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missing package product

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Reply to Xcode 26.2 Not Remembering Coding Intelligence Model Provider
Hello, Yes, I’m also affected. I’m using Version 26.2 (17C48) from the Developer site and running on Tahoe 26.1. My company has set up a system with LiteLLM to use multiple models. The integration works perfectly, but as soon as I close Xcode or reboot the computer, I lose the configuration and my history. See in action : https://www.icloud.com/iclouddrive/042pJSrC4mtosyDdYuH-PDFSQ#Xcode-Model-Provider-bug
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Where to find sample code for SB2420 compliance and questions
I'm struggling to implement required code for SB2420 compliance. I try to learn on a very simple use case. the app is UIKit Build in Xcode 26.2 it displays a single Hello view with a button that will simply show a Good day label. I assume the app will be rated 4+. I tried the following code, using available information in Xcode (limited): import UIKit import DeclaredAgeRange // other import needed ? class ViewController: UIViewController { @IBOutlet weak var welcomeLabel: UILabel! // initially hidden override func viewDidLoad() { super.viewDidLoad() // Do any additional setup after loading the view. } func testAgeRange() -> Bool { if !isEligibleForAgeFeatures { // Not found. Which import needed ? return true // Not called from Texas } // Following code from Xcode doc… do { let response = try await AgeRangeService.shared.requestAgeRange(ageGates: 13, 15, 18) // Compiler Error: Missing argument for parameter 'in' in call // Can I add the 4 gate ? guard let lowerBound = response.lowerBound else { //
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Paid Apps Agreement - Pending User Info
So I'm seeing a 'Pending User Info' for the paid apps agreement, and I'm not sure why as I just signed it. Why am I getting this message? For context, I'm currently working on my app and the IAP product(using sandbox to test it). So I can't test my product until the this is active. Not sure what to do.
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Subscription products disappeared in App Store Connect after resubmission – cannot attach subscription again
Hello, My app uses auto-renewable subscriptions. I submitted an update and at first the subscription products appeared properly under the monetization section in App Store Connect. However, after resubmitting the binary for review, the subscription product attachment disappeared, and now it is not possible to re-attach them. Even sandbox testing cannot retrieve the subscription identifiers anymore, because the monetization section no longer shows the products. Questions: Why did the subscription products disappear after a resubmission? How can I re-attach subscription products to the new version? Do I need to remove the current version submission to make subscriptions appear again? Does App Review need to finish processing subscription approval separately? Notes: The first version binary showed subscription products. After internal rejection and resubmission, they disappeared. Using StoreKit 2 restore flow in production code. Sandbox accounts cann
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AgeRange Assurance Testing and Texas Law
AgeRangeService is the burning topic right now. Needless to say, Everything is so unclear. We got our app finally into the TestFlight for QA and the product to test. only to find out that AgeAssurance for sandbox testing does not work. There is no document confirming or denying whether and when age assurance for the App with the release configuration in test flight would work. There isn't any guidance from Apple on whether an app that sells physical goods, such as an e-commerce app, can continue doing business as usual. Also, there is no clarity that the Age assurance options are off, 13, unverified, 13 verified, and so on. How those should be used.
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Reply to Local Network permission appears to be ignored after reboot, even though it was granted
Hello Quinn, It appears that we had not been properly code signing our applications, so I've spent the past month bringing our development environments in conformity and getting our software notarized through Apple. I was really hoping this was the problem and wanted to exhaust it before I came back here. Unfortunately, we are still having this issue. I have two new machines running Tahoe 26.2 that can replicate the problem consistently. They're connected over a manually configured ethernet network (both on fixed IP addresses) via an unmanaged switch. I use netcat to create an opening listening port on one and then copied the compiled version of NetworkIssueTest.app to the other from a flash drive. I get the local network permission prompt on the first time opening the app. If I reboot the computer and restart the app, it appears not to work until I toggle the permission in Privacy and Security. Sometimes it works on the second reboot, but it fails consistently on the third. Let me know if there's anything el
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Reply to Zsh kills Python process with plenty of available VM
I understand now, thanks for your patience. Unfortunately, this means that the only way for this to work is having the Gurobi libraries' code and incorporating mmap there, because that's where the memory-heavy node-files are created and put in memory. I don't know anything about their product, so it might be worth raising the issue with them. Too bad this is not open-source software, and therefore this is impossible. Is there an alternative to mmap to perhaps squeeze some extra space in the disk? No, not really. The limit you’re hitting is actually a system-wide cap enforced by the kernel. You're hitting it because your single process is using an extraordinarily large amount of memory, but you'll see exactly the same failure with more processes using smaller amounts of memory. I was wondering if renicing the process to, say, -20, can have some indirect benefits... No, not really. Theoretically, you could free up some additional memory by reducing total system activity, but you're using so much memory
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Reply to Project xcodeproj file can no longer by iCloud Sync
Thnak you for you quick reply. The problem occurred in a 3 years old project after updating to macOS 26.2 (25C56) and Xcode Version 26.2 (17C52). I've created a new project : same error! All files synchronize except the .xcodeproj file. There is 19GB free on iCloud Drive, and 59GB free on the Mac. If I open the original .xcodeproj package file, copy all the included files in a folder outside, then they all synchronize on iCloud Drive except project.xcworkspace Here are the attributes of this file com.apple.FinderInfo 32 com.apple.fileprovider.fpfs#P 4 com.apple.lastuseddate#PS 16 com.apple.macl 72 It's also a package, but the time if copied outside all its file are correctly synchronized to iCloud. A feedback had been opened : FB21363976. It includes a zip with the file not syncing. Thank you.
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Clarification requested on Secure Enclave key usage across apps with shared keychain access group
During internal testing, we observed the following behavior and would appreciate clarification on whether it is expected and supported in production environments. When generating an elliptic-curve cryptographic key pair using kSecAttrTokenIDSecureEnclave, and explicitly specifying a kSecAttrAccessGroup, we found that cryptographic operations (specifically encryption and decryption) could be successfully performed using this key pair from two distinct applications. Both applications had the Keychain Sharing capability enabled and were signed with the same provisioning profile identity. Given the documented security properties of Secure Enclave, backed keys, namely that private key material is protected by hardware and access is strictly constrained by design, we would like to confirm whether the ability for multiple applications (sharing the same keychain access group and signing identity) to perform cryptographic operations with the same Secure Enclave–backed key is expected behavior on iOS. Specific
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Questions about macOS App Store update package generation and optimization
Hello, According to documentation, the App Store does not re-download the entire app when updating, but instead generates an update package containing only the changed content compared to the previous version. I’d like to clarify the following points: 1. Granularity of file changes If only part of a large file changes, does the update package include the entire file, or does it patch only the modified portions within that file? 2. Guideline on separating files The documentation recommends separating files that are likely to change from those that are not. How should this be interpreted in practice? 3. Verifying the diff result Is there a way for developers to check the actual diff result of the update package generated by the App Store without submitting the app? Is there a diff command tool or comparison method closer to the actual App Store update process? 4. Estimating update size during development For apps with large-scale resources, minimizing update size is critical. Are ther
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Reply to Speed AppleTV > Distorted HomePod Audio
Thanks for your post. We appreciate your interest in participating in the forums! These forums are for questions about developing software and accessories for Apple platforms. Your question seems related to a consumer feature from 2 OS already released and products running production versions and is better suited for the Apple Support Communities https://discussions.apple.com/welcome Albert Pascual
  Worldwide Developer Relations.
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Reply to For receiving audio in PushtoTalk, channelManager(_:didActivate:) not called when app receives first push after backgrounding
And when PTT notification arrives, saving the URL to the audio file in incomingPushResult, then downloading and playing that sound using AVAudioPlayer when didActivate is executed. It's working fine on the foreground, but when the app goes to the background, incomingPushResult is called as expected, but didActivate is not for some reason. Am I missing anything in my setup? Yes. The issue here is that you can't use AVAudioPlayer, as it does its own AudioSession activation. More specifically: It's working fine on the foreground. It works in the foreground app because the foreground app has inherent access to the audio system and can do whatever it wants. However: when the app goes to the background, incomingPushResult is called as expected, but didActivate is not for some reason. ...what happens in the background is that the same activation attempt then occurs and either fails entirely or succeeds (partially) but is then disrupted by callservicesd's own activation. Unfortunately, you'll ultimately end
Topic: App & System Services SubTopic: General Tags:
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Xcode 26.1 re-release?
The developer downloads page now lists an Xcode 26.1 which was released on 11th Dec (the original Xcode 26.1 was posted on 3rd Nov). Strangely, this new Xcode 26.1 has a CFBundleShortVersionString of 26.1.1, and a DTXcodeBuild of 17B55 % ls -ln total 4413136 -rw-r--r--@ 1 503 20 2259523057 16 Dec 19:01 Xcode_26.1_Apple_silicon.xip % xip --expand Xcode_26.1_Apple_silicon.xip xip: signing certificate was Software Update (validation not attempted) xip: expanded items from /Users/me/Downloads/temp/Xcode_26.1_Apple_silicon.xip % plutil -p Xcode.app/Contents/Info.plist | grep CFBundleShort CFBundleShortVersionString => 26.1.1 % plutil -p Xcode.app/Contents/Info.plist | grep DTXcodeBuild DTXcodeBuild => 17B55 17B55 does correspond to the original Xcode 26.1 final release. The Xcode 26.1.1 release that was previously posted had a DTXcodeBuild of 17B100, though. The pairing of 26.1.1 and 17B55 looks new and probably a packaging error?
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Reply to Controlling UIDesignRequiresCompatibility via Remote Config
Thanks for the post. Very interesting. My 5 cents if I may. It is crucial to prioritize user experience by ensuring consistency and stability in production environments. This is why feature flags, such as UIDesignRequiresCompatibility, are typically controlled by developers rather than end-users and are not exposed for arbitrary user-based toggling in production builds. This key allows developers to test the feature but does not provide a way to deploy it as it can be turned off, as explained in the documentation. Therefore, developers should refrain from rolling out new designs broadly before testing them thoroughly. Controlled feature flags enable developers to incrementally roll out new designs to ensure stability. By monitoring feedback and performance, developers can address issues before a full deployment. Apps submitted to the App Store should not contain hidden features or debugging options that alter the intended user experience for the general public. In development, set up differe
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