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“Visual Studio Maui IOS”

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Previews for SwiftUI views in Packages don't work in Xcode 26.4
I have an iOS project based on SwiftUI in which almost all code is organised in Packages. With Xcode 26.2 and 26.3, I can preview all SwiftUI views without issues. With Xcode 26.4, the same previews don't work, in the canvas appears this error message: Cannot preview in this file. Could not find target description for “TaskListView.swift”. The explanation is: The list of source files that produce object files did not contain this file to be previewed. Check to make sure it is not excluded using the EXCLUDED_SOURCE_FILE_NAMES build setting. If I add a SwiftUI view to the main project files (not in a package), the preview works as expected. Is it an Xcode 26.4 regression? Or do I need to modify some configuration file?
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AccessoryTransport Extensions not launching on iOS 26.5 beta — missing entitlements not available in provisioning
Environment Xcode 26.5 beta iOS 26.5 beta Using AccessorySetupKit + AccessoryTransportExtension framework Three extensions: AccessoryTransportAppExtension, AccessoryTransportSecurityExtension, AccessoryDataProviderExtension Background Everything worked correctly on iOS 26.4 beta. All three extensions shared the entitlement com.apple.developer.accessory-transport-extension, and the system launched them as expected. After upgrading to iOS 26.5 beta (both Xcode and device), the app compiles and runs, the accessory pairs and connects successfully (state = authorized, BLE connected, notification forwarding = allow), but none of the extensions are launched by the system. Investigation Captured system Console logs from the device and found these errors from deviceaccessd: error deviceaccessd ### Extension 'com.huami.NotificationForwardingDemo.AccessoryDataProviderExtension' is missing entitlement: com.apple.developer.accessory-data-provider for com.apple.accessory-data-provider error devic
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ScrollView clipping nav title in iOS 26?
When using a ScrollView inside some sort of navigation (stack or split view), large navigation titles seem to get clipped to the width of the scroll content for some reason? Minimal example: struct ContentView: View { var body: some View { NavigationStack { ScrollView { Text(Scroll Content) } .navigationTitle(Navigation Title) } } } Results in: Is this a bug in the beta, or has something changed and now I’m doing things wrong?
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Navigation Bar Title Hidden When Right Bar Button Title Is Long (iOS 26)
I’m developing an app that includes a navigation bar with a centered title and a single right bar button item. I’ve noticed that when both the navigation bar title and the right bar button item’s title are relatively long, the navigation bar title becomes hidden. This issue only occurs on iOS 26. When running the same code on iOS 18, the layout behaves as expected, with both elements visible. Has anyone else experienced this behavior on iOS 26? Is this a known layout change or a possible bug?
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After iOS app overlay installation widget process killed OSLaunchdJob | handle= start succeeded, info=spawn failed, error=111: Invalid or missing Program/ProgramArguments
After iOS app overlay installation widget process killed OSLaunchdJob | handle= start succeeded, info=spawn failed, error=111: Invalid or missing Program/ProgramArguments,widget kill and liveactivity dismiss ,infomation : 默认 chronod [com.jd.jinrong.JDJRWidget] Creating session... 默认 chronod [DFB1D11C]: activityHandler ended 默认 iconservicesagent [0x5e2812320] activating connection: mach=false listener=false peer=true name=com.apple.iconservices.peer.0x5e2812320 默认 runningboardd : start succeeded, info=spawn failed, error=111: Invalid or missing Program/ProgramArguments 错误 runningboardd Process start failed with Error Domain=NSPOSIXErrorDomain Code=111 Unknown error: 111 UserInfo={NSLocalizedDescription=Launchd job spawn failed} 默认 runningboardd : remove failed with error 144 Requestor lacks required entitlement 错误 runningboardd Job remove after failed start failed with Error Domain=OSLaunchdErrorDomain Code=144 Requestor lacks required entitlement UserInfo={NSLocalizedFailureReason=Requestor lacks req
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Reply to TKTokenDriverConfiguration becomes permanently unusable after ctkd process restart
[quote='882312022, dopey, /thread/820940?answerId=882312022#882312022, /profile/dopey'] We are actually seeing seeing this happen in practice. [/quote] OK. [quote='882312022, dopey, /thread/820940?answerId=882312022#882312022, /profile/dopey'] it's not deterministic. [/quote] Right. It’s hard to say what’s going on without more logging, but the most likely cause is a memory pressure exit, and that’s very non-deterministic. [quote='882312022, dopey, /thread/820940?answerId=882312022#882312022, /profile/dopey'] I will open a bug and post the bug number. [/quote] Much appreciated. Ideally this would include a sysdiagnose log taken: On a device with extra CryptoTokenKit logging enabled (see below) Shortly after seeing the problem But that might be hard to get, so you should feel free to file a bug with only your ‘kill ctkd’ step as evidence. On the logging front, our Bug Reporting > Profiles and Logs only has a CryptoTokenKit profile for iOS. However, you can install that profile on macOS, and I think
Topic: Privacy & Security SubTopic: General Tags:
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test NEAppProxyProvider without MDM?
This discussion is for iOS/iPadOS. I've written an NEAppProxyProvider network extension. I'd like to test it. I thought that using the NETestAppMapping dictionary was a way to get there, but when I try to instantiate an NEAppProxyProviderManager to try to install stuff, the console tells me must be MDM managed and I get nowhere. So can someone tell me, can I at least test the idea without needing to first get MDM going? I'd like to know if how I'm approaching the core problem even makes sense. My custom application needs to stream video, via the SRT protocol, to some place like youtube or castr. The problem is that in the environment we are in (big convention centers), our devices are on a LAN, but the connection from the LAN out to the rest of the world just sucks. Surprisingly, cellular has better performance. So I am trying to do the perverse thing of forcing traffix that is NOT local to go out over cellular. And traffic that is completely local (i.e. talking to a purely local server/other devices
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‌Xcode26-built apps cannot run on iPhone 6 or earlier devices‌
‌Using Xcode 26, the built package encounters device compatibility issues — while it installs successfully on supported iPhone devices, but it crashes immediately upon launch and cannot run normally.‌‌In previous versions of Xcode, the same minimum deployment setting in the project did not cause such compatibility issues.‌ The app built with Xcode 26 shows the following behavior when installed and tested on various devices:‌ iPhone6p iOS12.5.8 fails to run 2.iPhone6 iOS11 fails to run 3.Iphone6 iOS12.5.7 fails to run 4.iPhone7 iOS12.1.3 ok 5.iPhoneX iOS 12.2 ok 6.iphone6s plus iOS10.3.1 ok 7.iphoneXS. iOS 12.1.4 ok 8.iPhone11 iOS 13.6.1 ok 9.iPhone7. iOS 13.7 ok We have tested and found that an iPhone 6s Plus running iOS 10.3.1 can normally run the app. We would like to know whether apps built with Xcode 26 are inherently incompatible with iPhone 6 and older devices. Has Xcode 26’s underlying build environment removed full support for the A8 chip, resulting in bina
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Reply to Slow launch of app on iOS Simulator 26.4
➜ ~ /Applications/Xcode.app/Contents/Developer/usr/bin/simctl runtime dyld_shared_cache update --all Updating dyld shared cache if needed for runtime: iOS 26.3 (26.3.1 - 23D8133) - com.apple.CoreSimulator.SimRuntime.iOS-26-3. dyld shared cache is usable at path: '/Library/Developer/CoreSimulator/Caches/dyld/25D2128/com.apple.CoreSimulator.SimRuntime.iOS-26-3.23D8133/'. Updating dyld shared cache if needed for runtime: iOS 26.4 (26.4 - 23E244) - com.apple.CoreSimulator.SimRuntime.iOS-26-4. dyld shared cache is usable at path: '/Library/Developer/CoreSimulator/Caches/dyld/25D2128/com.apple.CoreSimulator.SimRuntime.iOS-26-4.23E244/'. But no changes to the startup time. Regarding configuration:
1d
Safari iOS 17 layout issue
Safari on iOS 17, when entering characters into text input box after deleting characters, the layout is off. Here's the HTML: a Enter A into text input box. Delete A with the backspace(x). Enter A into text input box, the button position will be shifted down. iOS 17 の Safari にて、テキスト入力ボックスで文字を削除した後、文字を入力するとレイアウトが崩れます。 テキスト入力ボックスに「A」と入力します。 バックスペース(x)で「A」を削除します。 テキスト入力ボックスに「A」と入力すると、ボタンの位置が下にずれます。
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1.1k
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iOS26.4,appStoreReceiptURL获取票据延迟
iOS 26.4系统上,我们发现三个问题: 1.调用了finishTransaction接口,但是在App重新启动后,[SKPaymentQueue defaultQueue].transactions仍然会有这笔订单。 2.支付完成后,[[NSBundle mainBundle] appStoreReceiptURL]],拿到的票据解析出来里面的商品是空的,需要延迟2秒钟左右在调用[[NSBundle mainBundle] appStoreReceiptURL]]才能获取有效票据。 3.支付完成后,如果用户没有点击最后弹出的确认弹框,等待5秒钟,系统会自己回调 - (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions; 代理方法。正常应该是用户点击了最后弹出的确认弹框,在回调- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions;方法。 我们在苹果开发者论坛上面找到其他开发者反馈的类似问题,链接如下: https://developer.apple.com/forums/thread/817700 https://developer.apple.com/forums/thread/792437?answerId=849557022#849557022 https://developer.apple.com/forums/thread/817834 https://developer.apple.com/forums/thread/817706 https://developer.apple.com/forums/thread/818586 我们有大量用户升级到了26.4系统,这对于我们造成了巨大的困扰,我们需要你们的帮助,感谢!
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1d
WiFi WPA3 Cypher Problem
I've submitted a couple of pieces of feedback regarding broken WPA3 support on iOS 26 for the iPhone 17 Pro Max, and I've seen various access point vendors report that the GCMP256 cypher is not working. If you use WPA2, there is no issue. The problem I'm running into comes down to WPA3 being mandatory on 6 GHz. Some vendors have reported that disabling GCMP256 on Cisco Meraki hardware solves the problem. No other major vendor exposes this level of options. Does anyone know if it's possible to get more verbose diagnostic information out of the WiFi stack? I need actual information about why the negotiation fails, the technician-level stuff.
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55
1d
Previews for SwiftUI views in Packages don't work in Xcode 26.4
I have an iOS project based on SwiftUI in which almost all code is organised in Packages. With Xcode 26.2 and 26.3, I can preview all SwiftUI views without issues. With Xcode 26.4, the same previews don't work, in the canvas appears this error message: Cannot preview in this file. Could not find target description for “TaskListView.swift”. The explanation is: The list of source files that produce object files did not contain this file to be previewed. Check to make sure it is not excluded using the EXCLUDED_SOURCE_FILE_NAMES build setting. If I add a SwiftUI view to the main project files (not in a package), the preview works as expected. Is it an Xcode 26.4 regression? Or do I need to modify some configuration file?
Replies
5
Boosts
0
Views
140
Activity
22h
AccessoryTransport Extensions not launching on iOS 26.5 beta — missing entitlements not available in provisioning
Environment Xcode 26.5 beta iOS 26.5 beta Using AccessorySetupKit + AccessoryTransportExtension framework Three extensions: AccessoryTransportAppExtension, AccessoryTransportSecurityExtension, AccessoryDataProviderExtension Background Everything worked correctly on iOS 26.4 beta. All three extensions shared the entitlement com.apple.developer.accessory-transport-extension, and the system launched them as expected. After upgrading to iOS 26.5 beta (both Xcode and device), the app compiles and runs, the accessory pairs and connects successfully (state = authorized, BLE connected, notification forwarding = allow), but none of the extensions are launched by the system. Investigation Captured system Console logs from the device and found these errors from deviceaccessd: error deviceaccessd ### Extension 'com.huami.NotificationForwardingDemo.AccessoryDataProviderExtension' is missing entitlement: com.apple.developer.accessory-data-provider for com.apple.accessory-data-provider error devic
Replies
1
Boosts
0
Views
38
Activity
22h
ScrollView clipping nav title in iOS 26?
When using a ScrollView inside some sort of navigation (stack or split view), large navigation titles seem to get clipped to the width of the scroll content for some reason? Minimal example: struct ContentView: View { var body: some View { NavigationStack { ScrollView { Text(Scroll Content) } .navigationTitle(Navigation Title) } } } Results in: Is this a bug in the beta, or has something changed and now I’m doing things wrong?
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Replies
3
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0
Views
244
Activity
1d
Navigation Bar Title Hidden When Right Bar Button Title Is Long (iOS 26)
I’m developing an app that includes a navigation bar with a centered title and a single right bar button item. I’ve noticed that when both the navigation bar title and the right bar button item’s title are relatively long, the navigation bar title becomes hidden. This issue only occurs on iOS 26. When running the same code on iOS 18, the layout behaves as expected, with both elements visible. Has anyone else experienced this behavior on iOS 26? Is this a known layout change or a possible bug?
Replies
2
Boosts
0
Views
693
Activity
1d
After iOS app overlay installation widget process killed OSLaunchdJob | handle= start succeeded, info=spawn failed, error=111: Invalid or missing Program/ProgramArguments
After iOS app overlay installation widget process killed OSLaunchdJob | handle= start succeeded, info=spawn failed, error=111: Invalid or missing Program/ProgramArguments,widget kill and liveactivity dismiss ,infomation : 默认 chronod [com.jd.jinrong.JDJRWidget] Creating session... 默认 chronod [DFB1D11C]: activityHandler ended 默认 iconservicesagent [0x5e2812320] activating connection: mach=false listener=false peer=true name=com.apple.iconservices.peer.0x5e2812320 默认 runningboardd : start succeeded, info=spawn failed, error=111: Invalid or missing Program/ProgramArguments 错误 runningboardd Process start failed with Error Domain=NSPOSIXErrorDomain Code=111 Unknown error: 111 UserInfo={NSLocalizedDescription=Launchd job spawn failed} 默认 runningboardd : remove failed with error 144 Requestor lacks required entitlement 错误 runningboardd Job remove after failed start failed with Error Domain=OSLaunchdErrorDomain Code=144 Requestor lacks required entitlement UserInfo={NSLocalizedFailureReason=Requestor lacks req
Replies
2
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0
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26
Activity
1d
Reply to TKTokenDriverConfiguration becomes permanently unusable after ctkd process restart
[quote='882312022, dopey, /thread/820940?answerId=882312022#882312022, /profile/dopey'] We are actually seeing seeing this happen in practice. [/quote] OK. [quote='882312022, dopey, /thread/820940?answerId=882312022#882312022, /profile/dopey'] it's not deterministic. [/quote] Right. It’s hard to say what’s going on without more logging, but the most likely cause is a memory pressure exit, and that’s very non-deterministic. [quote='882312022, dopey, /thread/820940?answerId=882312022#882312022, /profile/dopey'] I will open a bug and post the bug number. [/quote] Much appreciated. Ideally this would include a sysdiagnose log taken: On a device with extra CryptoTokenKit logging enabled (see below) Shortly after seeing the problem But that might be hard to get, so you should feel free to file a bug with only your ‘kill ctkd’ step as evidence. On the logging front, our Bug Reporting > Profiles and Logs only has a CryptoTokenKit profile for iOS. However, you can install that profile on macOS, and I think
Topic: Privacy & Security SubTopic: General Tags:
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Activity
1d
test NEAppProxyProvider without MDM?
This discussion is for iOS/iPadOS. I've written an NEAppProxyProvider network extension. I'd like to test it. I thought that using the NETestAppMapping dictionary was a way to get there, but when I try to instantiate an NEAppProxyProviderManager to try to install stuff, the console tells me must be MDM managed and I get nowhere. So can someone tell me, can I at least test the idea without needing to first get MDM going? I'd like to know if how I'm approaching the core problem even makes sense. My custom application needs to stream video, via the SRT protocol, to some place like youtube or castr. The problem is that in the environment we are in (big convention centers), our devices are on a LAN, but the connection from the LAN out to the rest of the world just sucks. Surprisingly, cellular has better performance. So I am trying to do the perverse thing of forcing traffix that is NOT local to go out over cellular. And traffic that is completely local (i.e. talking to a purely local server/other devices
Replies
9
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0
Views
117
Activity
1d
‌Xcode26-built apps cannot run on iPhone 6 or earlier devices‌
‌Using Xcode 26, the built package encounters device compatibility issues — while it installs successfully on supported iPhone devices, but it crashes immediately upon launch and cannot run normally.‌‌In previous versions of Xcode, the same minimum deployment setting in the project did not cause such compatibility issues.‌ The app built with Xcode 26 shows the following behavior when installed and tested on various devices:‌ iPhone6p iOS12.5.8 fails to run 2.iPhone6 iOS11 fails to run 3.Iphone6 iOS12.5.7 fails to run 4.iPhone7 iOS12.1.3 ok 5.iPhoneX iOS 12.2 ok 6.iphone6s plus iOS10.3.1 ok 7.iphoneXS. iOS 12.1.4 ok 8.iPhone11 iOS 13.6.1 ok 9.iPhone7. iOS 13.7 ok We have tested and found that an iPhone 6s Plus running iOS 10.3.1 can normally run the app. We would like to know whether apps built with Xcode 26 are inherently incompatible with iPhone 6 and older devices. Has Xcode 26’s underlying build environment removed full support for the A8 chip, resulting in bina
Replies
6
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0
Views
414
Activity
1d
Reply to ‌Xcode26-built apps cannot run on iPhone 6 or earlier devices‌
Not just Xcode 26 — re-releasing with an older version of Xcode has the same issue. For users on iOS 12 and below, the app can no longer launch.
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1d
Reply to Slow launch of app on iOS Simulator 26.4
➜ ~ /Applications/Xcode.app/Contents/Developer/usr/bin/simctl runtime dyld_shared_cache update --all Updating dyld shared cache if needed for runtime: iOS 26.3 (26.3.1 - 23D8133) - com.apple.CoreSimulator.SimRuntime.iOS-26-3. dyld shared cache is usable at path: '/Library/Developer/CoreSimulator/Caches/dyld/25D2128/com.apple.CoreSimulator.SimRuntime.iOS-26-3.23D8133/'. Updating dyld shared cache if needed for runtime: iOS 26.4 (26.4 - 23E244) - com.apple.CoreSimulator.SimRuntime.iOS-26-4. dyld shared cache is usable at path: '/Library/Developer/CoreSimulator/Caches/dyld/25D2128/com.apple.CoreSimulator.SimRuntime.iOS-26-4.23E244/'. But no changes to the startup time. Regarding configuration:
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1d
Slow launch of app on iOS Simulator 26.4
Each time I launch a Debug version of the app on iOS Simulator, I see the Launch Screen presented and then about a 30-second delay before the app is responsive and debug output appears in the console panel. Filed FB22345091
Replies
8
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0
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343
Activity
1d
Safari iOS 17 layout issue
Safari on iOS 17, when entering characters into text input box after deleting characters, the layout is off. Here's the HTML: a Enter A into text input box. Delete A with the backspace(x). Enter A into text input box, the button position will be shifted down. iOS 17 の Safari にて、テキスト入力ボックスで文字を削除した後、文字を入力するとレイアウトが崩れます。 テキスト入力ボックスに「A」と入力します。 バックスペース(x)で「A」を削除します。 テキスト入力ボックスに「A」と入力すると、ボタンの位置が下にずれます。
Replies
1
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0
Views
1.1k
Activity
1d
Reply to Apps cannot launch on iOS 9-12 devices after recent build - "The process failed to exec"
The same codebase previously ran fine when uploaded to TestFlight, but after re-uploading it now fails to launch on iOS 12, even though neither the code nor the Xcode version has changed. I suspect a recent change in the App Store Connect backend processing pipeline is the cause.
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1d
iOS26.4,appStoreReceiptURL获取票据延迟
iOS 26.4系统上,我们发现三个问题: 1.调用了finishTransaction接口,但是在App重新启动后,[SKPaymentQueue defaultQueue].transactions仍然会有这笔订单。 2.支付完成后,[[NSBundle mainBundle] appStoreReceiptURL]],拿到的票据解析出来里面的商品是空的,需要延迟2秒钟左右在调用[[NSBundle mainBundle] appStoreReceiptURL]]才能获取有效票据。 3.支付完成后,如果用户没有点击最后弹出的确认弹框,等待5秒钟,系统会自己回调 - (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions; 代理方法。正常应该是用户点击了最后弹出的确认弹框,在回调- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions;方法。 我们在苹果开发者论坛上面找到其他开发者反馈的类似问题,链接如下: https://developer.apple.com/forums/thread/817700 https://developer.apple.com/forums/thread/792437?answerId=849557022#849557022 https://developer.apple.com/forums/thread/817834 https://developer.apple.com/forums/thread/817706 https://developer.apple.com/forums/thread/818586 我们有大量用户升级到了26.4系统,这对于我们造成了巨大的困扰,我们需要你们的帮助,感谢!
Replies
4
Boosts
0
Views
444
Activity
1d
WiFi WPA3 Cypher Problem
I've submitted a couple of pieces of feedback regarding broken WPA3 support on iOS 26 for the iPhone 17 Pro Max, and I've seen various access point vendors report that the GCMP256 cypher is not working. If you use WPA2, there is no issue. The problem I'm running into comes down to WPA3 being mandatory on 6 GHz. Some vendors have reported that disabling GCMP256 on Cisco Meraki hardware solves the problem. No other major vendor exposes this level of options. Does anyone know if it's possible to get more verbose diagnostic information out of the WiFi stack? I need actual information about why the negotiation fails, the technician-level stuff.
Replies
2
Boosts
0
Views
55
Activity
1d