I have a Catalyst app on the App Store and I'm starting to get messages from users that the popover bubbles all over the app are without content. I see the error locally as well, but I don't know how to fix it. I get the following warning in XCode when opening a popup: UIScene property of UINSSceneViewController was accessed before it was set.
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Xcode Version 26.2 beta 2 (17C5038g) iOS Version 26.2 (23C5044b) do { let response = try await AgeRangeService.shared.isEligibleForAgeFeatures // Handle response if response { print(Eligible for age features) } else { print(Not eligible for age features) } } catch AgeRangeService.Error.notAvailable { print(isEligibleForAgeFeatures not available error) } catch { print(isEligibleForAgeFeatures Unhandled error: (error)) } The above code snippet gets hang at the API call isEligibleForAgeFeatures could you please suggest what is wrong here
Topic:
App & System Services
SubTopic:
General
Tags:
Hello I'm wrapping my head around on how to properly set up xcode project to produce a static library ending up in file locations /usr/local/lib/libXXX.a and /usr/local/include/XXX/xxx.h so it can be used Unix style in other projects. If I put under Deployment Deployment Location: YES Installation Build Products Location: / Installation Directory: /usr/local/lib Skip Install: NO I get errors like warning: Stale file '/usr/local/usr/local/include/xxx.h' is located outside of the allowed root paths. and things like error: Cycle inside a single target; building could produce unreliable results. Installation Build Products Location: /usr/local/lib Installation Directory: / I get warning: Stale file '/usr/local/include/xxx.h' is located outside of the allowed root paths. but the library file is not put into /usr/local/lib (note /usr/local/lib and /usr/local/include are owned by my user and writeable) I could write an old style Makefile and have xcode call the makefile but there must be an easier
Topic:
Developer Tools & Services
SubTopic:
Xcode
Hello I'm wrapping my head around on how to properly set up xcode project to produce a static library Why? file locations /usr/local/lib/libXXX.a and /usr/local/include/XXX/xxx.h so it can be used Unix style in other projects That's not really the way that macOS works. I could write an old style Makefile and have xcode call the makefile but there must be an easier way to do this. What's wrong with a makefile? Xcode is designed to build iOS apps. There is no easy way to make it build open-source style archives and headers. And why should there be? Any open source project would be using standard tools to do this kind of thing. They would never, ever use Xcode. This is for a cross platform development so having it packaged into a Framework would not solve it neither. The Mac and Xcode are not useful for cross-platform development. Just use whatever standard tools fit your technical and social requirements - autotools, CMake, Google-build-engine-du-jour, whatever. Now
Topic:
Developer Tools & Services
SubTopic:
Xcode
Hi folks, I'm using Xcode 26.1.1 (17B100), but I don't see the ChatGPT plugin option when following the setup instructions below. Any ideas why this might be missing? https://developer.apple.com/documentation/xcode/setting-up-coding-intelligence
Topic:
Developer Tools & Services
SubTopic:
Xcode
When using a Swift Build Plugin, the generated code definitions are available through autocomplete, but it is currently not possible to view them directly in Xcode using Option+click. An example of such a plugin is swift-openapi-generator. According to information from Meet Swift Package plugins from WWDC22 the generated code is stored with other build artifacts. It would be immensely helpful if there was support for viewing these intermediate files in read-only mode using Option+click. Currently, I have to resort to opening these files through Finder, or opening the project in VS Code where viewing the generated files using Cmd+click works without a problem. Am I missing something? If not, it seems like a big oversight that this is not supported to the same extent in Apple's own tools.
Same here, my Mac Catalyst app is also stuck in Processing on TestFlight. I'm using XCode 26.1
Topic:
App Store Distribution & Marketing
SubTopic:
TestFlight
Tags:
Same here, my Mac Catalyst app is also stuck in Processing on TestFlight. I'm using XCode 26.1
Topic:
App Store Distribution & Marketing
SubTopic:
TestFlight
Tags:
I am currently using Xcode 26.2 Beta 2 and iPadOS 26.2 Beta and am signed in with my sandbox account (as I would be for IAP testing) I've implemented the code snippet above exactly and the function does not return a result or throw an exception. Any thoughts?
Topic:
App & System Services
SubTopic:
General
Tags:
Hi, I created a Feedback from the Build-Navigator in Xcode-Cloud but do not get an ID for the feedback right now. Even the Feedback Assistant didn't show anything. As soon as the ID is available, I will send it here. Kind regards. Maik
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
We want to replace our CI/CD pipelines in Azure DevOps with Xcode Cloud and are currently facing a critical hurdle. For some time now, we’ve observed that the PoC pipelines in Xcode Cloud are having major issues cloning our repositories stored on our Bitbucket Server. More and more pipeline runs are timing out because Xcode Cloud cannot receive the data. Today I spoke with our network team to check whether we might have an issue on our side affecting access to the repository, but we couldn’t find any problems. Cloning the repository to an external machine only takes 30 seconds, so the host’s bandwidth doesn’t seem to be the problem. However, our network specialists did discover one message: Significance: Request abnormal event: high total time Connection abnormal event: client has a slow receive rate If this is the bottleneck in the system, we may ultimately have to stay with Azure DevOps and Fastlane in order to continue providing our product teams with reliable builds. I look forw
Since upgrading to Xcode 26 beta 4 and using the iOS 26 simulator for testing our app, we've stopped being able to receive device tokens for the simulator from the development APNS environment. The APNS environment is able to return meta device information (e.g. model, type, manufacturer) but there are no device tokens present. When running the same app using the iOS 18.5 simulator, we are able to register the device with the same APNS environment and receive a valid device token.
I'm getting same error when running simulator in Xcode 26.1.1. Anyone who can help with this? Not sure this is something I can safely ignore.
Topic:
Media Technologies
SubTopic:
Audio
Hi everyone, I wanted to share an additional finding that might help narrow down the issue. In my case, the unexpected behavior of onEditingChanged appears only when the Slider uses the step parameter. Here is a minimal reproducible example: @State private var speed = 50.0 @State private var isEditing = false { didSet { print(isEditing:(isEditing)) } } var body: some View { VStack { Slider( value: $speed, in: 0...100, step: 10, onEditingChanged: { editing in isEditing = editing } ) Text((speed)) .foregroundColor(isEditing ? .red : .blue) } } ✔️ Without the step parameter (works as expected): Start dragging: isEditing: true End dragging: isEditing: false ❌ With the step parameter: Start dragging: (no logs at all) End dragging: isEditing:false isEditing:true So the final editing state becomes true again when the drag gesture ends — matching what others here have observed. Additional details: Issue reproduces on iOS 26.1 Worked correctly on iOS 26.0.1 Tested with Xcode Version 26.1.1 (17B100) It seems t
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags:
When utilizing Paperkit in its simplest form, PaperMarkupViewController does not show the option to add images. Furthermore, trying to add images directly to the PaperMarkup's insertNewImage() function does not display anything. It seems like image functionality is entirely broken on Xcode 26. This can be seen through the following example done by a fellow member here on the forums: https://gist.github.com/clarkezone/68eb3ee13b5607782ceb2e20cece4ab3