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Popping Sound

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Reply to Blurry Game Center Achievement Images?
Howdy - It doesn't seem like you're missing anything here. Are you able to explain in detail, or upload a screenshot, of where in Game Center this is happening? High frequency images (think tree branches, text, lots of sharp edges) can scale poorly as well. Does this sound like the image you're using?
Topic: Graphics & Games SubTopic: GameKit Tags:
Jul ’25
Reply to How To Move Camera with PS5 Game Controller
Hello @SteveTalkowski sounds like you've made some progress but are still struggling with camera movement. In the sample project you can download on the Bringing your SceneKit projects to RealityKit article, there is a package called WorldCamera. This contains some useful code that will let you control a camera in the way you expect. We actually used this package while we were prototyping Petite Asteroids, before our implementation diverged too much. For more information on adding packages to your project (this would be a local package) see Adding package dependencies to your app. The license for this code is permissive so you are free to try it for yourself to see if it works for you. It is very important to understand that visionOS apps do not have a camera in the same way a 2D app would. Instead, you move a root object, typically whichever entity has your PhysicsSimulationComponent. This means a lot of the operations you would use to move a camera in a 2d application are inverted and applied to th
Topic: Spatial Computing SubTopic: General Tags:
Jul ’25
Reply to Background timer
First, you should understand that when your app is not running, and in most cases when the screen is off, it is not possible to run code in your app, whether be running timers, checking status of this and that, and making decisions of whether to send notifications or not. You may want to read about iOS Background Execution Limits to understand limitations of app NOT active and running in the foreground. The closest I can think of to solve your problem is by scheduling a notification locally from your app to fire every 20 minutes, while setting the Interruption level of the notifications to Passive The .passive setting for notifications will avoid lighting up the screen or playing a sound when the notification arrives if the screen is off (which is what I suppose you mean by phone being turned off), even though the notifications will continue firing. The side effect of this setting is (I don't know if it is desired or not) that the notifications will also not interrupt the user when they are using ano
Jul ’25
Screen recording audio and video out of sync
I use startCaptureWithHandler to record screen and AVAssetWriter appendSampleBuffer: to save audio and video ,but when played the saved file audio and video are out of sync. I don t know if it s a AVAssetWriterInputr setup problem,here is my code NSDictionary *audioCompressionSettings = @{ AVEncoderBitRatePerChannelKey : @(64000), AVFormatIDKey : @(kAudioFormatMPEG4AAC), AVNumberOfChannelsKey : @(2), AVSampleRateKey : @(44100) }; AVAssetWriterInput *audioAssetWriterInput = [AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeAudio outputSettings:audioCompressionSettings]; audioAssetWriterInput.expectsMediaDataInRealTime = YES; [_assetWriter addInput:audioAssetWriterInput]; NSDictionary *videoCompressSetting = @{AVVideoAverageBitRateKey:@(screenWidth*screenHeight*5), AVVideoMaxKeyFrameIntervalKey:@(30), AVVideoProfileLevelKey : AVVideoProfileLevelH264MainAutoLevel}; NSDictionary *codecSetting = @{AVVideoCodecKey:AVVideoCodecTypeH264, AVVideoScalingModeKey : AVVideoScalingModeResize, A
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Apr ’25
App Sandbox and the loading of libraries written at runtime
We're interested in adopting App Sandbox in an app distributed outside of the Mac App Store. However, we're hitting a bit of a roadblock and it doesn't seem like either of the techniques described in that post can be used in a reasonable way. For background, this is a third-party launcher for a cross-platform Java game that, among other things, makes it easier for users to mod the game. Users generally download mods as .jar files and place them in a certain directory. In some cases, these mods contain native dynamic libraries (e.g. a .dylib) as part of their code. In general, the .dylib is extracted from the contents of the .jar to some temporary location, loaded, and then deleted once the game closes (the exact details, like the actual temporary location, depends on the mod). App Sandbox greatly interests us in this case because it can limit the damage that a compromised mod could do, and in my testing the functionality of most mods still works with it enabled. However, sandboxed apps quarantine every file t
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Jul ’25
Missing entitlement com.apple.developer.system-extension.install
Hi I am building obs studio using cmake and Xcode. I used cmake --preset macos -DOBS_CODESIGN_IDENTITY= to generate the build folder and inside X code used Provisioning Profile with Developer ID Application certification. The build was generated successfully but when I tried to turn on the virtual camera I see missing Missing entitlement com.apple.developer.system-extension.install error. (My Provisioning profile has System Extension Capability checked on apple developer portal) If I use this flow instead: cmake --preset macos -DOBS_CODESIGN_TEAM=63B5A5WDNG Build using Xcode with Automatic manage signing with Apple Developer Certificate. Obs studio builds successfully and Virtual camera extension also works fine. My primary goal is to notarise my app which contains OBS studio and Blackhole Audio driver for distribution outside app store. If I try to sign my obs app generated in second step codesign --deep --force --timestamp --verify --verbose --options runtime --sign Developer ID Application:*** OB
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Jul ’25
Reply to MPNowPlayingInfoCenter nowPlayingInfo throttled
I see this message Application exceeded audio metadata throttle limit. often for one Stream (live URL), and only when the iPhone is connected to CarPlay. My functionality strongly controls how often the App writes to the property MPNowPlayingInfoCenter.nowPlayingInfo (once in 30 seconds). This screenshot shows logs for the flow: 1 Live is playing 2 users tap on the Stop command on the headunit(CarPlay) 3 I see the message Application exceeded audio metadata throttle limit. 4. Then MPRemoteCommandCenter calls my handler (it contains print with remote Command is called) I have tried to use MPNowPlayingSession, and use a session's remoteCommandCenter, nowPlayingInfoCenter... but the session does not resolve this issue. Often, I see this message even before my app sets any data to MPNowPlayingInfoCenter.nowPlayingInfo (I described this case above). Sometimes I can see a set of these messages (3-6 records). Do you know how to resolve this critical issue? What does Application exceeded audio
Topic: Media Technologies SubTopic: Audio Tags:
Jul ’25
Reply to Ventura Hack for FireWire Core Audio Support on Supported MacBook Pro and others...
I have been trying this procedure on a brand new 2023 MacBook Pro M3 with Sonoma 14.1, and when I try to install the AppleFWAudio pkg, it still gives me a pop-up that it can't be installed because it's from an unknown developer. Am I missing something with that install? When I try the next step (sudo chown ... ) in terminal (in either normal or recovery mode) it says it file doesn't exist. Really hoping I can get this figured out. I have a Mackie 1620 that I enjoy using for drums, and I need the 8 channels. Thanks for any help!
Topic: Media Technologies SubTopic: General Tags:
Jul ’25
Notifications not working
I’m receiving notifications from all third-party apps that I use however, most of the time there is no sound or haptics with the notification. In some cases, very seldomly I will receive a sound when a notification comes in, but that’s only with one of the many third-party apps that I use. I’ve spoken to Apple about this when this whole problem started during an update that you guys rolled out sometime between September and November 2024. They blamed it on the app programmers but I think at this point we all know that it’s Apple’s inability to accept that the problem is on their end. I never had problems receiving notifications from any of the apps prior to that. I guess my question is will Apple ever fix this or are they going to sweep it under the rug and pretend like it doesn’t exist?
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Jul ’25
Reply to Notifications not working
You're in the wrong place. These are the Developer Forums, where developers of apps for Apple's platforms ask each other for hints and tips on coding. We're just random people from around the world; we aren't Apple employees. Your question is more of a product support one, so I'd suggest you ask it over at the Apple Support Forums. Thanks. When you ask your question, try to provide more information such as which apps do and do not give a sound; show your sound & haptics settings; show your mute switch setting etc. All that information would be important to pin it down. If you find that there is a bug, you can raise it at: https://feedbackassistant.apple.com/
Jul ’25
Reply to Running out of space with macOS Tahoe Developer Beta.
Hello, Beta releases may take additional disk space to help with testing and bug reporting. macOS Tahoe is also expected to take more space with respect to the UI updates. That said, it sounds like you've get more house cleaning to do or need to consider restoring shipping software. Disk space is a hard limit. If you chose to make more disk space available please take a moment to report this issue with the Feedback Assistant.
Jul ’25
Reply to File/Folder access/scoping for background only apps
So the System was not popping up Do you want to provide access to the Desktop etc folder etc. in this condition to the Standard User. Where did the Message/Window to confirm access to the folder vanish to? There are more questions on this below, but I suspect what's going on here is you have two plugin instances (because Photoshop is running as a separate process in the two different login sessions) which are both talking to the same background process. I don't know how you ended up in that state, but it's impossible for the same process to work in different login sessions. The moment the Admin User was physically logged off the Mac, everything started working for the Standard User even under Screen Sharing. This makes us wonder if this is an edge case macOS bug? No, I don't think this is a macOS bug. Questions I need answered here are these: How are you doing this? Is the background app a launch agent or something else? Also, what exactly is your background app? Is it a true (presumably faceless) ap
Topic: App & System Services SubTopic: Core OS Tags:
Jul ’25
Reply to Using Past Versions of Foundation Models As They Progress
Hi J, Thanks for the reply. A little more info: In my specific case, I am indeed using guided generation already (which helped a lot in seed 1 and 2). I thought the eval session was great. I've been working with LLMs for a bit now and it's awesome to have a whole WWDC session to talk about evals and expose them to devs who may not have seen them before. This is coming up for me now because something changed in seed 3 where my feature went from a ~95% success rate to a 0% success rate, all failing with guardrails errors that did not trigger in the first two seeds. There are a bunch of other threads here on the topic and I've filed several feedbacks on the specifics already. Maybe that's a bug/unexpected outcome and we'll see a future seed restore the behavior. I hope so, I'd like to ship this feature. But if not, at least I won't have sent it to customers. My real concern is that in a future point release where the amount of feedback time is compressed and IMO it's very hard to get specific issues in front of
Jul ’25
Reply to File/Folder access/scoping for background only apps
First of all, thank you for the answers. We went back and figured exactly what was occurring and the condition. Everything we did when I posted my original message was on a newly setup M4 Pro Mac with 15.5 as we like to test things continuously. To investigate further we setup a VM with the same conditions Admin user/Standard user. On the VM everything was working under the Standard user account wherein the System did pop up message saying Do you wish to grant ABCD access to the Desktop or Downloads etc folder. We grant access and our plug-ins work as expected. We went back to the actual M4 Pro machine and understood exactly what was occurring. The Admin user was Physically logged into the system though the GUI was not in use. But the Standard User for testing purposes was logging in via Screen Sharing to the M4 Pro Mac. So the System was not popping up Do you want to provide access to the Desktop etc folder etc. in this condition to the Standard User. Where did the Message/Window to confirm
Topic: App & System Services SubTopic: Core OS Tags:
Jul ’25
UIDocumentPickerViewController in Audiounit Extension unable to receive touches
Hello, I have an existing AUv3 instrument plugin. In the plug in, users can access files (audio files, song projects) via a UIDocumentPickerViewController In Logic Pro, (and some other hosts, but not all), the document picker is unable to receive touches, while a keyboard case is attached to the iPad. Removing the case (this is an Apple brand iPad case) allows the interactions to resume and allows me to pick files in the usual way. One of my users reports this non-responsive behavior occurs even after disconnecting their keyboard. I have fiddled with entitlements all day, and have determined that is not the issue, since the keyboard disconnection appears to fix it every time for me. Here is my, very boilerplate, presentation code : guard let type = UTType(com.my.type) else { return } let fileBrowser = UIDocumentPickerViewController(forOpeningContentTypes: [type]) fileBrowser.overrideUserInterfaceStyle = .dark fileBrowser.delegate = self fileBrowser.directoryURL = myFileFolderURL() self.present(fileBr
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Jul ’25