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Tap to Pay entitlement stuck in development for nearly 1.5 months – do I need to resubmit?
Hi everyone, we’ve been waiting since May 30 for our Tap to Pay on iPhone entitlement to be enabled for distribution, but it’s still only active for development (Case‑ID: 14485444). We submitted: A new video recorded from an external device showing the full checkout flow Updated merchant education using the ProximityReaderDiscovery.Topic.payment(.howToTap) API, as suggested by Apple The team initially said the education was compliant, then said it wasn’t. We fixed everything, sent the updated materials, and haven’t heard back in days. We can’t even upload the app to TestFlight because of this error: Profile doesn't include the com.apple.developer.proximity-reader.payment.acceptance entitlement It’s now been almost a month and a half, and this delay is becoming critical. It’s blocking both internal testing and our production release. We’d really appreciate clarity on: Do we need to submit another request via the form? Or is it enough to reply to the existing email thread? Also, are there any direct co
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Reply to Family Controls Entitlement NOT applied to App Extensions (and Support Form is broken)
[Reply to DTS Engineer] Thank you for looking into this. I have identified the root cause of the issue: it is a Bundle ID case-sensitivity mismatch. My parent app was approved as com.hayashikento.FocusPact (Capitalized), but I accidentally requested the Configuration Extension with a lowercase ID (com.hayashikento.focuspact...). This causes a Prefix Mismatch error in Xcode, preventing me from archiving the app. To fix this, I have just submitted a new entitlement request with the corrected capitalized ID: com.hayashikento.FocusPact.ShieldConfigurationExtension Since the core functionality was already approved under the lowercase ID, could you please expedite the approval for this capitalized version? This technical correction is the only thing blocking my TestFlight distribution. Thank you for your support!
1w
Reply to macOS Tahoe 26.4 Beta 4: Rosetta deprecation warning not shown — bug or intended behavior?
Thank you for the suggestion. I monitored the system log from the ecosystemd process as you recommended. Here are the relevant log entries I found when launching VLC: ecosystemd: [GAME_CHECK] type=process bundle=org.videolan.vlc result=notGame uid=505 ecosystemd: shouldNotify check: true for ecosystemd: Scheduling notification check for uid: 505 in 2 seconds ecosystemd: detectArchitectures: macho_for_each_slice failed with code 1 for: ecosystemd: Process excluded, skip adding Could you tell me whether these log entries indicate the reason the warning dialog was not displayed, and whether this is a known bug in macOS Tahoe 26.4 beta?
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to Unusually long “Waiting for Review” times this week (App Store + TestFlight delays?)
Hello, Our app has been in the Waiting for Review status since Tuesday, March 17th. Typically, our submissions are reviewed within 24–48 hours, so this extended delay is unusual for us. We also submitted an expedited review request, but there has been no update or progress on the review so far. We'd really appreciate any assistance in moving this forward.
1w
Reply to Video Audio + Speech To Text
This is actually possible, though it requires a different approach than the typical single-AVAudioEngine setup. The key insight is that iOS allows multiple AVCaptureSession instances to coexist under certain conditions. You can configure two separate audio routes: Use AVCaptureSession with the AirPods as the input device for your speech recognition pipeline. Set the audio session category to .playAndRecord with .allowBluetooth option. For video recording with the built-in mic, use a second AVCaptureSession (or the camera API you are already using). The built-in mic can be explicitly selected as the audio input for this session. The catch is you need to manage the audio session category carefully. The .mixWithOthers option is essential here — without it, one session will interrupt the other. Another approach that avoids the dual-session complexity: use a single AVCaptureSession that captures from the built-in mic for video, and run SFSpeechRecognizer (or the new SpeechAnalyzer on macOS 26 / iOS 26) on the same
Topic: Media Technologies SubTopic: Audio Tags:
1w
The requested app is not available or doesn’t exist.
Hello, I have an internal TestFlight build for my app PewPewApp (Apple ID 6760741808). The build is processed, assigned to an internal group, and the tester invitation is accepted. The build status shows Ready to Test / Testing in App Store Connect. However, installation from TestFlight fails with: “The requested app is not available or doesn’t exist.” Could you please check whether there is an account-level or backend TestFlight distribution issue affecting this app/build? Thank you.
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Your team has no devices from which to generate a provisioning profile. Connect a device to use or manually add device IDs in Certificates, Identifiers & Profiles. https://developer.apple.com/account/
Im a Quality Engineer and using Appium to automate in Physical devices so installed appium server and xcuitest. We need to build the webdriveragent project from xcode , when doing that getting the following error Your team has no devices from which to generate a provisioning profile. Connect a device to use or manually add device IDs in Certificates, Identifiers & Profiles. https://developer.apple.com/account/ I have a apple account licensed but still unable to resolve this, any immediate help is highly appreciated
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1w
App stuck in “Waiting for Review” for 3+ weeks – possible review pipeline issue?
Hello, My app Zen Mahjong! has been stuck in the App Review process for an unusually long time and I’m trying to understand if something might be wrong with the submission. Timeline: First submission entered “In Review” and stayed there for 6 days without a decision. I rejected that build, uploaded a new build and resubmitted on February 17. Since then the app has been in “Waiting for Review” for more than 3 weeks. Additional context: App size ~40 MB Only IAP is a “Remove Ads” purchase I already contacted Developer Support and opened an expedited review request. Support also mentioned that this delay seems unusual. Has anyone experienced something similar or could this indicate that the submission is stuck in the review pipeline? Any guidance would be greatly appreciated. Thank you.
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App stuck in “Waiting for Review” for a long time – need guidance
Hi everyone, I’m looking for some guidance regarding my app review process. I submitted my iOS app (version 1.0) and it has been in “Waiting for Review” status for quite some time now. I understand that review times can vary, but this is taking longer than I expected, and I’m not sure if this is normal or if there might be an issue with my submission. For some additional context: The first time I submitted the app, it was rejected. Since I’m new to the Apple Developer platform, I mistakenly removed the rejected build instead of addressing the rejection and resubmitting. After that, I submitted the app again, and now it’s been waiting for review. My question is: Could removing the rejected build have caused any delays or issues with the review process? Or is the current waiting time unrelated to that? I would really appreciate any advice from experienced developers on whether I should just continue waiting or if there’s something specific I should check or do. Thank you in advance for your he
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Do I need to implement ATT?
Hello, I posted my app for review to the appstore. Reviewers could not find the App Tracking Transparency (ATT) permission request because I did not implement it... I am unsure if my app is tracking user the way ATT means it. The app collects user email, firstname, lastname (+ optional city of residence) and scores. This is used to show hall of fames score page and perform some internal analytics. There are no ads and I do not transmit this information to any third party web site, vendor or library. Do I need to implement ATT then? Thanks a lot. Have a nice day.
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1w
Apps Stuck in ‘Waiting for Review’ Since March 2 — No Update After Expedite Request
I’m following up regarding two apps I submitted on March 2 that are still stuck in “Waiting for Review.” First app id is 6759584758 and second is 6759892034 It has now been over two weeks with no movement or communication. This is already beyond the typical review timeframe Apple communicates, and it’s starting to seriously impact my ability to launch and operate my apps. After waiting this long, I contacted support directly. During that call, I was told that my apps would be added for expedited review. However, even after that step, there has still been no progress or update. At this point, the situation is becoming increasingly frustrating due to: No visibility into what’s causing the delay No estimated timeline No follow-through after being told the apps would be expedited As a paying Apple Developer, I depend on a reasonable and predictable review process. These delays directly affect my ability to plan launches, marketing, and monetization — especially as an independent developer. I’m not asking
1
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67
1w
Tap to Pay entitlement stuck in development for nearly 1.5 months – do I need to resubmit?
Hi everyone, we’ve been waiting since May 30 for our Tap to Pay on iPhone entitlement to be enabled for distribution, but it’s still only active for development (Case‑ID: 14485444). We submitted: A new video recorded from an external device showing the full checkout flow Updated merchant education using the ProximityReaderDiscovery.Topic.payment(.howToTap) API, as suggested by Apple The team initially said the education was compliant, then said it wasn’t. We fixed everything, sent the updated materials, and haven’t heard back in days. We can’t even upload the app to TestFlight because of this error: Profile doesn't include the com.apple.developer.proximity-reader.payment.acceptance entitlement It’s now been almost a month and a half, and this delay is becoming critical. It’s blocking both internal testing and our production release. We’d really appreciate clarity on: Do we need to submit another request via the form? Or is it enough to reply to the existing email thread? Also, are there any direct co
Replies
2
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0
Views
408
Activity
1w
Reply to Family Controls Entitlement NOT applied to App Extensions (and Support Form is broken)
[Reply to DTS Engineer] Thank you for looking into this. I have identified the root cause of the issue: it is a Bundle ID case-sensitivity mismatch. My parent app was approved as com.hayashikento.FocusPact (Capitalized), but I accidentally requested the Configuration Extension with a lowercase ID (com.hayashikento.focuspact...). This causes a Prefix Mismatch error in Xcode, preventing me from archiving the app. To fix this, I have just submitted a new entitlement request with the corrected capitalized ID: com.hayashikento.FocusPact.ShieldConfigurationExtension Since the core functionality was already approved under the lowercase ID, could you please expedite the approval for this capitalized version? This technical correction is the only thing blocking my TestFlight distribution. Thank you for your support!
Replies
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Views
Activity
1w
Reply to macOS Tahoe 26.4 Beta 4: Rosetta deprecation warning not shown — bug or intended behavior?
Thank you for the suggestion. I monitored the system log from the ecosystemd process as you recommended. Here are the relevant log entries I found when launching VLC: ecosystemd: [GAME_CHECK] type=process bundle=org.videolan.vlc result=notGame uid=505 ecosystemd: shouldNotify check: true for ecosystemd: Scheduling notification check for uid: 505 in 2 seconds ecosystemd: detectArchitectures: macho_for_each_slice failed with code 1 for: ecosystemd: Process excluded, skip adding Could you tell me whether these log entries indicate the reason the warning dialog was not displayed, and whether this is a known bug in macOS Tahoe 26.4 beta?
Topic: App & System Services SubTopic: Core OS Tags:
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1w
Reply to Unusually long “Waiting for Review” times this week (App Store + TestFlight delays?)
Hello, Our app has been in the Waiting for Review status since Tuesday, March 17th. Typically, our submissions are reviewed within 24–48 hours, so this extended delay is unusual for us. We also submitted an expedited review request, but there has been no update or progress on the review so far. We'd really appreciate any assistance in moving this forward.
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Activity
1w
Reply to App stuck in "Waiting for Review" since Feb 20 – no response to support ticket
Cancel and resubmit the review request.
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1w
Reply to Stuck in "Waiting for Review" for 9 days (v1.0.3 Update)
Yes, this has happened to me more than once not only this week, Cancel and resubmit the review request. This worked for me instead of waiting more than 3 days.
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1w
Reply to App stuck in “Waiting for Review” since Feb 13 – no response from Support
I replied to you in another post. Cancel and resubmit the review request. This worked for me instead of waiting more than 3 days.
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1w
Reply to App stuck in “Waiting for Review” since Feb 13 – no response from Support
Cancel and resubmit the review request. This worked for me instead of waiting more than 3 days.
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Views
Activity
1w
Reply to Video Audio + Speech To Text
This is actually possible, though it requires a different approach than the typical single-AVAudioEngine setup. The key insight is that iOS allows multiple AVCaptureSession instances to coexist under certain conditions. You can configure two separate audio routes: Use AVCaptureSession with the AirPods as the input device for your speech recognition pipeline. Set the audio session category to .playAndRecord with .allowBluetooth option. For video recording with the built-in mic, use a second AVCaptureSession (or the camera API you are already using). The built-in mic can be explicitly selected as the audio input for this session. The catch is you need to manage the audio session category carefully. The .mixWithOthers option is essential here — without it, one session will interrupt the other. Another approach that avoids the dual-session complexity: use a single AVCaptureSession that captures from the built-in mic for video, and run SFSpeechRecognizer (or the new SpeechAnalyzer on macOS 26 / iOS 26) on the same
Topic: Media Technologies SubTopic: Audio Tags:
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1w
The requested app is not available or doesn’t exist.
Hello, I have an internal TestFlight build for my app PewPewApp (Apple ID 6760741808). The build is processed, assigned to an internal group, and the tester invitation is accepted. The build status shows Ready to Test / Testing in App Store Connect. However, installation from TestFlight fails with: “The requested app is not available or doesn’t exist.” Could you please check whether there is an account-level or backend TestFlight distribution issue affecting this app/build? Thank you.
Replies
1
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0
Views
60
Activity
1w
Your team has no devices from which to generate a provisioning profile. Connect a device to use or manually add device IDs in Certificates, Identifiers & Profiles. https://developer.apple.com/account/
Im a Quality Engineer and using Appium to automate in Physical devices so installed appium server and xcuitest. We need to build the webdriveragent project from xcode , when doing that getting the following error Your team has no devices from which to generate a provisioning profile. Connect a device to use or manually add device IDs in Certificates, Identifiers & Profiles. https://developer.apple.com/account/ I have a apple account licensed but still unable to resolve this, any immediate help is highly appreciated
Replies
2
Boosts
0
Views
444
Activity
1w
App stuck in “Waiting for Review” for 3+ weeks – possible review pipeline issue?
Hello, My app Zen Mahjong! has been stuck in the App Review process for an unusually long time and I’m trying to understand if something might be wrong with the submission. Timeline: First submission entered “In Review” and stayed there for 6 days without a decision. I rejected that build, uploaded a new build and resubmitted on February 17. Since then the app has been in “Waiting for Review” for more than 3 weeks. Additional context: App size ~40 MB Only IAP is a “Remove Ads” purchase I already contacted Developer Support and opened an expedited review request. Support also mentioned that this delay seems unusual. Has anyone experienced something similar or could this indicate that the submission is stuck in the review pipeline? Any guidance would be greatly appreciated. Thank you.
Replies
5
Boosts
0
Views
382
Activity
1w
App stuck in “Waiting for Review” for a long time – need guidance
Hi everyone, I’m looking for some guidance regarding my app review process. I submitted my iOS app (version 1.0) and it has been in “Waiting for Review” status for quite some time now. I understand that review times can vary, but this is taking longer than I expected, and I’m not sure if this is normal or if there might be an issue with my submission. For some additional context: The first time I submitted the app, it was rejected. Since I’m new to the Apple Developer platform, I mistakenly removed the rejected build instead of addressing the rejection and resubmitting. After that, I submitted the app again, and now it’s been waiting for review. My question is: Could removing the rejected build have caused any delays or issues with the review process? Or is the current waiting time unrelated to that? I would really appreciate any advice from experienced developers on whether I should just continue waiting or if there’s something specific I should check or do. Thank you in advance for your he
Replies
6
Boosts
0
Views
304
Activity
1w
Do I need to implement ATT?
Hello, I posted my app for review to the appstore. Reviewers could not find the App Tracking Transparency (ATT) permission request because I did not implement it... I am unsure if my app is tracking user the way ATT means it. The app collects user email, firstname, lastname (+ optional city of residence) and scores. This is used to show hall of fames score page and perform some internal analytics. There are no ads and I do not transmit this information to any third party web site, vendor or library. Do I need to implement ATT then? Thanks a lot. Have a nice day.
Replies
1
Boosts
0
Views
45
Activity
1w
Apps Stuck in ‘Waiting for Review’ Since March 2 — No Update After Expedite Request
I’m following up regarding two apps I submitted on March 2 that are still stuck in “Waiting for Review.” First app id is 6759584758 and second is 6759892034 It has now been over two weeks with no movement or communication. This is already beyond the typical review timeframe Apple communicates, and it’s starting to seriously impact my ability to launch and operate my apps. After waiting this long, I contacted support directly. During that call, I was told that my apps would be added for expedited review. However, even after that step, there has still been no progress or update. At this point, the situation is becoming increasingly frustrating due to: No visibility into what’s causing the delay No estimated timeline No follow-through after being told the apps would be expedited As a paying Apple Developer, I depend on a reasonable and predictable review process. These delays directly affect my ability to plan launches, marketing, and monetization — especially as an independent developer. I’m not asking
Replies
1
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0
Views
67
Activity
1w