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missing package product

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Reply to submission & sanctity of idea
This is the part of the Developer agreement where you agree to the opposite of what you're looking for:10.3 Information Submitted to Apple Not Deemed ConfidentialApple works with many application and software developers and some of their products may be similar to or compete with Your Applications. Apple may also be developing its own similar or competing applications and products or may decide to do so in the future. To avoid potential misunderstandings, Apple cannot agree, and expressly disclaims, any confidentiality obligations or use restrictions, express or implied, with respect to any information that You may provide in connection with this Agreement or the Program, including information about Your Application, Licensed Application Information and metadata (such disclosures will be referred to as “Licensee Disclosures”). You agree that any such Licensee Disclosures will be non-confidential. Apple will be free to use and disclose any Licensee Disclosures on an unrestricted basis without
Jun ’15
Finder unable to show mounted Drive with 10.10.4 beta releases
Hi,With the latest yosemite 10.10.4 beta releases, finder is unable to show contents of a mounted virtual Drive. We found that this virtual drive gets mounted successfully and is fully accessible from Terminal, it is just finder which fails to list entries inside this drive. Similar functionality works fine with earlier Yosemite releases (10.10.3 and below).We get following error logs while mounting the said virtual drive on the latest beta-23/06/15 12:34:49.114 pm mds[60]: (Volume.Normal:2464) volume:0x7fb2fd8bd000 ********** Bootstrapped Creating a default store:1 SpotLoc:(null) SpotVerLoc:(null) occlude:0 /Volumes/ayushjain-win723/06/15 12:34:49.222 pm mds[60]: (Volume.Error:577) vsd:0x7fb2fc893000 Open failed. failureCount:0 (null)23/06/15 12:34:49.296 pm coreservicesd[110]: SFLItem (ayushjain-win7) is missing volume type when setting new prefs. 1 OSServices 0x00007fff895e8f34 _ZN18SFLMutableListItem11SetNewPrefsEPK14__CFDictionarytP16OpaqueISImageRef + 866 2 OSServices 0x00007fff8964b0ec _ZN15SF
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Jun ’15
CFNetwork internal error
I'm fetching data usingNSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:[NSURL URLWithString:@myurl]]; self.connection = [[NSURLConnection alloc] initWithRequest:request delegate:self startImmediately:NO]; [self.connection start];and the implementation of NSURLConnectionDelegate and NSURLConnectionDataDelegate. Everything is working fine, but the console gets filled with the following messages:2015-06-23 10:05:47.927 MyApp[11290:5755832] 11290: CFNetwork internal error (0xc01a:/SourceCache/CFNetwork/CFNetwork-711.3.18/Connection/URLConnectionClient.cpp:780)Am I missing something?Xcode 6.3.1 (6D1002) and Deployment Target iOS 8.3.
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Jun ’15
Setting Up In App Purchase
Hey everyone, so iv been creating a game and the game is finally finished, i have added iAds and have made a button that allows users to remove the adds for 1.29, i have done the devaloper portal side of things and have watched many a tutorials on how to add the in app purchase functionality. I want to charge the user and then run the function removeAdvertisements which stores a proUser variable in NSUserdefault as true, then when i add the ads it checks if proUser is equal to true and then hides the add. Anyway the problem i am having is when i press the remove ads button it does not work. Any and all help will be helpful!!!!!!! BTW IM USING SWIFT 2 AND IOS 9import Foundationimport SpriteKitimport AVFoundationimport StoreKitclass OptionsScene: SKScene, SKProductsRequestDelegate, SKPaymentTransactionObserver { let removeAdsText = SKLabelNode(fontNamed: Bebas Neue Bold) let removeAds = SKSpriteNode(imageNamed: resetHighscoreBtn) let removeAdsComplete = SKLabelNode(fontNamed: Bebas Neue Bold) var backgroundMusi
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Jun ’15
Reply to Mistake in Apple's Crustacean.playground?
Yes, circleAround is a typo—it should be circleAt—and the following requirement is missing from Renderer on page 2: /// Draws a complete circle with the given center and radius. /// /// Note: a default implementation of `circleAt` is provided by a /// protocol extension, so conforming types need not supply their own. func circleAt(center: CGPoint, radius: CGFloat)Sorry for the inconvenience; we'll try to push an update out ASAP.
Topic: Programming Languages SubTopic: Swift Tags:
Jun ’15
Using Sprites, Asset Catalogue and Scene Editor?
I am not sure about the results that I am seeing so wanted to check if I am actually doing this right, this is what I am doing. I have a 20 frame sprite that I am rendering out at 3 resolutions.RED SQUARE, 20, Frames, 30 x 40 Pixels, Square_####.pngGREEN SQUARE, 20 Frames, 60 x 80 Pixels, Square_####@2x.pngBLUE SQUARE, 20 Frames, 90 x 120 Pixels, Square_####@3x.pngAll three sequences (60 frames total) go into a folder on the desktop called Square.atlas. This atlas is then dragged into Assets.xcassetsI am testing on an iPhone 6 so I am setting the GameScene.sks size to 375 x 667 PointsMy issue is that when I select the GameScene.sks, drag a Color Sprite into the workspace and set its texture property to Square_0001 I get the RED@1x sprite that is super small, just 7.2 x 9.6 points. When I run on the device (iPhone6) I get the GREEN@2x sprite with the same relative size. So the right image is getting picked, its just not the right size.What I have been doing (and I am not sure if this is right) is changing the
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Jun ’15
Reply to New iOS 9 beta 2
I disagree. Cannot print, cannot empty combined Mail trash, blue screen reboots, screen freezes with inability to interact with device, random watch disconnects. I know it's a beta but I'd say one of the buggiest.I think the final product will be quite nice, however.
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
Reply to OSX Captain crashed
Hi Max,Thank you very much for your help!As I found no way to recover with my previous installation, I had to start all over again.But now I have a big concern, as I still can't access my external driver, as it is password protected and I can't remember the password. I set the password for the first time when I bought my macbook and never had to type it again, ever.I already got in touch with the company LaCie to try to find a way of doing it. At first they gave me an impression it was possible, but now they say it is only an Apple issue, as the encryption software used is built from Apple.Do you know if there any way I can get my data out of it? Change the password? Or anything else? If not its a huge loss for me.Thank you very much for your help.Gustavo
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
Systemwide audio equalizer possible?
I have some hearing loss, and would like to set a profile in an audio equalizer to boost the frequencies I'm deficient in, in all audio output, regardless of the app outputting them. My hearing aids do this, but I would like to be able to have it happen when I'm listening via earbuds, or perhaps in my car listening to audiobooks or music playing from the iPhone. It seems like an obvious function, that many babyboomers would enjoy, and may already be there. I'm told this is possible in Android systems. Is it possible in iOS?
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Jun ’15
Reconnect missing links?
I just got a new MacBook Pro and when I transferred all of my projects onto my new laptop all ov the Objects in the VC are invisible but they are still on the hierarchy. On the hierarchy they are grayed out and when I click them it just shows me which VC they belong to. How do I fix this?
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Jun ’15