the location data show the data on a live activity Two examples Strava paddlelogger Question: Does this mean, these two apps would just pause when the .backgroundTimeRemaining becomes 0? How does a workout app "work" in background mode, do I need to handle budget running out?
Replies
2
Boosts
0
Views
134
Activity
Jun ’25
Location updates in background…
Hello, I’ve done a lot of testing of location services running in background with various settings, but in all scenarios location updates pause after a couple of hours, especially overnight In sleep mode. My app, for personal safety, requires regular location updates to 5m accuracy every minute. The only solution I have found is to keep the app in foreground. Location always stops updating. Background mode stops updating. Live location services stops updating. Is there a solution I may have missed other than keeping app in foreground? thank you, Brendan
Replies
1
Boosts
0
Views
172
Activity
Jun ’25
No such module 'DeviceManagement'
I'm working on the companion iOS app for my purpose-built MDM system. when I use the following in a .swift file: import DeviceManagement I get the build issue: No such module 'DeviceManagement' When I attempt to add the framework in the Frameworks, Libraries, and Embedded Content settings, DeviceManagement doesn't even show up in the available frameworks. Alll the documentation I can find suggests that is the correct framework to import, but I'm new to this and not sure if I'm just missing something. Some AI help is suggesting that the culprit might be v16.x of Xcode, but I don't know enough to prove that correct or not. Any ideas on why Xcode believes there is no such module? Is there documentation that might help me learn how to make that framework available for my project?
Replies
3
Boosts
0
Views
250
Activity
Jun ’25
Symbol not found: _$sSo22CLLocationCoordinate2DVSE12CoreLocationMc when building for visionOS 2.5 with Xcode 16.3
Hello, I'm encountering a runtime crash when building my visionOS app with Xcode 16.3 for visionOS 2.5. Our existing AppStore/Testflight app is also instantly crashing on visionOS 2.5 when opened but works fine on e.g visionOS 2.4. The app builds successfully but crashes on launch with this symbol lookup error (slightly adjusted because the forum complained regarding sensitive data): Symbol not found: _$sSo22CLLocationCoordinate2DVSE12CoreLocationMc Referenced from: <XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX> /private/var/containers/Bundle/Application/XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX/MyApp.app/MyApp.debug.dylib Expected in: <XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX> /usr/lib/swift/libswiftCoreLocation.dylib dyld config: DYLD_LIBRARY_PATH=/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/usr/lib/libLogRedirect.dylib:/usr/lib/libBacktraceRecording.dylib:/usr/lib/libMainThreadChecker.dylib:/System/Library/PrivateFrameworks/GPUToolsCapture.framework/GPUToolsCapture:/usr/lib/libViewDebuggerSupport.dylib I've already implemented my own Codable conformance for CLLocationCoordinate2D: extension CLLocationCoordinate2D: Codable { // implementation details... } This worked fine on previous visionOS/Xcode versions. Has anyone encountered this issue or found a solution? System details: macOS version: 15.3.2 Xcode version: 16.3 visionOS target: 2.5 Thank you!
Replies
2
Boosts
0
Views
155
Activity
May ’25
Getting WIFI SSID
Greetings I'm trying to get on iPad the SSID from the wifi I'm connected to. For that, I added the wifi entitlement and I'm requesting permission to the user for Location. Once I have it, I'm using the function CNCopySupportedInterfaces to get the interfaces, but I can only receive the en0, which using the method CNCopyCurrentNetworkInfo returns nil. I also tried using the NEHotspotNetwork.fetchCurrent and the SSID keeps being nil. So right now I'm drawing a blank. Is there any way to make it work? Thanks.
Replies
1
Boosts
0
Views
468
Activity
May ’25
CLLocationUpdates stops when user sleeps
I am using CLLocationUpdate.liveUpdates() to build a location sharing app. Most of the time it works fine, including in the background, giving acceptably frequent updates. However, soon after the user puts their phone away for the night, the updates stop coming. I've checked all the instance properties (.stationary, .locationUnavailable, etc.) but none of them are ever set to true, even for the last update before updates end. Is there some way to keep the updates coming through the night? I've included some relevant parts of my code here: func startLocationUpdates() { if self.manager.authorizationStatus == .notDetermined { self.manager.requestWhenInUseAuthorization() } Task { do { self.background = CLBackgroundActivitySession() self.session = CLServiceSession(authorization: CLServiceSession.AuthorizationRequirement.always) let updates = CLLocationUpdate.liveUpdates() for try await update in updates { if let loc = update.location { BackgroundServiceKt.onLocationUpdate(arg: loc) } // check all the instance properties } } catch { // error } return } } class AppDelegate: NSObject, UIApplicationDelegate { func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool { LocationsHandler.shared.startLocationUpdates() return true } }
Replies
0
Boosts
0
Views
148
Activity
May ’25
iOS app crash with UIKitcore - UIAlertController
I have recently submitted a new app version to the Appstore with Xcode 15.0. Unfortunately, I have started to see the below crash in the Xcode organiser &gt; Crashes section occurring for more number of times. UIKitCore: +[UIAlertController _alertControllerContainedInViewController:] + 160 The exception trace is not leading to main() function but not pointing to any of the code line. I had used UIAlertController in the past versions to show the alerts but there is no code written in the current version code related to UIAlertController. Only from the latest version, this kind of crash started to surface. In the latest release, We have added a third party SDK and while implementing the SDK, we had added the Location and Bluetooth Permissions in Info.plist file. But as we don't want to use/track the Location and Bluetooth details from the app, the SDK team has disabled the Location and Bluetooth settings to not reflect in the tracked data. Is this behaviour creating any conflict with the UIAlertController and logging the crash? Because by default the OS tries to show the alert when the permissions exist in the plist file, but the alert will not come as the service is disabled on the SDK server settings. Is this creating any conflict and logging the crash. Please extend your help.
Replies
3
Boosts
0
Views
882
Activity
May ’25
App Version Upgrade
Will App be terminated or suspended when updating to incremental version from app store?
Replies
1
Boosts
0
Views
114
Activity
May ’25
[iOS] Location data no longer updating consistently after updating the app from old version
I am developing an iOS app that uses CLLocationManager to collect location continuously in both foreground and background. But it has the following 4 issues and I don’t understand why: After a while of not using the app, I can not get location updates regularly. Even after that, I go into the app more often or even turn OFF and turn ON the permission again, but the problem still doesn’t improve until I reinstall the app. Previously, I used SilentLog SDK to collect location. Since the cost was quite high, we developed our own SDK that also handles location tracking. After updating the app from the old version using SilentLog SDK to the new version using my own SDK, I can not get location updates regularly. However, when I reinstalled the app, it worked perfectly. It seems that apps downloaded from TestFlight can get location more continuously than apps downloaded from the App Store We sometimes encounter this error in the logs: Error Domain=kCLErrorDomain Code=0 “(null)” I think my app was not terminated in the background because I still collect location but it is not as frequent. I want to know if Apple has any mechanism to prevent such apps from getting location data continuously? I use CLLocationManager with the following configuration: self.locationManager.distanceFilter = 20 self.locationManager.desiredAccuracy = kCLLocationAccuracyBest self.locationManager.allowsBackgroundLocationUpdates = true self.locationManager.showsBackgroundLocationIndicator = false self.locationManager.pausesLocationUpdatesAutomatically = false I also filter the location updates using: guard let location = locations.last else { return } guard location.horizontalAccuracy <= 100 else { return } guard location.speedAccuracy >= 0 else { return } I use a background task to wake up the device every 15 minutes, and I also use silent push notifications in a similar manner. Each time the task is executed, I usually call stopLocation and then startLocation again. This happens quite frequently — will it have any impact or cause any issues?
Replies
0
Boosts
0
Views
167
Activity
May ’25
Background location indicator stuck in dynamic island when using CLServiceSession and CLBackgroundActivitySession
We have a setup that's really close to the one used in the example project - Monitoring location changes with Core Location. In short, we have a flag that indicates whether or not we should start background location monitoring. If the flag is on, after the app starts, we Create a CLServiceSession with authorization: .always Create a CLBackgroundActivitySession The user can perform an action (press a button) to toggle the flag off, in which case we invalidate and dispose of the CLServiceSession and CLBackgroundActivitySession instances and cancel any liveUpdates observation. So far, so good, everything works as expected. However, we're experiencing a weird behavior on iPhones with Dynamic Island after there's an app update. When the user is on the same app version, the behavior is correct. have the flag on, background location monitoring works fine, when the app is in the the background, there's correctly a location indicator in Dynamic Island the user can go back to the app and turn the flag off (disposing of instances, cancelling location observation), and when the app is in the background, there is no location indicator in Dynamic Island The problem arises when the user updates the app open version 1.0 of the app have the flag on, background location monitoring works fine, when the app is in the the background, there's correctly a location indicator in Dynamic Island download an app update - version 2.0 the app restarts, didFinishLaunchingWithOptions gets called again and we start the background services dynamic island indicator is correctly showing a location indicator the user goes into the app, toggles the flag off - turning location observation off, we dispose of everything now, when the app is moved to the background, there's still a location indicator in the Dynamic Island, even though we're no longer observing location The indicator is hard to get rid of, there are only 2 ways we've found restart the device, or uninstall the app The question is - is this a bug in the system? Or is there anything we should be doing actively after an app update? Thank you!
Replies
1
Boosts
1
Views
197
Activity
May ’25
📍 Inconsistent POI Visibility Between Apple Maps and MKLocalSearch / CLGeocoder
Summary: Hi! I'm experiencing an issue between what Apple Maps displays in the UI and what is accessible via MapKit APIs such as MKLocalSearch and CLGeocoder. Specifically, some verified and publicly visible businesses (with proper POI categories like .cafe) are not returned by coordinate-based POI searches or reverse geocoding, even when their exact address and coordinates are known. Repro Steps: In Apple Maps (iOS), search for Rustic Knead located at: 1130 State St, Lemont, IL 60439 Note that: The business appears visually on the map It is categorized as a cafe The address is 1130 State St Now in code, attempt both: A coordinate-based POI search using MKLocalSearch.Request(region:) A reverse geocoding lookup via CLGeocoder.reverseGeocodeLocation Example coordinates: latitude: 41.673604, longitude: -88.002295 Expected Behavior: Given the precise coordinates and Apple Maps showing the POI publicly, I expect either or both of the following: MKLocalSearch should return the POI (Rustic Knead) within a reasonable radius and appropriate .pointOfInterestFilter. CLGeocoder should return a CLPlacemark with either name = "Rustic Knead" or an areasOfInterest value containing it. Actual Behavior: MKLocalSearch returns 0 POIs at that location, even with filters removed and radius increased to 500+ meters. CLGeocoder.reverseGeocodeLocation returns a valid postal address but does not include the business name in .name or areasOfInterest. Searching by business name (e.g., "Rustic Knead") does work, but coordinate/address-only lookups do not. Questions: Are there known limitations in how MapKit surfaces POIs by coordinate or reverse geocode? Is there a way to ensure public, categorized POIs are accessible programmatically via MapKit APIs? Is there a better strategy to provide coordinates and return a business name?
Replies
1
Boosts
0
Views
108
Activity
Apr ’25
[CoreLocation][iOS 18.3.2] OS is not notifying monitored region state to application
We have an application. We are monitoring the fence event. We are using 'startMonitoringForRegion' API. but we are not getting any fence event. Steps Create a fence using 'startMonitoringForRegion' API BG on APNS trigger. initial fence state 'didDetermineState' not received. From Syslogs we can see OS has detected but event is not given to Application We are compiling code using SDK18.0 Error ** locationd Fence: LAC monitoring is not sufficient for / ocationd Fence: no allowing wifi monitor for, 400.0, fence Feedback Ticket ID: FB17250308 Syslogs Snippet: debug 2025-04-15 12:45:40.890193 -0500 locationd FenceCal: combine non-fine non-large fence, distance, 0.0, / //OS detetected fence state default 2025-04-15 12:45:44.706232 -0500 locationd Fence: fenceUpdate, , bundle, , type, GPS , loc, 33.1171776, -96.6606076, acc, 19, distance, 17, tech, LC...+, trans, 0, state, 0, cont, 1, fence, 33.11728835, -96.66048288, 1011.0, 766431742.6, sCount, 0, 0, trig, 0, 3, sinceLastLoc, 10.0, events, 0x00001810, status, (Inside) => (Inside) , settled state, (Unknown) ==> (Unknown), cantShiftButNeedTo, 0, sinceLastTransition, -1.0, significant, 0, loi, 0, lastProximityStateTimestamp, -1.000000, lastProximityState, 0, lastApproachingState, 0 // debug 2025-04-15 12:45:44.706247 -0500 locationd Fence: LAC monitoring is not sufficient for / // debug 2025-04-15 12:45:44.706263 -0500 locationd Fence: no allowing wifi monitor for, 400.0, fence, Fence, []//, latitude, 33.11728835, longitude, -96.66048288, refFrame, 0, distance, 1011.0, eFistance, 1011.0, lDown, -1.0, time, 766431742.6, ctime, -1.0, flags, EX------, key, -1506186373, throttled, N, polygon, 0, envType, 2, locType, 0
Replies
1
Boosts
0
Views
191
Activity
Apr ’25
Core Location reports incorrect location update especially with underground travel
Description of the Bug: Core Location intermittently reports inaccurate location updates, albeit with a high accuracy value. This problem occurs almost exclusively while travelling in metros underground affecting the ability to rely on the framework effectively. Steps to Reproduce: The user starts travelling on ground level at point A The user continues travelling and, after some time, is now underground at point B. A stationary beacon scanned at point B confirms this. Core Location is observed to deliver a location update with a high-accuracy value but with the coordinates around point A when the user is actually around point B. Expected Behaviour: Accurate locations should be delivered at all times. In other words, Core Location should not report location updates with high accuracy when its certainty is low.
Replies
1
Boosts
0
Views
99
Activity
Apr ’25
Zspeedaccuracy question
Hello everyone, I'm doing some work on validating some data to do with the zpseed functionality around corelocations, i've read up on the speedaccuracy field but the wording doesn't make sense to me. It says if its a positive number it is plus or minus the value in the zspeed column so would this be for example zspeed of 35 mps with an accuracy of 3 mps would it be 32 mps 38 mps or is it a range? so would it be anywhere between 32-38 mps. Or is it just plus or minus the 3mps and if this is the case how would it be worked out if its plus or minus when all the numbers will be a positive numbers as any negative numbers are deemed inaccurate ?
Replies
1
Boosts
0
Views
82
Activity
Apr ’25
Unable to use altitude for our use case (NYC MTA)
We’re building a new subway/bus app at the MTA. Our system includes roughly 300 underground stations, around 150 elevated stations (i.e., above street level), and about 5 at-grade stations (i.e., at street level). We serve roughly 5 million riders a day. We’re diving deep into Core Location on iOS and have found that the altitude values returned from two fields we’re testing aren’t accurate enough for our use case: CLLocation.altitude CMAbsoluteAltitudeData.altitude We need to reliably distinguish whether a user is: At street level On an elevated platform (see attached picture) On any platform in an underground station — most have a single platform level, but some, like 59 St (see attached), have multiple platforms at different elevations. These levels typically differ by at least 15 feet, which should in theory be well within the precision range of a properly calibrated barometric pressure sensor. However, the absolute altitude values we’re seeing from these APIs are often inaccurate and inconsistent — not only compared to ground truth, but also across devices. For example, holding two phones side-by-side frequently yields altitude readings that differ by more than 15 feet. That level of variation makes the data unreliable for our needs. Please see the below photos for more context. URLs.md
Replies
8
Boosts
0
Views
336
Activity
Apr ’25
The location coming out of geocoder in CLPlacemark has altitude 0, differently of the input CLLocation
When I execute: geoCoder.reverseGeocodeLocation(location, completionHandler:{[weak self](placemarks, error) in print("reverse geocoding location after altitude: ",location.altitude) print("placemark location first", placemarks?.first?.location?.altitude ?? -1) The input CLLocation has correct altitude 25, instead the location in the output placemarks have altitude 0, when of course they should have the same location. Moreover it is impossible to retrofit any data in the returned placemarks as they are portrayed as a read only property.
Replies
0
Boosts
0
Views
68
Activity
Apr ’25
Specify location for SwiftUI Previews
I'm working on an app that uses MapKit and CoreLocation. Is there a way to specify what location is simulated for a Preview, or create a preview that behaves as if the user denied location permissions, so that I can easily test my app's behavior in different scenarios? I know that you can simulate different locations in the Simulator, but haven't been able to get the previews within Xcode to have a location other than the center of Apple Park.
Replies
0
Boosts
1
Views
146
Activity
Apr ’25