In-App Purchase

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Offer extra content, digital goods, and features directly within your app using in-app purchases.

Posts under In-App Purchase tag

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Subscription price for existing subscribers unchanged after price increase
We scheduled for a price rise for July 3rd. We have >90% of subscribers on a standard monthly subscription (without trials or offers), and we gave more than the requisite notice (we scheduled these on May 20). We also chose in the price increase flow to apply the new price to existing subscribers. On July 3rd, the price for new subscribers went up as expected. However, we are still seeing all our renewals at the old price. My own subscription to the app renewed today (July 15th) - but at the old price. In my Settings app, I can see that the next renewal (August 15th) will be at the new price. I also haven't had any notifications/email from Apple about the rise (which should happen 27 days before the rise, so will likely happen for me on July 19th....but that should've been June 19th). So it appears that while the new price will be applied to existing subscribers, it is happening a month after the scheduled price rise. Some of our customers are being contacted by Apple about the price rise...for August, when it should have already taken place. Given that we scheduled this way more than 27 days ahead, why would the price rise for existing subscribers not take place at the planned date? Are there other reasons that are not documented? The only two reasons we can see are a) insufficient planning notice and b) trial periods being respected - neither of which apply here. We can see significant cancellations from July 3rd in countries where customers have to opt-in for a price rise, primarily Germany. So it seems that the price rise definitely came into effect for our existing subscribers, causing opt-in cancellations, but the customers aren't actually paying the higher price for another cycle. Any ideas?
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Jul ’25
In iOS 26 beta3 version, the finishTransaction method is unable to remove transactions from the SKPaymentQueue, causing transactions to remain in the queue even after being processed.
We have some users who have upgraded to iOS 26 beta3. Currently, we observe that when these users make in-app purchases, our code calls [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; method, and we clearly receive the successful removal callback in the delegate method - (void)paymentQueue:(SKPaymentQueue *)queue removedTransactions:(NSArray<SKPaymentTransaction *> *)transactions. However, when users click on products with the same productId again, the method - (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions still returns information about previously removed transactions, preventing users from making further in-app purchases.
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Jul ’25
Unable to retrieve data from In App Purchase
I want to add in-app purchasing to my app, but I can't figure out what part of my workflow is wrong. I created a product for my app in iTunes Connect (the product ID is com.mycompany.products.***) and it's in "Ready to submit" status. I created a sandbox test user for this app. I connected to iTunes on a real device using the sandbox AppleID. I went back to XCode and added in-app purchasing to my app. I turned on developer mode on the real device and logged in as the sandbox user. I built the app and ran it on a real device (not the simulator). I tried to get product information (com.mycompany.products.***) but nothing was returned. In-app purchasing is registered in App Store Connect and the status is "Ready to submit". The code only retrieves product information in a simple way, so I don't think there's a problem. inAppPurchase.getProducts(["com.mycompany.products.***"]).then(console.log).catch(console.error); But it only returns an empty array. What could be wrong? Any help would be much appreciated.
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Jul ’25
DID_FAIL_TO_RENEW Notification with a null gracePeriodExpiresDate
We are seeking clarification on the behavior of App Store Server Notifications V2. Summary In our production environment, we received a notification with notificationType: DID_FAIL_TO_RENEW and subtype: GRACE_PERIOD. However, the gracePeriodExpiresDate field in the payload was null. We understand this notification indicates that a user's subscription has entered a grace period. The null value for its expiration date is unexpected, and we are looking for an official explanation of this behavior and the correct way to handle it. The Scenario Here are the details of the notification we received: Notification Type: DID_FAIL_TO_RENEW Notification Subtype: GRACE_PERIOD Environment: Production Upon decoding the signedRenewalInfo JWS from the responseBodyV2, we found that the gracePeriodExpiresDate field inside the JWSRenewalInfoDecodedPayload was null. The notificationUUID for this event was in the format xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx. Our Implementation and its Impact Our backend is designed to ensure service continuity during a grace period, as recommended in the documentation. Current Logic: Receive the DID_FAIL_TO_RENEW / GRACE_PERIOD notification. Extract the gracePeriodExpiresDate. Extend the user's subscription expiration date in our database to match this date. Because the gracePeriodExpiresDate was null in this case, our logic failed, creating a risk of service interruption for the user. Context and Investigation We have performed the following checks: App Store Connect Settings: We have confirmed that Billing Grace Period is enabled for the relevant subscription group. Sandbox Environment: We have been unable to reproduce this scenario in the Sandbox. User Context: We believe the user in this case was experiencing a failed payment when attempting to renew for the first time after a free trial period. Questions To ensure we handle this scenario correctly, we would appreciate clarification on the following points: Conditions for Null: Under what specific conditions does a DID_FAIL_TO_RENEW notification with a GRACE_PERIOD subtype contain a null gracePeriodExpiresDate? Expected Behavior: Is this null value an expected behavior for certain scenarios, such as the first failed renewal after a free trial? Best Practice: If this is an expected behavior, what is the correct way to handle it? How should our backend interpret a null gracePeriodExpiresDate to ensure service continuity for the user?
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Jul ’25
Can't fix "Provisioning profile doesn't include com.apple.InAppPurchase entitlement" even after resetting everything
Hi everyone, I’ve been struggling for days with a recurring issue in my iOS app build. The build fails with the following error: Provisioning profile "iOS Team Provisioning Profile: com.myapp.bundleid" doesn't include the com.apple.InAppPurchase entitlement. Here’s what I’ve already tried: Created a new Bundle ID with correct capabilities (In-App Purchase, Push Notifications, Sign in with Apple). Created a new provisioning profile manually from Apple Developer Console. Used EAS CLI (Expo) and Xcode to regenerate all certificates and provisioning profiles. Ensured that the In-App Purchase capability is enabled in the App ID (it's greyed out but enabled). Made sure all subscriptions and products in App Store Connect are “Ready to Submit”. Followed all steps from RevenueCat and Apple documentation. Cleaned entitlements in .entitlements file and tried both and variations. Tried building both locally and with EAS – same error every time. Sent multiple tickets to Apple Developer Support, but no helpful reply yet. Extra Notes: I'm using react-native-purchases and RevenueCat, already integrated and working before this started. The error began randomly; before that, I was able to build successfully with in-app purchases. Even creating a completely fresh app from scratch results in the same entitlement missing error. Has anyone faced this exact problem where the provisioning profile fails to include com.apple.InAppPurchase, even though everything is correctly set up? Any help or insights would be greatly appreciated. Thanks in advance!
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Jul ’25
Subscriptions Missing from App After Approval – "Updates Pending Review" Blocked State
Hey everyone, I'm dealing with a really frustrating issue with auto-renewable subscriptions in my app and hoping someone can help or at least tell me what's going on. Here's what happened: When I first submitted my app I had already set up the monthly and yearly subscriptions in App Store Connect After a few rejections the app finally got approved, but when it went live I noticed the subscriptions were completely gone. Users could only see the lifetime purchase. I never removed anything or changed any major configurations, so I have no idea why they just disappeared I tried removing the app from sale and then also temporarily removed the subscriptions. After re-enabling them they now show as "Approved" when I look at them individually But in the Subscription Group it still says "Updates Pending Review" and I can't do anything - can't edit anything, can't resubmit I thought about submitting a new build hoping I could reselect the subscriptions, but they still don't show up as selectable in the in-app purchase section At this point I'm completely stuck. I've put a warning message in the app to let users know, but this is seriously hurting my business since subscriptions are basically my main revenue. Has anyone else run into this? Is there any official way to fix or reset a subscription group that's stuck like this? Thanks for any help!
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Jul ’25
Payment Marked as "Paid" But Not Received After 3 Business Days
Dear Apple Support, I am writing to report a payment issue with my App Store Connect developer account. The latest payment is marked as "Paid" in the Payments and Financial Reports section, but as of today, more than 3 business days have passed and the funds have not yet arrived in my bank account. I have double-checked that my banking information is accurate and up to date. I would appreciate it if you could investigate this issue and provide further clarification on the current status of the payment. Thank you in advance for your support.
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198
Jul ’25
500 server error when trying to add IAP price change
I'm trying to create a price change for one of my in app purchases, but every time I try to save it the website keeps saying an error has occurred. If I check my browser's console I see the below error output: { "errors": [{ "status": "500", "code": "UNEXPECTED_ERROR", "title": "An unexpected error occurred.", "detail": "An unexpected error occurred on the server side. If this issue continues, contact us at https://developer.apple.com/contact/." }] } Please fix this ASAP.
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Jul ’25
Why does a purchase result in success unverified?
A purchase can result in success with verificationResult .unverified. Is there a list of reasons for which the transaction might be unverified and how should i handle it in my app? From my understanding, a successful unverified transaction means the user has already paid for the purchase. So, do i just ignore the unverified transaction or do i provide content to the user anyways?
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Jul ’25
Issue with "Transaction.currentEntitlements": Some paid users cannot use the features of our subscription plan
Some paid users are unable to use the paid features unlocked by purchasing our subscription plan. It seems that this is due to StoreKit 2's Transaction.currentEntitlements not working the way we would expect it to work. Are you also encountering this issue? Do you have any idea to improve this situation? At launch, our app checks if the user is subscribed to the plan, using Transaction.currentEntitlements. As a result, the currentEntitlements array was empty. Our app then fetches the products from StoreKit 2 using Product.products(for:). As a result, the Product.SubscriptionInfo.RenewalState value of the corresponding Product (product.subscription.status.first.state) is subscribed, which confirms that the user has indeed purchased our plan, but seems to contradict the absence of the corresponding transaction in Transaction.currentEntitlements. Proactive in-app purchase restore and a restore purchase button calling the AppStore.sync() method are implemented, but using the button did not solve the issue.
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Jul ’25
AppStore.sync() not restoring purchases
On an app that was using the old API for In-App Purchases (StoreKit 1). The app is already published on the App Store. The purchase is non-consumable. While trying to migrate to StoreKit 2, I'm unable to restore purchases. Specifically displaying and purchasing products works as expected, but when deleting and reinstalling the app, and then trying to restore purchases I can't do it. I'm trying to restore them using the new APIs but it doesn't seem to be working. What I have tried so far: I'm listening for transaction updates during the whole lifetime of the app, with: Task.detached { for await result in Transaction.updates { if case let .verified(safe) = result { } } } I have a button that calls this method, but other than prompting to log in again with the Apple ID it doesn't seem to have any effect at all: try? await AppStore.sync() This doesn't return any item for await result in Transaction.currentEntitlements { if case let .verified(transaction) = result { } } This doesn't return any item for await result in Transaction.all { if case let .verified(transaction) = result { } } As mentioned before I'm trying this after purchasing the item and deleting the app. So I'm sure it should be able to restore the purchase. Am trying this both with a Configuration.storekit file on the simulator, and without it on a real device, in the Sandbox Environment. Has anyone being able to restore purchases using StoreKit 2? PD: I already filed a feedback report on Feedback Assistant, but so far the only thing that they have replied is: Because StoreKit Testing in Xcode is a local environment, and the data is tied to the app, when you delete the app you're also deleting all the transaction data for that app in the Xcode environment. The code snippets provided are correct usage of the API. So yes, using a Configuration.storekit file won't work on restoring purchases, but if I can't restore them on the Sandbox Environment I'm afraid that this won't work once released, leaving my users totally unable to restore what they have already purchased.
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1.7k
Jul ’25
Acceptable Label for External Donation Link
Hi, I'd like to have a button in my app that links to a website where users can donate to the project. I've tried "Donate to the Project" and "Support the Developer," but both of them were rejected because of: Guideline 3.1.1 - Business - Payments - In-App Purchase: "We notice that your app allows users to contribute donations to the development of your app with a mechanism other than in-app purchase. Although these donations may be optional, they must use in-app purchase since they are associated with receiving digital content or services." Is there a specific label I could use that complies with "3.2.1 (vii) Apps may enable individual users to give a monetary gift to another individual without using in-app purchase, provided that (a) the gift is a completely optional choice by the giver, and (b) 100% of the funds go to the receiver of the gift. However, a gift that is connected to or associated at any point in time with receiving digital content or services must use in-app purchase." But is still understandable as a donations website? I thought that was implied with the two labels I submitted, but I guess not. Thanks, Henry
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Jul ’25
TestFlight user cannot re-purchase expired auto-renewable subscription – only restored purchases returned
I’m testing an auto-renewable subscription on TestFlight. Now the user can't re-purchase the same product – Apple just restores the old (expired) one, and no payment sheet appears. How can I let the same TestFlight user re-subscribe to an expired product? Do I have to create a new productId for every test cycle?
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Jul ’25
SubscriptionStoreView showing 'The subscription is unavailable in the current storefront.' in production (StoreKit2)
I Implement a 'SubscriptionStoreView' using 'groupID' into a project (iOS is targeting 17.2 and macOS is targeting 14.1).Build/run the application locally (both production and development environments will work fine), however once the application is live on the AppStore in AppStoreConnect, SubscriptionStoreView no longer shows products and only shows 'Subscription Unavailable' and 'The subscription is unavailable in the current storefront.' - this message is shown live in production for both iOS and macOS targets. There is no log messages shown in the Console that indicate anything going wrong with StoreKit 2, but I haven't made any changes to my code and noticed this first start appearing about 5 days ago. I expect the subscription store to be visible to all users and for my products to display. My application is live on both the iOS and macOS AppStores, it passed App Review and I have users who have previously been able to subscribe and use my application, I have not pushed any new changes, so something has changed in StoreKit2 which is causing unexpected behaviour and for this error message to display. As 'SubscriptionStoreView' is a view provided by Apple, I'm really not sure on the pathway forward other than going back to StoreKit1 which I really don't want to do. Is there any further error information that can be provided on what might be causing this and how I can fix it? (I have created a feedback ticket FB13658521)
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1.7k
Jun ’25
In-App Purchases Not Showing in App Store Connect (Can't Attach to Version)
Hi everyone, I'm encountering a persistent issue with App Store Connect and hoping someone has seen this before or can advise. I have an approved in-app purchase (product ID: inspo_credits_10), and everything is correctly configured: The IAP is Approved and Ready for Sale The capability is enabled in both the Apple Developer portal and Xcode My app uses StoreKit correctly (Product.products(for:)) I’ve uploaded multiple builds (latest: version 1.3.8, build 3) The problem: When preparing the version (1.3.8) in App Store Connect, the “In-App Purchases” section does not appear at all — so I can’t attach the IAP to the version or submit it for review. I've tried: Re-uploading builds Creating new versions (1.3.9, 1.4.0…) Re-enabling the IAP capability Confirming that StoreKit is properly integrated Waiting multiple days for propagation Even creating new IAPs Still, the IAP section doesn’t appear when editing the version. Apple support responded, but directed me to Developer Technical Support without offering a fix or escalation path. Has anyone experienced this before — an approved IAP that doesn't show up in App Store Connect’s version editor? Is there a way to force a refresh or escalate this internally? Would appreciate any advice or direction!
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Jun ’25
In-App Purchase products suddenly not returned by queryProductDetails
Hi, We're currently experiencing an issue with consumable In-App Purchases on our production iOS app. Until the end of May, everything was working as expected, but starting in early June, our app no longer receives any products when calling queryProductDetails() using Flutter’s in_app_purchase plugin (which utilizes StoreKit). Here’s what we’ve confirmed so far: The product IDs are correctly configured in App Store Connect, and all items are marked as “Approved.” No recent changes have been made to the bundle ID or the product IDs. The “Base Territory” setting was updated for each IAP item in early May. After that change, product retrieval and purchases were working normally through the end of May. This issue is happening on real devices in production, and multiple users are affected. The same functionality continues to work correctly on Android. All requested product IDs are being returned in the notFoundIDs list of the queryProductDetails() response. We're quite puzzled by this issue as no clear cause has been identified so far. Any thoughts on this issue would be much appreciated. Thank you!
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Jun ’25
in app purchase pay successfully,but doesn't receive receipt from apple
I am just developing an app,I just config the In App Purchase module in App Store Connect.And I have deployed the related code in flutter, and the Xcode have done the configuration about this. The fetching products is successful, and buyNonconsumable/buyConsumble api could be called successfully ,but whatever install methods I have tried, could not receive the receipt after call the buyNonconsumable/buyConsumbl api.So could you help to solve this problem,I just have stucked for a few weeks , please help. Btw ,my friends have told me that if I want to integrated the In App Purchase function,I need to upload a version to apple store and make it pass the review process.Please help me to confirm these question ,very thankful.
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Jun ’25
Is External Payment Link Entitlement (ELAE) allowed for fitness apps?
Hi everyone, We're working on a fitness and wellness app that offers subscription-based content like workout videos, nutrition plans, and personal coaching. We've read the updated documentation on the External Link Account Entitlement (ELAE), which allows certain apps to include a link to an external website for account management and payments. However, based on what Apple describes as eligible “reader apps” (video streaming, books, audio, etc.), it's unclear whether fitness apps can apply for and use this entitlement. Our questions: Can a fitness app use the External Link Account Entitlement to link out to a web-based subscription page? If not currently supported, is there any plan to expand this to other categories like health & fitness? We are fully compliant with App Store IAP rules today, but we're exploring all legitimate options as we aim to provide a smooth and transparent experience across platforms (iOS, Android, and web). Any insights from the community or Apple team would be appreciated! Thanks, Onur Hazar
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Jun ’25
[StoreKit External Purchase] Testing token retrieval in development environment with React Native
Question on token testing in development: Hello, I'm developing a React Native application using StoreKit External Purchase. I'm having difficulties testing the transaction token retrieval in the development environment. Specific questions: Is it possible to test the transaction token retrieval in development/sandbox environment? Is there a special testing mode for developers that would allow simulating token reception without going through the App Store? Are there specific debugging tools to verify proper token reception? Question on native implementation: Regarding the native implementation of StoreKit External Purchase: Is there detailed documentation on creating native modules for React Native that implement StoreKit External Purchase? Can you confirm if the following approach is correct for native implementation: Using NSClassFromString(@"ExternalPurchase") Calling presentNoticeSheetWithURL:completion: Retrieving the token in the completion block Are there any code examples for complete native implementation? Question on implementation validation: For validating StoreKit External Purchase implementation: How can we verify that our implementation is correct before App Store submission? Are there validation tools or automated tests to check compliance? What are common errors to avoid during implementation? Question on best practices: Regarding implementation best practices: What's the best way to handle potential errors during token retrieval? How to handle cases where the user cancels the transaction? What are the recommended security checks for server-side token validation? Question on documentation: I'm looking for additional resources on StoreKit External Purchase: Is there specific documentation for integration with frameworks like React Native? Are there complete code examples for native implementation? Where can I find information about testing and debugging best practices? Additional technical question: Technical implementation details: What's the correct way to handle the ExternalPurchase class initialization in React Native native modules? Are there specific requirements for the URL passed to presentNoticeSheetWithURL? How should we handle the token in the completion block to ensure it's properly passed back to React Native? Question on testing workflow: Testing workflow questions: What's the recommended testing workflow for External Purchase implementation? How can we verify the token format and validity before production deployment? Are there any tools or methods to simulate the complete purchase flow in development?
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Jun ’25