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Apple Maps Guides

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Map snapshot as overlay
HiI’m working on a map based app for doing geographical surveys which will be used in locations where internet connectivity doesn’t exist. This is my first app so I’m learning as I go.I understand that I can take snapshots of a map (while on-line of course) and am wondering if it’s feasible/allowed to save these images and use them later as overlays when there is no data connection. My questions then are:a) is this a valid approach?b) when capturing the map image would the region details be available so it can be used as a tile/overlay?I‘ve discussed using open street map tiles with a non-developer friend who has sveral years experience with them as a user and have been told they can be problematic at best. Also, I’d very much like to avoid using third party functionality.Thanks very muchMark
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Apr ’18
Reply to Is possible to extract Assets.Car and Unix Executable file .ipa file
These two files consume more memory compare than others. So i want to extract/validate the content in that.I can’t really help on the asset catalogue stuff — that’s outside of my area of expertise — but I can offer some guidance with regards your executable.You can poke around inside a Mach-O image using tools like nm, otool and size (see their man pages for more info) but I find it’s better to come at this from the build side. My weapon of choice here is the link map, which lists every symbol included in your Mach-O and its size. To create this link map, set the Write Link Map ( LD_GENERATE_MAP_FILE) build setting. Once you have this map, first use it to verify that your Mach-O doesn’t include extraneous stuff. If it does, you can then investigate why it’s not being stripped out. After that, you can process the data to determine what’s contributing most to the size and use that to guide your optimisations.Share and Enjoy — Quinn “The Eskimo!” Apple Develo
Apr ’20
Reply to Mapping model not found if the attribute has "Preserve after deletion" enabled
You made it clear that you probably couldn't move away from custom mapping models, but for the awareness of other folks, I'd still mention that using custom mapping models is now discouraged, as discussed here. To to comment your question, every time you change your model version, you need to regenerate the model mapping file so the version hashes are matched. You can do so by executing Xcode File > New > File From Tempdate... menu, pick Core Data > Mapping Model in the new file template sheet and then follow the guide to finish that. If you do re-create the mapping model after changing the model, but still see the “can't find mapping model for migration error, it may be that Xcode fails to create the mapping model with the right hashes, which will be an Xcode bug. In that case, you can probably work around the issue by tweaking the mapping model with your own code. To do that: Figure out the version hashes of the entiti
Feb ’25
App Clip launch from Maps
Hello, I set up multiple Advanced App Clips experiences with some attached to locations in Apple Maps. But it never appears on those locations in the Maps app. However, the App Clips perfectly launch when scanned from a QR Code, but the App Banner in Safari does not appear if the App is not already installed on my phone. Does anyone know how to debug and fix this issue? Or maybe I am missing something, a review of such Advanced App Clips Experiences linked to Maps perhaps?
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1.9k
Sep ’20
"Could not display guide" message
I created a swiftpm project with Xcode Version 13.4.1 (13F100). I changed the target from the default created by Xcode to this: targets: [ .executableTarget( name: App, path: App ) ] I also changed the package version to 5.6 to match the AboutMe Package file. I also created an App directory and moved all my files (bar the Package.swift file) to it, and I also created a Guide folder and created a Guide.tutorial file based on the example in the WWDC video. I've turned on Author Debugging Mode (this is on Swift Playgrounds on the Mac, I'll try later on Swift Playgrounds on the iPad), but I get no messages other than the Could not display guide. Try reopening the current project... I also get a build error that just says Building failed What am I missing?
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2.6k
Jun ’22
google maps error
Hello!We have an ecommerce site that has a link to a location on google maps. If this is tried to open on any iphone or ipad that does not have the google maps app downloaded, an error message pops up that says Safari can not open the page because the address is invalid. The location on the map is loaded behind the message and if you press okay the message goes away but this is a bad user experience. If the user has the google maps app then this error does not occur. Has any one else encountered this problem or found a fix for it?Thanks!
Topic: Safari & Web SubTopic: General Tags:
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569
Jun ’15
Add Paths to Maps
We have a multi-use path system in Peachtree City, Georgia. One of the main uses is for golf carts, I would like to add the paths to Maps. Many people use electric golf carts, ride bikes and walk instead of driving a car. It would be great for these paths to be accessible in Maps. Any suggestions on how to do that?
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463
Jul ’21
Apple Maps URL scheme daddr=lat,long no longer working – regression?
Hello, I'm experiencing an issue with the Apple Maps URL scheme when using raw latitude and longitude coordinates in the daddr parameter. Until recently, using a URL like this worked reliably: https://maps.apple.com/?daddr=37.7749,-122.4194 This would open Apple Maps and show directions from the current location to the specified coordinates. However, on recent iOS versions, this URL no longer behaves as expected.
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May ’25
Select a map area?
Hi,I've been asked to create a map view that allows the user to select an area on the map. Ideally, we want the user to be able to describe a rectangular area by dragging and resizing a semi-transparent rectangle, while simultaneously retaining the ability to drag and resize the map itself.What I'd like to do would be similar to the Find Friends app when you set notifications, except Find Friends only lets you define a circular area and I don't think you can move the area other than by typing in a new address.Are there controls like this built in to the map view? If not, would I be able to roll my own fairly easily or is this a complicated and/or impossible task?I know how to track touches and draw shapes, and I'm pretty sure I could build a separate overlay view that provides these UI elements, but I'm not immediately seeing how I'd keep my view in sync with the map view (i.e. scrolling my view when the map scrolls).Thanks,Frank
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Feb ’18
Tile Map Node
I want to create a 2D game platformer on Swift like Mario, and I want to use Tile Map Node. Can I give this Map physical settings, for example let the player be able to run on the textures? Or should I use borders and make lines for all maps by commands? I was looking for some information on the web, but I found only Cocos2D and non-platformers. If yes what code should i use?
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505
Aug ’17