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“Apple Maps Guides”

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Reply to GPS position becomes on the middle of the sea when connected to apple carplay on iOS 18.0
I have the same issue, I believe. My car is a Volkswagen TCross 2024 with Carplay. My phone is a iPhone 13 Pro Max 128gb. Before updating to iOS 18, everything was working fine with the GPS based apps such as Waze, Google Maps and Apple Maps. The navigation was fluid and I had no issues at all. After the iOS 18 update, all the GPS apps have an issue that is it seems that the map is jumping around while driving. Sometimes it jumps to a place that I'm not at and the navigation becomes confusing and unsafe. After a few seconds, my position is acquired back and the map shows the correct position. Apple Maps, Waze and Google Maps at their latest version. Yesterday I did a iOS rollback to version 17.7 and tried again all the GPS navigation apps at Carplay and it seems to be fixed, the maps aren't jumping around in this version.
Sep ’24
Incorrect 5.1 / Atmos channel mapping on Apple TV 4K (2022)
I ran 5.1 audio tests in both YouTube and Apple Music, and I noticed that when sound is supposed to play from the rear or front surround speakers, it’s also duplicated in the front left and right channels. I’m absolutely sure the issue is with the Apple TV, because I played the same video directly through my TV’s native system, and the channel separation was correct. Everything used to work perfectly before, so this must be a software issue. I’m currently on tvOS 26 Developer Beta 5, but I’m certain the problem also existed on the stable tvOS 18.5. I’ve already reset and updated my Apple TV, and I also tried switching the audio format to forced Dolby Atmos 5.1. On the forums, I mostly see complaints about Dolby Atmos not working at all — in my case, everything technically works, but not the way it’s supposed to.
1
0
115
Aug ’25
Reply to Returning to my app after navigation
If I understand correctly, what you are asking is if you can launch the Apple Maps app to give directions and then have it launch your app when the user reaches their destination. No, there is no API for this. As KMT suggests, the way to accomplish this is to integrate maps into your own app. If you want to provide directions, you can also display the directions in your own app. Getting the directions is pretty straightforward but it would be a bit of work to create a decent navigation interface such as that provided by Apple Maps.
Topic: App & System Services SubTopic: Core OS Tags:
Dec ’15
iOS 18 - Google maps and Waze issue
Using either of these with CarPlay now the phone must remain open and unlocked and the maps must be active. Of the maps app for either of these apps gets closed, on Google Maps the map freezes and will not do anything. I also am unable to keep my phone open and unlocked using Google maps. on Waze the maps screen just turns off if the phone is locked or the Waze app isn’t open and active. Additionally when starting Waze on the split screen where it shows music, maps, and the next turn on CarPlay, the next turn screen appears as if the Waze app is just open but not headed in a specific direction So it just says search. You have to open to the full screen Waze app on the car play screen then back to the split screen for it to work. Google maps is effectively broken while Waze can be used with a work around. Though Waze also randomly stops the directions and goes back to just showing the maps and you have to get directions again to r
7
0
4.8k
Jul ’24
iOS26 UINavigationController swipe from middle on maps causing issue
I have a UINavigation controller which on the second viewController has a Google Map view. In iOS 18 you would navigate normally around the map, and swipe your finger from the left side of the screen to move the map, this worked correctly. However, in iOS 26 swiping from left to right from anywhere but the far right side of the screen will cause the UI to try to pop the viewController. This does not happen when I add Apple Maps or other map frameworks to the VC. Is there a way to disable the swipe from middle in iOS 26?
Topic: UI Frameworks SubTopic: UIKit Tags:
1
0
252
Oct ’25
How to know when Map is done painting after create
I've noticed bugs when you attempt to modify a map (set region or other things) immediately after creating the map. I noticed that if you load mapkit, wait 5 seconds then create a map, it makes about 5 network calls, downloads a js file, and runs some javascript. I have an issue where I have to do some loading after the map is fully ready, and may need to destroy the original map. To make a test of this, try creating a map then immediately call destroy and unmounting it. It'll produce a bunch of not defined errors as it's still trying to set up the map you just destroyed How do I know that the map that was created is ready and done with all the work it was doing? When is it safe to destroy that map? I found there is a property called map._impl.state that will be Initialized or Ready. But when it gets to Ready it is still not fully done loading, a destroy there will still cause errors. Is there an event listener or any wa
1
0
519
Jul ’20
SwiftUI MapKit Map - Selecting Points of Interest
Is it possible to let the user select points of interest on the Map, such as restaurants, grocery stores, gas stations etc. I want the user to be able to select these points of interest that are already on the map, not those that I add to the map. Is this possible with the SwiftUI version of the MapKit Map?
3
0
1.5k
Oct ’24
Class Activation Maps with CoreML
Hi, I am trying to build a simple image classification app. I have a trained model using Keras and have it converted to an MLModel. Basing on the sample app in the CoreML documentation, I can use my model to classify a given image. But i would also like to visualize how model gives the classification. Is there a way I can show class activation maps along with the predictions in the app? Thanks!
1
0
939
May ’19
Hybrid Map displays oddly in Simulator
When displaying an Apple map within my app, the standard and satellite types of a fully zoomed-out view of North America both display perfectly on the Xcode Simulator, but the hybrid type is very different. The hybrid map shows up as a image with a dark gray background, with the names of the cities in the correct places, but only showing a jagged red line for some of the edges of the continents. Zooming in does not help. If I can find a way to post an image, I'll do so. I'm running Xcode version 7.0.1 (7A1001) on OS X Yosemite 10.10.5. Within Xcode, my deployment target is iOS 9.0 -- the problem still persists if i switch to iOS 8.0. Haven't gotten to the point where I can run the app on an actual device yet.
7
0
583
Oct ’15
Reply to GPS position becomes on the middle of the sea when connected to apple carplay on iOS 18.0
I have the same issue, I believe. My car is a Volkswagen TCross 2024 with Carplay. My phone is a iPhone 13 Pro Max 128gb. Before updating to iOS 18, everything was working fine with the GPS based apps such as Waze, Google Maps and Apple Maps. The navigation was fluid and I had no issues at all. After the iOS 18 update, all the GPS apps have an issue that is it seems that the map is jumping around while driving. Sometimes it jumps to a place that I'm not at and the navigation becomes confusing and unsafe. After a few seconds, my position is acquired back and the map shows the correct position. Apple Maps, Waze and Google Maps at their latest version. Yesterday I did a iOS rollback to version 17.7 and tried again all the GPS navigation apps at Carplay and it seems to be fixed, the maps aren't jumping around in this version.
Replies
Boosts
Views
Activity
Sep ’24
Incorrect 5.1 / Atmos channel mapping on Apple TV 4K (2022)
I ran 5.1 audio tests in both YouTube and Apple Music, and I noticed that when sound is supposed to play from the rear or front surround speakers, it’s also duplicated in the front left and right channels. I’m absolutely sure the issue is with the Apple TV, because I played the same video directly through my TV’s native system, and the channel separation was correct. Everything used to work perfectly before, so this must be a software issue. I’m currently on tvOS 26 Developer Beta 5, but I’m certain the problem also existed on the stable tvOS 18.5. I’ve already reset and updated my Apple TV, and I also tried switching the audio format to forced Dolby Atmos 5.1. On the forums, I mostly see complaints about Dolby Atmos not working at all — in my case, everything technically works, but not the way it’s supposed to.
Replies
1
Boosts
0
Views
115
Activity
Aug ’25
Does Swift MKMapView charges for Map usage ?
If I am using MKMapView in my App do I need to pay any cost for using map.
Replies
0
Boosts
0
Views
247
Activity
Nov ’23
Download offline map available programmatically?
Subject says it all: is or will there be a way to download offline maps programmatically?
Replies
1
Boosts
0
Views
2k
Activity
Jun ’23
Reply to Returning to my app after navigation
If I understand correctly, what you are asking is if you can launch the Apple Maps app to give directions and then have it launch your app when the user reaches their destination. No, there is no API for this. As KMT suggests, the way to accomplish this is to integrate maps into your own app. If you want to provide directions, you can also display the directions in your own app. Getting the directions is pretty straightforward but it would be a bit of work to create a decent navigation interface such as that provided by Apple Maps.
Topic: App & System Services SubTopic: Core OS Tags:
Replies
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Views
Activity
Dec ’15
Required 1x size of map annotation?
what is the required 1x size of a map annotation image?thanks.Neerav
Replies
2
Boosts
0
Views
471
Activity
Dec ’15
iOS 18 - Google maps and Waze issue
Using either of these with CarPlay now the phone must remain open and unlocked and the maps must be active. Of the maps app for either of these apps gets closed, on Google Maps the map freezes and will not do anything. I also am unable to keep my phone open and unlocked using Google maps. on Waze the maps screen just turns off if the phone is locked or the Waze app isn’t open and active. Additionally when starting Waze on the split screen where it shows music, maps, and the next turn on CarPlay, the next turn screen appears as if the Waze app is just open but not headed in a specific direction So it just says search. You have to open to the full screen Waze app on the car play screen then back to the split screen for it to work. Google maps is effectively broken while Waze can be used with a work around. Though Waze also randomly stops the directions and goes back to just showing the maps and you have to get directions again to r
Replies
7
Boosts
0
Views
4.8k
Activity
Jul ’24
iOS26 UINavigationController swipe from middle on maps causing issue
I have a UINavigation controller which on the second viewController has a Google Map view. In iOS 18 you would navigate normally around the map, and swipe your finger from the left side of the screen to move the map, this worked correctly. However, in iOS 26 swiping from left to right from anywhere but the far right side of the screen will cause the UI to try to pop the viewController. This does not happen when I add Apple Maps or other map frameworks to the VC. Is there a way to disable the swipe from middle in iOS 26?
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
1
Boosts
0
Views
252
Activity
Oct ’25
How to know when Map is done painting after create
I've noticed bugs when you attempt to modify a map (set region or other things) immediately after creating the map. I noticed that if you load mapkit, wait 5 seconds then create a map, it makes about 5 network calls, downloads a js file, and runs some javascript. I have an issue where I have to do some loading after the map is fully ready, and may need to destroy the original map. To make a test of this, try creating a map then immediately call destroy and unmounting it. It'll produce a bunch of not defined errors as it's still trying to set up the map you just destroyed How do I know that the map that was created is ready and done with all the work it was doing? When is it safe to destroy that map? I found there is a property called map._impl.state that will be Initialized or Ready. But when it gets to Ready it is still not fully done loading, a destroy there will still cause errors. Is there an event listener or any wa
Replies
1
Boosts
0
Views
519
Activity
Jul ’20
SwiftUI MapKit Map - Selecting Points of Interest
Is it possible to let the user select points of interest on the Map, such as restaurants, grocery stores, gas stations etc. I want the user to be able to select these points of interest that are already on the map, not those that I add to the map. Is this possible with the SwiftUI version of the MapKit Map?
Replies
3
Boosts
0
Views
1.5k
Activity
Oct ’24
Why was the new Core Data guide only released with Objective-C code?
I'm surprised that Apple released the new Core Data guide with examples written only in Objective-C. I've been thinking in Swift idioms now for a while and it's hard to go back and forth. Please release the guide with Swift sample code.
Replies
2
Boosts
0
Views
157
Activity
Aug ’15
Class Activation Maps with CoreML
Hi, I am trying to build a simple image classification app. I have a trained model using Keras and have it converted to an MLModel. Basing on the sample app in the CoreML documentation, I can use my model to classify a given image. But i would also like to visualize how model gives the classification. Is there a way I can show class activation maps along with the predictions in the app? Thanks!
Replies
1
Boosts
0
Views
939
Activity
May ’19
How do I create a map region that is not circular?
Is it possible to create a map region that is not circular but shaped based on landmark boundaries?
Replies
1
Boosts
0
Views
566
Activity
Dec ’17
Reply to How do you purchase and place an app on Apple?
Have you read any of Apple's documentation?I would start with the App Distribution Guide.
Replies
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Views
Activity
Sep ’15
Hybrid Map displays oddly in Simulator
When displaying an Apple map within my app, the standard and satellite types of a fully zoomed-out view of North America both display perfectly on the Xcode Simulator, but the hybrid type is very different. The hybrid map shows up as a image with a dark gray background, with the names of the cities in the correct places, but only showing a jagged red line for some of the edges of the continents. Zooming in does not help. If I can find a way to post an image, I'll do so. I'm running Xcode version 7.0.1 (7A1001) on OS X Yosemite 10.10.5. Within Xcode, my deployment target is iOS 9.0 -- the problem still persists if i switch to iOS 8.0. Haven't gotten to the point where I can run the app on an actual device yet.
Replies
7
Boosts
0
Views
583
Activity
Oct ’15