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“DTiPhoneSimulatorErrorDomain Code 2”

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Mechanical keyboard on iPad Pro (Gen 2) 12.9 with iPadOS 13 beta 2
I've been using a WASD V3 mechanical keyboard with my iPad Pro 12.9 (Gen 2), iPad mini 5, and iPhone 8 Plus – and they've all worked perfectly until I updated to iOS 13 beta 2 (on all three devices).With iOS/iPadOS 13 beta 1, no problem on all three. But after installing beta 2 to all three, only the iPad mini 5 and iPhone 8 Plus work with the keyboard – the iPad Pro 12.9 (Gen 2) does not. I connect the mechanical to these devices with the same Apple Lightning to USB3 Camera Adapter – just switching the adapter from one to another, as needed – and have the Lightning port on the adapter connected to an Apple 30W power source.I have two of the Apple Lightning to USB3 Camera Adapters and have tried both with the same results – the mechanical keyboard will not work with the 12.9, but works on the iPad mini and the iPhone. I'm now using the Apple Wireless Keyboard with the 12.9 Pro, but would like to return to the mechanical keyboard. There's every chance that the next
0
0
581
Jul ’19
Unable to submit watch OS 2 (Swift 2) for internal testing via TestFlight
I have migrated my watch OS 1 app to watch OS 2 and converted to swift, now testflight will not accept the upload with the following errorERROR ITMS-90125 The binary is invalid.Submitting the watch OS 1 target written in objective-C worked couple days ago.Tried to delete the watch app + extension targets and re-create from scratch, the same error happens.Choosing validate from Xcode archive dialog works fine as wellLooks to me like swift 2 + watch OS 2 related bug in iTunes, anybody successfully submitted watchOS 2 in swift for testing?thanks,Martin
3
0
534
Aug ’15
Connect Two Apps
I wanted to know how would I connect two apps to each other. I am making an app similiar to Uber. An example of what I need help with is in Uber when someone requests a ride that person can see who their driver is and the drivers info on the customer app, and the driver gets the passengers info in the Uber employee app. Even if one person is using an iPhone and the other is using Android.One app is for customers and the other is for employees.
4
0
2.6k
Jul ’18
Conflict between 2 network extensions/ 2 transparent proxies
We have a problem when another solution uses a transparent proxy or an app proxy provider. (Network Extension OTHER). When this solution is installed (Network Extension OTHER) we will exclusively receive in our network extension (Network Extension AAA) all the connections from the mentioned network extension (no flow received from browsers or other applications; this is a normal behaviour if the mentioned solution received the connections first). In our network extension we redirect all the connections for all monitored apps. If we monitor the mentioned solution we will intercept all connections from the VPN (from Network Extension OTHER), but these connections will be redirected to our local proxy. In our local proxy we will analyze the traffic and one connection will be created from our local proxy to the server, intercepted again by the mentioned third party solution (infinite loop). If the vpn solution uses NETransparentProxyProvider, they can ignore our local proxy process to not monitor again the flow a
4
0
1.4k
Oct ’21
Reply to UIView with draw function override always at wrong place on screen
But when I comment out the draw function and only change its background color, it shows up where I want it to be. I have exactly the same wrong behavior, when I add the view in code, and IB isn't involved at all.For example: colorWheel.center = CGPoint(x: UIScreen.main.bounds.width / 2, y: UIScreen.main.bounds.height / 2)Nothing change when I have my code in the draw function, with out my code the view shows up in the center of the screen.
Topic: UI Frameworks SubTopic: UIKit Tags:
Apr ’17
2 high scores vanished
In my game 854159268 (com.1791entertainment.qugame), in my quMostRecent3 leaderboard, the top 2 entries have 'vanished'. They were there yesterday. I know these players have played today, as I see their scores on other leaderboards. Any ideas how to get these back? These 2 players (me and my tester) are both TestFlight ing - not sure if that changes things.
1
0
863
Jan ’26
TextKit 2 Demo Question
Hi there, I have a small question regards to the TextKit 2 demo app: In macOS / TextDocumentView.swift / viewportBounds(for:) / Line 106 , why compare overdrawRect.minY with max(visibleRect.minY, 0)? Isn’t overdrawRect.minY always the smaller one (as it’s an overdraw rect)? Another question would be, if I'm planning to start working on an application with complex text editing features, would you recommend using NSTextView for now and wait for further updates, or just use the TextKit 2 stack (with CALayers) like the one used in the demo? I really love TextKit 2 and so far the demo seems pretty performant. But I don't know if there is any drawbacks if I build a TextKit 2 stack on my own so I'm looking forward to your advice. Many thanks
0
0
987
Dec ’21
AVCaptureFileOutputRecordingDelegate not writing to file, Swift 2
My view controller contains a preview layer, which projects the image from my camera live. When pressing and holding a button, my code is supposed to record a video, and write it to a temporary file locally. This worked well with Swift 1.2 and Xcode 6, but stopped working after I converted the code to Swift 2 when updating to Xcode 7. When I let go of the button, the captureOutput doesn´t get called, and there is no file written to the given path.The relevent code lies here: http://stackoverflow.com/questions/34030277/avcapturefileoutputrecordingdelegate-not-writing-to-file-swift-2 (I couldn't figure out how to paste it here smoothly).I would appreciate any help!
2
0
505
Dec ’15
iOS 10 beta 2
Any ideas when beta 2 will be released?
Replies
73
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0
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43k
Activity
Jun ’16
Reply to Multiple WatchKit apps within one iPhone app
I don't know. But why not two apps with very similar iPhone code?
Topic: App & System Services SubTopic: General Tags:
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Activity
Apr ’18
Mechanical keyboard on iPad Pro (Gen 2) 12.9 with iPadOS 13 beta 2
I've been using a WASD V3 mechanical keyboard with my iPad Pro 12.9 (Gen 2), iPad mini 5, and iPhone 8 Plus – and they've all worked perfectly until I updated to iOS 13 beta 2 (on all three devices).With iOS/iPadOS 13 beta 1, no problem on all three. But after installing beta 2 to all three, only the iPad mini 5 and iPhone 8 Plus work with the keyboard – the iPad Pro 12.9 (Gen 2) does not. I connect the mechanical to these devices with the same Apple Lightning to USB3 Camera Adapter – just switching the adapter from one to another, as needed – and have the Lightning port on the adapter connected to an Apple 30W power source.I have two of the Apple Lightning to USB3 Camera Adapters and have tried both with the same results – the mechanical keyboard will not work with the 12.9, but works on the iPad mini and the iPhone. I'm now using the Apple Wireless Keyboard with the 12.9 Pro, but would like to return to the mechanical keyboard. There's every chance that the next
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0
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0
Views
581
Activity
Jul ’19
Reply to Xcode links a Third Party framework in my Framework and includes it's symbols
Have you tried re-naming your class in your code? That would disambiguate between the two classes.Jonathan
Topic: Programming Languages SubTopic: General Tags:
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Activity
Nov ’17
Reply to Cannot generate Promo Code
I haven't been able to generate promo codes for two days. It's very frustrating.
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Activity
May ’22
iOS 9 beta 2
Hi, any idea when beta 2 comes out?
Replies
2
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0
Views
660
Activity
Jun ’15
watchOS 1/2 compatibility
I would like to add Watch support to my app and if I understand correctly...iOS 8 only supports watchOS 1 and iOS 9 supports both watchOS 1 and 2.Furthermore, watchOS 1 app won't run on watchOS 2 device and vise versa.Is this correct?
Replies
1
Boosts
0
Views
735
Activity
Aug ’15
Unable to submit watch OS 2 (Swift 2) for internal testing via TestFlight
I have migrated my watch OS 1 app to watch OS 2 and converted to swift, now testflight will not accept the upload with the following errorERROR ITMS-90125 The binary is invalid.Submitting the watch OS 1 target written in objective-C worked couple days ago.Tried to delete the watch app + extension targets and re-create from scratch, the same error happens.Choosing validate from Xcode archive dialog works fine as wellLooks to me like swift 2 + watch OS 2 related bug in iTunes, anybody successfully submitted watchOS 2 in swift for testing?thanks,Martin
Replies
3
Boosts
0
Views
534
Activity
Aug ’15
Connect Two Apps
I wanted to know how would I connect two apps to each other. I am making an app similiar to Uber. An example of what I need help with is in Uber when someone requests a ride that person can see who their driver is and the drivers info on the customer app, and the driver gets the passengers info in the Uber employee app. Even if one person is using an iPhone and the other is using Android.One app is for customers and the other is for employees.
Replies
4
Boosts
0
Views
2.6k
Activity
Jul ’18
Conflict between 2 network extensions/ 2 transparent proxies
We have a problem when another solution uses a transparent proxy or an app proxy provider. (Network Extension OTHER). When this solution is installed (Network Extension OTHER) we will exclusively receive in our network extension (Network Extension AAA) all the connections from the mentioned network extension (no flow received from browsers or other applications; this is a normal behaviour if the mentioned solution received the connections first). In our network extension we redirect all the connections for all monitored apps. If we monitor the mentioned solution we will intercept all connections from the VPN (from Network Extension OTHER), but these connections will be redirected to our local proxy. In our local proxy we will analyze the traffic and one connection will be created from our local proxy to the server, intercepted again by the mentioned third party solution (infinite loop). If the vpn solution uses NETransparentProxyProvider, they can ignore our local proxy process to not monitor again the flow a
Replies
4
Boosts
0
Views
1.4k
Activity
Oct ’21
Reply to UIView with draw function override always at wrong place on screen
But when I comment out the draw function and only change its background color, it shows up where I want it to be. I have exactly the same wrong behavior, when I add the view in code, and IB isn't involved at all.For example: colorWheel.center = CGPoint(x: UIScreen.main.bounds.width / 2, y: UIScreen.main.bounds.height / 2)Nothing change when I have my code in the draw function, with out my code the view shows up in the center of the screen.
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
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Views
Activity
Apr ’17
2 high scores vanished
In my game 854159268 (com.1791entertainment.qugame), in my quMostRecent3 leaderboard, the top 2 entries have 'vanished'. They were there yesterday. I know these players have played today, as I see their scores on other leaderboards. Any ideas how to get these back? These 2 players (me and my tester) are both TestFlight ing - not sure if that changes things.
Replies
1
Boosts
0
Views
863
Activity
Jan ’26
iOS 11 beta 2
Any ideas as to when beta 2 may be released?
Replies
19
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0
Views
9.2k
Activity
Jun ’17
TextKit 2 Demo Question
Hi there, I have a small question regards to the TextKit 2 demo app: In macOS / TextDocumentView.swift / viewportBounds(for:) / Line 106 , why compare overdrawRect.minY with max(visibleRect.minY, 0)? Isn’t overdrawRect.minY always the smaller one (as it’s an overdraw rect)? Another question would be, if I'm planning to start working on an application with complex text editing features, would you recommend using NSTextView for now and wait for further updates, or just use the TextKit 2 stack (with CALayers) like the one used in the demo? I really love TextKit 2 and so far the demo seems pretty performant. But I don't know if there is any drawbacks if I build a TextKit 2 stack on my own so I'm looking forward to your advice. Many thanks
Replies
0
Boosts
0
Views
987
Activity
Dec ’21
AVCaptureFileOutputRecordingDelegate not writing to file, Swift 2
My view controller contains a preview layer, which projects the image from my camera live. When pressing and holding a button, my code is supposed to record a video, and write it to a temporary file locally. This worked well with Swift 1.2 and Xcode 6, but stopped working after I converted the code to Swift 2 when updating to Xcode 7. When I let go of the button, the captureOutput doesn´t get called, and there is no file written to the given path.The relevent code lies here: http://stackoverflow.com/questions/34030277/avcapturefileoutputrecordingdelegate-not-writing-to-file-swift-2 (I couldn't figure out how to paste it here smoothly).I would appreciate any help!
Replies
2
Boosts
0
Views
505
Activity
Dec ’15