Hello, We are troubleshooting product discovery for three consumable In-App Purchases in our first iOS game, ION RUSH. All three remain unavailable in TestFlight. Environment and result: Physical iPhone 13, iOS 27.0.1 (24A446). App version 1.0 (80), installed through TestFlight. Direct native StoreKit 2; no RevenueCat or other purchase SDK. Product.products(for:) returns zero products before application filtering, without throwing an error. Earlier independent development-build diagnostics also returned zero products for batch and individual StoreKit 2 requests; SKProductsRequest reported all three identifiers as invalid. Checks completed: Product IDs exactly match App Store Connect: nova_pack_5, nova_pack_15, nova_pack_40. The explicit bundle identifier matches the app record and code; In-App Purchase is enabled for the App ID. All three consumables show Ready for Review, have prices and localizations, and are available in all 175 configured territories, including the US. Developer membership, Paid Apps Agre
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