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WWDC19
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34:58
Creating Great Localized Experiences with Xcode 11
16:00
Advances in CarPlay Systems
6:10
Advances in Speech Recognition
20:41
Designing Great Shortcuts
28:39
Integrating with Siri Event Suggestions
31:59
Introducing Parameters for Shortcuts
28:17
Introducing SiriKit Media Intents
48:34
Mastering the Living Room With tvOS
34:51
App Distribution – From Ad-hoc to Enterprise
50:17
In-App Purchases and Using Server-to-Server Notifications
45:03
Subscription Offers Best Practices
58:49
What’s New in Managing Apple Devices
5:32
AUv3 Extensions User Presets
40:05
Delivering Intuitive Media Playback with AVKit
56:04
Expanding the Sensory Experience with Core Haptics
14:50
HEVC Video with Alpha
6:56
HLS Authoring for AirPlay 2 Video
42:06
Introducing Low-Latency HLS
1:46
Modernizing Your Audio App
35:49
Reaching the Big Screen with AirPlay 2
8:53
What's New in AVAudioEngine
52:46
Adding Indoor Maps to your App and Website
26:17
Introducing the Indoor Maps Program
28:02
What’s New in ClassKit
51:08
What’s New in MapKit and MapKit JS
49:15
Apple Design Awards
11:51
Building Great Shortcuts
26:02
Designing Audio-Haptic Experiences
30:18
Designing iPad Apps for Mac
34:34
Great Developer Habits
29:03
Introducing Core Haptics
39:32
Introducing SF Symbols
10:13
Visual Design and Accessibility
27:28
What's New in iOS Design
10:14
Accessibility Inspector
33:24
Adopting Swift Packages in Xcode
39:07
Advances in App Background Execution
33:40
All About Notarization
40:32
Binary Frameworks in Swift
40:38
Core ML 3 Framework
49:24
Delivering Optimized Metal Apps and Games
36:09
Designing for Adverse Network and Temperature Conditions
39:04
Developing a Great Profiling Experience
34:54
Getting Started with Instruments
54:25
Getting Started with Xcode
39:33
Improving Battery Life and Performance
14:34
Introducing the Create ML App
20:44
LLDB: Beyond "po"
44:09
Mastering Xcode Previews
37:42
Modeling in Custom Instruments
41:06
Modern Swift API Design
43:18
Optimizing App Launch
37:49
Optimizing Storage in Your App
53:30
Testing in Xcode
30:34
What's New in App Store Connect
41:03
What's New in Clang and LLVM
14:49
What's New in Machine Learning
33:02
What's New in Xcode 11
137:33
Keynote
117:19
Platforms State of the Union
43:57
Advances in AR Quick Look
57:13
Bringing OpenGL Apps to Metal
39:26
Bringing People into AR
59:05
Building AR Experiences with Reality Composer
39:47
Building Apps with RealityKit
35:17
Building Collaborative AR Experiences
37:09
Debugging in Xcode 11
46:43
Designing Award Winning Apps and Games
10:18
Game Center Player Identifiers
43:06
Getting the Most Out of Simulator
51:27
Introducing ARKit 3
37:13
Introducing RealityKit and Reality Composer
41:25
Metal for Machine Learning
58:56
Metal for Pro Apps
55:28
Modern Rendering with Metal
58:38
Ray Tracing with Metal
34:07
Exploring New Data Representations in HealthKit
39:19
Advances in Natural Language Framework
15:01
Building Activity Classification Models in Create ML
57:45
Designing Great ML Experiences
38:15
Text Recognition in Vision Framework
15:41
Training Object Detection Models in Create ML
10:31
Training Recommendation Models in Create ML
20:11
Training Sound Classification Models in Create ML
12:05
Training Text Classifiers in Create ML
35:45
What's New in Core Location
60:34
Advances in Camera Capture & Photo Segmentation
44:40
Introducing Multi-Camera Capture for iOS
15:33
Introducing Photo Segmentation Mattes
39:50
Understanding Images in Vision Framework
40:46
Advances in macOS Security
38:52
Cryptography and Your Apps
38:19
Designing for Privacy
35:19
Introducing Sign In with Apple
8:15
Auditing Web Content with Web Inspector
6:43
Embedding and Sharing Visually Rich Links
10:39
Supporting Dark Mode in Your Web Content
13:23
Understanding CPU Usage with Web Inspector
12:28
What's New for Web Developers
19:12
What's New in Authentication
8:34
What's New in Safari
19:53
What's New in Safari Extensions
17:09
What's New in Universal Links
29:43
Creating Great Apps Using Core ML and ARKit
31:55
Working with USD
31:05
Creating Swift Packages
41:19
Swift Playgrounds 3
36:44
What's New in Swift
38:06
Accessibility in SwiftUI
50:13
Advances in Collection View Layout
15:29
Architecting Your App for Multiple Windows
40:11
Building Custom Views with SwiftUI
30:43
Core NFC Enhancements
28:03
Creating Independent Watch Apps
8:47
Creating an Accessible Reading Experience
37:20
Data Flow Through SwiftUI
7:08
Exploring Tinted Graphic Complications
39:45
Font Management and Text Scaling
38:58
Implementing Dark Mode on iOS
38:22
Integrating SwiftUI
49:44
Introducing Desktop-class Browsing on iPad
42:12
Introducing Multiple Windows on iPad
34:51
Introducing PencilKit
54:16
Introducing SwiftUI: Building Your First App
41:27
Introducing iPad Apps for Mac
13:08
Large Content Viewer - Ensuring Readability for Everyone
9:25
Making Apps More Accessible With Custom Actions
33:11
Making Apps with Core Data
50:21
Modernizing Your UI for iOS 13
50:39
ResearchKit and CareKit Reimagined
58:28
SwiftUI Essentials
45:05
SwiftUI On All Devices
30:53
SwiftUI on watchOS
54:08
Taking iPad Apps for Mac to the Next Level
11:11
Targeting Content with Multiple Windows
31:49
Using Core Data With CloudKit
37:02
What’s New in AppKit for macOS
23:55
What’s New in File Management and Quick Look
13:38
Window Management in Your Multitasking App
10:23
Writing Great Accessibility Labels
15:54
Advances in Foundation
56:58
Advances in Networking, Part 1
61:25
Advances in Networking, Part 2
36:15
Advances in UI Data Sources
34:41
Combine in Practice
20:59
Introducing Accelerate for Swift
18:52
Introducing Combine
39:19
Network Extensions for the Modern Mac
8:54
Streaming Audio on watchOS 6
17:00
Supporting New Game Controllers
37:01
System Extensions and DriverKit
34:07
What's New in Apple File Systems
31:15
What's New in Core Bluetooth
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