Hi @_lrmathias RealityKit supports the just embed a 3D scene in my app use case. No ARKit required. Start here: the SceneKit to RealityKit migration guide Bringing your SceneKit projects to RealityKit. Side-by-side mapping of SCNScene, SCNNode, SCNCamera, SCNLight, materials, and animations. WWDC25: Bring your SceneKit project to RealityKit. Companion session to the article above. The single most relevant resource for your exact question. Other on-point WWDC sessions WWDC26: Explore advances in RealityKit. WWDC25: What's new in RealityKit. WWDC25: Better together: SwiftUI and RealityKit. Composing 3D scenes inside a SwiftUI app. WWDC24: Discover RealityKit APIs for iOS, macOS, and visionOS. Cross-platform, covers lights, shadows, hover effects. Authoring scenes with Reality Composer Pro Reality Composer Pro lets you build scenes (entities, lights, materials, cameras) visually and load them into your app with Entity(named:). The AR branding is misleading; the output works in any RealityKit context. WWDC26