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“Visual Studio Maui IOS”

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Reply to TestFlight build visible on macOS but not installable: “Can only be tested on an iOS device” for Mac (Designed for iPad)
Had the same problem, testing an iOS app on macOS via TestFlight which previously worked, did recently stop working. But I found a setting in App Store Connect, under each testing group, that says Test iPhone and iPad Apps on Apple Silicon Macs. Enabling this setting made testing on macOS work again.
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Reply to AXSpeech Thread Crash SEGV_ACCERR
Thanks for those crash reports. Are you able to find a JSON crash report (.ips) for this? If so, please post it, because it may allow me to learn more about the issue. In the absence of that then, yeah, at first blush this is looks like an Apple problem rather than a problem with your code. Consider the crashing thread from your first crash report: Thread 22 name: Thread 22 Crashed: 0 CoreFoundation … __CFCheckCFInfoPACSignature + 4 (CFRuntime.c:559) 1 CoreFoundation … CFRunLoopSourceSignal + 28 (CFRunLoop.c:4312) 2 Foundation … performQueueDequeue + 484 (NSThread.m:1063) 3 Foundation … __NSThreadPerformPerform + 88 (NSThread.m:1077) 4 CoreFoundation … __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 28 (CFRunLoop.c:1970) 5 CoreFoundation … __CFRunLoopDoSource0 + 172 (CFRunLoop.c:2014) 6 CoreFoundation … __CFRunLoopDoSources0 + 332 (CFRunLoop.c:2059) 7 CoreFoundation … __CFRunLoopRun + 840 (CFRunLoop.c:2969) 8 CoreFoundation … CFRunLoopRunSpecific + 572 (CFRunLoop.c:3434) 9 Foundation … -[NSRunLoo
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Reply to Bug: Wi-Fi Aware (NAN) Subscriber Mode: nwPath.availableInterfaces Does Not Include nan0 Interface After Successful Peer Connection
Thanks for your reply!We have successfully connected an iOS device with a non-iOS device via Wi-Fi Aware, and established multiple TCP connections. However, we still have a throughput issue: when the iOS device acts as a Subscriber, and sends an HTTP request over an already-established TCP connection to download resources from the non-iOS device, we observe slow download speeds — only around 20 MB/s. We compared iOS system logs and found: When the non-iOS device connects to iOS, the timeslot bitmap used is ff ff 00 00 ff ff. When iOS connects to iOS, all timeslots are used. Could this be the reason for the large difference in transmission rates? Is this caused by configuration, or what leads to the reduced timeslot allocation? Log 1: Non-iOS device connecting to iOS default 16:33:33.204715+0800 kernel wlan0:com.apple.p2p.nan0: Availability: map 0, channel 6 (20M), timeBmap: 1111 1111 1111 1111 0000 0000 0000 000
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Reply to Triggering “realtime” mode for peer-to-peer WiFi via awdl to fix jitter problems
[quote='819926021, craigc123, /thread/819926, /profile/craigc123'] is there any way to programmatically trigger “realtime” mode? [/quote] No. Well: Not as an API that’s documented to have that effect. It might be possible to find some API that does it as a side effect, but that would be an implementation detail and thus not something you’d want to rely on. And there’s the Wi-Fi Aware option, but you’ve ruled that out. I think you should create a prototype based on Wi-Fi Aware and see if it achieves the latency goals that you need. If it does, you can then factor that into your decision as to how to proceed here. And apropos that, you wrote: [quote='819926021, craigc123, /thread/819926, /profile/craigc123'] I am looking for a solution that works … on previous OS versions. [/quote] Note that Wi-Fi Aware requires iOS 26 and specific hardware. The main framework doc page has the list. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Help with getting info for an WIFI USER EXPERIENCE APP
iOS has a limited set of Wi-Fi APIs. See TN3111 iOS Wi-Fi API overview for a summary of what’s available. Regarding signal strength specifically, I address that head on in iOS Network Signal Strength. In short, you’re unlikely to be able to achieve your goal here. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Safari shows "Fraudulent Website Warning" for clean domain — all security databases clear, Chrome works fine
Safari continues to display a Fraudulent Website Warning for openvan.camp despite the domain being clean across all major security databases for over a week. Chrome, Firefox, and all other browsers open the site without any warnings. Domain: openvan.camp Warning appeared: March 18, 2026 Warning type: Fraudulent Website Warning (red screen) Current security database status: Google Safe Browsing: ✅ Clean (transparencyreport.google.com) Google Search Console: ✅ No security issues Spamhaus DBL: ✅ Removed from blocklist Fortinet FortiGuard: ✅ Category Travel VirusTotal: ✅ 0/65 vendors URLVoid: ✅ 0/35 engines Steps taken: Removed the third-party ad network (Adsterra) that caused the original flag — March 18, 2026 Migrated hosting to Scaleway (AS12876, France), IP: 151.115.84.228 Configured SPF, DKIM, DMARC records Created functional abuse@ and postmaster@ role accounts Submitted review via websitereview.apple.com — no response after 5 days What we believe is happening: Apple's Safe Browsing database appears to have
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Reply to EASession(accessory:forProtocol:) always returns nil — MFI accessory iAP2
Hi Kevin, Thank you for the troubleshooting steps. To clarify the current state of the environment: Testing Environment: I am testing exclusively on a physical iOS device (iPhone [Model] running iOS [Version]); I am not using the simulator for these tests. Framework: The implementation is already built using UIKit. I am managing the accessory lifecycle within a standard UIViewController and AppDelegate structure. Integration Status: Despite being in a pure UIKit environment, I am still facing the issue where [mention the specific symptom, e.g., the accessory is not appearing in the picker / the session fails to open]. Since I have already ruled out SwiftUI lifecycle interference and simulator limitations, are there specific logging categories in Console.app or internal ExternalAccessory states you recommend I monitor to diagnose why the connection is failing?
Topic: App & System Services SubTopic: Hardware Tags:
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Reply to App review process takes long time
Hello iOS Developer Community, I have two apps stuck in Waiting for Review and would appreciate any advice from developers who have faced a similar situation. 📱 App 1 — BookAstors (User App) Submission ID: 33bc446c-42aa-425d-9eba-2b79e88e9c9f Version: iOS 1.0.4 (Build 15) Date Submitted: March 17, 2026 Waiting since: 6+ days 📱 App 2 — Admin BookAstors (Admin Panel) Submission ID: c8af128f-0666-492a-bd88-3a2cad64d74c Version: iOS 1.0.5 (Build 8) Date Submitted: February 28, 2026 Waiting since: 23+ days Both apps are live on the App Store with an active user base. These updates contain critical bug fixes that our users and business operators are waiting on. The delay is directly impacting user experience and platform operations. I submitted an Expedited Review Request for both apps and received Apple's confirmation: We'll expedite review for BookAstors / Admin BookAstors. However, even after the expedited request was accepted, neither app has moved from Waiting for Review to In Revi
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2 Apps Stuck in "Waiting for Review" (6 & 23+ Days) — Expedited Review Approved but No Movement (2026)
Hello iOS Developer Community, I have two apps stuck in Waiting for Review and would appreciate any advice from developers who have faced a similar situation. 📱 App 1 — BookAstors (User App) Submission ID: 33bc446c-42aa-425d-9eba-2b79e88e9c9f Version: iOS 1.0.4 (Build 15) Date Submitted: March 17, 2026 Waiting since: 6+ days 📱 App 2 — Admin BookAstors (Admin Panel) Submission ID: c8af128f-0666-492a-bd88-3a2cad64d74c Version: iOS 1.0.5 (Build 8) Date Submitted: February 28, 2026 Waiting since: 23+ days Both apps are live on the App Store with an active user base. These updates contain critical bug fixes that our users and business operators are waiting on. The delay is directly impacting user experience and platform operations. I submitted an Expedited Review Request for both apps and received Apple's confirmation: We'll expedite review for BookAstors / Admin BookAstors. However, even after the expedited request was accepted, neither app has moved from Waiting for Review to In Revi
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RoomCaptureView runs on the latest system with a serious bug causing errors
I am using RoomCaptureView for house scanning and modeling On the latest iOS 26, the following issues were encountered The program runs well on iOS 26 and below, but on iOS 26 and above, the probability of scene localization failure becomes abnormally high, and accurate indoor localization cannot be obtained. Additionally, the probability of using RoomBuilder to merge models is also high After compiling the program using xcode 26 or above, a necessary bug appeared when running it on iOS 26, RoomCaptureView is completely unable to run The error message is {RoomCaptureSession. Capture Error's' Internal error '} And the camera interface of RoomCaptureView has turned into a splash screen Another Debug error occurred:{ -[MTLDebugRenderCommandEncoder validateCommonDrawErrors:]:5970: failed assertion `Draw Errors Validation Fragment Function(realitykit::fsSurfaceShadow): incorrect type of texture (MTLTextureType2D) bound at Texture binding at index 14 (expect MTLTextureType1D) for
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Help with getting info for an WIFI USER EXPERIENCE APP
Hi I’m working on an app Called Wiux ( already on Android ) but one of my clients has a company with all iPhones so I need to develop the app for iOS, but I’m facing A huge wall, it’s an proactive wifi user experience monitor for distributed networks and the idea is that the app its sending every minute info about connectivity RSSI, which network , if is 2,4ghz or 5ghz channel used and device usage cpu ram etc but I find that is no getRSSI ( and I really need that data ) but some aps like iWifi or WiFi probe has that data and it works I check the reads with a phisical probe and my app on android and values match. i think maybe with NEHotspotHelper I could get the data but I don’t know how to ask to use it or if exist a dependency for quality monitoring that allows me to access that thow o info. ( And probably in the near future I face the same problem with LTE ( that I’m also monitoring with the app on Android and I think is going to be a problem on iOS )
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How to create ControlWidget button that opens my App
Hi, I want to create a ControlWidget button that acts as a shortcut in the control center open a specific view within my app to show a badge. Problem: I can‘t get it to open my host app. I tried a custom myapp:// protocol - did not work, I tied AppIntent with the openAppWhenRun set to true - did not work and the strange thing is the debugger breakpoint in perform will only get triggered if this is set to false. OpenIntent did not work either even if I use a dummy swift app as host to try it out. What is the current supported way (iOS 18 and 26) to open your app when a static ControlWidget button is clicked, what could I have done wrong / am missing?
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Reply to SwiftUI NavigationTitle does not support Localization in iOS 18
iOS 26 still doesn't work lol
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Reply to TestFlight build visible on macOS but not installable: “Can only be tested on an iOS device” for Mac (Designed for iPad)
Had the same problem, testing an iOS app on macOS via TestFlight which previously worked, did recently stop working. But I found a setting in App Store Connect, under each testing group, that says Test iPhone and iPad Apps on Apple Silicon Macs. Enabling this setting made testing on macOS work again.
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1w
Reply to AXSpeech Thread Crash SEGV_ACCERR
Thanks for those crash reports. Are you able to find a JSON crash report (.ips) for this? If so, please post it, because it may allow me to learn more about the issue. In the absence of that then, yeah, at first blush this is looks like an Apple problem rather than a problem with your code. Consider the crashing thread from your first crash report: Thread 22 name: Thread 22 Crashed: 0 CoreFoundation … __CFCheckCFInfoPACSignature + 4 (CFRuntime.c:559) 1 CoreFoundation … CFRunLoopSourceSignal + 28 (CFRunLoop.c:4312) 2 Foundation … performQueueDequeue + 484 (NSThread.m:1063) 3 Foundation … __NSThreadPerformPerform + 88 (NSThread.m:1077) 4 CoreFoundation … __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 28 (CFRunLoop.c:1970) 5 CoreFoundation … __CFRunLoopDoSource0 + 172 (CFRunLoop.c:2014) 6 CoreFoundation … __CFRunLoopDoSources0 + 332 (CFRunLoop.c:2059) 7 CoreFoundation … __CFRunLoopRun + 840 (CFRunLoop.c:2969) 8 CoreFoundation … CFRunLoopRunSpecific + 572 (CFRunLoop.c:3434) 9 Foundation … -[NSRunLoo
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1w
Reply to Bug: Wi-Fi Aware (NAN) Subscriber Mode: nwPath.availableInterfaces Does Not Include nan0 Interface After Successful Peer Connection
Thanks for your reply!We have successfully connected an iOS device with a non-iOS device via Wi-Fi Aware, and established multiple TCP connections. However, we still have a throughput issue: when the iOS device acts as a Subscriber, and sends an HTTP request over an already-established TCP connection to download resources from the non-iOS device, we observe slow download speeds — only around 20 MB/s. We compared iOS system logs and found: When the non-iOS device connects to iOS, the timeslot bitmap used is ff ff 00 00 ff ff. When iOS connects to iOS, all timeslots are used. Could this be the reason for the large difference in transmission rates? Is this caused by configuration, or what leads to the reduced timeslot allocation? Log 1: Non-iOS device connecting to iOS default 16:33:33.204715+0800 kernel wlan0:com.apple.p2p.nan0: Availability: map 0, channel 6 (20M), timeBmap: 1111 1111 1111 1111 0000 0000 0000 000
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1w
Reply to Triggering “realtime” mode for peer-to-peer WiFi via awdl to fix jitter problems
[quote='819926021, craigc123, /thread/819926, /profile/craigc123'] is there any way to programmatically trigger “realtime” mode? [/quote] No. Well: Not as an API that’s documented to have that effect. It might be possible to find some API that does it as a side effect, but that would be an implementation detail and thus not something you’d want to rely on. And there’s the Wi-Fi Aware option, but you’ve ruled that out. I think you should create a prototype based on Wi-Fi Aware and see if it achieves the latency goals that you need. If it does, you can then factor that into your decision as to how to proceed here. And apropos that, you wrote: [quote='819926021, craigc123, /thread/819926, /profile/craigc123'] I am looking for a solution that works … on previous OS versions. [/quote] Note that Wi-Fi Aware requires iOS 26 and specific hardware. The main framework doc page has the list. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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1w
Reply to iOS26.4,appStoreReceiptURL获取票据延迟
I'm encountering the same issue as you; currently, I've implemented a 1.5-second delay. I hope Apple can resolve this soon. Recently, I tried upgrading to StoreKit 2, but on iOS 26.4, Transaction.updates does not return unfinished transactions upon launch, which is causing some problems.
Topic: App & System Services SubTopic: StoreKit Tags:
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Reply to Help with getting info for an WIFI USER EXPERIENCE APP
iOS has a limited set of Wi-Fi APIs. See TN3111 iOS Wi-Fi API overview for a summary of what’s available. Regarding signal strength specifically, I address that head on in iOS Network Signal Strength. In short, you’re unlikely to be able to achieve your goal here. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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1w
Safari shows "Fraudulent Website Warning" for clean domain — all security databases clear, Chrome works fine
Safari continues to display a Fraudulent Website Warning for openvan.camp despite the domain being clean across all major security databases for over a week. Chrome, Firefox, and all other browsers open the site without any warnings. Domain: openvan.camp Warning appeared: March 18, 2026 Warning type: Fraudulent Website Warning (red screen) Current security database status: Google Safe Browsing: ✅ Clean (transparencyreport.google.com) Google Search Console: ✅ No security issues Spamhaus DBL: ✅ Removed from blocklist Fortinet FortiGuard: ✅ Category Travel VirusTotal: ✅ 0/65 vendors URLVoid: ✅ 0/35 engines Steps taken: Removed the third-party ad network (Adsterra) that caused the original flag — March 18, 2026 Migrated hosting to Scaleway (AS12876, France), IP: 151.115.84.228 Configured SPF, DKIM, DMARC records Created functional abuse@ and postmaster@ role accounts Submitted review via websitereview.apple.com — no response after 5 days What we believe is happening: Apple's Safe Browsing database appears to have
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220
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1w
Reply to EASession(accessory:forProtocol:) always returns nil — MFI accessory iAP2
Hi Kevin, Thank you for the troubleshooting steps. To clarify the current state of the environment: Testing Environment: I am testing exclusively on a physical iOS device (iPhone [Model] running iOS [Version]); I am not using the simulator for these tests. Framework: The implementation is already built using UIKit. I am managing the accessory lifecycle within a standard UIViewController and AppDelegate structure. Integration Status: Despite being in a pure UIKit environment, I am still facing the issue where [mention the specific symptom, e.g., the accessory is not appearing in the picker / the session fails to open]. Since I have already ruled out SwiftUI lifecycle interference and simulator limitations, are there specific logging categories in Console.app or internal ExternalAccessory states you recommend I monitor to diagnose why the connection is failing?
Topic: App & System Services SubTopic: Hardware Tags:
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1w
Reply to App review process takes long time
Hello iOS Developer Community, I have two apps stuck in Waiting for Review and would appreciate any advice from developers who have faced a similar situation. 📱 App 1 — BookAstors (User App) Submission ID: 33bc446c-42aa-425d-9eba-2b79e88e9c9f Version: iOS 1.0.4 (Build 15) Date Submitted: March 17, 2026 Waiting since: 6+ days 📱 App 2 — Admin BookAstors (Admin Panel) Submission ID: c8af128f-0666-492a-bd88-3a2cad64d74c Version: iOS 1.0.5 (Build 8) Date Submitted: February 28, 2026 Waiting since: 23+ days Both apps are live on the App Store with an active user base. These updates contain critical bug fixes that our users and business operators are waiting on. The delay is directly impacting user experience and platform operations. I submitted an Expedited Review Request for both apps and received Apple's confirmation: We'll expedite review for BookAstors / Admin BookAstors. However, even after the expedited request was accepted, neither app has moved from Waiting for Review to In Revi
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1w
2 Apps Stuck in "Waiting for Review" (6 & 23+ Days) — Expedited Review Approved but No Movement (2026)
Hello iOS Developer Community, I have two apps stuck in Waiting for Review and would appreciate any advice from developers who have faced a similar situation. 📱 App 1 — BookAstors (User App) Submission ID: 33bc446c-42aa-425d-9eba-2b79e88e9c9f Version: iOS 1.0.4 (Build 15) Date Submitted: March 17, 2026 Waiting since: 6+ days 📱 App 2 — Admin BookAstors (Admin Panel) Submission ID: c8af128f-0666-492a-bd88-3a2cad64d74c Version: iOS 1.0.5 (Build 8) Date Submitted: February 28, 2026 Waiting since: 23+ days Both apps are live on the App Store with an active user base. These updates contain critical bug fixes that our users and business operators are waiting on. The delay is directly impacting user experience and platform operations. I submitted an Expedited Review Request for both apps and received Apple's confirmation: We'll expedite review for BookAstors / Admin BookAstors. However, even after the expedited request was accepted, neither app has moved from Waiting for Review to In Revi
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1w
RoomCaptureView runs on the latest system with a serious bug causing errors
I am using RoomCaptureView for house scanning and modeling On the latest iOS 26, the following issues were encountered The program runs well on iOS 26 and below, but on iOS 26 and above, the probability of scene localization failure becomes abnormally high, and accurate indoor localization cannot be obtained. Additionally, the probability of using RoomBuilder to merge models is also high After compiling the program using xcode 26 or above, a necessary bug appeared when running it on iOS 26, RoomCaptureView is completely unable to run The error message is {RoomCaptureSession. Capture Error's' Internal error '} And the camera interface of RoomCaptureView has turned into a splash screen Another Debug error occurred:{ -[MTLDebugRenderCommandEncoder validateCommonDrawErrors:]:5970: failed assertion `Draw Errors Validation Fragment Function(realitykit::fsSurfaceShadow): incorrect type of texture (MTLTextureType2D) bound at Texture binding at index 14 (expect MTLTextureType1D) for
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Reply to Incorrect keyboard frame on iOS 26 when using Secure Text with Autofill
This error occurs on iOS 26.0 -> 26.0.1. By version 26.1, the problem no longer exists, perhaps Apple has fixed it. Can you confirm for me that Apple fixed it correctly? And is there any note about whether this bug has been fixed?
Topic: Community SubTopic: Apple Developers Tags:
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Help with getting info for an WIFI USER EXPERIENCE APP
Hi I’m working on an app Called Wiux ( already on Android ) but one of my clients has a company with all iPhones so I need to develop the app for iOS, but I’m facing A huge wall, it’s an proactive wifi user experience monitor for distributed networks and the idea is that the app its sending every minute info about connectivity RSSI, which network , if is 2,4ghz or 5ghz channel used and device usage cpu ram etc but I find that is no getRSSI ( and I really need that data ) but some aps like iWifi or WiFi probe has that data and it works I check the reads with a phisical probe and my app on android and values match. i think maybe with NEHotspotHelper I could get the data but I don’t know how to ask to use it or if exist a dependency for quality monitoring that allows me to access that thow o info. ( And probably in the near future I face the same problem with LTE ( that I’m also monitoring with the app on Android and I think is going to be a problem on iOS )
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1w
How to create ControlWidget button that opens my App
Hi, I want to create a ControlWidget button that acts as a shortcut in the control center open a specific view within my app to show a badge. Problem: I can‘t get it to open my host app. I tried a custom myapp:// protocol - did not work, I tied AppIntent with the openAppWhenRun set to true - did not work and the strange thing is the debugger breakpoint in perform will only get triggered if this is set to false. OpenIntent did not work either even if I use a dummy swift app as host to try it out. What is the current supported way (iOS 18 and 26) to open your app when a static ControlWidget button is clicked, what could I have done wrong / am missing?
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