When sending notification messages, the Apns package is used to send them.
I set only the title and body without any additional settings and sent a notification message, but an error occurred in some iPhone devices where multiple messages with the same content were received.
Has anyone experienced something like this? How can this be confirmed and processed to resolve this?
This situation occurred in iPhone 12, 12maxpro, 14, and 14pro.
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how do you put this widget with my image on the map as in the photo thanks
iphone after updating to IOS 17 Beta is dimming all the way while using
Hi! Help me, please.
I've installed Xcode 15 on MacOS Ventura 13.5.1 and have an issue, that I couldn't solve in a week: Xcode 15 doesn't recognize iPhone 13 Pro Max with iOS 17 - It doesn't show it at all.
What I've found now:
Xcode 14.3.1 recognizes the same iphone.
Xcode 15 beta has the same issue.
Xcode 15 recognizes other devices with 16.4 (iPhone 13 and iPad 8 Gen).
Updated the iphone to 17.0.1, same thing.
Tried Xcode reinstallation, turning on/off developer mode, unpairing, connecting with other USB cables.
Xcode: Version 15.0 (15A240d)
iPhone: iPhone 13 Pro Max with iOS 17.0.1
MacOS: Ventura 13.5.1 (22G90)
Xcode 14.3.1:
Xcode 15 at the same time:
Since Xcode Version 15.0 (15A240d) I can no longer use my iPhone as a network run destination. Connect via IP Address also does not work. USB works and the iPhone 7, iOS 15.7.9 is prepared for development. Restarting the iPhone or Mac Book Pro 2019 does not help.
If I run Xcode 14, the phone is automatically prepared for development over the network and I can run and debug apps.
After installing my xcode for ios 17 update the my simulator iPhones are not working screen just freezes and nothing is working i am using macbook pro m2 with all latest updates
Internet connection, Wi-fi and Mobile Data not working on iphone 14 pro max after IOS-17 update and mobile also not resetting as well .
My APP is hybrid architecture, I transferred my test phone to a new phone, userdefault will be transferred, but the local storage of the front-end will not be transferred.
Both(userdefault&local storage) will be transferred when my colleagues transfer their personal phones.
My test case
Same model mobile phone
Mobile phones with the same OS version
Switch from a small OS version to a phone with a large OS version
Switch from large OS version to mobile phone with small OS version
The first three items are userdefault will be transferred, but local storage will not be transferred.
The fourth item is that you will be asked to upgrade the OS version when transferring.
Does anyone know any relevant information? Or are there any settings enabled?
my iPhone14Pro updated to iOS17.0, when I rotate screen to LandscapeRight to play video fullscreen, then I exited Fullscreen back to normal Portrait Mode. the navigationBar of UINavigationController's frame error
let options = NWProtocolTCP.Options()
options.connectionTimeout = 10
When I run the above code in Xcode15, it crash with EXC_BAD_ACCESS (code=1, address=0x0)
Why did it crash?
Hi everyone!
Tried to find out the solution by myself, but I failed =)
Problem:
I have one app on both iPhones, but the url_scheme works differently on them.
1 phone: Click at web link to the app – opens app
2 phone: click at web link to the app – opens web version.
Tried to find info in logs, but didn't find answers there. Associations works correctly, cause on other phones everything works fine.
Can you please help me to find out the reason? Maybe some info about what I need to search in logs or maybe you've faced the same problem.
Crashed "bug_type":"309"
May I ask how to locate the specific reason
After upgrading my iPhone 11 to iOS 11, I encountered a black screen issue when opening some camera apps, even though the camera permission is granted. Is this a bug in iOS 17? What are the possible solutions?
Hello,
So I recently lost my phone and I was wondering if I can still access the push notification that has been sent to my iPhone on my other Apple devices?
Thank you.
I've been unable to get iPhones to follow a simulated GPS signal and was wondering if anyone else has had luck with GNSS simualtion against an iPhone
I am making an app that has a companion watch app that only purpose is to display QR codes for the main iOS app to image track using AR.
I've been testing this capability with a iPhone 12 Pro, and have had no issues. But when I try to test the same capability with the iPhone 15 pro max, the phone won't pick up the image on the watch, but will pick up the physical print out of the image I have next to it.
iPhone 12 pro is running iOS 17.0.1, and iPhone 15 pro is running iOS 17.0.2, so I don't think it is an iOS bug, like the camera bug last year for iOS 16.
iPhone 12 pro short video (Both images tracked):
https://imgur.com/a/iCC8aV5
iPhone 15 pro max video (Digital image is not tracked, but physical is):
https://imgur.com/a/eXE07IM
Can anyone help as to why the same build of the same app running on the same iOS has different outcomes on different hardware?
It might appear from the video that it might be because it is out of focus for a time, but trust me I have been trying to get this to work all day, doing various tests in various directions.
Thank you for the help!
I'm having trouble with Airdrop on my iPhone 11 Pro and iPad 11 Pro when transferring files to my Macbook Pro M1 Max. Even though it appears that files are sent to the Downloads folder via Airdrop with the usual animation and sound, they're nowhere to be found in the folder.
Right now, my workaround is either using iCloud, which takes some extra time, or manually copying and pasting the files on my laptop. Any ideas on how to fix this Airdrop issue would be really helpful!
I have updated all devices (iPhone 14 Pro Max, iPad Pro 12” 3th gen, HomePod 1st gen) to the latest version. Since I have updated to 17, when I say “Hey Siri“ all of them turns on to listen but immediately all of them stops thinking the other devices listens.
with the previous versions when I say “hey siri” all the devices listen but when they detect a HomePod was active listening the iPhone and the iPad stops listening letting the HomePod take the control.
sorry for my English, but I think it’s understandable 🤔😊
im just the only one who happens this?
I am trying to send a POST to apns to update a wallet ID card. I am getting "empty response" from the server and not sure why. Any help appreciated. I am not sure if the device ID or pushToken are expected in the POST URL, but I tried both. :)
starting curl
Trying 17.188.143.66:443...
Connected to api.development.push.apple.com (17.188.143.66) port 443 (#0)
ALPN, offering h2
ALPN, offering http/1.1
successfully set certificate verify locations:
TLSv1.3 (OUT), TLS handshake, Client hello (1):
TLSv1.3 (IN), TLS handshake, Server hello (2):
TLSv1.3 (IN), TLS handshake, Encrypted Extensions (8):
TLSv1.3 (IN), TLS handshake, Request CERT (13):
TLSv1.3 (IN), TLS handshake, Certificate (11):
TLSv1.3 (IN), TLS handshake, CERT verify (15):
TLSv1.3 (IN), TLS handshake, Finished (20):
TLSv1.3 (OUT), TLS change cipher, Change cipher spec (1):
TLSv1.3 (OUT), TLS handshake, Certificate (11):
TLSv1.3 (OUT), TLS handshake, CERT verify (15):
TLSv1.3 (OUT), TLS handshake, Finished (20):
SSL connection using TLSv1.3 / TLS_AES_256_GCM_SHA384
ALPN, server accepted to use h2
Server certificate:
subject: CN=api.development.push.apple.com; O=Apple Inc.; ST=California; C=US
start date: Dec 21 21:07:45 2022 GMT
expire date: Jan 20 21:07:44 2024 GMT
subjectAltName: host "api.development.push.apple.com" matched cert's "api.development.push.apple.com"
issuer: CN=Apple Public Server RSA CA 12 - G1; O=Apple Inc.; ST=California; C=US
SSL certificate verify ok.
Using HTTP2, server supports multi-use
Connection state changed (HTTP/2 confirmed)
Copying HTTP/2 data in stream buffer to connection buffer after upgrade: len=0
Using Stream ID: 1 (easy handle 0x1f10c75e320)
POST /3/device/<<device token>> HTTP/2 Host: api.development.push.apple.com user-agent: curl/7.73.0 accept: */* apns-topic: <<pass topic here>> content-length: 39 content-type: application/x-www-form-urlencoded
We are completely uploaded and fine
TLSv1.3 (IN), TLS handshake, Newsession Ticket (4):
TLSv1.3 (IN), TLS handshake, Newsession Ticket (4):
old SSL session ID is stale, removing
Connection state changed (MAX_CONCURRENT_STREAMS == 1000)!
TLSv1.3 (IN), TLS alert, close notify (256):
Empty reply from server
Closing connection 0
TLSv1.3 (OUT), TLS alert, close notify (256):
curl: (52) Empty reply from server
ending curl
The app I have published is displaying iPod touch in the Compatibility section of the App Store. Since my app is not intended to be compatible with iPod touch, I want to remove it. Where should I make this setting?
In Xcode, I currently have "iPhone" (value1) selected in the Build Setting > Development > Targeted Device Families. However, according to the Xcode Build System Guide mentioned below, it seems that selecting 1 should make it compatible with both iPhone and iPod touch. Link to Xcode Build System Guide