Search results for

“Popping Sound”

20,846 results found

Post

Replies

Boosts

Views

Activity

Background audio issues with AVPictureInPictureController
I know that if you want background audio from AVPlayer you need to detatch your AVPlayer from either your AVPlayerViewController or your AVPlayerLayer in addition to having your AVAudioSession configured correctly. I have that all squared away and background audio is fine until we introduce AVPictureInPictureController or use the PiP behavior baked into AVPlayerViewController. If you want PiP to behave as expected when you put your app into the background by switching to another app or going to the homescreen you can't perform the detachment operation otherwise the PiP display fails. On an iPad if PiP is active and you lock your device you continue to get background audio playback. However on an iPhone if PiP is active and you lock the device the audio pauses. However if PiP is inactive and you lock the device the audio will pause and you have to manually tap play on the lockscreen controls. This is the same between iPad and iPhone devices. My questions are: Is the
1
0
2.2k
Dec ’21
"open a pop-up window" message appeares at hideen tab.
Our site is Open a new tab in safari as following example.---------------------- ----------------------- -----------------------| Parent screen | → | Child screen_A | → |Child screen_B | ---------------------- ----------------------- -----------------------The timing when “This site is attempting to open a pop-up window”message appears isiPad with OS10.---------------------- ----------------------- -----------------------| Parent screen | → | Child screen_A | → |Child screen_B | ---------------------- ----------------------- ----------------------- ↑ ↑ message - allow message - allow           iPad with OS11.---------------------- ----------------------- -----------------------| Parent screen | → | Child screen_A | → |Child screen_B | ---------------------- ----------------------- ----------------------- ↑ message - allow       ↑    message - allow User cannot allow while on Chlid screen_A tab. Tab transition to Parent screen is required.Please tell me the way for To avoid This site is attempting to
0
0
982
Apr ’18
Alarm Kit - Sound Repetition
Hello, If I fire an alarm using AlarmKit, using a ringtone that lengths less than 30 seconds, in the last version of iOS (26.0) the sound doesn't repeat. (After about 30 seconds, the sounds stops). BUT in the current version of iOS (26.1), the sound repeats until we slide Stop, thing that I doesn't want. So, is there a way to restore the previous behavior? Or is there a property that can fill this lack? Thank you very much.
0
0
304
Nov ’25
Stream Audio
I try to get Streaming Audio to work in WatchKIT. I just simple use the AVPlayer with a remote URL.The Code working on iOS but WatchOS give me error.I Added Background Audio to info.plst.do{ try AVAudioSession.sharedInstance().setCategory(.playback) try AVAudioSession.sharedInstance().setActive(true, options: .notifyOthersOnDeactivation) } catch { NSLog(error.localizedDescription) }let playBackURL = URL(string: https://facyremoturl/stream.mp3)PlayerItem = AVPlayerItem(url: playBackURL!)PlayerItem.addObserver(self, forKeyPath: timedMetadata, options: NSKeyValueObservingOptions(), context: nil)Player = AVPlayer(playerItem: PlayerItem)Player.play()The Logs now show this error:2019-06-05 14:31:09.149728+0200 watchtest WatchKit Extension[92922:10939355] [] [14:31:09.148] <<< CFByteFlume >>> FigByteFlumeCreateWithHTTP: [0x786984c0] Created CFHTTP byte flume 0x786984b0. 2019-06-05 14:31:09.210511+0200 watchtest WatchKit Extension[92922:10938788] Task <C4B1C312-11B6-4547-8072-EC
0
0
636
Jun ’19
Web Audio API on iPad
I am unable to play any audio through Web Audio API on iPad. This is using the latest version of iOS (since 9.3.2 - currently 9.3.3).Here is a bare-bones test I have set up (code below). None of the tests work on iPad for me. No problems on iPhone or other compatible browsers.The Apple documentation makes it clear that audio must be initiated from a user action for Web Audio API to work. They state:Note: On iOS, the Web Audio API requires sounds to be triggered from an explicit user action, such as a tap. Calling noteOn() from an onload event will not play sound.There are a number of threads online about problems with this, the latest being autumn 2015 with iOS 9.0 to 9.2:- Thread from HTML 5 Game Devs (autumn 2015 problems)- William Malone (autumn 2015 problems)- Paul Bakaus (unlocking techniques)- Adrian Holovaty (autumn 2015 problems)They suggest firing audio from a touchstart event to unlock iOS audio (or touchend while there were iss
Topic: Safari & Web SubTopic: General Tags:
7
0
10k
Jun ’16
AVAudioUnitComponentManager only returning Apple Audio Units when used from within an Audio Unit
I'm trying to build an audio unit that can load another one. The first step, listing and getting the components only works in the example code if and when the audio unit is loaded by its accompanying main app. But when loaded inside Logic Pro for example, the listed components will be limited to Apple-manufactured ones. On another forum, although not for an AppEx, someone indicated that the solution was to enable Inter-App Audio, which is now deprecated. Tried all three methods of AVAudioUnitComponentManager to get the component list. Please advise. Many thanks, Zoltan
1
0
1.4k
Sep ’23
Video Audio + Speech To Text
Hello, I am wondering if it is possible to have audio from my AirPods be sent to my speech to text service and at the same time have the built in mic audio input be sent to recording a video? I ask because I want my users to be able to say CAPTURE and I start recording a video (with audio from the built in mic) and then when the user says STOP I stop the recording.
2
0
2.4k
Oct ’25
iMovie cutting the end of my audio
Hi, can someone help me, with this very very annoying issue I have with iMovie. I'm making some videos where I take an MP4 video I've filmed and then I'm taking an MP3 file and using as sound. The sound and the clip are both exactly 13 seconds long, but for some reason, iMovie keep cutting off the audio about 1 second before the clip. When i delete the audio from the project and add it back again it cuts again on a different place. So I have to keep remove it and add it back until it stops cutting it. It's as if it sets the cut at some random point between the end and up to something like 2 seconds before the end of the clip. How do I fix this? Kind Regards Ben
1
0
970
Jan ’23
play system sound for UILocalNotification
Hey,I would like to know if it's possible to play one of the system sounds for a UILocalNoification?For example I would like to do something like this: localNotification.soundName = /Library/RingtonesApex.m4rBut that doesn't work. Is there a solution for this? Because I don't want to import custom sounds if there are already useable sounds for notifications on the device.
3
0
2.1k
Jun ’16
Swift Playground alert pop
Hello, I’m encountering an issue where an alert dialog keeps appearing repeatedly in my swift playground project. I pressed Allow button but it keeps appearing again. Does anyone can help me about it?
Replies
1
Boosts
0
Views
904
Activity
Dec ’25
How many audio sources, like sound effects, can iPhone hardware play at same time?
How many audio files/sources or different sound effects, like gunshots, or birds chirping, can iPhone hardware reproduce at same time? What are the upper limit and restrictions of sound reproduction? Is there an iPhone spec sheet, which deals with this specific hardware aspects?
Replies
0
Boosts
0
Views
520
Activity
Jun ’19
Background audio issues with AVPictureInPictureController
I know that if you want background audio from AVPlayer you need to detatch your AVPlayer from either your AVPlayerViewController or your AVPlayerLayer in addition to having your AVAudioSession configured correctly. I have that all squared away and background audio is fine until we introduce AVPictureInPictureController or use the PiP behavior baked into AVPlayerViewController. If you want PiP to behave as expected when you put your app into the background by switching to another app or going to the homescreen you can't perform the detachment operation otherwise the PiP display fails. On an iPad if PiP is active and you lock your device you continue to get background audio playback. However on an iPhone if PiP is active and you lock the device the audio pauses. However if PiP is inactive and you lock the device the audio will pause and you have to manually tap play on the lockscreen controls. This is the same between iPad and iPhone devices. My questions are: Is the
Replies
1
Boosts
0
Views
2.2k
Activity
Dec ’21
Configure audio session in CallKit
How to configure audio session in CallKit for a app which is using webrtc framework. I tried setting the audio mode to record and play but I don't see my voice is heard by the caller. But I was able to hear his. Can you please suggest me what to do.
Replies
0
Boosts
0
Views
1.1k
Activity
Mar ’17
"open a pop-up window" message appeares at hideen tab.
Our site is Open a new tab in safari as following example.---------------------- ----------------------- -----------------------| Parent screen | → | Child screen_A | → |Child screen_B | ---------------------- ----------------------- -----------------------The timing when “This site is attempting to open a pop-up window”message appears isiPad with OS10.---------------------- ----------------------- -----------------------| Parent screen | → | Child screen_A | → |Child screen_B | ---------------------- ----------------------- ----------------------- ↑ ↑ message - allow message - allow           iPad with OS11.---------------------- ----------------------- -----------------------| Parent screen | → | Child screen_A | → |Child screen_B | ---------------------- ----------------------- ----------------------- ↑ message - allow       ↑    message - allow User cannot allow while on Chlid screen_A tab. Tab transition to Parent screen is required.Please tell me the way for To avoid This site is attempting to
Replies
0
Boosts
0
Views
982
Activity
Apr ’18
prompt keeps popping up asking me to install the command line developer tools
After installing xcode13.3, a prompt keeps popping up asking me to install the command line developer tools, but I have already installed it, and this prompt keeps popping up, what should I do?
Replies
20
Boosts
0
Views
30k
Activity
Apr ’22
Alarm Kit - Sound Repetition
Hello, If I fire an alarm using AlarmKit, using a ringtone that lengths less than 30 seconds, in the last version of iOS (26.0) the sound doesn't repeat. (After about 30 seconds, the sounds stops). BUT in the current version of iOS (26.1), the sound repeats until we slide Stop, thing that I doesn't want. So, is there a way to restore the previous behavior? Or is there a property that can fill this lack? Thank you very much.
Replies
0
Boosts
0
Views
304
Activity
Nov ’25
Stream Audio
I try to get Streaming Audio to work in WatchKIT. I just simple use the AVPlayer with a remote URL.The Code working on iOS but WatchOS give me error.I Added Background Audio to info.plst.do{ try AVAudioSession.sharedInstance().setCategory(.playback) try AVAudioSession.sharedInstance().setActive(true, options: .notifyOthersOnDeactivation) } catch { NSLog(error.localizedDescription) }let playBackURL = URL(string: https://facyremoturl/stream.mp3)PlayerItem = AVPlayerItem(url: playBackURL!)PlayerItem.addObserver(self, forKeyPath: timedMetadata, options: NSKeyValueObservingOptions(), context: nil)Player = AVPlayer(playerItem: PlayerItem)Player.play()The Logs now show this error:2019-06-05 14:31:09.149728+0200 watchtest WatchKit Extension[92922:10939355] [] [14:31:09.148] <<< CFByteFlume >>> FigByteFlumeCreateWithHTTP: [0x786984c0] Created CFHTTP byte flume 0x786984b0. 2019-06-05 14:31:09.210511+0200 watchtest WatchKit Extension[92922:10938788] Task <C4B1C312-11B6-4547-8072-EC
Replies
0
Boosts
0
Views
636
Activity
Jun ’19
Twitter videos have no sound
On macOS Monterey beta 7, the Twitter app is no longer producing any sound. I have to share the tweets, and open the link in Safari, to get any sound.
Replies
0
Boosts
0
Views
713
Activity
Sep ’21
Web Audio API on iPad
I am unable to play any audio through Web Audio API on iPad. This is using the latest version of iOS (since 9.3.2 - currently 9.3.3).Here is a bare-bones test I have set up (code below). None of the tests work on iPad for me. No problems on iPhone or other compatible browsers.The Apple documentation makes it clear that audio must be initiated from a user action for Web Audio API to work. They state:Note: On iOS, the Web Audio API requires sounds to be triggered from an explicit user action, such as a tap. Calling noteOn() from an onload event will not play sound.There are a number of threads online about problems with this, the latest being autumn 2015 with iOS 9.0 to 9.2:- Thread from HTML 5 Game Devs (autumn 2015 problems)- William Malone (autumn 2015 problems)- Paul Bakaus (unlocking techniques)- Adrian Holovaty (autumn 2015 problems)They suggest firing audio from a touchstart event to unlock iOS audio (or touchend while there were iss
Topic: Safari & Web SubTopic: General Tags:
Replies
7
Boosts
0
Views
10k
Activity
Jun ’16
AVAudioUnitComponentManager only returning Apple Audio Units when used from within an Audio Unit
I'm trying to build an audio unit that can load another one. The first step, listing and getting the components only works in the example code if and when the audio unit is loaded by its accompanying main app. But when loaded inside Logic Pro for example, the listed components will be limited to Apple-manufactured ones. On another forum, although not for an AppEx, someone indicated that the solution was to enable Inter-App Audio, which is now deprecated. Tried all three methods of AVAudioUnitComponentManager to get the component list. Please advise. Many thanks, Zoltan
Replies
1
Boosts
0
Views
1.4k
Activity
Sep ’23
Video Audio + Speech To Text
Hello, I am wondering if it is possible to have audio from my AirPods be sent to my speech to text service and at the same time have the built in mic audio input be sent to recording a video? I ask because I want my users to be able to say CAPTURE and I start recording a video (with audio from the built in mic) and then when the user says STOP I stop the recording.
Replies
2
Boosts
0
Views
2.4k
Activity
Oct ’25
Audio Unit extension
Hi all,I'm looking for documentation about the new Audio Unit extension. Just found 'AudioUnitV3Example'' in the included documentation, but it throws a 'page not found' error.Any suggestion?Thanks!
Replies
2
Boosts
0
Views
358
Activity
Jun ’15
iMovie cutting the end of my audio
Hi, can someone help me, with this very very annoying issue I have with iMovie. I'm making some videos where I take an MP4 video I've filmed and then I'm taking an MP3 file and using as sound. The sound and the clip are both exactly 13 seconds long, but for some reason, iMovie keep cutting off the audio about 1 second before the clip. When i delete the audio from the project and add it back again it cuts again on a different place. So I have to keep remove it and add it back until it stops cutting it. It's as if it sets the cut at some random point between the end and up to something like 2 seconds before the end of the clip. How do I fix this? Kind Regards Ben
Replies
1
Boosts
0
Views
970
Activity
Jan ’23
play system sound for UILocalNotification
Hey,I would like to know if it's possible to play one of the system sounds for a UILocalNoification?For example I would like to do something like this: localNotification.soundName = /Library/RingtonesApex.m4rBut that doesn't work. Is there a solution for this? Because I don't want to import custom sounds if there are already useable sounds for notifications on the device.
Replies
3
Boosts
0
Views
2.1k
Activity
Jun ’16