Hi, I am currently working on an App Transfer from Company A to Company B but can't find any documentation about what happens to existing Siri Shortcuts working via App Extension intents.
I have separated the rest of the post in 2 sections: one what summarizes my current understanding and the other with some questions and hypotheses. It would be great to have either someone from Apple to answer that, or someone else share their experience and possibly some documentation that I might have missed.
To my understanding, when a new Shortcut is created, it stores the BundleID of the App and of the App Extension to find the application that will execute it afterwards. If I uninstall the App, I can see a message in the Shortcut app that says "This action requires APPNAME but it may not be installed", but I know that after transferring the app the BundleID doesn't change completely, only the team part does. However, it is not possible to test that as this change cannot be done in xCode as far as I know.
Another part that seems to play a role here is the info.plist file, but in my situation, there are no entries related to the BundleID.
All that being said, I am wondering:
Is it possible to perform an app transfer and keep previously created shortcuts working?
Is it possible to test this kind of things without having to perform a transfer? I haven't found a way to change the team part of the Bundle ID
Is there a place in the documentation that takes care of those things in depth?
Navigate the App Store landscape. Share strategies for app submission, distribution, marketing, and user acquisition. Discuss best practices for getting your app discovered and downloaded.
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Hi all,
although the developer name is correctly entered in the console as ‘Kalkhoff Werke’, the test flight version only shows ‘Kalhoff Werke’ without the ‘k’ in the middle of the first word.
How can this be and how can we ensure that the name is displayed correctly in our actual release (early April)?
Screenshot:
https://photos.app.goo.gl/kchmJcmHe8yfkCRw9
As of March 2025, is there a way to upload to App Store Connect with Xcode15?
My Mac mini is for version 15.
Please let me know if there is any good way.
I look forward to working with you.
Hello,
My APP is under revision since december 5, is it normal?
What can I do to know what's happening? I don't have any notification since then.
Thanks
Howdy - I'm trying to find the RespondAR app from Rapid Imaging Technologies, LLC (https://www.rapidimagingtech.com/respondar/) in the app store, but it appears to have been taken down. Is it still available?
Thanks, and best regards,
Bob
Hi,
We have built a Web App that allows small clubs (such as gymnastics or cheerleading clubs) to manage their members, maintain a small store and allows members to subscribe to and pay for courses, classes and other such in-person events.
We are starting to build an IOs App that will allow Club Members to book and pay for in-person events and buy physical items from a Club's online store (such as uniforms etc.). We would like to use Stripe to take payments from within the app. The app itself will be free.
I want to be sure about the rules around In App purchases, more specifically the fees for taking such payments. If Clubs have to pay Apple's 30% payment fees for In App purchases, it makes payment through the IOs apps not viable.
Can anyone confirm that this app would be allowed to use Stripe for payments and not have to use StoreKit? Also that this app would not be subject to the 30% fees for purchases of in-person events and physical products?
Hello community,
I am developing an app that provides online consultations with psychologists. Since this could be considered a health-sensitive app, I want to ensure that I meet Apple’s requirements.
Does anyone know which documents or certificates I need to provide to comply with Apple's guidelines? Specifically, do I need to submit therapist licenses or any other legal verification?
Any insights would be greatly appreciated!
Thanks in advance.
I normally get a response back within 1-4 hours. It's been over 36 hours and still nothing. anyone else?
Dear Apple Review Team,
I have deployed 10+ apps to the Apple store since 2022 and never seen anything like this.
A current app I am hoping to get deployed to the apple store has been stuck in the "In Review" status in the app store connect for more than 5 days now and I am beginning to loose my mind on this.
Please I request your assistance for a quick resolve.
Thanks
Victor
Dear App Review team,
My app Goodie AI (Apple ID 6741483227) has been flagged as violating Guideline 4.3(a) - Design - Spam.
I thought I would reach out to the team to explain that Goodie AI is an entirely original concept, and would seek guidance on if we misunderstood what specifically the problem with the submission is.
DESCRIPTION
Please suggest next steps? We've already appealed, and have resubmitted the app. Thanks!
SCREENSHOTS ATTACHED
Hello everyone,
We’re facing an ongoing issue with our app being rejected under the 4.3(a) Spam guideline, and we’re hoping the community can offer some advice on how to resolve it.
Our app is a free sports application that provides real-time score updates. It also features commentary from several top contributors and journalists. We offer exclusive features that are completely original—we don’t replicate or borrow any designs or functionalities from other apps on the App Store. Additionally, the app includes games that we have personally researched, designed, and developed from scratch without using any third-party libraries.
We were flagged under 4.3(a) Spam after a very minor update, which primarily focused on fixing some interface-related bugs. Despite these minimal changes, our app was rejected under the Spam guideline.
To address this, we have sent detailed information to Apple Review, including our development roadmap, screenshots of design versions, and even git logs to demonstrate the development process of our team. These materials clearly show that our app is not a repackage or spam app, as suggested. However, despite all these efforts, the responses we’ve received seem automated, and we have not been given clear explanations or a resolution.
We’ve spent a lot of time trying to troubleshoot, removing dead code, and restructuring the project (as Apple claimed we might be sharing binary files with a mysterious app...), but all efforts have been in vain.
I’m not sure how to resolve the issue of 'sharing similar binaries, metadata' with other apps if that’s the case. Could this be because I’m using Flutter and package on pub.dev like many other developers ? We’re at a point where we don’t know how to proceed. What steps should we take next to resolve this issue? Has anyone here faced a similar challenge and found a way to get a more detailed response from Apple Review? Any advice would be greatly appreciated!
Thank you for your time and help!
Kind regards,
Michael
Hi Everyone,
Over the last week, some of the dev team has suddenly lost access to our test flight builds. Stating "builds expired", we've tried a few things including:
removing the users from both test flight and apple connect
reinstall the apps
after the entire process, they're still stuck with the same "build expired" prompt.
Originally only two devs were having this issue but more have started to follow.
Has anyone seen something similar before?
Thanks,
Hello everyone,
I recently submitted my app for review, but it was rejected under Guideline 5.0 - Legal, citing U.S. sanctions regulations. The message from Apple states that they cannot approve the app because it is "subject to U.S. sanctions regulations."
A few questions I need help with:
Clarification on Compliance – Has anyone encountered this before? Are there any steps to verify if my app truly falls under these restrictions, and how can I challenge this decision if I believe it was made in error?
Possible Solutions – Is there any way to comply with Apple’s policies while operating in an embargoed country? Would registering the developer account in a different country or using a different legal entity make a difference?
Future Resubmissions – Apple mentioned that U.S. laws are "constantly changing." Does anyone know how frequently these policies are updated, or where I can track changes that might allow my app to be reconsidered?
Apple Support – Has anyone successfully discussed this with Apple’s App Review team or received further guidance from them? Would an App Review Appointment be useful in this case?
I would really appreciate any insights from developers who have faced similar challenges or have expertise in handling legal restrictions like these. Thanks in advance for your help!
Best,
So when im looking at my next coming payment. which i will get on March 6th
It says Updated February 15.
Does mean thats my sales up to February 15th? so other wise that amount shown I'll be getting is from sales before Feb 15?
I use Apple Business Manager to install apps on my office iPads and to track them. I am a beta tester for a company that pushes new versions of their software through TestFlight. These iPads are logged into managed apple accounts [apple IDs] under my Apple Business Manager account. When I attempt to open TestFlight, I receive a message "TestFlight is currently unavailable, try again later." If I logout and sign in an iPad under a consumer Apple Account, TestFlight works properly. I however, want to use these iPads under my apple business account.
Hello, I have a question, Apple approved my app on the App Store, but I can't publish the app to EU countries. It asks me for some documents from the court, but I'm a student and I don't have any documents, just my ID. Can someone tell me how it works? What do I need?
Thank you
Hi,
We currently have in our application homemade authentication system.
We are planning on integrating itsme ( https://www.itsme-id.com/en-BE/business/developer ) as an authentication system in our app (more infos: https://belgianmobileid.github.io/doc/ ). itsme is an official Belgian digital identity provider, which provides a platform to quickly and effortlessly identify a user on a website or an application. It is widely used across Belgium (our target market) as a e-ID to authenticate users: https://www.itsme-id.com/en-BE/business/industries/government
In regards of this part of the documentation https://developer.apple.com/app-store/review/guidelines/#login-services : I understand that our use case with itsme complies to the following exception: "Your app uses a government or industry-backed citizen identification system or electronic ID to authenticate users"
Can you confirm me that this is the case and with the documentation linked above to assess that my understanding of the itsme product in regard to the Appstore guidelines, we don't need to implement Apple Sign In?
Thank you in advance.
Kind regards
Hi Members,
I am developer working to setup a build pipeline for iOS app & need to generate app-specific password. Actually, I created my account on account.apple.com through an invitation email. I was never asked to enter password during account setup rather it took me to my org's Microsoft 365 login flow. Same happens with login.
So, now if I try to create app-specific password, I see a prompt to enter my account password which doesn't exist as I didn't set that up in the first place. I even tried my Microsoft 365 pass but it fails.
Our App Clips have been approved for about a week. However, our App Clips are not loading or previewing in iMessage.
My friend and I both have an iPhone with iOS 18. Our App Clip minimum target is iOS 17. For both of us, the App Clip previews aren't loading in iMessage (see image below). But this isn't right—App Clips generally SHOULD preview in iMessage. For reference, when I send my friend an Instagram post URL, the app clip DOES load & preview in iMessage—suggesting it's just an issue with 222's App Clips.
In the iMessage screenshot... the top url is https://rsvp.222.place/?id=0034d4c8-7dcd-44bf-89df-6dc1acd806d2
The bottom url is https://appclip.apple.com/id?p=place.twotwotwo.twotwotwo-ios.Clip (default App Clip Link)
When I run either of these URLs in App Clip Diagnostics in Settings -> Developer, both of them are marked as approved and ready to go.
I submitted an appeal (Appeal Ticket: APL122726), Apple App Review Team responded (24.02) that my demo account does not work (not available to check the application) and asked for restoring it. Demo account was restored by me 10 hours later. I notified App Review Team about it. But I didn't get any response. I can't get any response for one week.
The continued suspension of our app is having a significant impact on our business and our users. Specifically the app's unavailability continues to result in a substantial loss of revenue.
Please, review my appeal.
Thank you.