It is gone from where I used to find it on Apple’s web site. Is it deprecated or no longer available?
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I am developing CarPlay addition on our app. Which is distributed with the Enterprise In distribution method, so we do not have a product in the App Store. I am wondering if CarPlay support can be provided in applications distributed with the Enterprise in distribution method?
If this is not possible, I will inform management that this is not possible.
I am waiting for your answers, thanks.
Topic:
Developer Tools & Services
SubTopic:
General
Tags:
Enterprise
Entitlements
CarPlay
wwdc2022-10016
When you have a mac, creating xcprivacy is pretty straightforward for your app, you simply use xcode, then select the sdks and target them and your privacy manifest is ready.
In the other hand, when you are using CI/CD solutions you might not use xcode direclty.
In that instance and if you are coding in flutter, you need to create your privacy manifest by hand.
I would like guidance how to write that file, I would it for a given third party SDK and where to put that file in the flutter project (just to be sure)
For example we choose the most important third party SDK manifest: FUTTER framework.
I keep getting errors about it for my app, got alot of builds get the INVALID BINARY error because of that, and my mails indicating me a problem with the manifest.
Please show me the source code of the manifest privacy for a project where a third party SDK is present (in particular: flutter sdk)
Thanks
I am trying to fix a bug in my iOS app that is dependent upon date and time. Is there any way to set the actual time on the iOS Simulator to a specific date and time? I know that you can set one for the status bar, but that doesn't affect the actual date and time that is reported by the system to apps.
We are building a framework which will be used by other apps. Want to integrate crash reporting and diagnostics for our framework. Want to report crashes to our backend happening inside our framework only and ignore app level crashes. Is it possible to filter crashes like that ?
Is anyone seeing flaky results when using parameterized test with pairs of (input, result) data?
I have several (5) tests for a given method. I create a zip sequence by zip([in1, in2, in3, in4, in5],[out1, out2, out3, out4, out5])
Sometimes, the test only runs 4 of the tests and fails to report a failure even though I deliberately place data that should cause a failure.
Sometimes, even though I only select one test to run, the test explorer goes crazy into a loop and I have to clear test results to get it to stop. Following a suggestion, I disabled running tests in parallel.
Xcode 16.2 / OSX 14.7 (Sonoma) / Mac mini M2 Pro
Hi, anyone managed to make this work? https://developer.apple.com/documentation/backgroundassets
Trying for past few days and can't make it work. Following their official documentation, also this video https://www.youtube.com/watch?v=M3jpgZrB1uo, but it seems I am stuck at:
try await AssetPackManager.shared.ensureLocalAvailability(of: assetPack)
What I did:
Manifest files created, info.plist configured, asset pack created and uploaded to appstoreconnect via transporter, successfully assigned to app and ready for internal testing. Added to my code:
let assetPack = try await AssetPackManager.shared.assetPack(withID: "Tutorial")
try await AssetPackManager.shared.ensureLocalAvailability(of: assetPack)
let videoData = try AssetPackManager.shared.contents(at: "Videos/Introduction.m4v")
but no luck at all....
is anywhere any demo project available to download to compare with my project?
% mkdir /tmp/test
% cd /tmp/test
% touch {a,b,c}{1,2,3,4,5,6}.txt
% lf
a1.txt a3.txt a5.txt b1.txt b3.txt b5.txt c1.txt c3.txt c5.txt
a2.txt a4.txt a6.txt b2.txt b4.txt b6.txt c2.txt c4.txt c6.txt
% echo [b-z]*.txt
a1.txt a2.txt a3.txt a4.txt a5.txt a6.txt b1.txt b2.txt b3.txt b4.txt b5.txt b6.txt c1.txt c2.txt c3.txt c4.txt c5.txt c6.txt
I filed FB16715590 about this. I have a vague memory this might be related to some code to pretend to be case insensitive, but I can't find it now.
Hi, my server in Melbourne Australia is getting weather forecasts from a few places around Australia. When I look at the daily timesteps that I get back, they might be something like this:
"days": [
{
"forecastStart": "2025-06-25T00:00:00Z",
"forecastEnd": "2025-06-26T00:00:00Z",
"daytimeForecast": {
"forecastStart": "2025-06-25T07:00:00Z",
"forecastEnd": "2025-06-25T19:00:00Z",
"overnightForecast": {
"forecastStart": "2025-06-25T19:00:00Z",
"forecastEnd": "2025-06-26T07:00:00Z",}
It doesn't matter where I ask for - Melbourne, Darwin, Perth, it always comes back the same.
The documentation says that daytimeForecast is 7 am to 7 pm local and overnightForecast is 7pm to 7 am local.
However, in a place like Perth 7-19Z is 3 pm to 3 am, not 7 pm to 7 am like advertised.
I can see that for any given date, there are 3 maximum temperature forecasts, a 24 hour max, a daytime max and an overnight max and they differ from each other.
Can anyone help me understand what's happening here?
And furthermore in the example above, the 24 hour forecasts that have, for example this:
"forecastStart": "2025-06-25T00:00:00Z" ... Can the 00:00:00Z be trusted literally? Or is it more the case that it's "2025-06-25" but the HMS got tacked on in a conversion?
I created 2 iOS projects in Xcode:
Project 1:
4 targets (main app + 3 app extensions)
4 static libraries
the main app's target dependencies include - 3 app extensions and the 4 libs.
the main app's binary is linked to all 4 libs
similarly, each extension is linked to all 4 libs
Project 2:
5 targets (main app + 3 app extensions + 1 framework)
4 static libraries
the main app's target dependencies include - 3 app extensions and the framework
each extension is dependent only on the framework
the framework's target dependencies include all the 4 static libs
As per my understanding, the app bundle size for Project 2 should be less than that of Project 1, since we eliminate duplicating the static libs for each target by using a framework instead.
However, I have found that the bundle size is more for Project 2 as compared to the bundle size of project 1.
I do not understand, why?
I'm on Mac Studio with Apple M1 Max and I recently upgrated to Sequoia 15.4. After that, Docker won't run anymore.
I tried almost all proposed solutions on the web to make Docker to work with Sequoia 15.4 (e.g. workaround at GitHub), without success.
Because of this, now I'm stuck in all of my development activities. For example, I cannot develop and deploy anymore my projects and applications.
What can I make to solve that?
Topic:
Developer Tools & Services
SubTopic:
General
Visual Studio 2022 is attempting to use port 11000 instead of 62078, but the port on iOS 18.5 is not listening for VS's Hot Reloading. Is this allowable? If so, how?
Good day everyone.
I have a react native app which works on dev mode on my device - Iphone 13 pro version: 18.5, but when deployed to TestFlight and installed on same device it crashes when ever I click on any TextInput. I downloaded the crash file but finding it difficult to pinpoint the problem.
I want to know what the problem is, if it's related to an installed package or code base or any other.
Any help will be appreciated!!!
Thanks.
crashlog.crash
Failed to fetch certificates:
This request is forbidden for security reasons - Unable to find a team with the given Content Provider ID '72df6041-c291-4d95-b690-2a3b75ff72f6' to which you belong. Please contact Apple Developer Program Support. https://developer.apple.com/support
I have already confirmed that: All API keys were generated correctly. All required roles and permissions have been assigned in App Store Connect.
To confirm my doubt, I requested api key from a fellow developer, and that worked in CodeMagic without throwing an error.
Could you please help me figure out why the given Content Provider ID is not being recognized?
Thank you.
If I build an x64 binary on my M4 Mini, when I try to debug it using Visual Studio remote debugging the connection is closed, which means I cannot debug my code in x64 mode. I need to be able to do this as I have architecture specific code.
I have Rosetta installed.
FWIW I have the same issue with lldb-mi :(
David
Any time I attempt to download the latest beta of macOS 26, Safari stops the download at Zero KB, with no indication of why.
I'm able to download OS 26 beta 8 for the other platforms absolutely fine, just not macOS. Pressing the little orange "reload" button, just results in another copy of the same zero KB file bundle on the file system.
Can anyone help please?
Hello, I'm not a developer. I have an app in the App Store and an Apple Developer account. I have two questions: 1. I'm trying to find out exactly where the source code of my app is located - I can't. It should be in Xcode. There is only Xcode cloud in my account, which is inactive. 2. I want to find out what programming language my app is written in. How do I do this?
Topic:
Developer Tools & Services
SubTopic:
General
Hi, I have an iOS project with the following app targets:
main iOS application
a notification service extension
5 static libs containing some swift files with public methods
1 dynamic framework with above static libs as dependencies.
The framework only contains 2 files - a default .h file and 1 .exp file. This exports file contains mangled-names of all the public methods that are exposed by the 5 static libs present as framework's dependencies. I obtained these symbols using the nm command for each static lib.
The main iOS app target has 2 dependencies - the framework and the notification extension.
The notification extension only depends on the framework.
This setup works perfectly fine. I wanted to understand:
If using the exports file is the only way to make this setup work?
If not, what else can I do?
What way does Apple recommend?
According to my requirements, I only need at-most 2-3 functions to be exposed by the framework - thus using a exports file just for that seems to bug me.
Thank you.
I developed (with AI help) using Xcode an app for myself. It logged certain places visited on a list, with photos and notes. It worked, but after a few days my iPhone can't launch it. What do I have to do to get this to last?
I didn't think I needed to pay as this is purely for me.