I have recently purchased an iPhone coming from Android and placed all my documents on iCloud. When using the File app, I tap on some JPEG files in my Documents folder. They will fase about 5 times, each time if flashes it shows the image briefly, however, after that no image is shown. Sometimes they do not even flash, Files app will only show the loader and the word LOADING right below it, and no preview is shown. iOS version is 15.4.1. One thing that differentiates one file with a problem and file without problems is the file size. My JPEG with issues on my physical device are way larger at the order of 20 to 60 MB. If I pretend to share the file and save to iPhone instead, I can view it normally from Photos app, but these are document images I do not want to have in Photos because they belong to a folder with other document types as well, for the sake of organization. Interestingly, on my MacBook Pro, I open an iOS simulator, in this case, a 15
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how can i share xml file over same network from my iOS iPad app to windows file system?please help thanks!!
That’s good advice in general but in this case I think you can make some progress on your own. Your crash report shows this: Exception Type: EXC_BREAKPOINT (SIGTRAP) This usually means that you’ve hit a trap within your process, where the code has detected some sort of internal failure and deliberately crashed itself. The code in question is this: Thread 21 Crashed:: ThreadPoolSingleThreadForegroundBlocking0 0 Electron Framework … v8::internal::SetupIsolateDelegate::SetupHeap(v8::internal::Heap*) + 16030660 1 Electron Framework … v8::internal::SetupIsolateDelegate::SetupHeap(v8::internal::Heap*) + 16029952 2 Electron Framework … v8::internal::SetupIsolateDelegate::SetupHeap(v8::internal::Heap*) + 16604144 3 Electron Framework … v8::internal::SetupIsolateDelegate::SetupHeap(v8::internal::Heap*) + 16605476 4 Electron Framework … v8::internal::SetupIsolateDelegate::SetupHeap(v8::internal::Heap*) + 16604464 5 Electron Framework … v8::internal::SetupIsolateDelegate::SetupHeap(v8::internal::Heap*) + 16629840 6 Elec
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App Store Distribution & Marketing
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App Store Connect
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With your updated test project, I'm seeing the correct backtrace. I built and ran the app as is (in Release mode) using Xcode 15.4, deployed to a device running iOS 17.4. Here's the snippet of the crash log I fetched from the device (using the button for triggering the abort scenario) 3 libsystem_c.dylib 0x1a6063b8c abort + 191 4 CrashTestSDK 0x103248254 0x103244000 + 16980 5 CrashTestSDK 0x103248a94 0x103244000 + 19092 6 CrashTest 0x102cb40f0 @objc ViewController.crashAppWithAbort(_:) + 124 ... Binary Images: 0x103244000 - 0x10324ffff CrashTestSDK arm64 <25321678ecfa3cc28cba4f8f1fafe640> /private/var/containers/Bundle/Application/76B6A167-32E3-4146-9905-C62B1E79EFDF/CrashTest.app/Frameworks/CrashTestSDK.framework/CrashTestSDK 0x102cb0000 - 0x102cbffff CrashTest arm64 <4569900143be3563b1da376612981bb7> /private/var/containers/Bundle/Application/76B6A167-32E3-4146-9905-C62B1E79EFDF/CrashTest.app/CrashTest I symbolicated the log with the following two approaches: % xcrun crashlog /Path/To/CrashTest-
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Developer Tools & Services
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Xcode
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I have a macOS App that uses a custom file format (XML based). It is properly in the Info.plist as a file format so that my App is launched when this custom file type is double clicked etc etc. All that has been working fine for awhile now. If I use Finder and duplicate one of these custom files, it does the right thing and creates a File 2.customxml file, keeping the file extension intact. But if I AirDrop one of these files to another Mac and there is already a file of the same name in the Downloads folder, it creates the file File.customxml 2 instead of File 2.customxml. And of course there is no Application registered to open a file of type .customxml 2. If a user clicks Open in the AirDrop popup, my App is opened with this file the first time, but not opened or informed the second time and instead it falls to another App, eg: TextEdit Is there anyway I can get AirDrop to do the right file
I have a files provider app that seems to be working perfectly except for one thing. If I have a directory open in the files provider app and then put the app into the backround and while in the background a file is renamed in the open directory via some other app, then when the files app comes back into the foreground it shows the file with the old name as well as the new name. I can see via logging that the FileproviderEnumerator is being closed when the app is moved to the background and then reopened when it is moved back into the foreground and I can also see that the correct file names are loaded into it when enumerating. It looks like the files app doesn't check to see if what it currently has in its cache matches what was just loaded and remove anything that is missing. To make it more confusing this only appears to be a problem on some devices and not others. It is a problem on my iPad running iPadOS 15.2.1. I have tried having the parent
I'm ready to distribute my first Enterprise app. We're putting it on our file sharing system, so users can download. I tested the process, and it downloads as a file instead of downloading the app. Do I need to take another step, akin to a .exe file on a computer?
I'm writing to save data on multiple platforms. I uses https://github.com/apple/swift-tools-support-core and extend the fileSystem there to set some extra attributes for IOS. I also would like to set it for macOS but there seams to be a problem in my understanding of the FileProtectionType.complete. This type is available on both macOS and iOS. But on macOS when I try it results in an error. Is the FileProtectionType.complete not available in a macOS sandbox app? my code is. import TSCBasic import Foundation var filesystem: FileSystem = localFileSystem extension FileSystem { /// Attemps to set the `FileProtectionType.complete` when on Apple platforms, otherwise it just writes the bytes /// - Parameter file: the file to change the protection type off /// - Throws: `NSError` occuring when changing file attributes. func writeWithCompleteProtectionOniOS(file: AbsolutePath, content: String) throws { guard let data = content.data(using: .utf8) else { throw AgreesError.invalidUTF8
I got things to work. The problem seems to have been in the framework I set up to share code between my iOS app, the today widget and the watch app (os 1). I played around with settings based on various postings--I changed the includes in the umbrella from #import <Project/File.h> to#import File.hI made sure Always Search User Paths in the app settings was set to NOSet the Debug Information Format in the framework settings from DWARF to DWARF with dSYM FileNot sure what made the difference, but hope these suggestions help.
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Developer Tools & Services
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Xcode
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I have created a custom file type for my app, that conforms to XML. Now I am trying to find a way so that users can share the file online and import it from there into the app. I have added an UTExportedTypeDeclarations and CFBundleDocumentTypes for my custom type to info.plist, and also added LSSupportsOpeningDocumentsInPlace and UIFileSharingEnabled. What works so far is that I can share a file via UIActivityViewController and send by mail, and when I tap the file in the E-Mail, the app opens and imports the file. But what I haven't managed to get working so far is to import a file from a website. Safari will automatically detect that it is an XML file, ignore my own file extension and show the file in Safari. As XML. The only way to get the file open in the app is if I long-press a link to a file, then tap on Download linked file. This will send the file to the downloads folder and add .xml
I have an app on the Mac App Store (so sandboxed) that includes a QuickLook Preview Extension that targets Markdown files. It established a QLPreviewingController instance for the macOS QuickLook system to access and it works. I'm in the process of updating it so that it displays inline images referenced in the file as well as styling the file's text. However, despite setting Downloads folder read-only access permission (and user-selected, though I know that shouldn't be required: no open/save dialogs here) in the extension's entitlements, Sandbox refuses too allow access to the test image: I always get a deny(1) file-read-data error in the log. FWIW, the test file is referenced in the source Markdown as an absolute unix file path. I've tried different signings and no joy. I’ve tried placing the referenced image in various other locations. Also no joy. All I can display is the error-case bundle image for 'missing image'. Question is, is this simply somethi
Hi....Has anyone been able to save files on iPad on the new Files App?... I can't do it... it shows an icon like wrongTell me...Thanks guys.
Can I use the Compression framework to compress / archive multiple files into one file? Compression is not important, I just want to be able to create a single file that can be sent somewhere and extracted into a folder with those files.If not the Compression framework, what other options do I have? I prefer to use built-in libraries and frameworks to minimize dependencies in my project, and I am find with me writing a lot of code for this.
I want to ask a question. Do I have to create .m file and .h file for each storyboard? Or all storyboards can share the same .m file and .h file.
Say I have one .usdc file which references to other .usd files. Can I enclose the .usdc file and all other .usd files referenced by the .usdc file into one .usdz file?