Search results for

iPadOS 17.7.7

3,647 results found

Post

Replies

Boosts

Views

Activity

iPadOS keeps insisting on taking over Bluetooth audio
I am at my wit's end with this. Here is the scenario. I have my iPhone playing podcasts. My 16 MacBook Pro is aware that my Bluetooth headphones are present, but let's the audio continue to play unless I click connect or select the ear phones as my audio output. The iPad Pro, however, is ridiculous. It will immediately hijack the audio connection from the iPhone. I can reconnect and resume playing podcasts on the iPhone, and a short while later the iPad Pro assumes control again. This is ridiculous. Is it an unusual use case that a user would be listening to audio from their phone and using the iPad without wanting it to insist the user wants to hear iPad Pro audio - when nothing is playing?!?! There has to be a way to solve this. macOS and the iPhone play along nicely regarding Bluetooth audio handoff - why is iPadOS wrongfully asserting itself all the time??
0
0
990
Feb ’21
USDZ files with camera can't be opened on IOS 18.2/iPadOS 18.2 correctly.
Hi experts, When I open a USDZ file which contains perspective cameras by Files app in IOS 18.2/iPadOS 18.2, I can't see anything. And when I open the USDZ file in IOS 18.1/iPadOS 18.1, it works well. On the other hand, when I open a USDZ file which contains orthographic cameras in IOS 18.1 or IOS 18.2, the scene is stuck. Could you help to solve these issues please? Thanks.
4
0
684
Dec ’24
What iPadOS version do evaluation devices run when submitted via Swift Playgrounds?
I'm working on my Swift Student Challenge 2026 submission and have a question about the evaluation environment. My app targets iOS 26 (I had to configure this on the Package.swift file directly) and uses the Speech framework for on-device speech recognition. I've selected Swift Playgrounds as my evaluation path (rather than Xcode) with the intention of having it run on a physical iPad rather than Simulator. My question: What version of iPadOS will the evaluation iPads be running? The reason I ask is practical, as my app's minimum deployment target is iOS 26. If the evaluation device is running an earlier version of iPadOS, the app won't launch at all. I've searched the eligibility and terms pages but couldn't find this documented anywhere.
1
0
80
6d
Reply to iPadOS 18 compatibility
I have one here (model A1701) and can confirm that the iPadOS 18 beta isn’t available. The Settings → General → Software Update → Beta Updates menu does now include the iPadOS 18 Developer Beta option, but it has no effect.
Topic: Community SubTopic: Apple Developers Tags:
Jun ’24
App Launchscreen Size NOT Correct on iPadOS 26
Hello, We’re seeing an iPad-specific Launch Screen issue related to multitasking window sizes. Environment Device: iPad (iPadOS 26) Device orientation: Landscape App is launched in a small window where the app window is portrait-shaped (width < height) Issue When the iPad is in landscape but the app is launched as a portrait-shaped small window, the LaunchScreen.storyboard appears to be rendered/layouted as landscape, not matching the actual window geometry. As a result, the Launch Screen content is clipped / partially missing (we see blank/empty area at the bottom during launch). After the app finishes launching, our first view controller uses the correct window size and the UI looks fine — the problem is mainly during the Launch Screen phase. What we checked LaunchScreen.storyboard uses Auto Layout and is expected to adapt to screen/window size. This only reproduces when the device orientation and the app window aspect ratio don’t match (landscape device + portrait-shaped app window, or vice ver
0
0
111
2w
Reply to App store claims that my app is linked to pre-release iPadOS 16
The rejection is actually correct. They accept iOS 16, iPadOS 15.7, and universal apps at this time. If your app is targeting only iPad devices and you compile it with Xcode 14 (latest official release is 14.0.1), then your app is compiled with iPadOS 16 and it is not universal app, therefore it gets rejected. The solution (it is not a workaround, because there is actually nothing broken) is to download latest Xcode 13 version (13.4.1) and compile your iPad-only app. Apple's mistake, according to me, was to choose separate release dates for iOS and iPadOS. Because of this, they should provide an official way of compiling iOS 16 apps, but still reject pre-release iPadOS 16.
Oct ’22
Fetching battery capacity percentage value from iOS/iPadOS Devices
Our goal is to fetch Battery Health Capacity Percentage through an swift App or through any Mobile device Management Protocol. I can surf through internet and can find only there is an api to fetch the battery level from the iOS/iPadOS devices. Is there any way to fetch the battery health. Eventhough there are plenty of apple forums regarding this problem, Still we cant able to find any possible way to do it. https://developer.apple.com/forums/thread/693614 - With respect to Apple's Reply in this thread, We have raised an Enhancement Request with Feedback Id : FB13322108 on this context. We request you to have a look on it, as most of them are waiting for a solution.
0
0
906
Nov ’23
I have a question about Safari running in the background on iOS and iPadOS.
I coded two demo websites as follows (both written in NextJS): Website 1: I coded an interval counter that increments every 1 second. Website 2: I used the MediaRecorder API (described in the WebKit documentation: https://webkit.org/blog/11353/mediarecorder-api/). In the ondataavailable function, I periodically send a blob (once every 1 second) to my server. In the backend, I coded a POST API to upload this blob. I noticed that with website 1, the interval doesn't work when I run Safari in the background, even on iOS and iPadOS. However, website 2 works, meaning it still calls my API normally (I tried running Safari in the background for about 1-2 hours and it worked). So, does this mean Apple allows native APIs like MediaRecorder and its callbacks to run in the background?
0
0
507
Dec ’25
The sidebar toggle of the NavigationSplitView disappears when used with a .inspector modifier on iPadOS 26
If the NavigationSplitView on iPadOS 26 is combined with a .inspector column, the sidebarToggle is always hidden, when the sidebar is collapsed. If you remove the .inspector modifier, the sidebarToggle stays visible throughout the collapsed or expanded state. Has maybe someone a workaround for this issue? The problem does not exist in iOS 18. The bug is reported as FB20061260
0
0
72
Sep ’25