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Layers in Sprite Kit
Is it possible to do something like layers in Sprite Kit, where blend modes like multiply is processed in each layer individually? I am trying to make shapes only visible when they are intersecting other shapes (only the intersecting part should be visible), and I've tried to do this with the multiply blend mode. The problem is that the multiply blend mode also affects the background, so it's visible everywhere, not only when intersecting. My thought was that if I could have layers, I could have the background in one layer, and the shapes in another layer such that the multiply blend mode don't affect the background.
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1.2k
Jun ’15
Reply to Safari Request Desktop Site Missing
Yes. It is in the 'share' menu (box with arrow pointing upwards).For me, I see three rows of icons - top row is AirDrop, second row is Message/Mail/Notes/etc and third row has 'Add Bookmark', 'Add to Reading List' and if you scroll right the second last icon says 'Request Desktop Site'.Hope that helps.
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
Reply to IOPCIMatch
How does the system die? Is that at boot time? Or when you load the driver? Debugging boot time problems can be tricky but if you're just having problems at load time the process is pretty straightforward: start with an empty shell of a driver, get that working, then build on things from there.Share and Enjoy--Quinn The Eskimo!Apple Developer Relations, Developer Technical Support, Core OS/Hardware
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
dependency injection and protocols
I had a posting in the older forums about this issue. I never really found a solution. Maybe I can try posting again and see if anyone has some good advice.I am a big fan of TDD. One of the techniques I picked up was dependency-injection. Objective-C is a very laid-back language when it comes to type-checking. It is very easy for the compiler to let you swap a test-double class for a production class. I am having a problem in Swift that you might be able to help with.class ChildClass { } class ParentClass { func child() -> ChildClass { return ChildClass() } } protocol ChildProtocol { } extension ChildClass: ChildProtocol { } protocol ParentProtocol { func child() -> ChildProtocol } extension ParentClass: ParentProtocol { }This code is failing to build. Swift does not believe that ParentClass can conform to ParentProtocol. This is a contrived example. I will show you a real example where I would use this pattern in a real app.import Foundation protocol SessionTaskType { } extension NSURLSessionDataTask:
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1.5k
Jun ’15
Siri
I notice when I used Siri a while ago the words just stayed their. They didnt go up like it usually does. Also sometimes after I say something like Post a Tweet she says I'm unable to find a connection by saying uh oh Happens with Facebook too. Anyone else experiencing the same thing? Sorry I tried to explain it the best I could. 😟
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220
Jun ’15
Reply to App name already in use - trademarked
You will probably need to contact the App Store Submission team with this issue. You can find their contact through itunes connect. One possibility of searching for the app and it not appearing in the app store is that the app has not been released yet. It could be that a developer registered an app to have it released and is still in the process of developing the app or does not plan on releasing the application.
Jun ’15
allowDeferredLocationUpdatesUntilTraveled:timeout: still calls didUpdateLocation at 1 hz (iOS 8.3 iPhone 5s)
Has anyone else ran into the issue of telling a location manager to defer updates but still get regular location updates via didUpdateLocations?I have:Killed all apps from multitasking barVerified that no other app is using location servicesUnplugged the device from debugger and MacBook (Verify it is still getting call by logging didUpdateLocations to a file)Made sure that the device supports deferred updatesMade sure that 5 fixes in a row are processed within 2 seconds of the previous before deferringMade sure that the distanceFilter is None, the desiredAccuracy is Best, the activityType is Navigation (have also tried OtherNavigation), and that pauseLocationUpdates is YES (Have tried NO too)And potentially more that I cannot rememberIs this method something that the OS decides to do if it needs to and when it does need to it just provides the updates at the a normal interval of 1hz?
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2.9k
Jun ’15
cookie handling in WebKit
setting ccokies for an HTTP request in UIWebView was relatively easy compared to WebKit where it seems you have to use JavaScript injection and manually form the cookies. Is there an easier or comparable way to do this with WebKit?
Topic: Safari & Web SubTopic: General Tags:
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Jun ’15
xcode 7 beta simulator crashes on start
I am having a 100% failure trying to open the Simulator in xcode 7 beta. Either when I try to run an app or open the simulator from Open developer tool, it immediately crashes with this message:Process: Simulator [9467]Path: /Applications/Xcode-beta.app/Contents/Developer/Applications/Simulator.app/Contents/MacOS/SimulatorIdentifier: com.apple.iphonesimulatorVersion: 9.0 (602)Build Info: Indigo-602000000000000~29Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Simulator [9467]User ID: 501Date/Time: 2015-06-15 20:33:46.294 -0700OS Version: Mac OS X 10.10.3 (14D136)Report Version: 11Anonymous UUID: 015164CE-38DB-27C6-9EF3-447DD92F2AB7Time Awake Since Boot: 2200 secondsCrashed Thread: 0Exception Type: EXC_BREAKPOINT (SIGTRAP)Exception Codes: 0x0000000000000002, 0x0000000000000000Application Specific Information:dyld: launch, loading dependent librariesDYLD_INSERT_LIBRARIES=/usr/lib/libignitor2.dylibDyld Error Message: could not load inserted library '/usr/lib/libignitor2.dylib' because no s
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754
Jun ’15