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[Bug] Cannot link In-App Purchases / Subscriptions to App Version in App Store Connect
Summary I am unable to link my In-App Purchases and Subscriptions to my app version in App Store Connect. The In-App Purchases and Subscriptions section described in Apple's documentation is not visible on my version preparation page, making it impossible to associate IAPs with my build before submission. Steps to Reproduce Open App Store Connect → My Apps → [App Name] Navigate to the app version in Prepare for Submission state Scroll through the entire version page The In-App Purchases and Subscriptions section is not present anywhere on the page Expected Behavior According to Apple's documentation and the note shown on the Subscriptions page itself: ▎ Your first subscription must be submitted with a new app version. Create your subscription, then select it in the 'In-App Purchases or Subscriptions' section of the app's version page before submitting the version for review. The section should be visible and allow me to select my configured subscriptions. Actual Behavior The section does not
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Reply to AlarmKit alarm occasionally fires at exactly 12:00 AM
Hi SeoulForest and everyone, I’m joining this thread to share additional information regarding the reported issues with AlarmKit. While I don’t have a solution yet, I have both received user reports and personally experienced the same or similar behavior. The occurrence is rare (about once a month), but it happens consistently enough to be a reliability concern for an alarm-based feature. My Implementation Context: I have implemented a system that schedules approximately 60 fixed-schedule alarms. The Issue: Alarms occasionally fail to trigger at the scheduled time. Comparison: I set Local Notifications using the exact same date objects. These notifications arrive perfectly on time, which confirms there are no errors in the date/time logic itself. Observed Behaviors: Delayed Triggers: Alarms sometimes fire several minutes late, or in some cases, not at all for a long period. Midnight Firing: I have observed instances where an alarm that failed to trigger at its scheduled time would suddenly fire around midnigh
Topic: App & System Services SubTopic: General Tags:
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Reply to iCloud Sync not working with iPhone, works fine for Mac.
We should not be expected to all file feedbacks for Apple to fix a critical bug that should not have shipped in the first place. CloudKit is opaque and difficult enough to implement and test that there is sometimes no way to know if we are at fault or if it’s some quirk of the system. Only apple could have caught this bug with certainty and they should be performing a root cause analysis about why it shipped at all. Apple’s own sample app fails. Why is that not an automated test?
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Reply to Enrollment Pending – Payment "Successful" but no charge and no access
Enrolled: Monday, March 23. That's when you applied for a membership, right? You wouldn't be posting this topic if you are already enrolled in the developer program. Received the 2 business days to process email. What have you done with it? It'll take Apple, Inc. several steps to make enrollment good. Apple, Inc. is a Certificate Authority. So they won't approve enrollment application without their identity verified, I suppose. You don't mention which membership type you are applying for. That's partly why some people ignore your cry for help.
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How to recreate Apple Music mini player transition in SwiftUI
Hello, I am building an audio player app in SwiftUI and trying to recreate the behavior of Apple Music's mini player and full player. I'm struggling to get the animation to seamlessly transition between the mini player and the full player. Currently, it feels disconnected and doesn't resemble the smooth animation seen in Apple Music. What I want to achieve: Full player that expands/collapses from/to the mini player Smooth artwork transition between both states Drag down to collapse the full player Support both newer APIs like tabViewBottomAccessory and older iOS versions Questions: What is the best way to build this transition in SwiftUI? Should I use matchedGeometryEffect or something else? Should this be a custom container instead of fullScreenCover? How would you support both new and older iOS versions? What is the best way to implement drag to dismiss? Thanks for any help! Example code: struct ContentView: View { @State private var isFullPlayerPresented = false var body: some View { TabV
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Reply to Choosing Minimum Deployment Targets
Would it make sense for Apple to change the default iOS 17 minimum deployment target to 17.5 since that it the newest version with a simulator available? Or is there any reason that it would make sense for Apple to release and iOS 17.6 or 17.7 simulator? Should I submit a Feedback Assistant report?
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Enrollment issues megathread
A lot of us seem to be having issues with Apple Developer Program enrollment. We paid, and then got stuck. I’ve been waiting 4 days without any response so far, which honestly seems mild compared to some others here. A lot of people are opening separate threads about this, and I’m sure many more are not posting at all. At some point these issues will probably get resolved, and it would be really helpful for others to know how long it actually took. So if your case was resolved, please leave a comment with how long it took and whether you did anything that helped move it forward. Common Patterns: Support is not responsive. Emails often go unanswered. My guess is they’re overwhelmed and heavily delayed. They may eventually get back to you, but don’t expect quick replies. Apple is not very active here either. I couldn’t find any reply from an Apple representative on this issue in the last two weeks. There used to be a phone number people could call, but apparently that is no longer the
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Reply to ApplicationMusicPlayer.shared player.play() permission denied in app sandbox (Tauri)
Thank you, my apologies for the hallucinated entitlement. I read your post shortly after I posted here. One other thing, what's the documented behavior if Apple Music is in the foreground but not playing anything, and my app attempts to do player.play()? I have experienced a queue success but playback failure on MacOS (so using ApplicationMusicPlayer), only if the user has the system's Apple Music up. What's the documented behavior if the user has something actively playing on the system music player?
Topic: Media Technologies SubTopic: General Tags:
3d
Reply to Supported way to expose an iPhone+controller as a macOS gamepad without restricted entitlements?
Thank you! this is very helpful and clarifies the issue a lot. I will go ahead and file a request for a Core HID development variant. Regarding the SIP / AMFI workaround: I understand the security concerns, and I agree that lowering system security is not an ideal solution. Of course there isn't a way to enable that only while the app is in use isn't it? That would be an acceptable risk for me. Or is it inherently a reboot-level change? In parallel, I will also explore mapping to keyboard and mouse events as a fallback, even though that is not the original target and is clearly less suitable than a true controller-visible solution. More broadly, I think it would be very valuable to have a simple user-space API for controller virtualization available to hobbyists and personal developers as well, even if limited to development builds. I understand it's possible on Windows. Thanks again for the detailed explanation.
Topic: App & System Services SubTopic: Drivers Tags:
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Help, please - account issues
Hi, I'm in urgent need of help as I'm continuously building an app for my daughter who has diabetes type 1. The app helps her with her insulin, it's called Loop. Anyway, this time I discovered that my Apple Developer Account is expired. I don't understand why, at the same time and under the same account it states that my next payment is due in June 2026. And in my iPhone the subscription is still active. Regardless of all this; my question is: how do I get my account - my same account - active again, once it turned expired? The renewal button isn't there, I can't find a way to simply get the account going again. Really stressed out due to the medical thing. Please, help.
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App stuck in "Waiting for Review" for over a month with no response
Hello, I would really appreciate if someone from Apple could take a look at this, as I believe there may be an issue with my submission or account. I submitted my app for review for the first time over a month ago, and it has been stuck in “Waiting for Review” ever since, with absolutely no updates. This delay is far beyond the typical review timeframes (which are usually just a few days). I have not received any rejection, feedback, or request for additional information. So far, I have already: Resubmitted the build Sent multiple support requests through App Store Connect Requested an expedited review (which was approved) Despite all of this, there has been no progress at all. I have also sent several support messages and emails, but unfortunately I have not received any response so far. It feels like my case is not being reviewed at all, which makes it very difficult to understand what is going wrong. The app is quite standard and does not contain anything that should require extended review. At th
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253
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Reply to Xcode now hangs; SDKs are "status unavailable"
I'm now wondering if this is a macOS 26.4 issue. I clean everything out again, reinstalled Xcode Xcode 26.3 (17C529), did the simulator updates (and waited for Xcode to stabilize its other downloads), rebooted, and all the simulators it had installed were in status unavailable state again. How could anybody at Apple not have encountered this, and why was it released to the public?
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[Bug] Cannot link In-App Purchases / Subscriptions to App Version in App Store Connect
Summary I am unable to link my In-App Purchases and Subscriptions to my app version in App Store Connect. The In-App Purchases and Subscriptions section described in Apple's documentation is not visible on my version preparation page, making it impossible to associate IAPs with my build before submission. Steps to Reproduce Open App Store Connect → My Apps → [App Name] Navigate to the app version in Prepare for Submission state Scroll through the entire version page The In-App Purchases and Subscriptions section is not present anywhere on the page Expected Behavior According to Apple's documentation and the note shown on the Subscriptions page itself: ▎ Your first subscription must be submitted with a new app version. Create your subscription, then select it in the 'In-App Purchases or Subscriptions' section of the app's version page before submitting the version for review. The section should be visible and allow me to select my configured subscriptions. Actual Behavior The section does not
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3
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0
Views
143
Activity
2d
Reply to AlarmKit alarm occasionally fires at exactly 12:00 AM
Hi SeoulForest and everyone, I’m joining this thread to share additional information regarding the reported issues with AlarmKit. While I don’t have a solution yet, I have both received user reports and personally experienced the same or similar behavior. The occurrence is rare (about once a month), but it happens consistently enough to be a reliability concern for an alarm-based feature. My Implementation Context: I have implemented a system that schedules approximately 60 fixed-schedule alarms. The Issue: Alarms occasionally fail to trigger at the scheduled time. Comparison: I set Local Notifications using the exact same date objects. These notifications arrive perfectly on time, which confirms there are no errors in the date/time logic itself. Observed Behaviors: Delayed Triggers: Alarms sometimes fire several minutes late, or in some cases, not at all for a long period. Midnight Firing: I have observed instances where an alarm that failed to trigger at its scheduled time would suddenly fire around midnigh
Topic: App & System Services SubTopic: General Tags:
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Reply to Clipboard issues with simulators
workaround until apple fixes it: alias simpaste='pbpaste | xcrun simctl pbcopy booted' then run simpaste in terminal before pasting in the sim, this has been working for me (so far)
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3d
Reply to iCloud Sync not working with iPhone, works fine for Mac.
We should not be expected to all file feedbacks for Apple to fix a critical bug that should not have shipped in the first place. CloudKit is opaque and difficult enough to implement and test that there is sometimes no way to know if we are at fault or if it’s some quirk of the system. Only apple could have caught this bug with certainty and they should be performing a root cause analysis about why it shipped at all. Apple’s own sample app fails. Why is that not an automated test?
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Views
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3d
Reply to Enrollment Pending – Payment "Successful" but no charge and no access
Enrolled: Monday, March 23. That's when you applied for a membership, right? You wouldn't be posting this topic if you are already enrolled in the developer program. Received the 2 business days to process email. What have you done with it? It'll take Apple, Inc. several steps to make enrollment good. Apple, Inc. is a Certificate Authority. So they won't approve enrollment application without their identity verified, I suppose. You don't mention which membership type you are applying for. That's partly why some people ignore your cry for help.
Replies
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Views
Activity
3d
How to recreate Apple Music mini player transition in SwiftUI
Hello, I am building an audio player app in SwiftUI and trying to recreate the behavior of Apple Music's mini player and full player. I'm struggling to get the animation to seamlessly transition between the mini player and the full player. Currently, it feels disconnected and doesn't resemble the smooth animation seen in Apple Music. What I want to achieve: Full player that expands/collapses from/to the mini player Smooth artwork transition between both states Drag down to collapse the full player Support both newer APIs like tabViewBottomAccessory and older iOS versions Questions: What is the best way to build this transition in SwiftUI? Should I use matchedGeometryEffect or something else? Should this be a custom container instead of fullScreenCover? How would you support both new and older iOS versions? What is the best way to implement drag to dismiss? Thanks for any help! Example code: struct ContentView: View { @State private var isFullPlayerPresented = false var body: some View { TabV
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0
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0
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119
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3d
Reply to Choosing Minimum Deployment Targets
Would it make sense for Apple to change the default iOS 17 minimum deployment target to 17.5 since that it the newest version with a simulator available? Or is there any reason that it would make sense for Apple to release and iOS 17.6 or 17.7 simulator? Should I submit a Feedback Assistant report?
Replies
Boosts
Views
Activity
3d
Enrollment issues megathread
A lot of us seem to be having issues with Apple Developer Program enrollment. We paid, and then got stuck. I’ve been waiting 4 days without any response so far, which honestly seems mild compared to some others here. A lot of people are opening separate threads about this, and I’m sure many more are not posting at all. At some point these issues will probably get resolved, and it would be really helpful for others to know how long it actually took. So if your case was resolved, please leave a comment with how long it took and whether you did anything that helped move it forward. Common Patterns: Support is not responsive. Emails often go unanswered. My guess is they’re overwhelmed and heavily delayed. They may eventually get back to you, but don’t expect quick replies. Apple is not very active here either. I couldn’t find any reply from an Apple representative on this issue in the last two weeks. There used to be a phone number people could call, but apparently that is no longer the
Replies
0
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0
Views
77
Activity
3d
Reply to ApplicationMusicPlayer.shared player.play() permission denied in app sandbox (Tauri)
Thank you, my apologies for the hallucinated entitlement. I read your post shortly after I posted here. One other thing, what's the documented behavior if Apple Music is in the foreground but not playing anything, and my app attempts to do player.play()? I have experienced a queue success but playback failure on MacOS (so using ApplicationMusicPlayer), only if the user has the system's Apple Music up. What's the documented behavior if the user has something actively playing on the system music player?
Topic: Media Technologies SubTopic: General Tags:
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Views
Activity
3d
Reply to Supported way to expose an iPhone+controller as a macOS gamepad without restricted entitlements?
Thank you! this is very helpful and clarifies the issue a lot. I will go ahead and file a request for a Core HID development variant. Regarding the SIP / AMFI workaround: I understand the security concerns, and I agree that lowering system security is not an ideal solution. Of course there isn't a way to enable that only while the app is in use isn't it? That would be an acceptable risk for me. Or is it inherently a reboot-level change? In parallel, I will also explore mapping to keyboard and mouse events as a fallback, even though that is not the original target and is clearly less suitable than a true controller-visible solution. More broadly, I think it would be very valuable to have a simple user-space API for controller virtualization available to hobbyists and personal developers as well, even if limited to development builds. I understand it's possible on Windows. Thanks again for the detailed explanation.
Topic: App & System Services SubTopic: Drivers Tags:
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3d
Reply to Xcode now hangs; SDKs are "status unavailable"
xcrun simctl list just hangs for me. I found my Intel based Mac Pro still works with the same set-up. One of my Apple Silicon Mac minis sort of works, one does not no matter what I try.
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3d
Help, please - account issues
Hi, I'm in urgent need of help as I'm continuously building an app for my daughter who has diabetes type 1. The app helps her with her insulin, it's called Loop. Anyway, this time I discovered that my Apple Developer Account is expired. I don't understand why, at the same time and under the same account it states that my next payment is due in June 2026. And in my iPhone the subscription is still active. Regardless of all this; my question is: how do I get my account - my same account - active again, once it turned expired? The renewal button isn't there, I can't find a way to simply get the account going again. Really stressed out due to the medical thing. Please, help.
Replies
1
Boosts
0
Views
249
Activity
3d
App stuck in "Waiting for Review" for over a month with no response
Hello, I would really appreciate if someone from Apple could take a look at this, as I believe there may be an issue with my submission or account. I submitted my app for review for the first time over a month ago, and it has been stuck in “Waiting for Review” ever since, with absolutely no updates. This delay is far beyond the typical review timeframes (which are usually just a few days). I have not received any rejection, feedback, or request for additional information. So far, I have already: Resubmitted the build Sent multiple support requests through App Store Connect Requested an expedited review (which was approved) Despite all of this, there has been no progress at all. I have also sent several support messages and emails, but unfortunately I have not received any response so far. It feels like my case is not being reviewed at all, which makes it very difficult to understand what is going wrong. The app is quite standard and does not contain anything that should require extended review. At th
Replies
2
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0
Views
253
Activity
3d
Reply to Xcode now hangs; SDKs are "status unavailable"
I'm now wondering if this is a macOS 26.4 issue. I clean everything out again, reinstalled Xcode Xcode 26.3 (17C529), did the simulator updates (and waited for Xcode to stabilize its other downloads), rebooted, and all the simulators it had installed were in status unavailable state again. How could anybody at Apple not have encountered this, and why was it released to the public?
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3d
Reply to Enrollment not activated after 5 days.
Hi, does anyone have a phone number to contact apple developer support? i have sent several emails but still no answer. thank you
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