Search results for

“Popping Sound”

20,151 results found

Post

Replies

Boosts

Views

Activity

UITextField and UITextView abnormally popped up the network permission application interface
in iOS26.4, after installing the app for the first time, opening the app and clicking on the UITextField input box will trigger the system to pop up the network permission application interface. This issue did not exist before iOS 26.3, only in iOS 26.4. This is a fatal bug where the network permission request box should not pop up when the developer has not called the network related API.
4
0
433
Apr ’26
webRTC sound in Safari
Hi, i have one question.We are developing an application for the webinar and we need better sound transmission system usage webRTC. Unfortunately, iOS does not support this service.It is something for the future planned development?Thanks AdamiPhone 5, iOS 9.3
0
0
616
Mar ’16
How do you add a Audio Player to Xcode?
How can you add a live audio player to Xcode where they will have a interactive UI to control the audio and they will be able to exit out of the app and or turn their device off and it will keep playing? Is their a framework or API that will work for this? Thanks! Really need help with this…. 🤩 I have looked everywhere and haven’t found something that works….
0
0
1.4k
Mar ’22
How to pause/stop all active audio playbacks when my application needs to start audio playback from background?
Intention: Our application goes to background (background audio playback enabled) > We open any iOS application that starts audio playback (i.e: youtube, or music player) > after some moments, our application activates it's audio session to start playingback some audio (while our application is still alive in the background)What We tried: When our application wants to play the audio from background, it set's the AVAudioSession category to AVAudioSessionCategoryPlayback. Expectation: The current foreground application with active audioplayback will pause it's audio playback, and our application's playback will be the only sound that would be heard.Observation:The current foreground application keeps playing it's audio session. And our application fails to activate audiosession (from background) with non-mixable AVAudioSessionCategoryPlayback.Counter measure that We tried: With the above category, we also set AVAudioSession Options AV
0
0
987
Mar ’20
Recording Audio Noice
HiI have problems recording audio for an VoIP app on iPhone 6s and iPhone 7. The same code is working OK with iPhone 6. All the devices are running the last iOS version (11.1.2).I got a distortion/noice in the audio like a metallic voice.I am using Audio Queue and the AudioStreamBasicDescription is started:Format: LinearPCMFlags: PCMIsSignedInterger, PCMIsPackedFramesPerPacket: 1ChannelsPerFrame: 1BitsPerChannel: 16BytesPerPacket: 2BytesPerFrame: 2Reserved: 0I allocate and enqueue 3 buffers of 60 ms before stating. The buffer is enqueued again in the callback.I have noted from the log in Xcode the following lines:Dec 1 14:00:43 DEs-iPhone TetraFlexClientMobile(AudioToolbox)[644] <Notice>: AUBase.cpp:1474:DoRender: /BuildRoot/Library/Caches/com.apple.xbs/Sources/CoreAudioServices/CoreAudioServices-975.2.5/CoreAudioUtility/Source/CADSP/AUPublic/AUBase/AUBase.cpp:1474 86 frames, 2 bytes/frame, expected 172-byte buffer; ioData.mBuffers[0].mDataByteSize=170; kAudio_ParamErrorDec 1
2
0
1.2k
Dec ’17
Audio quality on custom rate
hi, i have a simple avaudioplayer, wich runs with a custom rate from -16% to +16%. If the rate is not exactly 1.0 the Sound quality is really bad.i tried 48khz aiff and wav format And set a 48khz sample rate To my Audio Session as well.quality is still bad... can anyone help me?
2
0
4.1k
Jun ’15
Ans: Solving 6S distorted audio - avoid bad audio format assumptions
Hi there,I have this following audio distorted audio issue. I play 48kHz Audio AAC file using the AVPlayer Framework and I experience distorted audio only on iPhone 6S.. So I'm trying to avoid some bad assumptions about audio formats with no luck with this following code :+ (void) setupAudioSpeaker{NSError * audioSessionError = nil; [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayback error: &audioSessionError];if (audioSessionError) { NSLog(@AVAudioSession Error %ld, %@, (long)audioSessionError.code, audioSessionError.localizedDescription); }NSTimeInterval bufferDuration =.005; [[AVAudioSession sharedInstance] setPreferredIOBufferDuration:bufferDuration error:&audioSessionError];if (audioSessionError) { NSLog(@Error %ld, %@, (long)audioSessionError.code, audioSessionError.localizedDescription); }double sampleRate = 48000; [[AVAudioSession sharedInstance] setPreferredSampleRate:sampleRate error:&audioSessionError];if (audioSessio
2
0
1.3k
Oct ’15
Audio processing in the background
I've been trying to generate a waveform from an audio file without having to play it all.Looks like the only solution is using an OfflineAudioContext but this seems to work on ALL the browsers but Safari. Am I missing something?https://codepen.io/nuthinking/pen/LzQqmP?editors=0010Thanks a lot!
0
0
562
May ’18
Bachelor Audio Streaming
Hello fellow developers, I am currently working on my bachelor thesis. Therefore my task is to develop a rudimentary solution to stream 2 channel audio from MacOS to an IOS device over Wifi, highest quality possible. Latency is not a major concern, but keeping it low would be great. So i thought of developing something like Wifi2Hifi. That would probably be as rudimentary as possible. I'm not very deep inside the subject. Still researching and collecting thoughts and ideas. If someone could point me to sources and literature on audio related networking/streaming, i would be glad. Also thoughts on networking protocols i could use, or api's etc., would be greatly appreciated. Thanks a lot.
1
0
286
Jul ’20
ReplayKit with background audio
Hi, when I start a screen recording session (with microphone enabled) the phone automatically switch every audio playback from the default speaker to the call speaker (the one in the top, used during phone calls) and it returns normal when I stop the recording.The same result happens from my app using ReplayKit and from iOS 11 system screen recording, it behave the same, every sound (from game, spotify, whatever...) comes only from the top speaker, resulting in a very low volume.I tryed with iPhone 6s, 7 and X with iOS 11.2.2 and iOS 11.2.5, nothing change.I don't understand if this is a bug or a feature, and most of all if I can override this setting in my app, allowing the user to record his voice from microphone with music in the background.Many thanks,Michele
1
0
2.0k
Jan ’18
Import of external recorded sound
Dear AppleI am currently using your iPad Pro 12,9” for a lot of my work editing using Lightroom Mobila, Photoshop mobile and the LumaFusion video app.As a photographer it was great to get the support of RAW files, especially when importing the DSLR picture files from SDcard into the ipad.But when doing video editing on the iPad, I am missing the ability to import external recorded sound from an SDcard into the iPad. The Apple Lightning adapter is only supporting video and picture files, but not sound files. Whe is that?The only way I can get my external recorded sound into the LumaFusion video app, is to use a wifi hotspot unit that support SDcard. By using that unit i am able to connect my ipad to the hotspot and transfer the audio files into the ipad, where I then can use it for my video editing.Juse downloaded the beta version of iOS 11 on my iPad Pro and was hoping that the function of letting me import sound files into the ipad by using the original Apple ligh
1
0
693
Jul ’17
Audio Crackling in Playback
when using my 2015 Version MacBook pro plugged into my audio interface for playback I'm getting a crackling noise. When I playback directly from my mac with headphones or through the CPU speakers it plays fine. I've tried replacing the interface, cords & wires and still no luck. if I cant fix this I'll probably sell my mac.
0
0
1.4k
May ’22
External sound cards.
Is anyone having issues with inputs on external interfaces such as motu, apollo or presonus usb/firewire/thunderbolt 2/3 devices? Specifically the motu ultralite mk3 hybrid. the drivers work in high sierra but in mojave for some reason the inputs are showing in audio midi setup but are completely greyed out. Outputs are working fine
1
0
1.4k
Aug ’18
UITextField and UITextView abnormally popped up the network permission application interface
in iOS26.4, after installing the app for the first time, opening the app and clicking on the UITextField input box will trigger the system to pop up the network permission application interface. This issue did not exist before iOS 26.3, only in iOS 26.4. This is a fatal bug where the network permission request box should not pop up when the developer has not called the network related API.
Replies
4
Boosts
0
Views
433
Activity
Apr ’26
webRTC sound in Safari
Hi, i have one question.We are developing an application for the webinar and we need better sound transmission system usage webRTC. Unfortunately, iOS does not support this service.It is something for the future planned development?Thanks AdamiPhone 5, iOS 9.3
Replies
0
Boosts
0
Views
616
Activity
Mar ’16
How do you add a Audio Player to Xcode?
How can you add a live audio player to Xcode where they will have a interactive UI to control the audio and they will be able to exit out of the app and or turn their device off and it will keep playing? Is their a framework or API that will work for this? Thanks! Really need help with this…. 🤩 I have looked everywhere and haven’t found something that works….
Replies
0
Boosts
0
Views
1.4k
Activity
Mar ’22
Convert Video to Audio
I have a converted video file(.mp4) to audio file(.mp3). Where can I store it in my iphone and how can i do using Objective C/C++(primary)? Technologies used: FFMPEG OBJ-C Wrappers C++ Thanks for your help.
Replies
0
Boosts
0
Views
470
Activity
Apr ’21
How to pause/stop all active audio playbacks when my application needs to start audio playback from background?
Intention: Our application goes to background (background audio playback enabled) > We open any iOS application that starts audio playback (i.e: youtube, or music player) > after some moments, our application activates it's audio session to start playingback some audio (while our application is still alive in the background)What We tried: When our application wants to play the audio from background, it set's the AVAudioSession category to AVAudioSessionCategoryPlayback. Expectation: The current foreground application with active audioplayback will pause it's audio playback, and our application's playback will be the only sound that would be heard.Observation:The current foreground application keeps playing it's audio session. And our application fails to activate audiosession (from background) with non-mixable AVAudioSessionCategoryPlayback.Counter measure that We tried: With the above category, we also set AVAudioSession Options AV
Replies
0
Boosts
0
Views
987
Activity
Mar ’20
Recording Audio Noice
HiI have problems recording audio for an VoIP app on iPhone 6s and iPhone 7. The same code is working OK with iPhone 6. All the devices are running the last iOS version (11.1.2).I got a distortion/noice in the audio like a metallic voice.I am using Audio Queue and the AudioStreamBasicDescription is started:Format: LinearPCMFlags: PCMIsSignedInterger, PCMIsPackedFramesPerPacket: 1ChannelsPerFrame: 1BitsPerChannel: 16BytesPerPacket: 2BytesPerFrame: 2Reserved: 0I allocate and enqueue 3 buffers of 60 ms before stating. The buffer is enqueued again in the callback.I have noted from the log in Xcode the following lines:Dec 1 14:00:43 DEs-iPhone TetraFlexClientMobile(AudioToolbox)[644] <Notice>: AUBase.cpp:1474:DoRender: /BuildRoot/Library/Caches/com.apple.xbs/Sources/CoreAudioServices/CoreAudioServices-975.2.5/CoreAudioUtility/Source/CADSP/AUPublic/AUBase/AUBase.cpp:1474 86 frames, 2 bytes/frame, expected 172-byte buffer; ioData.mBuffers[0].mDataByteSize=170; kAudio_ParamErrorDec 1
Replies
2
Boosts
0
Views
1.2k
Activity
Dec ’17
Audio quality on custom rate
hi, i have a simple avaudioplayer, wich runs with a custom rate from -16% to +16%. If the rate is not exactly 1.0 the Sound quality is really bad.i tried 48khz aiff and wav format And set a 48khz sample rate To my Audio Session as well.quality is still bad... can anyone help me?
Replies
2
Boosts
0
Views
4.1k
Activity
Jun ’15
Ans: Solving 6S distorted audio - avoid bad audio format assumptions
Hi there,I have this following audio distorted audio issue. I play 48kHz Audio AAC file using the AVPlayer Framework and I experience distorted audio only on iPhone 6S.. So I'm trying to avoid some bad assumptions about audio formats with no luck with this following code :+ (void) setupAudioSpeaker{NSError * audioSessionError = nil; [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayback error: &audioSessionError];if (audioSessionError) { NSLog(@AVAudioSession Error %ld, %@, (long)audioSessionError.code, audioSessionError.localizedDescription); }NSTimeInterval bufferDuration =.005; [[AVAudioSession sharedInstance] setPreferredIOBufferDuration:bufferDuration error:&audioSessionError];if (audioSessionError) { NSLog(@Error %ld, %@, (long)audioSessionError.code, audioSessionError.localizedDescription); }double sampleRate = 48000; [[AVAudioSession sharedInstance] setPreferredSampleRate:sampleRate error:&audioSessionError];if (audioSessio
Replies
2
Boosts
0
Views
1.3k
Activity
Oct ’15
Audio processing in the background
I've been trying to generate a waveform from an audio file without having to play it all.Looks like the only solution is using an OfflineAudioContext but this seems to work on ALL the browsers but Safari. Am I missing something?https://codepen.io/nuthinking/pen/LzQqmP?editors=0010Thanks a lot!
Replies
0
Boosts
0
Views
562
Activity
May ’18
Bachelor Audio Streaming
Hello fellow developers, I am currently working on my bachelor thesis. Therefore my task is to develop a rudimentary solution to stream 2 channel audio from MacOS to an IOS device over Wifi, highest quality possible. Latency is not a major concern, but keeping it low would be great. So i thought of developing something like Wifi2Hifi. That would probably be as rudimentary as possible. I'm not very deep inside the subject. Still researching and collecting thoughts and ideas. If someone could point me to sources and literature on audio related networking/streaming, i would be glad. Also thoughts on networking protocols i could use, or api's etc., would be greatly appreciated. Thanks a lot.
Replies
1
Boosts
0
Views
286
Activity
Jul ’20
ReplayKit with background audio
Hi, when I start a screen recording session (with microphone enabled) the phone automatically switch every audio playback from the default speaker to the call speaker (the one in the top, used during phone calls) and it returns normal when I stop the recording.The same result happens from my app using ReplayKit and from iOS 11 system screen recording, it behave the same, every sound (from game, spotify, whatever...) comes only from the top speaker, resulting in a very low volume.I tryed with iPhone 6s, 7 and X with iOS 11.2.2 and iOS 11.2.5, nothing change.I don't understand if this is a bug or a feature, and most of all if I can override this setting in my app, allowing the user to record his voice from microphone with music in the background.Many thanks,Michele
Replies
1
Boosts
0
Views
2.0k
Activity
Jan ’18
Capturing audio being sent to a specific driver
Hi All I need to be able to capture the audio being sent to a specific audio driver (such as internal speakers) and manipulate it - is there a specific API that allows me to capture audio without inserting anything into the audio graph? (Use case is to add audio to an NDI video feed for ingestion into another application) Thanks!
Replies
0
Boosts
0
Views
501
Activity
Dec ’20
Import of external recorded sound
Dear AppleI am currently using your iPad Pro 12,9” for a lot of my work editing using Lightroom Mobila, Photoshop mobile and the LumaFusion video app.As a photographer it was great to get the support of RAW files, especially when importing the DSLR picture files from SDcard into the ipad.But when doing video editing on the iPad, I am missing the ability to import external recorded sound from an SDcard into the iPad. The Apple Lightning adapter is only supporting video and picture files, but not sound files. Whe is that?The only way I can get my external recorded sound into the LumaFusion video app, is to use a wifi hotspot unit that support SDcard. By using that unit i am able to connect my ipad to the hotspot and transfer the audio files into the ipad, where I then can use it for my video editing.Juse downloaded the beta version of iOS 11 on my iPad Pro and was hoping that the function of letting me import sound files into the ipad by using the original Apple ligh
Replies
1
Boosts
0
Views
693
Activity
Jul ’17
Audio Crackling in Playback
when using my 2015 Version MacBook pro plugged into my audio interface for playback I'm getting a crackling noise. When I playback directly from my mac with headphones or through the CPU speakers it plays fine. I've tried replacing the interface, cords & wires and still no luck. if I cant fix this I'll probably sell my mac.
Replies
0
Boosts
0
Views
1.4k
Activity
May ’22
External sound cards.
Is anyone having issues with inputs on external interfaces such as motu, apollo or presonus usb/firewire/thunderbolt 2/3 devices? Specifically the motu ultralite mk3 hybrid. the drivers work in high sierra but in mojave for some reason the inputs are showing in audio midi setup but are completely greyed out. Outputs are working fine
Replies
1
Boosts
0
Views
1.4k
Activity
Aug ’18