Search results for

“iPhone 16 pro”

80,724 results found

Post

Replies

Boosts

Views

Activity

“Breaking the Throughput Ceiling for Deterministic Mobile Registries?”
log Results(using my own SIR(0.0)Lengua Canonical host programming language using Swifty Complier) 14 Billion Operations on an iPhone 12: The SIR(0.0)Lengua Benchmark The Accomplishment I have successfully benchmarked a bare-metal implementation of the SIR+Nexus protocol on an iPhone 12 (A14 Bionic). I am currently seeking funding/grants to move from this high-performance core into a full production-ready registry ecosystem. If you are interested in supporting a project that brings supercomputer-grade verification to the edge, I’d love to connect ✅ CANON INGESTED Identity: SIR(0.0)Lengua Version: v1.0.0 🔐 HASH: 7affcfc92e1fcfff 📜 NOTARIZED AT: 2026-03-06 16:46:13 +0000 🔁 NONCE: CBECB308-2E3C-48FA-989D-AD129E27A74C ✍️ SIGNATURE: SIR(0.0)Lengua|v1.0.0|8863031054657638399|1772815573.139092 🌐 NAMESPACE: sir://SIR(0.0)Lengua/7affcfc92e1fcfff First ingest latency: 0.0013537406921386719 seconds =================================== 🔥 CANON STRESS TEST COMPLETE Identity: SIR(0.0)Lengua E
0
0
342
3w
Reply to Xcode 26.3 not rendering Unicode/Emoji in Simulator or Canvas
I also have this issue in the Simulator with iOS26.2+iOS26.3.1, on what looks like all devices. It might happen for my phone as well if it was on iOS26.3.1, but I'm hesitant to upgrade it from iOS26.3 and have it break emoji entirely for who knows how long. Opening the emoji picker keyboard in the simulator now looks like this: Removing and re-adding the emoji picker from the list of keyboards does not appear to help. Nor does disabling Stickers, as someone recommended in another forum. I'm not sure what could be different about my setup (and those of the folks above) that makes the emoji break, when they aren't broken for most people. I'm located in the US, not Australia, so it's probably not that.
3w
Reply to Apple Intelligence Naughty Naughty
... key phases would be marked as inappropriate. I tried to stifle these using prompts and rules but couldn't get it to take hold. Thanks for sharing the specific phrases! We're continually working to improve our guardrails and reports like this are super helpful! Just in case this issue is blocking you, here are some key things to know: stifle these using prompts and rules often times this approach won't work, since the guardrails are a set of classifiers and systems that typically can't easily be persuaded. One prompting approve we've seen sometimes work, is starting your Instructions with a role that gives the model clear permission to act in a specific context. Something like You are an aviation assistant. Your job is to help the use with information about global airports and planes If you really get stuck with terms being wrongly-blocked, consider switching to a more lenient guardrail setting. The article section here explains the pros and cons of this approach and how to do it: https://develope
3w
**Apple Developer Program enrollment stuck for over a week — no response from support**
Hello, I've been trying to enroll in the Apple Developer Program for over a week now and I'm completely stuck. Despite multiple attempts and reaching out to Apple Support via both email and phone, I have received no resolution and no meaningful response. Here is a summary of my situation: I initiated enrollment and completed all required steps, including identity verification and payment. My enrollment was unexpectedly withdrawn without explanation. I attempted to re-enroll. The account remains in a pending/unresolved state with no approval or rejection. I have an app (already live on Google Play) ready for iOS submission that is being blocked by this issue. I have contacted Apple Support multiple times — via email and by phone — and have been advised to use the callback system at developer.apple.com/contact to reach the Membership & Enrollment team. Despite following this guidance, I still have no resolution after more than 7 days. Has anyone experienced a similar situation? Is there an
1
0
222
3w
DataScannerViewController freezes when enabling torch using AVCaptureDevice
I am using DataScannerViewController from VisionKit to scan text in my iOS application. The scanner works correctly while running. However, I added a custom button to toggle the device torch (flashlight). To toggle the torch, I access the camera device using AVCaptureDevice and set torchMode after locking the configuration. When I turn on the torch while DataScannerViewController is actively scanning, the scanner UI freezes and the camera preview stops updating. The app becomes unresponsive until I leave the screen. This issue appears on all iOS versions. Code used to toggle the torch: guard let device = AVCaptureDevice.default(for: .video), device.hasTorch else { return } do { try device.lockForConfiguration() device.torchMode = device.torchMode == .on ? .off : .on device.unlockForConfiguration() } catch { print(error) } Questions: Is it supported to control the torch directly via AVCaptureDevice while DataScannerViewController is running? Does DataScannerViewController internally lock or manage the camera c
Topic: UI Frameworks SubTopic: General
0
0
77
3w
Enrollment Failure – Unable to Complete Apple Developer Program Registration
Dear Apple Developer Support Team, I am writing to request assistance regarding an issue I am experiencing while attempting to enroll in the Apple Developer Program. Below are the details of the problem: The enrollment process fails before reaching the payment page. The message displayed is: “Your enrollment could not be completed.” The error appears prior to any payment attempt. Two-factor authentication is enabled on the Apple ID. Email address and phone number are verified. The Apple ID being used for enrollment is different from our existing Enterprise account. We have attempted enrollment using: A U.S. address A Indian phone number A clean browser session (logged out of other Apple accounts) The existing Apple Enterprise account under our organization is active and functioning without issues. This new enrollment attempt is for a separate Developer Program account using a different email address. We have tried multiple browsers and networks, but the issue persists and prevents us from pr
3
0
381
3w
endless waiting for review
Hey everyone, I need to vent and also ask for some advice because I’m starting to lose my mind here. I submitted a new build for my app 10 days ago, and it has been stuck in Waiting for Review ever since. Not In Review, just waiting in the queue. The App ID is 6759559007 I get that Apple has millions of apps to sift through, but come on. The App Store is a core part of the iPhone experience, and having a review team that moves this slowly feels like a bottleneck that shouldn't exist in 2026. It’s especially frustrating because: There are no rejection messages, so I know it’s not a guideline issue. I have a planned marketing push that is now completely out of sync. There is zero transparency. The status just sits there mocking me. Any advice on how to actually get a human to look at this? Should I reject the binary and resubmit to bump it, or is that just sending me to the back of the line? Feeling pretty hopeless here. Any insights would be hugely appreciated. Thanks
4
0
153
3w
App review stuck, since 12th Feb
Hi, I know many of us are stuck right now it seems - I'm in the 12th Feb club (had another app that was since 5th, I've since pulled that and resubmitted Monday this week, to see if things might have unstuck themselves, but no luck) I can't even get a build approved for TestFlight on anything. This is getting silly now, total lack of communication - emails go unanswered. I will give the lovely team in Ireland their dues though, as always helpful on the phone, but they also seem to have no information and their expedited review requests go no where. App ID is 6758779640
2
0
117
3w
TestFlight Error: "The requested app is not available or doesn't exist" on Install (Internal Testing)
Hi everyone, I’m encountering a persistent issue with a visionOS app distributed through TestFlight for internal testing. The Problem: I have successfully archived and distributed the build as an Internal Test. The testers (including myself) received the invitation, accepted it, and the app is visible in the TestFlight app on Apple Vision Pro. However, the moment we click the Install button, an alert pops up saying: The requested app is not available or doesn't exist. Context: Platform: visionOS (Targeting Vision Pro). App History: This is an ongoing project where the last distribution was about 5 months ago. The app has never been submitted for formal App Review or public release; it has only been used for TestFlight. Account Status: All agreements (including the Paid Applications Agreement) are active and in effect. What I have tried (but did not work): Re-uploading builds: Increased both version and build numbers and re-archived. Resetting Test Groups: Deleted the existing internal testin
0
0
293
3w
visionOS TestFlight Error: "The requested app is not available or doesn't exist" on Install (Internal Testing)
Hi everyone, I’m encountering a persistent issue with a visionOS app distributed through TestFlight for internal testing. The Problem: I have successfully archived and distributed the build as an Internal Test. The testers (including myself) received the invitation, accepted it, and the app is visible in the TestFlight app on Apple Vision Pro. However, the moment we click the Install button, an alert pops up saying: The requested app is not available or doesn't exist. Context: Platform: visionOS (Targeting Vision Pro). App History: This is an ongoing project where the last distribution was about 5 months ago. The app has never been submitted for formal App Review or public release; it has only been used for TestFlight. Account Status: All agreements (including the Paid Applications Agreement) are active and in effect. What I have tried (but did not work): Re-uploading builds: Increased both version and build numbers and re-archived. Resetting Test Groups: Deleted the existing internal testin
0
0
89
3w
Prevent Live Activity from appearing on Apple Watch
Hello, I’m working on an iOS app where we have integrated ActivityKit to support Live Activities. Our app currently supports iOS 16.x and above, and we do not have an Apple Watch app or watchOS support. However, we noticed that when a Live Activity starts on the iPhone, it automatically appears on the Apple Watch as well. Since our app is not designed for Apple Watch, we would like to prevent the Live Activity UI from appearing on the watch. My questions: Is there any way to disable or prevent Live Activities from showing on Apple Watch via code? Are there any configuration options in ActivityKit or Widget configuration that can restrict Live Activities to iPhone only? Our current setup: Minimum iOS version: 16.x Using ActivityKit for Live Activities No watchOS target in the app Any guidance or recommended approach would be greatly appreciated. Thanks
0
0
110
3w
Reply to Restrict app tp be installed on iPhone only
Thank you for your post. It is intriguing that you are considering restricting device installations. I would be more interested in understanding the specific reasons behind your desire to avoid iPad installations. Supported Destinations: iPhone / UIDeviceFamily: 1 : By itself, this does not prevent iPad installation. It simply tells the App Store: “this app is designed for iPhone. The App Store will still allow iPad users to download it, and it will run in compatibility mode (the letterboxed, zoomed-in iPhone screen on an iPad). However the UIRequiredDeviceCapabilities: telephony iPads (even cellular models) do not have the telephony capability (the ability to make standard cellular phone calls). By adding this to your Info.plist, you are telling the App Store that your app physically cannot function without a phone dialer. I believe that means the App Store will completely hide your app from iPads and iPod Touches. Then again, apps that run on an iPhone s
Topic: App & System Services SubTopic: General Tags:
3w
False Positive "Shared Device" Flag blocking Enrolment (Case 102822291300)
Dear All, I am writing to report what appears to be a bug in the Apple Developer App’s enrollment verification system that is incorrectly flagging personal hardware. Problem Statement: I am unable to complete enrollment for the Apple Developer Program. On the Personal Information or Identity Verification stage, the app displays: Contact Us to Continue. There may be an issue with your account that needs to be resolved... Hardware History: Device: iPhone 14 (iOS latest) The device was previously owned by a family member who never enrolled in the Developer Program. The device was factory reset/wiped before my account was added. Despite this, Support (Case 102822291300) states the device is flagged as a shared device and refuses to proceed with identity verification. The Impasse: Support has indicated they cannot provide further assistance. However, as an individual developer, this is my primary device. If the system is flagging a reset device as shared when there is no history of developer use, it sugge
0
0
38
3w
“Breaking the Throughput Ceiling for Deterministic Mobile Registries?”
log Results(using my own SIR(0.0)Lengua Canonical host programming language using Swifty Complier) 14 Billion Operations on an iPhone 12: The SIR(0.0)Lengua Benchmark The Accomplishment I have successfully benchmarked a bare-metal implementation of the SIR+Nexus protocol on an iPhone 12 (A14 Bionic). I am currently seeking funding/grants to move from this high-performance core into a full production-ready registry ecosystem. If you are interested in supporting a project that brings supercomputer-grade verification to the edge, I’d love to connect ✅ CANON INGESTED Identity: SIR(0.0)Lengua Version: v1.0.0 🔐 HASH: 7affcfc92e1fcfff 📜 NOTARIZED AT: 2026-03-06 16:46:13 +0000 🔁 NONCE: CBECB308-2E3C-48FA-989D-AD129E27A74C ✍️ SIGNATURE: SIR(0.0)Lengua|v1.0.0|8863031054657638399|1772815573.139092 🌐 NAMESPACE: sir://SIR(0.0)Lengua/7affcfc92e1fcfff First ingest latency: 0.0013537406921386719 seconds =================================== 🔥 CANON STRESS TEST COMPLETE Identity: SIR(0.0)Lengua E
Replies
0
Boosts
0
Views
342
Activity
3w
Reply to Xcode 26.3 not rendering Unicode/Emoji in Simulator or Canvas
I also have this issue in the Simulator with iOS26.2+iOS26.3.1, on what looks like all devices. It might happen for my phone as well if it was on iOS26.3.1, but I'm hesitant to upgrade it from iOS26.3 and have it break emoji entirely for who knows how long. Opening the emoji picker keyboard in the simulator now looks like this: Removing and re-adding the emoji picker from the list of keyboards does not appear to help. Nor does disabling Stickers, as someone recommended in another forum. I'm not sure what could be different about my setup (and those of the folks above) that makes the emoji break, when they aren't broken for most people. I'm located in the US, not Australia, so it's probably not that.
Replies
Boosts
Views
Activity
3w
Reply to Apple Intelligence Naughty Naughty
... key phases would be marked as inappropriate. I tried to stifle these using prompts and rules but couldn't get it to take hold. Thanks for sharing the specific phrases! We're continually working to improve our guardrails and reports like this are super helpful! Just in case this issue is blocking you, here are some key things to know: stifle these using prompts and rules often times this approach won't work, since the guardrails are a set of classifiers and systems that typically can't easily be persuaded. One prompting approve we've seen sometimes work, is starting your Instructions with a role that gives the model clear permission to act in a specific context. Something like You are an aviation assistant. Your job is to help the use with information about global airports and planes If you really get stuck with terms being wrongly-blocked, consider switching to a more lenient guardrail setting. The article section here explains the pros and cons of this approach and how to do it: https://develope
Replies
Boosts
Views
Activity
3w
**Apple Developer Program enrollment stuck for over a week — no response from support**
Hello, I've been trying to enroll in the Apple Developer Program for over a week now and I'm completely stuck. Despite multiple attempts and reaching out to Apple Support via both email and phone, I have received no resolution and no meaningful response. Here is a summary of my situation: I initiated enrollment and completed all required steps, including identity verification and payment. My enrollment was unexpectedly withdrawn without explanation. I attempted to re-enroll. The account remains in a pending/unresolved state with no approval or rejection. I have an app (already live on Google Play) ready for iOS submission that is being blocked by this issue. I have contacted Apple Support multiple times — via email and by phone — and have been advised to use the callback system at developer.apple.com/contact to reach the Membership & Enrollment team. Despite following this guidance, I still have no resolution after more than 7 days. Has anyone experienced a similar situation? Is there an
Replies
1
Boosts
0
Views
222
Activity
3w
DataScannerViewController freezes when enabling torch using AVCaptureDevice
I am using DataScannerViewController from VisionKit to scan text in my iOS application. The scanner works correctly while running. However, I added a custom button to toggle the device torch (flashlight). To toggle the torch, I access the camera device using AVCaptureDevice and set torchMode after locking the configuration. When I turn on the torch while DataScannerViewController is actively scanning, the scanner UI freezes and the camera preview stops updating. The app becomes unresponsive until I leave the screen. This issue appears on all iOS versions. Code used to toggle the torch: guard let device = AVCaptureDevice.default(for: .video), device.hasTorch else { return } do { try device.lockForConfiguration() device.torchMode = device.torchMode == .on ? .off : .on device.unlockForConfiguration() } catch { print(error) } Questions: Is it supported to control the torch directly via AVCaptureDevice while DataScannerViewController is running? Does DataScannerViewController internally lock or manage the camera c
Topic: UI Frameworks SubTopic: General
Replies
0
Boosts
0
Views
77
Activity
3w
Enrollment Failure – Unable to Complete Apple Developer Program Registration
Dear Apple Developer Support Team, I am writing to request assistance regarding an issue I am experiencing while attempting to enroll in the Apple Developer Program. Below are the details of the problem: The enrollment process fails before reaching the payment page. The message displayed is: “Your enrollment could not be completed.” The error appears prior to any payment attempt. Two-factor authentication is enabled on the Apple ID. Email address and phone number are verified. The Apple ID being used for enrollment is different from our existing Enterprise account. We have attempted enrollment using: A U.S. address A Indian phone number A clean browser session (logged out of other Apple accounts) The existing Apple Enterprise account under our organization is active and functioning without issues. This new enrollment attempt is for a separate Developer Program account using a different email address. We have tried multiple browsers and networks, but the issue persists and prevents us from pr
Replies
3
Boosts
0
Views
381
Activity
3w
endless waiting for review
Hey everyone, I need to vent and also ask for some advice because I’m starting to lose my mind here. I submitted a new build for my app 10 days ago, and it has been stuck in Waiting for Review ever since. Not In Review, just waiting in the queue. The App ID is 6759559007 I get that Apple has millions of apps to sift through, but come on. The App Store is a core part of the iPhone experience, and having a review team that moves this slowly feels like a bottleneck that shouldn't exist in 2026. It’s especially frustrating because: There are no rejection messages, so I know it’s not a guideline issue. I have a planned marketing push that is now completely out of sync. There is zero transparency. The status just sits there mocking me. Any advice on how to actually get a human to look at this? Should I reject the binary and resubmit to bump it, or is that just sending me to the back of the line? Feeling pretty hopeless here. Any insights would be hugely appreciated. Thanks
Replies
4
Boosts
0
Views
153
Activity
3w
App review stuck, since 12th Feb
Hi, I know many of us are stuck right now it seems - I'm in the 12th Feb club (had another app that was since 5th, I've since pulled that and resubmitted Monday this week, to see if things might have unstuck themselves, but no luck) I can't even get a build approved for TestFlight on anything. This is getting silly now, total lack of communication - emails go unanswered. I will give the lovely team in Ireland their dues though, as always helpful on the phone, but they also seem to have no information and their expedited review requests go no where. App ID is 6758779640
Replies
2
Boosts
0
Views
117
Activity
3w
TestFlight Error: "The requested app is not available or doesn't exist" on Install (Internal Testing)
Hi everyone, I’m encountering a persistent issue with a visionOS app distributed through TestFlight for internal testing. The Problem: I have successfully archived and distributed the build as an Internal Test. The testers (including myself) received the invitation, accepted it, and the app is visible in the TestFlight app on Apple Vision Pro. However, the moment we click the Install button, an alert pops up saying: The requested app is not available or doesn't exist. Context: Platform: visionOS (Targeting Vision Pro). App History: This is an ongoing project where the last distribution was about 5 months ago. The app has never been submitted for formal App Review or public release; it has only been used for TestFlight. Account Status: All agreements (including the Paid Applications Agreement) are active and in effect. What I have tried (but did not work): Re-uploading builds: Increased both version and build numbers and re-archived. Resetting Test Groups: Deleted the existing internal testin
Replies
0
Boosts
0
Views
293
Activity
3w
visionOS TestFlight Error: "The requested app is not available or doesn't exist" on Install (Internal Testing)
Hi everyone, I’m encountering a persistent issue with a visionOS app distributed through TestFlight for internal testing. The Problem: I have successfully archived and distributed the build as an Internal Test. The testers (including myself) received the invitation, accepted it, and the app is visible in the TestFlight app on Apple Vision Pro. However, the moment we click the Install button, an alert pops up saying: The requested app is not available or doesn't exist. Context: Platform: visionOS (Targeting Vision Pro). App History: This is an ongoing project where the last distribution was about 5 months ago. The app has never been submitted for formal App Review or public release; it has only been used for TestFlight. Account Status: All agreements (including the Paid Applications Agreement) are active and in effect. What I have tried (but did not work): Re-uploading builds: Increased both version and build numbers and re-archived. Resetting Test Groups: Deleted the existing internal testin
Replies
0
Boosts
0
Views
89
Activity
3w
Xcode & MacBook Air Compatibility
Will I be able to download and run Xcode 26.3 on a new MacBook Air with an M5 chip? If yes, what memory size is recommended? 16, 24 or 32 GB ?
Replies
0
Boosts
0
Views
79
Activity
3w
Prevent Live Activity from appearing on Apple Watch
Hello, I’m working on an iOS app where we have integrated ActivityKit to support Live Activities. Our app currently supports iOS 16.x and above, and we do not have an Apple Watch app or watchOS support. However, we noticed that when a Live Activity starts on the iPhone, it automatically appears on the Apple Watch as well. Since our app is not designed for Apple Watch, we would like to prevent the Live Activity UI from appearing on the watch. My questions: Is there any way to disable or prevent Live Activities from showing on Apple Watch via code? Are there any configuration options in ActivityKit or Widget configuration that can restrict Live Activities to iPhone only? Our current setup: Minimum iOS version: 16.x Using ActivityKit for Live Activities No watchOS target in the app Any guidance or recommended approach would be greatly appreciated. Thanks
Replies
0
Boosts
0
Views
110
Activity
3w
Reply to UVC over MFi – Is there official support? Implementation guidance?
Thanks Kevin, I really didn't know what else to do about it. The external device works well on the iPad, but we wanted it to work the same way on the iPhone as well. Now everything makes sense, the iPad uses DriveKit, which is why doesn't work on the iPhone. I'll try to check with the people responsible for the device so we can test these alternatives. Thanks again
Topic: Media Technologies SubTopic: Video Tags:
Replies
Boosts
Views
Activity
3w
Reply to Restrict app tp be installed on iPhone only
Thank you for your post. It is intriguing that you are considering restricting device installations. I would be more interested in understanding the specific reasons behind your desire to avoid iPad installations. Supported Destinations: iPhone / UIDeviceFamily: 1 : By itself, this does not prevent iPad installation. It simply tells the App Store: “this app is designed for iPhone. The App Store will still allow iPad users to download it, and it will run in compatibility mode (the letterboxed, zoomed-in iPhone screen on an iPad). However the UIRequiredDeviceCapabilities: telephony iPads (even cellular models) do not have the telephony capability (the ability to make standard cellular phone calls). By adding this to your Info.plist, you are telling the App Store that your app physically cannot function without a phone dialer. I believe that means the App Store will completely hide your app from iPads and iPod Touches. Then again, apps that run on an iPhone s
Topic: App & System Services SubTopic: General Tags:
Replies
Boosts
Views
Activity
3w
False Positive "Shared Device" Flag blocking Enrolment (Case 102822291300)
Dear All, I am writing to report what appears to be a bug in the Apple Developer App’s enrollment verification system that is incorrectly flagging personal hardware. Problem Statement: I am unable to complete enrollment for the Apple Developer Program. On the Personal Information or Identity Verification stage, the app displays: Contact Us to Continue. There may be an issue with your account that needs to be resolved... Hardware History: Device: iPhone 14 (iOS latest) The device was previously owned by a family member who never enrolled in the Developer Program. The device was factory reset/wiped before my account was added. Despite this, Support (Case 102822291300) states the device is flagged as a shared device and refuses to proceed with identity verification. The Impasse: Support has indicated they cannot provide further assistance. However, as an individual developer, this is my primary device. If the system is flagging a reset device as shared when there is no history of developer use, it sugge
Replies
0
Boosts
0
Views
38
Activity
3w