Search results for

“Popping Sound”

20,846 results found

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Clicking sound at the start of every Audio play (Safari iOS 14 beta 4)
We have web apps that read text on the screen and ever since we upgraded to beta iOS 14 while running on safari; there is a clicking sound at the beginning of each audio play. This has never happened on any previous versions of iOS. Does anyone have an idea about what's been changed in iOS 14's Safari as far as it's audio playing component goes?
0
0
284
Aug ’20
Spatial Audio in iPhone 6s
Hello Apple, Is there a possiblity that iPhone 6s will be able to support Spatial Audio in the future iOs updates? I really enjoy listening to music and I cannot afford yet to upgrade my iPhone to experience Spatial Audio using my AirPods 2. Thank you for considering this request.
0
0
490
Oct ’21
AVAudioSessionCategorySoloAmbient and no audio on Bluetooth
I am playing audio using category AVAudioSessionCategorySoloAmbient in order to play some alerts that I don't to be played when the silent switch is on.However I would like when the silent switch is not activated , that the audio is played on device and not on the bluetooth device that may be connected.) With AVAudioSessionCategorySoloAmbient, it is not possible to override audio output to speaker (AVAudioSessionPortOverrideSpeaker) or set default mode to speaker.It is possible to choose the output route and follow the silent switch ?
0
0
413
Dec ’15
UITextField and UITextView abnormally popped up the network permission application interface
in iOS26.4, after installing the app for the first time, opening the app and clicking on the UITextField input box will trigger the system to pop up the network permission application interface. This issue did not exist before iOS 26.3, only in iOS 26.4. This is a fatal bug where the network permission request box should not pop up when the developer has not called the network related API.
8
0
2.2k
Apr ’26
webRTC sound in Safari
Hi, i have one question.We are developing an application for the webinar and we need better sound transmission system usage webRTC. Unfortunately, iOS does not support this service.It is something for the future planned development?Thanks AdamiPhone 5, iOS 9.3
0
0
620
Mar ’16
iOS Audio Crackling issue when send audio data to UDP server and Play
I am experiencing an issue while recording audio using AVAudioEngine with the installTap method. I convert the AVAudioPCMBuffer to Data and send it to a UDP server. However, when I receive the Data and play it back, there is continuous crackling noise during playback. I am sending audio data using this library https://github.com/mindAndroid/swift-rtp by creating packet and send it. Please help me resolve this issue. I have attached the code reference that I am currently using. Thank you. ViewController.swift
0
0
987
Nov ’24
What is the UTI for AAC audio?
I need to know what the Uniform Type Identifier is for an AAC audio file.Context: I'm building an audio player app that plays DRM'd AAC files using HLS. I want to support offline playback, but I don't want to use AVFoundation's offline stuff (via AVAssetDownloadTask) because it'll delete the files out from under me when it needs to reclaim disk space (according to this presentation at WWDC 2016). So I'm downloading the files myself and using AVAssetResourceLoaderDelegate (walkthrough here) to serve files from the disk instead of the network when I want to. But the player just buffers forever. I tried serving a plain, unecrypted AAC file with no HLS involvement, and it failed the same way. I tried a plain, unencrypted MP3 file, and it worked. I changed the UTI provided to loadingRequest.contentInformationRequest.contentType in resourceLoader:shouldWaitForLoadingOfRequestedResource: from the correct audio.mp3 to audio.aac and it failed the same way. From this I infer that what I need is the co
0
0
1.5k
Apr ’18
Recording Audio Noice
HiI have problems recording audio for an VoIP app on iPhone 6s and iPhone 7. The same code is working OK with iPhone 6. All the devices are running the last iOS version (11.1.2).I got a distortion/noice in the audio like a metallic voice.I am using Audio Queue and the AudioStreamBasicDescription is started:Format: LinearPCMFlags: PCMIsSignedInterger, PCMIsPackedFramesPerPacket: 1ChannelsPerFrame: 1BitsPerChannel: 16BytesPerPacket: 2BytesPerFrame: 2Reserved: 0I allocate and enqueue 3 buffers of 60 ms before stating. The buffer is enqueued again in the callback.I have noted from the log in Xcode the following lines:Dec 1 14:00:43 DEs-iPhone TetraFlexClientMobile(AudioToolbox)[644] <Notice>: AUBase.cpp:1474:DoRender: /BuildRoot/Library/Caches/com.apple.xbs/Sources/CoreAudioServices/CoreAudioServices-975.2.5/CoreAudioUtility/Source/CADSP/AUPublic/AUBase/AUBase.cpp:1474 86 frames, 2 bytes/frame, expected 172-byte buffer; ioData.mBuffers[0].mDataByteSize=170; kAudio_ParamErrorDec 1
2
0
1.2k
Dec ’17
Prevent audio from flowing through speakers
I need to prevent audio from flowing through the speakers, however I do want audio to flow through the headphones if they are plugged in.Basically I need to turn off the speakers while my app is running.I have searched high and low, but all I can find is how to prevent headphones from being used, which is the opposite of what I need.
0
0
354
Nov ’19
How to pause/stop all active audio playbacks when my application needs to start audio playback from background?
Intention: Our application goes to background (background audio playback enabled) > We open any iOS application that starts audio playback (i.e: youtube, or music player) > after some moments, our application activates it's audio session to start playingback some audio (while our application is still alive in the background)What We tried: When our application wants to play the audio from background, it set's the AVAudioSession category to AVAudioSessionCategoryPlayback. Expectation: The current foreground application with active audioplayback will pause it's audio playback, and our application's playback will be the only sound that would be heard.Observation:The current foreground application keeps playing it's audio session. And our application fails to activate audiosession (from background) with non-mixable AVAudioSessionCategoryPlayback.Counter measure that We tried: With the above category, we also set AVAudioSession Options AV
0
0
1k
Mar ’20
Clicking sound at the start of every Audio play (Safari iOS 14 beta 4)
We have web apps that read text on the screen and ever since we upgraded to beta iOS 14 while running on safari; there is a clicking sound at the beginning of each audio play. This has never happened on any previous versions of iOS. Does anyone have an idea about what's been changed in iOS 14's Safari as far as it's audio playing component goes?
Replies
0
Boosts
0
Views
284
Activity
Aug ’20
Spatial Audio in iPhone 6s
Hello Apple, Is there a possiblity that iPhone 6s will be able to support Spatial Audio in the future iOs updates? I really enjoy listening to music and I cannot afford yet to upgrade my iPhone to experience Spatial Audio using my AirPods 2. Thank you for considering this request.
Replies
0
Boosts
0
Views
490
Activity
Oct ’21
TestFlight Users have no Audio
Hi All: My app is working great on all of my devices, but all of my test flight users are saying there is no audio when tapping on videos. The videos are being streamed from my server. Any thoughts on why only the test flight users get no audio at all?
Replies
1
Boosts
0
Views
1.4k
Activity
Feb ’23
AVAudioSessionCategorySoloAmbient and no audio on Bluetooth
I am playing audio using category AVAudioSessionCategorySoloAmbient in order to play some alerts that I don't to be played when the silent switch is on.However I would like when the silent switch is not activated , that the audio is played on device and not on the bluetooth device that may be connected.) With AVAudioSessionCategorySoloAmbient, it is not possible to override audio output to speaker (AVAudioSessionPortOverrideSpeaker) or set default mode to speaker.It is possible to choose the output route and follow the silent switch ?
Replies
0
Boosts
0
Views
413
Activity
Dec ’15
UITextField and UITextView abnormally popped up the network permission application interface
in iOS26.4, after installing the app for the first time, opening the app and clicking on the UITextField input box will trigger the system to pop up the network permission application interface. This issue did not exist before iOS 26.3, only in iOS 26.4. This is a fatal bug where the network permission request box should not pop up when the developer has not called the network related API.
Replies
8
Boosts
0
Views
2.2k
Activity
Apr ’26
webRTC sound in Safari
Hi, i have one question.We are developing an application for the webinar and we need better sound transmission system usage webRTC. Unfortunately, iOS does not support this service.It is something for the future planned development?Thanks AdamiPhone 5, iOS 9.3
Replies
0
Boosts
0
Views
620
Activity
Mar ’16
SceneKit for audio interfaces
I'm currently working with AudioKit for an audio app and would like to get 3d buttons in there. Is SceneKit the right approach for that? If yes how would i limit eg rotation of elements and handle user interactions of eg knobs? Any direction would be welcome :)
Replies
0
Boosts
0
Views
439
Activity
Nov ’20
Custom sound in Pushnotification.
Hi Developer Team, I am using firebase push notification, added custom sound for pay load but i am receiving,I am always receiving default sound.So let me know any new change's in aps format Thanks, M.Murali
Replies
0
Boosts
0
Views
787
Activity
Aug ’20
iOS Audio Crackling issue when send audio data to UDP server and Play
I am experiencing an issue while recording audio using AVAudioEngine with the installTap method. I convert the AVAudioPCMBuffer to Data and send it to a UDP server. However, when I receive the Data and play it back, there is continuous crackling noise during playback. I am sending audio data using this library https://github.com/mindAndroid/swift-rtp by creating packet and send it. Please help me resolve this issue. I have attached the code reference that I am currently using. Thank you. ViewController.swift
Replies
0
Boosts
0
Views
987
Activity
Nov ’24
What is the UTI for AAC audio?
I need to know what the Uniform Type Identifier is for an AAC audio file.Context: I'm building an audio player app that plays DRM'd AAC files using HLS. I want to support offline playback, but I don't want to use AVFoundation's offline stuff (via AVAssetDownloadTask) because it'll delete the files out from under me when it needs to reclaim disk space (according to this presentation at WWDC 2016). So I'm downloading the files myself and using AVAssetResourceLoaderDelegate (walkthrough here) to serve files from the disk instead of the network when I want to. But the player just buffers forever. I tried serving a plain, unecrypted AAC file with no HLS involvement, and it failed the same way. I tried a plain, unencrypted MP3 file, and it worked. I changed the UTI provided to loadingRequest.contentInformationRequest.contentType in resourceLoader:shouldWaitForLoadingOfRequestedResource: from the correct audio.mp3 to audio.aac and it failed the same way. From this I infer that what I need is the co
Replies
0
Boosts
0
Views
1.5k
Activity
Apr ’18
Recording Audio Noice
HiI have problems recording audio for an VoIP app on iPhone 6s and iPhone 7. The same code is working OK with iPhone 6. All the devices are running the last iOS version (11.1.2).I got a distortion/noice in the audio like a metallic voice.I am using Audio Queue and the AudioStreamBasicDescription is started:Format: LinearPCMFlags: PCMIsSignedInterger, PCMIsPackedFramesPerPacket: 1ChannelsPerFrame: 1BitsPerChannel: 16BytesPerPacket: 2BytesPerFrame: 2Reserved: 0I allocate and enqueue 3 buffers of 60 ms before stating. The buffer is enqueued again in the callback.I have noted from the log in Xcode the following lines:Dec 1 14:00:43 DEs-iPhone TetraFlexClientMobile(AudioToolbox)[644] <Notice>: AUBase.cpp:1474:DoRender: /BuildRoot/Library/Caches/com.apple.xbs/Sources/CoreAudioServices/CoreAudioServices-975.2.5/CoreAudioUtility/Source/CADSP/AUPublic/AUBase/AUBase.cpp:1474 86 frames, 2 bytes/frame, expected 172-byte buffer; ioData.mBuffers[0].mDataByteSize=170; kAudio_ParamErrorDec 1
Replies
2
Boosts
0
Views
1.2k
Activity
Dec ’17
Prevent audio from flowing through speakers
I need to prevent audio from flowing through the speakers, however I do want audio to flow through the headphones if they are plugged in.Basically I need to turn off the speakers while my app is running.I have searched high and low, but all I can find is how to prevent headphones from being used, which is the opposite of what I need.
Replies
0
Boosts
0
Views
354
Activity
Nov ’19
AUAudioUnitV2Bridge for Audio Unit Extension
I have an Audio Unit which I'd like to expose as an Audio Unit Extension. Seems that I have to build something around AUAudioUnitV2Bridge, but I cannot figure out how. Could somebody help me out with a sample or a short description?
Replies
0
Boosts
0
Views
373
Activity
Oct ’15
Objective-C sound effect
hello everybody ,I want to add a sound effect when a collision happens, for instance : when the bird.frame touch the topcolumn , bottomcolumn or the ground.frame , I want to add a sound effect (It's a mp3 file during 1 sec)
Replies
3
Boosts
0
Views
483
Activity
Dec ’16
How to pause/stop all active audio playbacks when my application needs to start audio playback from background?
Intention: Our application goes to background (background audio playback enabled) > We open any iOS application that starts audio playback (i.e: youtube, or music player) > after some moments, our application activates it's audio session to start playingback some audio (while our application is still alive in the background)What We tried: When our application wants to play the audio from background, it set's the AVAudioSession category to AVAudioSessionCategoryPlayback. Expectation: The current foreground application with active audioplayback will pause it's audio playback, and our application's playback will be the only sound that would be heard.Observation:The current foreground application keeps playing it's audio session. And our application fails to activate audiosession (from background) with non-mixable AVAudioSessionCategoryPlayback.Counter measure that We tried: With the above category, we also set AVAudioSession Options AV
Replies
0
Boosts
0
Views
1k
Activity
Mar ’20