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Reply to how to store secret key in/for system extension
I want to clarify a few points from both your original post and Albert’s response. You’re using the term keyring, which is not a thing on Apple platforms. Rather, the equivalent thing is called the keychain. Using the right term will help, for example, when you go searching for documentation. macOS has two keychain implementations: The file-based keychain The data protection keychain We generally recommend the data protection keychain. However, you’re building a Network Extension transparent proxy, and those are generally packaged as a system extension [1]. Sysexen are roughly equivalent to a launchd daemon, and cannot use the data protection keychain. They can only use a file-based keychain, typically the System keychain. TN3137 On Mac keychain APIs and implementations talks about this stuff in much more detail. When talking about extensions on Apple platforms, it’s important to get your terminology straight. The application in which the extension is embedded is called the container application. The host app
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Reply to 系统默认PTY 511太少
As a software developer, my daily workflow involves running large numbers of terminal sessions simultaneously (tmux, multi-project workspaces, automation scripts, node-pty connections, etc.). The default PTY limit of 511 is far too low for modern development workflows. Furthermore, this default value is identical across all hardware — a maxed-out Mac Pro with 128GB RAM has the same 511 limit as a base-model MacBook Air, which doesn't scale with hardware capabilities. I've tried tmux control mode to reduce PTY usage, but it causes terminal output alignment issues that make it impractical for daily use. This means I must use PTY mode, and hitting the 511 ceiling is a frequent occurrence. Once the limit is reached, no new terminals can be created system-wide — not just in my app, but across Terminal.app, iTerm2, VS Code, and any other terminal-dependent process. This becomes a system-wide stability issue. Summary: 511 is an outdated default for modern developer workflows No hardware-aware scaling — same
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Reply to This app is currently unavailable for Analytics
I got a reply from Apple Support: To protect customer privacy, Apple shows App Analytics data only when a certain number of data points are available. The data is aggregated so that customers can remain anonymous. As soon as there are enough data points to show, you'll see your App Analytics data. This brings 0 bits of new information to the table, it's what we all suspected anyway and it's what any AI would say on this question. I need to know more precisely when the analytics appears. At least to do some planning and give estimates to myself and my clients. I would continue begging them for information. This would be especially important soon, because Trends would be removed – currently it's the only source of information about installs & In-App Purchases. Imagine in the future you won't be able to know anything about your app, even 2 months after release. What a torture. I now regret respecting user privacy and not installing third-party analytics.
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Notarization stuck "In Progress" for 26+ hours
Hi, I have a notarization submission that has been stuck in In Progress for over 26 hours with no resolution. Apple's system status page shows no incident for the Developer ID Notary Service. Submission details: Submission ID: 23dc147c-6355-49a8-8ebf-78ae40ba19a3 Team ID: 5DX9FFYJHV App: Chakra Browser (Chromium-based, arm64, macOS) Bundle ID: com.chakra.Browser.development Submitted: 2026-04-22 at 19:09 UTC Current status: In Progress I also have two earlier submissions for the same app that are stuck in the same state: 23fe6ea2-325b-4ae8-84a4-4f913e7d3aea (submitted ~17:58 UTC, same day) 943e737a-1c45-468d-ae6b-1ef7358fc1a5 (submitted ~18:32 UTC, same day) The app is signed with a valid Developer ID Application certificate. The zip is ~243 MB (738 MB app bundle). Entitlements used: com.apple.security.cs.allow-jit, com.apple.security.cs.allow-unsigned-executable-memory, com.apple.security.cs.disable-library-validation. These are standard for Chromium-based browsers. xcrun notarytool log returns Subm
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Another One
Firstly - I didn't want to post here but my attempts at support call service and support submit issue service BOTH returned errors to me upon 'send'/'submit'. Maybe this is linked to my post below. So, here's another one to add to the list of recent (stuck/fail) posts: I'm unable to get any notarization submissions processed. Over the past 24 hours I've submitted 10+ builds of my macOS app and every submission remains at In Progress indefinitely — none have completed. To isolate the issue, I submitted a minimal test app (a single Hello World binary, ~50KB zip) using the same Developer ID certificate and API key credentials. That submission is also stuck at In Progress, which suggests the issue is account-level rather than app-specific. What I've ruled out: Network issues (tested on multiple networks, all VPN/network extensions disabled) Authentication method (tested both app-specific password and App Store Connect API key) Code signing (signatures verify locally; one earlier submission did return Invalid with
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Two macOS notarization submissions stuck "In Progress" for 60+ hours — logs unavailable
Hi, I have two xcrun notarytool submissions stuck in status: In Progress for over 60 hours. Hoping an Apple engineer can take a look, or confirm whether there is an ongoing notarization service incident. Submissions Submission A: 55c155c2-0df9-4157-b2c1-b3510c453b22 Submission B: 06926b24-3e76-4d14-b5f1-2083f0d9dae9 Team ID: 4CXZ4H3C2R Both submitted: 2026-04-21 Both still return status: In Progress at 60+ hours No result email received from Apple xcrun notarytool log returns The log is not yet available Environment macOS 15 Sequoia Xcode 16.x command-line tools (notarytool 1.x) Developer ID Application certificate, SHA-1 70:86:EB:14:E4:C5:AA:71:2F:C5:3D:A4:3F:E8:79:DE:32:CE:B3:42, valid through 2031-04-20 Hardened Runtime enabled Standard notarization workflow from the same dev environment that has processed previous releases successfully Notarized artifact: single DMG, ~120 MB What I have already tried Apple Developer Support case #102874171230 — opened 2026-04-21. Rep replied 3x suggesting Forums + Feedba
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Family Controls entitlement for embedded extension - no response after submitting request
Hi, I have an approved com.apple.developer.family-controls entitlement for my main app bundle (com.maxflame.prove-it) and submitted a request on April 18, 2026 to extend it to an embedded extension: com.maxflame.prove-it.DeviceActivityMonitorExtension Request ID: 65CKJZ7DQ4 — status still shows Submitted with no further response. The extension uses DeviceActivity callbacks and needs to decode FamilyActivitySelection, which requires the entitlement on the extension bundle as well. In my experience, Family Controls entitlement approvals for the main app bundle have come through within 24 hours. It's now been 5 days with no response for this extension request, which seems unusual. Has anyone else gone through this for extension bundle IDs? Did you need to submit a separate request per bundle, or did Apple extend the approval to your extensions automatically once the main app was approved? And has anyone else experienced longer wait times specifically for extension bundles? Any guidance appreciated.
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DeviceActivityReport extension not discovered at runtime (ClientError Code=2)
Hi I am trying to implement a minimal DeviceActivityReport extension. Setup: iOS app with FamilyControls authorization (status = approved) DeviceActivityReport displayed in SwiftUI Report extension embedded in PlugIns Correct NSExtensionPointIdentifier: com.apple.deviceactivityui.report-extension No NSExtensionPrincipalClass or storyboard Entitlements: com.apple.developer.family-controls com.apple.developer.family-controls.app-and-website-usage The app installs and runs correctly. Authorization is granted. However, the extension is never loaded: No logs from the extension (init/body/makeConfiguration never called) Console shows: Failed to discover the client's extension: DeviceActivityReportService... ClientError Code=2 Environment: Xcode 16.2 iOS device running iOS 18.x (latest available) The .appex is correctly embedded and signed. Question: Is there a known issue with DeviceActivityReport extensions not being discovered at runtime with this setup? Is additional configuration requ
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Reply to DeviceActivityReport extension not discovered at runtime (ClientError Code=2)
Hi Thanks a lot for your previous hint — it helped me fix the bundle setup. I now have the following confirmed: The report extension is correctly embedded under: Work4Fun.app/Extensions/UsageReportExtension.appex Info.plist uses: EXAppExtensionAttributes → EXExtensionPointIdentifier = com.apple.deviceactivityui.report-extension Entitlements include: com.apple.developer.family-controls com.apple.developer.family-controls.app-and-website-usage App Group The compiled binary clearly contains my code (UsageReportExtension.init, makeConfiguration, etc.) However, at runtime: DeviceActivityReport is instantiated (I see my view appear) System logs show: Plugin query method called But the extension is never actually executed: no init no makeConfiguration no output file written in App Group I also tried: deleting the app rebooting the device reinstalling from Xcode re-authorizing Screen Time → same result So it looks like: → iOS resolves the extension, but does not launch it Have you seen this behavior before?
Topic: App & System Services SubTopic: General Tags:
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Reply to Reclaiming cached data from an `enumerateDirectory` call
[quote='885683022, DTS Engineer, /thread/824156?answerId=885683022#885683022'] my expectation would be that iterating the directory with geattrlistbulk and a minimal attribute set would avoid any additional lookupItem call [/quote] Oh, I think I was a little unclear in what I wrote. What I was trying to say in a call to enumerateDirectory of this nature was that if I call enumerateDirectory with a non-minimal attribute set (i.e. include attributes that need more I/O to fetch) then I see that behavior. But you're right in that iterating over a directory with minimal attributes doesn't generally have additional lookupItem calls in my tests. [quote='885683022, DTS Engineer, /thread/824156?answerId=885683022#885683022'] What kind of filesystem are you working with? [/quote] It's a block device file system. I think maybe cached data wasn't the best word for me to use... I'm referring to references I'm keeping to instances of my subclass of FSItem. I have a helper function implemented on my subclass to get the non-
Topic: App & System Services SubTopic: Core OS Tags:
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FB22543589 - Case ID: 102872835864 - TESTFLIGHT: The requested app is not available or does not exist
I'm experiencing a persistent issue where my app uploads successfully to TestFlight and appears in App Store Connect, but internal testers (including myself) receive the following error when attempting to install: Could not install xxxxxxxxx. The requested app is not available or doesn't exist. What works: The build archives and exports successfully via Xcode (local build, Release configuration) The IPA uploads to App Store Connect without errors via eas submit The build appears in TestFlight and passes processing I can add the build to my Internal Testing group Testers receive the TestFlight notification and can see the app What fails: When any tester taps Install or Update, the download begins briefly, then fails with the not available or doesn't exist error This affects all internal testers on the account, not just one device Troubleshooting already completed: Verified code signing is correct: Release configuration uses CODE_SIGN_STYLE = Manual, CODE_SIGN_IDENTITY = iPhone Distribution, with a valid App St
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Xcode now hangs; SDKs are "status unavailable"
My development work is paused as Xcode is now non-functional on my Macs. Loading any project into Xcode soon leads to a hang and Force Quit. The SDKs are listed as status unavailable. No Simulators are available. I've tried previous versions of Xcode; removing everything and re-installing; installation from the Store and direct from the Apple Developer site. I've created a Feedback issue. This happens on both of my Mac minis. I'm running Tahoe 26.4 (25E246) on both.
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Payment for Developer Program completed but account inactive - Case ID: 102868232846
Hi everyone I’m looking for some help regarding my enrollment. I paid for the Apple Developer Program on April 10th and the funds were fully deducted from my bank account on April 13th. However, my account status has not updated and still shows Enroll Now or Enrollment in progress. I have already contacted support multiple times, but my case hasn't been resolved yet. Case ID: 102868232846 Does anyone know how to speed this up, or can a moderator please look into this? It has been over 10 days and I urgently need to start working on my app distribution. Thanks!
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UIKit.ButtonBarButtonVisualProvider not key value coding-compliant for the key _titleButton
After updating to Xcode 26 my XCUITests are now failing as during execution exceptions are being raised and caught by my catch all breakpoint These exceptions are only raised during testing, and seem to be referencing some private internal property. It happens when trying to tap a button based off an accessibilityIdentifier e.g. accessibilityIdentifier = tertiary-button ... ... app.buttons[tertiary-button].tap() The full error is: Thread 1: [ valueForUndefinedKey:]: this class is not key value coding-compliant for the key _titleButton. Anyone found any workarounds or solutions? I need to get my tests running on the liquid glass UI
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Reply to how to store secret key in/for system extension
I want to clarify a few points from both your original post and Albert’s response. You’re using the term keyring, which is not a thing on Apple platforms. Rather, the equivalent thing is called the keychain. Using the right term will help, for example, when you go searching for documentation. macOS has two keychain implementations: The file-based keychain The data protection keychain We generally recommend the data protection keychain. However, you’re building a Network Extension transparent proxy, and those are generally packaged as a system extension [1]. Sysexen are roughly equivalent to a launchd daemon, and cannot use the data protection keychain. They can only use a file-based keychain, typically the System keychain. TN3137 On Mac keychain APIs and implementations talks about this stuff in much more detail. When talking about extensions on Apple platforms, it’s important to get your terminology straight. The application in which the extension is embedded is called the container application. The host app
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6d
Reply to 系统默认PTY 511太少
As a software developer, my daily workflow involves running large numbers of terminal sessions simultaneously (tmux, multi-project workspaces, automation scripts, node-pty connections, etc.). The default PTY limit of 511 is far too low for modern development workflows. Furthermore, this default value is identical across all hardware — a maxed-out Mac Pro with 128GB RAM has the same 511 limit as a base-model MacBook Air, which doesn't scale with hardware capabilities. I've tried tmux control mode to reduce PTY usage, but it causes terminal output alignment issues that make it impractical for daily use. This means I must use PTY mode, and hitting the 511 ceiling is a frequent occurrence. Once the limit is reached, no new terminals can be created system-wide — not just in my app, but across Terminal.app, iTerm2, VS Code, and any other terminal-dependent process. This becomes a system-wide stability issue. Summary: 511 is an outdated default for modern developer workflows No hardware-aware scaling — same
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Reply to This app is currently unavailable for Analytics
I got a reply from Apple Support: To protect customer privacy, Apple shows App Analytics data only when a certain number of data points are available. The data is aggregated so that customers can remain anonymous. As soon as there are enough data points to show, you'll see your App Analytics data. This brings 0 bits of new information to the table, it's what we all suspected anyway and it's what any AI would say on this question. I need to know more precisely when the analytics appears. At least to do some planning and give estimates to myself and my clients. I would continue begging them for information. This would be especially important soon, because Trends would be removed – currently it's the only source of information about installs & In-App Purchases. Imagine in the future you won't be able to know anything about your app, even 2 months after release. What a torture. I now regret respecting user privacy and not installing third-party analytics.
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Notarization stuck "In Progress" for 26+ hours
Hi, I have a notarization submission that has been stuck in In Progress for over 26 hours with no resolution. Apple's system status page shows no incident for the Developer ID Notary Service. Submission details: Submission ID: 23dc147c-6355-49a8-8ebf-78ae40ba19a3 Team ID: 5DX9FFYJHV App: Chakra Browser (Chromium-based, arm64, macOS) Bundle ID: com.chakra.Browser.development Submitted: 2026-04-22 at 19:09 UTC Current status: In Progress I also have two earlier submissions for the same app that are stuck in the same state: 23fe6ea2-325b-4ae8-84a4-4f913e7d3aea (submitted ~17:58 UTC, same day) 943e737a-1c45-468d-ae6b-1ef7358fc1a5 (submitted ~18:32 UTC, same day) The app is signed with a valid Developer ID Application certificate. The zip is ~243 MB (738 MB app bundle). Entitlements used: com.apple.security.cs.allow-jit, com.apple.security.cs.allow-unsigned-executable-memory, com.apple.security.cs.disable-library-validation. These are standard for Chromium-based browsers. xcrun notarytool log returns Subm
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53
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Another One
Firstly - I didn't want to post here but my attempts at support call service and support submit issue service BOTH returned errors to me upon 'send'/'submit'. Maybe this is linked to my post below. So, here's another one to add to the list of recent (stuck/fail) posts: I'm unable to get any notarization submissions processed. Over the past 24 hours I've submitted 10+ builds of my macOS app and every submission remains at In Progress indefinitely — none have completed. To isolate the issue, I submitted a minimal test app (a single Hello World binary, ~50KB zip) using the same Developer ID certificate and API key credentials. That submission is also stuck at In Progress, which suggests the issue is account-level rather than app-specific. What I've ruled out: Network issues (tested on multiple networks, all VPN/network extensions disabled) Authentication method (tested both app-specific password and App Store Connect API key) Code signing (signatures verify locally; one earlier submission did return Invalid with
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109
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Two macOS notarization submissions stuck "In Progress" for 60+ hours — logs unavailable
Hi, I have two xcrun notarytool submissions stuck in status: In Progress for over 60 hours. Hoping an Apple engineer can take a look, or confirm whether there is an ongoing notarization service incident. Submissions Submission A: 55c155c2-0df9-4157-b2c1-b3510c453b22 Submission B: 06926b24-3e76-4d14-b5f1-2083f0d9dae9 Team ID: 4CXZ4H3C2R Both submitted: 2026-04-21 Both still return status: In Progress at 60+ hours No result email received from Apple xcrun notarytool log returns The log is not yet available Environment macOS 15 Sequoia Xcode 16.x command-line tools (notarytool 1.x) Developer ID Application certificate, SHA-1 70:86:EB:14:E4:C5:AA:71:2F:C5:3D:A4:3F:E8:79:DE:32:CE:B3:42, valid through 2031-04-20 Hardened Runtime enabled Standard notarization workflow from the same dev environment that has processed previous releases successfully Notarized artifact: single DMG, ~120 MB What I have already tried Apple Developer Support case #102874171230 — opened 2026-04-21. Rep replied 3x suggesting Forums + Feedba
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103
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Family Controls entitlement for embedded extension - no response after submitting request
Hi, I have an approved com.apple.developer.family-controls entitlement for my main app bundle (com.maxflame.prove-it) and submitted a request on April 18, 2026 to extend it to an embedded extension: com.maxflame.prove-it.DeviceActivityMonitorExtension Request ID: 65CKJZ7DQ4 — status still shows Submitted with no further response. The extension uses DeviceActivity callbacks and needs to decode FamilyActivitySelection, which requires the entitlement on the extension bundle as well. In my experience, Family Controls entitlement approvals for the main app bundle have come through within 24 hours. It's now been 5 days with no response for this extension request, which seems unusual. Has anyone else gone through this for extension bundle IDs? Did you need to submit a separate request per bundle, or did Apple extend the approval to your extensions automatically once the main app was approved? And has anyone else experienced longer wait times specifically for extension bundles? Any guidance appreciated.
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2
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0
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154
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DeviceActivityReport extension not discovered at runtime (ClientError Code=2)
Hi I am trying to implement a minimal DeviceActivityReport extension. Setup: iOS app with FamilyControls authorization (status = approved) DeviceActivityReport displayed in SwiftUI Report extension embedded in PlugIns Correct NSExtensionPointIdentifier: com.apple.deviceactivityui.report-extension No NSExtensionPrincipalClass or storyboard Entitlements: com.apple.developer.family-controls com.apple.developer.family-controls.app-and-website-usage The app installs and runs correctly. Authorization is granted. However, the extension is never loaded: No logs from the extension (init/body/makeConfiguration never called) Console shows: Failed to discover the client's extension: DeviceActivityReportService... ClientError Code=2 Environment: Xcode 16.2 iOS device running iOS 18.x (latest available) The .appex is correctly embedded and signed. Question: Is there a known issue with DeviceActivityReport extensions not being discovered at runtime with this setup? Is additional configuration requ
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2
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101
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Reply to DeviceActivityReport extension not discovered at runtime (ClientError Code=2)
Hi Thanks a lot for your previous hint — it helped me fix the bundle setup. I now have the following confirmed: The report extension is correctly embedded under: Work4Fun.app/Extensions/UsageReportExtension.appex Info.plist uses: EXAppExtensionAttributes → EXExtensionPointIdentifier = com.apple.deviceactivityui.report-extension Entitlements include: com.apple.developer.family-controls com.apple.developer.family-controls.app-and-website-usage App Group The compiled binary clearly contains my code (UsageReportExtension.init, makeConfiguration, etc.) However, at runtime: DeviceActivityReport is instantiated (I see my view appear) System logs show: Plugin query method called But the extension is never actually executed: no init no makeConfiguration no output file written in App Group I also tried: deleting the app rebooting the device reinstalling from Xcode re-authorizing Screen Time → same result So it looks like: → iOS resolves the extension, but does not launch it Have you seen this behavior before?
Topic: App & System Services SubTopic: General Tags:
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Reply to The right way to extend UIRequiredDeviceCapabilities
Hello, We're reviving of a very old app, we need to use the same app-id. The new one requires NFC and, so, it can now only run on iPhone. is it possible to force the UIRequiredDeviceCapabilities ?
Topic: App & System Services SubTopic: General Tags:
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Reply to Reclaiming cached data from an `enumerateDirectory` call
[quote='885683022, DTS Engineer, /thread/824156?answerId=885683022#885683022'] my expectation would be that iterating the directory with geattrlistbulk and a minimal attribute set would avoid any additional lookupItem call [/quote] Oh, I think I was a little unclear in what I wrote. What I was trying to say in a call to enumerateDirectory of this nature was that if I call enumerateDirectory with a non-minimal attribute set (i.e. include attributes that need more I/O to fetch) then I see that behavior. But you're right in that iterating over a directory with minimal attributes doesn't generally have additional lookupItem calls in my tests. [quote='885683022, DTS Engineer, /thread/824156?answerId=885683022#885683022'] What kind of filesystem are you working with? [/quote] It's a block device file system. I think maybe cached data wasn't the best word for me to use... I'm referring to references I'm keeping to instances of my subclass of FSItem. I have a helper function implemented on my subclass to get the non-
Topic: App & System Services SubTopic: Core OS Tags:
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FB22543589 - Case ID: 102872835864 - TESTFLIGHT: The requested app is not available or does not exist
I'm experiencing a persistent issue where my app uploads successfully to TestFlight and appears in App Store Connect, but internal testers (including myself) receive the following error when attempting to install: Could not install xxxxxxxxx. The requested app is not available or doesn't exist. What works: The build archives and exports successfully via Xcode (local build, Release configuration) The IPA uploads to App Store Connect without errors via eas submit The build appears in TestFlight and passes processing I can add the build to my Internal Testing group Testers receive the TestFlight notification and can see the app What fails: When any tester taps Install or Update, the download begins briefly, then fails with the not available or doesn't exist error This affects all internal testers on the account, not just one device Troubleshooting already completed: Verified code signing is correct: Release configuration uses CODE_SIGN_STYLE = Manual, CODE_SIGN_IDENTITY = iPhone Distribution, with a valid App St
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400
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Xcode now hangs; SDKs are "status unavailable"
My development work is paused as Xcode is now non-functional on my Macs. Loading any project into Xcode soon leads to a hang and Force Quit. The SDKs are listed as status unavailable. No Simulators are available. I've tried previous versions of Xcode; removing everything and re-installing; installation from the Store and direct from the Apple Developer site. I've created a Feedback issue. This happens on both of my Mac minis. I'm running Tahoe 26.4 (25E246) on both.
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Payment for Developer Program completed but account inactive - Case ID: 102868232846
Hi everyone I’m looking for some help regarding my enrollment. I paid for the Apple Developer Program on April 10th and the funds were fully deducted from my bank account on April 13th. However, my account status has not updated and still shows Enroll Now or Enrollment in progress. I have already contacted support multiple times, but my case hasn't been resolved yet. Case ID: 102868232846 Does anyone know how to speed this up, or can a moderator please look into this? It has been over 10 days and I urgently need to start working on my app distribution. Thanks!
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106
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UIKit.ButtonBarButtonVisualProvider not key value coding-compliant for the key _titleButton
After updating to Xcode 26 my XCUITests are now failing as during execution exceptions are being raised and caught by my catch all breakpoint These exceptions are only raised during testing, and seem to be referencing some private internal property. It happens when trying to tap a button based off an accessibilityIdentifier e.g. accessibilityIdentifier = tertiary-button ... ... app.buttons[tertiary-button].tap() The full error is: Thread 1: [ valueForUndefinedKey:]: this class is not key value coding-compliant for the key _titleButton. Anyone found any workarounds or solutions? I need to get my tests running on the liquid glass UI
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