Search results for

“xcode github”

96,035 results found

Post

Replies

Boosts

Views

Activity

Project xcodeproj file can no longer by iCloud Sync
Following an unexpected error message while working in Xcode, the project file xcodeproj is no longer synced in iCloud Drive. The Finder shows a cloud icon with a ! and an error message : (NSFileProviderErrorDomain error -2005.) If the local file is zipped, and unzipped elsewhere on iCloud Drive, then the unzipped file can still not be iCloud Synced. Restoring the file from a Time Machine archive does not solve the issue. Apple Care Support finds that iCloud Drive is working fine except for this xcodeproj file and says the issue is Xcode related.
7
0
277
3w
Reply to How To Install on a Personal Device
Thanks for the post. I believe still the short answer is that you do not need a paid Apple Developer Program membership, but you do need a free Apple ID, which Xcode refers to as a Personal Team. Is that still the terminology? As the free account allows you to: https://developer.apple.com/get-started/ Access beta versions of Xcode and operating systems
 Test your apps directly on your own devices using Xcode
 Engage on the Apple Developer Forums
Submit bugs with Feedback Assistant 
Participate in online Meet with Apple events Apple requires all apps installed on a physical device to be signed. This ensures the device knows exactly who built the app and prevents malicious software from being installed silently. To do this, Xcode needs an identity to sign the app with, which it calls a Team. You can use your standard, everyday Apple ID to create this team for free. Xcode will now automatically generate the free provisioning profiles and certificates needed to install
3w
How To Install on a Personal Device
Developer Help says: Do I need to enroll in the Apple Developer Program to install apps on a device? No. You can install apps on your personal device with Xcode. Yet Xcode 26.4 says: Signing for Never Forget requires a development team. Select a development team in the Signing & Capabilities editor. Can someone help me understand this? A developer account isn't required, yet a development team (in a developer account) is? 🤷
1
0
70
3w
WebKit.WebContent killed by jetsam (memorystatus ActiveHard 2048 MB limit) on iPhone 17 Pro with 12 GB RAM during heavy CSS animations — does NOT happen on iPad
com.apple.WebKit.WebContent process is being killed by the kernel’s memorystatus jetsam mechanism when it exceeds the ActiveHard 2048 MB limit, even though the iPhone has 12 GB physical RAM and hundreds of thousands of free pages available. This causes the exact same WebProcess → GPUProcess crash that was reported in thread 822200, but now the root cause is clearly visible in the kernel log. The crash only occurs on iPhones, never on iPads (even older ones). Environment Failing devices: iPhone 17 Pro (12 GB RAM) x 2 — iOS 26.3, 26.4, 26.4.1 Working devices (same page, same iOS): iPad Pro 2018 — iOS 26.1 (stable) iPad Pro 2025 — iOS 26.4 (completely stable) Reproduces in Safari and in WKWebView (Capacitor/Ionic app) Actual Logs (kernel + WebKit) `logApr 15 21:23:33 iPhone kernel[0] : memorystatus: com.apple.WebKit.WebContent [1596] exceeded mem limit: ActiveHard 2048 MB (fatal) Apr 15 21:23:33 iPhone kernel[0] : memorystatus: killing process 1596 [com.apple.WebKit.WebContent] in high band FOREGROUND (
Topic: Safari & Web SubTopic: General Tags:
1
0
155
3w
Static library produced by Xcode 26 causes link error on Xcode 16
When a static library is built with Xcode 26 (with deployment target set to iOS 13) and then linked into an app project compiled with Xcode 16, the build process fails with the following linker error: Undefined symbols for architecture arm64: _swift_coroFrameAlloc This occurs even though both the static library and the app project have their deployment targets set to iOS 13.0. The static library works on Xcode 26, but fails to link on Xcode 16. This issue shows up with certain Swift syntax. For example, in my case, using a property getter and setter caused the compiler to emit a reference to _swift_coroFrameAlloc, which in turn triggered the issue. This issue prevents us from distributing pre-built static libraries compiled with Xcode 26 to teammates who are still using Xcode 16. I’ve filed feedback for this issue (FB21130604). Is there any way to work around it? For example, by adding specific Build Settings or something similar? A demo project is availab
4
0
507
3w
UNNotificationAttachment preview intermittently missing (attachment-store URL becomes unreadable)
I have been fighting this problem for two months and would love any help, advice or tips. Should I file a DTS ticket? Summary We attach a JPEG image to a local notification using UNNotificationAttachment. iOS reports the delivered notification as having attachments=1, but intermittently no image preview appears in Notification Center. In correlated cases, the attachment’s UNNotificationAttachment.url (which points into iOS’s attachment store) becomes unreadable (Data(contentsOf:) fails) even though the delivered notification still reports attachments=1. This document describes the investigation, evidence, and mitigations attempted. Product / Component UserNotifications framework UNNotificationAttachment rendering in Notification UI (Notification Center / banner / expanded preview) Environment App: OnThisDay (SwiftUI, Swift 6) Notifications: local notifications scheduled with UNCalendarNotificationTrigger(repeats: false) Attachment: JPEG generated from PhotoKit (PHImageManager.requestImage) and written to app
2
0
208
3w
Reply to Provisioning profiles marked "Ineligible" for Contactless Pass Provisioning even though entitlement is present in profile
[quote='884572022, kpatel1991, /thread/821961?answerId=884572022#884572022, /profile/kpatel1991'] the ShareableCredential one appears but even if we check it - Xcode still isn't allowing us to deploy. [/quote] Right. That is the nature of the bug in question here (FB22439399). You need to apply for the Contactless Pass Provisioning (deprecated) capability. There’s no form to do that specifically, so use the common Contactless Pass Provisioning capability form. [quote='884560022, Nagavendra, /thread/821961?answerId=884560022#884560022, /profile/Nagavendra'] It’s working now with the following approach … [/quote] Excellent news. [quote='884560022, Nagavendra, /thread/821961?answerId=884560022#884560022, /profile/Nagavendra'] However, this does not seem like a proper or permanent solution. [/quote] Indeed. The permanent solution will involve a fix to Xcode, which is what we’re tracking with the above-mentioned bug. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let
3w
AVMetricMediaResourceRequestEvent returns error but no URLSession metrics for failed HLS playlist/segment requests
Hello, I am using AVMetrics to monitor HLS playback requests from AVPlayer, specifically AVMetricHLSPlaylistRequestEvent and AVMetricHLSMediaSegmentRequestEvent. These events provide an AVMetricMediaResourceRequestEvent. For successful requests, I can read URLSession metrics. However, when a request fails, the event contains an error but no URLSession metrics. I reproduced this by intercepting HLS playlist and segment requests with Charles Proxy and forcing failures on both the simulator and a physical device. Is this expected behavior? If so, is there any supported way to get timing details for failed HLS requests? I am using code like this: for try await event in playerItem.metrics(forType: AVMetricHLSPlaylistRequestEvent.self) { // ... } for try await event in playerItem.metrics(forType: AVMetricHLSMediaSegmentRequestEvent.self) { // ... } Also, the example shown in the WWDC session does not compile for me (XCode 26.2). I get the following error: Pack expansion requires that '' and 'AVMetricEvent'
2
0
241
3w
Xcode Cloud resolve packages crash
It's my first time I am configuring the Xcode cloud to build my project. Here is the crash and stack trace Stack trace One thing I noticed when I setup Xcode Cloud - it asked me to grant access to every public github library I have as dependency, I can't do that, as I am not owner or member of those libraries (firebase, swift algorithms, etc) when I tapped Continue there was an alert saying if I continue without granting access CI might not be able to fetch dependencies
1
0
165
3w
Project xcodeproj file can no longer by iCloud Sync
Following an unexpected error message while working in Xcode, the project file xcodeproj is no longer synced in iCloud Drive. The Finder shows a cloud icon with a ! and an error message : (NSFileProviderErrorDomain error -2005.) If the local file is zipped, and unzipped elsewhere on iCloud Drive, then the unzipped file can still not be iCloud Synced. Restoring the file from a Time Machine archive does not solve the issue. Apple Care Support finds that iCloud Drive is working fine except for this xcodeproj file and says the issue is Xcode related.
Replies
7
Boosts
0
Views
277
Activity
3w
Reply to How To Install on a Personal Device
Thanks for the post. I believe still the short answer is that you do not need a paid Apple Developer Program membership, but you do need a free Apple ID, which Xcode refers to as a Personal Team. Is that still the terminology? As the free account allows you to: https://developer.apple.com/get-started/ Access beta versions of Xcode and operating systems
 Test your apps directly on your own devices using Xcode
 Engage on the Apple Developer Forums
Submit bugs with Feedback Assistant 
Participate in online Meet with Apple events Apple requires all apps installed on a physical device to be signed. This ensures the device knows exactly who built the app and prevents malicious software from being installed silently. To do this, Xcode needs an identity to sign the app with, which it calls a Team. You can use your standard, everyday Apple ID to create this team for free. Xcode will now automatically generate the free provisioning profiles and certificates needed to install
Replies
Boosts
Views
Activity
3w
How To Install on a Personal Device
Developer Help says: Do I need to enroll in the Apple Developer Program to install apps on a device? No. You can install apps on your personal device with Xcode. Yet Xcode 26.4 says: Signing for Never Forget requires a development team. Select a development team in the Signing & Capabilities editor. Can someone help me understand this? A developer account isn't required, yet a development team (in a developer account) is? 🤷
Replies
1
Boosts
0
Views
70
Activity
3w
WebKit.WebContent killed by jetsam (memorystatus ActiveHard 2048 MB limit) on iPhone 17 Pro with 12 GB RAM during heavy CSS animations — does NOT happen on iPad
com.apple.WebKit.WebContent process is being killed by the kernel’s memorystatus jetsam mechanism when it exceeds the ActiveHard 2048 MB limit, even though the iPhone has 12 GB physical RAM and hundreds of thousands of free pages available. This causes the exact same WebProcess → GPUProcess crash that was reported in thread 822200, but now the root cause is clearly visible in the kernel log. The crash only occurs on iPhones, never on iPads (even older ones). Environment Failing devices: iPhone 17 Pro (12 GB RAM) x 2 — iOS 26.3, 26.4, 26.4.1 Working devices (same page, same iOS): iPad Pro 2018 — iOS 26.1 (stable) iPad Pro 2025 — iOS 26.4 (completely stable) Reproduces in Safari and in WKWebView (Capacitor/Ionic app) Actual Logs (kernel + WebKit) `logApr 15 21:23:33 iPhone kernel[0] : memorystatus: com.apple.WebKit.WebContent [1596] exceeded mem limit: ActiveHard 2048 MB (fatal) Apr 15 21:23:33 iPhone kernel[0] : memorystatus: killing process 1596 [com.apple.WebKit.WebContent] in high band FOREGROUND (
Topic: Safari & Web SubTopic: General Tags:
Replies
1
Boosts
0
Views
155
Activity
3w
Reply to Clipboard issues with simulators
@setoelkahfi Please try Xcode 26.5 beta 2 as there is a fix for that issue ttps://developer.apple.com/documentation/xcode-release-notes/xcode-26_5-release-notes Albert
  Worldwide Developer Relations.
Replies
Boosts
Views
Activity
3w
Static library produced by Xcode 26 causes link error on Xcode 16
When a static library is built with Xcode 26 (with deployment target set to iOS 13) and then linked into an app project compiled with Xcode 16, the build process fails with the following linker error: Undefined symbols for architecture arm64: _swift_coroFrameAlloc This occurs even though both the static library and the app project have their deployment targets set to iOS 13.0. The static library works on Xcode 26, but fails to link on Xcode 16. This issue shows up with certain Swift syntax. For example, in my case, using a property getter and setter caused the compiler to emit a reference to _swift_coroFrameAlloc, which in turn triggered the issue. This issue prevents us from distributing pre-built static libraries compiled with Xcode 26 to teammates who are still using Xcode 16. I’ve filed feedback for this issue (FB21130604). Is there any way to work around it? For example, by adding specific Build Settings or something similar? A demo project is availab
Replies
4
Boosts
0
Views
507
Activity
3w
UNNotificationAttachment preview intermittently missing (attachment-store URL becomes unreadable)
I have been fighting this problem for two months and would love any help, advice or tips. Should I file a DTS ticket? Summary We attach a JPEG image to a local notification using UNNotificationAttachment. iOS reports the delivered notification as having attachments=1, but intermittently no image preview appears in Notification Center. In correlated cases, the attachment’s UNNotificationAttachment.url (which points into iOS’s attachment store) becomes unreadable (Data(contentsOf:) fails) even though the delivered notification still reports attachments=1. This document describes the investigation, evidence, and mitigations attempted. Product / Component UserNotifications framework UNNotificationAttachment rendering in Notification UI (Notification Center / banner / expanded preview) Environment App: OnThisDay (SwiftUI, Swift 6) Notifications: local notifications scheduled with UNCalendarNotificationTrigger(repeats: false) Attachment: JPEG generated from PhotoKit (PHImageManager.requestImage) and written to app
Replies
2
Boosts
0
Views
208
Activity
3w
Reply to Provisioning profiles marked "Ineligible" for Contactless Pass Provisioning even though entitlement is present in profile
[quote='884572022, kpatel1991, /thread/821961?answerId=884572022#884572022, /profile/kpatel1991'] the ShareableCredential one appears but even if we check it - Xcode still isn't allowing us to deploy. [/quote] Right. That is the nature of the bug in question here (FB22439399). You need to apply for the Contactless Pass Provisioning (deprecated) capability. There’s no form to do that specifically, so use the common Contactless Pass Provisioning capability form. [quote='884560022, Nagavendra, /thread/821961?answerId=884560022#884560022, /profile/Nagavendra'] It’s working now with the following approach … [/quote] Excellent news. [quote='884560022, Nagavendra, /thread/821961?answerId=884560022#884560022, /profile/Nagavendra'] However, this does not seem like a proper or permanent solution. [/quote] Indeed. The permanent solution will involve a fix to Xcode, which is what we’re tracking with the above-mentioned bug. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let
Replies
Boosts
Views
Activity
3w
AVMetricMediaResourceRequestEvent returns error but no URLSession metrics for failed HLS playlist/segment requests
Hello, I am using AVMetrics to monitor HLS playback requests from AVPlayer, specifically AVMetricHLSPlaylistRequestEvent and AVMetricHLSMediaSegmentRequestEvent. These events provide an AVMetricMediaResourceRequestEvent. For successful requests, I can read URLSession metrics. However, when a request fails, the event contains an error but no URLSession metrics. I reproduced this by intercepting HLS playlist and segment requests with Charles Proxy and forcing failures on both the simulator and a physical device. Is this expected behavior? If so, is there any supported way to get timing details for failed HLS requests? I am using code like this: for try await event in playerItem.metrics(forType: AVMetricHLSPlaylistRequestEvent.self) { // ... } for try await event in playerItem.metrics(forType: AVMetricHLSMediaSegmentRequestEvent.self) { // ... } Also, the example shown in the WWDC session does not compile for me (XCode 26.2). I get the following error: Pack expansion requires that '' and 'AVMetricEvent'
Replies
2
Boosts
0
Views
241
Activity
3w
Reply to Xcode 26 Causing StoreKit Fiasco for macOS?
I'm shock to find out that it's not Xcode 26.2 that has caused the IAP fiasco for macOS applications. I ran the latest Mac App Store app that I have submitted with Xcode 16.4. I get the same purchase error.
Topic: App & System Services SubTopic: StoreKit Tags:
Replies
Boosts
Views
Activity
3w
Reply to “In-App Purchases and Subscriptions” section on the version page not showing
Same problem with non-renewable IAP. My review is rejected because of the IAP's were not seent in the sanbox environment. For us, it is seen in both xcode and testflight environments. Probably because of this bug in review view.
Replies
Boosts
Views
Activity
3w
Reply to Xcode Cloud resolve packages crash
The problem was that Package.resolved inside the xcode project had a dependency that was long time removed from my SwiftPM dependencies, after manually cleaning the orphan dependency in the Package.resolved, build works
Replies
Boosts
Views
Activity
3w
Xcode Cloud resolve packages crash
It's my first time I am configuring the Xcode cloud to build my project. Here is the crash and stack trace Stack trace One thing I noticed when I setup Xcode Cloud - it asked me to grant access to every public github library I have as dependency, I can't do that, as I am not owner or member of those libraries (firebase, swift algorithms, etc) when I tapped Continue there was an alert saying if I continue without granting access CI might not be able to fetch dependencies
Replies
1
Boosts
0
Views
165
Activity
3w
Reply to Clipboard issues with simulators
Having the same issue right now. Xcode 26.4, iPhone 17 Pro
Replies
Boosts
Views
Activity
3w
Keyboard greyed issue
I am facing weird keyboard issue when building the app with Xcode 26 recently. Actual behaviour I need is: But one below is the issue as the keyboard keys are greyed out: Please tell how to resolve this issue
Replies
4
Boosts
0
Views
260
Activity
3w