Navigate the App Store landscape. Share strategies for app submission, distribution, marketing, and user acquisition. Discuss best practices for getting your app discovered and downloaded.

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In App Purchase
I have an objective C in app purchase listener... I have a swift form and it begins the in app purchase when they click on the button the purchase screen comes up if i am signed in as a tester the only test email we have on our account eveyrthing goes through and the server creates the proper records because the purchase listener SKPaymentTransactionObserver on the APp Delegate gets in formed ... and calls the static swfit methods to complete the process which takes the static USER ID of last logged in user and puts the original transaction id with it and sends both to our server so it can link the transaction id to the user id . Once the app loads it queries our site which uses the API for Apple payments to query the status of the original transaction id for that user. if it is valid it lets them login. Now for some reason the server never receives any information if i login on my icloud ... phone account as anyone but the testing email holder. If i use my own account to test the transaction my own personal email and apple id i get no feedback what soever from the SKPaymentTransactionObserver so i never get the original transaction id to send it to the server. BUt if i sign in as a tester in sandbox mode then everything works as expected. I send it to the test team and they too say they never get the subscription to be recognized this is a single reoccurring subscription they purchase recurrs every 3 minutes. Now why when i login as the test email account everything works every time butwhen the app store test team tries it nothing gets to the server any more Are they supposed to login on their phones to the Same Test account as i did meaning erase all their info and put the test email account in their phone just to get this to work and why do no other emails work for the purchase when in sandbox mode am i supposed to take it out of sandbox mode in the submission ???? why is in app purchasing working every time in my sand box mode test account when it is installed on the phone but no where else ?
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App Store Preview Getting "Cut Off"
I have posted, re-checked and reposted multiple times, a preview video for my app. It shows as 26 seconds in the info window on m y Mac. When I load it onto the App Store and it starts to play, it shows 26 seconds. But ... it plays about 21 seconds of it and then stops and the timeline switches from saying the video was 26 seconds long to suddenly stating it is only 21 seconds long. This is cutting off the last of my preview. If anyone has any thoughts, they would be greatly appreciated!
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Error when uploading eBook
I'm trying to upload my ebook, which gives me this error. I checked the EPUB file, and it is ok. Can anyone please assist me in solving this? Package Summary: 1 package(s) were not verified because they had problems: /tmp/package.itmsp - Error Messages: ERROR ITMS-4340: "Content cannot be delivered until compliance information regarding your account is provided and verified in iTunes Connect." at Book/BookMetadata Request ID: 77b8bc43-77fb-44ff-9f49-a2eb85b088cd
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App rejection for including one-time offer at the end of onboarding?
We have an app that’s been in the store for a year, and the latest version was rejected for Guideline 5.6 - Developer Code of Conduct. The app attempts to manipulate customers into making unwanted in-app purchases. Specifically, the app shows a one time offer for subscription when the user closes the initial subscription page launched upon opening the app. Essentially we have a soft paywall at the end of onboarding, and if the user closes that paywall we pop a second paywall with a one-time offer with an introductory offer (2 months for $1, “Once you close your one-time offer, it’s gone!”). We’ve had this in the last few versions of the app, but not been flagged for it. The strategy of having a one time offer after end of the onboarding paywall is not uncommon, and we are copying the approach used by many other apps in the app store. Limited time offers are a staple of marketing across all types of B2C stores. Does anyone have any experience with this type of rejection? Should we stick to our approach and escalate to a phone call? Change the one-time offer to a “limited time offer” (e.g. reduced price for 12 hours) so there is less pressure to decide right then? It’s a strange rejection because it doesn’t seem like we are doing anythign unusual. An onboarding soft-paywall followed by a one time offer is less of a push than a hard paywall (which is approvable), and offers some people an appealing way to test the app before committing to pay for a subscription (which doesn’t offer free trials). However, we don’t want to get flagged as a bad actor by the App Store reviewers.
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Help Needed: Unable to Accept Updated Apple Developer License Agreement
I’m encountering the following message on this address: https://appstoreconnect.apple.com/ Apple Developer Program License Agreement Updated The Apple Developer Program License Agreement has been updated and needs to be reviewed. In order to update your existing apps and submit new apps, the Account Holder must review and accept the updated agreement by signing in to their account. Can anyone help? How can I accept the new agreement? There’s no checkbox or confirmation button anywhere.
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Not able to upload app to App Store Connect for TestFlight internal testing because of fall detection entitlements
I am developing a watchOS app that uses the uses the Fall Detection API. After requesting the entitlement, and receiving the entitlement and adding it to my app, I managed to implement the feature, and run the app on the simulator in Xcode and it works fine. But when I try to distribute the app to TestFlight internal testing, Xcode refuses and shows the following message: "Provisioning profile failed qualification: Profile doesn't support Fall Detection Notifications" and "Provisioning profile failed qualification: Profile doesn't include the com.apple.developer.health.fall-detection entitlement" I am using an Xcode managed provisioning profile, and when I checked the profile from "signing and capabilities", it says that the fall detection capability and the entitlement are included in the profile. When I check my app's capabilities from "Certificates, Identifiers & Profiles" in the apple developer website, it says that the fall detection capability for my app has provisioning support for Ad hoc and Development only, is this the reason why I can't upload my app to TestFlight, or am I missing something? If it is the reason, then is there a way to change the provisioning support so that I can distribute the app? Thanks in advance
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Your App Store Connect account requires immediate attention
Email Multiline Dear Shiba Kar, The information or attachments you provided were not sufficient enough for us to conduct a complete compliance check. To avoid your App Store Connect account from being disabled, provide the information again in a clear and readable format. Make sure: The name on the ID you provided matches the name associated with this account. To manage your account information, go to appleid.apple.com. The information on the ID you provided matches the information you entered. The photo or scan provided is a passport or other nationally- or state-issued ID. The photo or scan is straight, properly focused, readable, and not obstructed in any way. If you have any questions, contact us. Regards, The App Store Team BlockQuote How can I resubmit
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Updated Squarespace Website & it removed our app from iOS App Store
Hello - my apologies, I am here looking for help. Please. I am not a developer. I was tasked with updating our company’s squarespace website, and when I transferred our third party domain between Squarespace sites via nameserver, it removed our app from the App Store. Squarespace is telling me I need the app DNS code? Then they’re telling me to generate an API key from Squarespace? I keep getting different answers from their support team. I don’t know how all of this works. I didn’t change the domain, but I now realize I messed it up by updating the nameserver. Please can anyone provide some insight on what might fix this?
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In-app payment via bottom-up swipe gesture
This question came up, a customer wants to add payment, with gesture, to their app. This gesture is a swipe, from bottom to top (like when minimizing applications). The question immediately arose, will the application pass the review with such UI/UX ? Will there be any problems ? I'm not talking about problems when the user can minimize the application when paying, or pay (accidentally) when minimizing. I want to know if there will be any problems from Apple's rules when releasing the app ? I haven't found the exact information yet
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App Store Rejection - "Information needed"
these are the questions that apple asks repeatedly. This is the Home Screen of the app. What are the ways to publish my app publicly. what changes should I make if they keep on asking these questions? I have an organisational signup and with the organization ID users can be registered. the transfers are loaded from DB, if the registered user has a transfer assigned, it will be shown in the Home Screen.they can accept or reject the transfer as required!
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