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“A Summary of the WWDC25 Group Lab”

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Submission Rejected-5.1.1
Hello all, I've been running into issues with my initial App Review Submission getting rejected, with the following message: Guideline 5.1.1(v) - Legal - Privacy - Data Collection and Storage Issue Description The app still requires users to register or log in to access features that are not account based. Next Steps Revise the app to let users freely access the app's features that are not account based. The app may still require registration for other features that are account based. The app itself is a fairly simple grocery listing/receipt tracking/meal planning tool, in which users can share their groceries/receipts/meals in a group. I've revised my app to allow new users to see the main UI shell without signing in, but object creation is still blocked without account membership. Objects are tied to users-- being able to see what other users in your group have created is the core functionality of the app, and there's literally nothing else it does at the moment-- no offline features yet t
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Reply to How to store certificate to `com.apple.token` keychain access group.
Thanks for bringing this to the forums. The com.apple.token keychain access group, aka kSecAttrAccessGroupToken, isn’t a normal keychain access group. Rather, it’s a special group that holds all of the credentials that the system finds in CryptoTokenKit (CTK) tokens. Given that, you can’t add credentials to this group directly. It is possible to create a persistent CTK token, that is, one that’s not tied to smart card hardware. If you do that then the credentials published by that token will be available to all apps that are set up to use token-based credentials. It’s not clear whether this approach will work for your ultimate goal: [quote='819445021, h-noto, /thread/819445, /profile/h-noto'] so that Microsoft Edge for iOS … can … use it for client certificate authentication [/quote] My advice is that you first prototype this with an actual smart card [1]. If you can get that working, it’d be worth exploring the virtual token option. Finally, if you’re curious how an app ca
Topic: Privacy & Security SubTopic: General Tags:
1w
How to store certificate to `com.apple.token` keychain access group.
I’m developing an iOS application and aiming to install a PKCS#12 (.p12) certificate into the com.apple.token keychain access group so that Microsoft Edge for iOS, managed via MDM/Intune, can read and use it for client certificate authentication. I’m attempting to save to the com.apple.token keychain access group, but I’m getting error -34018 (errSecMissingEntitlement) and the item isn’t saved. This occurs on both a physical device and the simulator. I’m using SecItemAdd from the Security framework to store it. Is this the correct approach? https://developer.apple.com/documentation/security/secitemadd(::) I have added com.apple.token to Keychain Sharing. I have also added com.apple.token to the app’s entitlements. Here is the code I’m using to observe this behavior: public static func installToTokenGroup(p12Data: Data, password: String) throws -> SecIdentity { // First, import the P12 to get the identity let options: [String: Any] = [ kSecImportExportPassphrase as String: password ] var i
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Reply to CXCallUpdate not working for outgoing calls
I’m facing the same issue and haven’t been able to update the remote handle for outgoing calls. Initially, I start the call by setting the callee’s phone number as the value of the CXHandle. However, during the call, the caller can add more participants. At that point, I need to update the remote handle to store a call ID instead, so I can later retrieve it and initiate a group call from the device’s recent call logs. The problem is that updating the remote handle doesn’t seem to work, it keeps the initial value and does not reflect any changes. This issue only occurs for outgoing calls, incoming calls behave as expected. Is there any solution for this?
Topic: App & System Services SubTopic: General Tags:
1w
CXCallUpdate not working for outgoing calls
I try to update remoteHandle using CXCallUpdate for outgoing call, but this works only on iOS 15 but not on 17 or 18 (16 didn't test). This problem actual only for outgoing calls, but for incoming calls update works fine. func startOutgoingCall(with callID: UUID, userID: String) { let handle = CXHandle(type: .generic, value: userID) let action = CXStartCallAction(call: callID, handle: handle) callController.requestTransaction(with: action) { [weak self] error in // ... } } func updateOutgoingCall(with callID: UUID, groupID: String) { let update = CXCallUpdate() update.remoteHandle = CXHandle(type: .generic, value: groupID) provider.reportCall(with: callID, updated: update) } I also tried phoneNumber type but it seems initial handle that I set to CXStartCallAction not possible to change (value or even type). I use this handle value to implement recall by tap on call in Recents tab of system address book. But since my calls can transform from p2p to group call, I need to update handle value or find som
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Unusually Long "Waiting for Review" Times This Week - Anyone Else?
Hello everyone, I’m currently experiencing unusually long wait times for app reviews and wanted to check if others are seeing similar delays this week. Here is the current status of my submissions: App Store Update: Stuck in Waiting for Review much longer than the typical 24–48 hour window. New Version: A newly submitted version also seems to be stalled in the initial phase. TestFlight Processing: Even TestFlight builds are taking longer than usual to process. Expedited Review: I've attempted an expedited review request and direct communication, but the status remains unchanged so far. What’s confusing is that I see other apps in the same category receiving updates, so I’m unsure if this is a localized technical glitch or a broader delay affecting a specific group of developers. I’m not looking to escalate anything just yet; I’m simply trying to gauge if this is a widespread issue at the moment. I would greatly appreciate any insights into your recent experiences or if you've noticed similar patterns
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Third-party credential manager not appearing in Apple Passwords "Export Data to Another App" list — iOS 26
Hi, I'm building a third-party credential manager app and trying to get it listed as an eligible destination in Apple Passwords → Export Data to Another App on iOS 26 / macOS 26. The app never appears in the list, even on a physical device. What I've implemented so far: The main app and the Credential Provider Extension both have the com.apple.developer.authentication-services.autofill-credential-provider entitlement set. The extension's Info.plist has ASCredentialProviderExtensionCapabilities nested correctly under NSExtension → NSExtensionAttributes, with ProvidesPasskeys and ProvidesPasswords both set to true. Both targets share the same App Group. The extension is visible and selectable under Settings → General → AutoFill & Passwords — so the extension itself is working. I've also added ASCredentialImportManager and ASCredentialExportManager support to the app based on the AuthenticationServices SDK interfaces in Xcode 26. The specific question: What is the actual eligibility criteria for app
Topic: UI Frameworks SubTopic: General
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Reply to Using StoreKit from an AUv3 plugin that can be loaded in-process
[quote='880623022, timboudreau, /thread/818192?answerId=880623022#880623022, /profile/timboudreau'] that would … probably run afoul of one or another App Store policy [/quote] I don’t work for App Review, and thus can’t give definitive answers about their policies. My only advice is that you peruse the App Review Guidelines. At a technical level, on macOS it is possible for an app extension to communicate with an app or launchd agent or daemon that you control, even in the presence of sandboxing. If you want the server side of this to be an app, the best option is for that app to listen on a Unix domain socket that’s located in an app group container. If you want it to be a launchd job, prefix the named XPC endpoint with an app group ID. Both of these are documented in App Groups Entitlement. For more on the XPC side of this, see the various links in XPC Resources. Specifically, XPC and App-to-App Communication has a bunch of backstory you’ll need. And please don’t use Mach messagin
Topic: Media Technologies SubTopic: Audio Tags:
2w
Reply to Apple watch Xcode pairing & connection issues
Definitely a hell of an experience in the worse way. Apple Watch Series 4 iPhone 11 Mac Neo I had 0 issues developing/deploying to Pixel WearOS, but obstacles after obstacles, developing for and deploying to Apple WatchOS. After several days of working around each obstacle with the help of Gemini, I'm adding the summary of what I had to do so far to get to initial deployment in case this helps Apple/others with fix/workarounds: Here is the complete technical post-mortem for the development environment setup. This summarizes the specific hurdles cleared to get a Watch Series 4 (watchOS 10.6.2) communicating with your Mac via a No-SIM iPhone bridge. 🛠️ Environment Recovery Summary The Networking Layer The primary blocker was extreme network instability on the default 10.0.0.x gateway. The Symptom: ping tests showed 62% packet loss and 1,000ms+ latency. The Fix: Migrated all devices to a clean 192.168.86.x subnet. The Result: Achieved 0% packet loss and ~13ms latency, providing the stable pipe
2w
Reply to Xcode 16 warning about missing symbols of static framework
I am seeing a similar issue, but only for my Mac Catalyst archive on XCode 26. My app is a SwiftUI application that embeds an Objective-C framework built from a separate Xcode project. The framework binary itself does have UUIDs, but when I inspect the .xcarchive, the corresponding framework dSYM is missing from the archive’s dSYMs folder. What is confusing is that this does not happen for the iOS build. I use the same framework target, and when I archive the iOS app and upload to TestFlight, I do not get the warning. The problem only appears when I archive the Mac Catalyst version. So in summary: • The embedded framework binary is present in the archive • The framework executable has valid UUIDs • The app archive’s dSYMs folder does not contain the matching dSYM for that embedded framework • This only happens for Mac Catalyst • The same setup works correctly for iOS Has anyone seen Catalyst archives skip generating or packaging dSYMs for embedded frameworks, even though the binary itself contains de
2w
tvOS Simulator (also Xcode Canvas) Mapview Artifacts After Xcode Crash (26.3)
Have a peculiar problem I'm not able to solve. Working on an app with a mapview in the max zoomed out globe level. For some reason this morning Xcode froze/crashed when I was working and I had to force quit to get it back up. Then a new issue of graphical artifacts on the space section of the Mapview showed up. This Tuesday has now been spent in full on trying to solve this to no avail. I created a new project for iOS/iPadOS and added a similar map implementation. It works fine. I used Claude to help me after a few reinstalls of Xcode with this. I asked claude to summarize - this is what has been done: Claude generative AI summary starts here---------- Here's a complete summary of everything attempted: The Problem SwiftUI tvOS app with MapKit globe view showing severe rendering artifacts — corrupted pixels surrounding the globe. Started after Xcode crashed while the tvOS simulator was actively running. iOS simulator, macOS Maps app, and all native apps work perfectly. Only tvOS simulator Map
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Reply to RealityKit fill the background environment
Thanks for the post, hope some RealityKit experts jump quickly on this thread. However I wanted to be the first to tell you: Welcome to RealityKit and Metal! Transitioning into 3D graphics and procedural generation is exciting. Here comes my simple disclaimer. I’m not an expert at RealityKit, however I got before the tips that made my simple tests extremely successful and I would like to share those with you, if you require more in detail I would open up this thread to any RealityKit expert that wants to jump in here. When you add hundreds or thousands of individual rocks, trees, and bushes as separate RealityKit Entity objects, you are overwhelming the CPU. Even if the meshes are simple, RealityKit has to calculate the transform, bounding box, and physics for every single entity, every single frame, and then send individual instructions to the GPU. To fill dense background spaces without killing performance, you need to shift the workload. So, instead of creating 1,000 separate Entity bushes, you should gene
Topic: Graphics & Games SubTopic: RealityKit Tags:
2w
Subscriptions Not Working for me
hello this is my first time putting an app on subscriptions in Storekit, I believe I did everything correctly, from my paywall to everything in Xcode and apple connect, including agreements and sandbox, my sandbox in app purchase worked on all my subscriptions but when I my app was live in store it said purchase could not be made, basically apple wasn't returning what it needs to. my subsections are all approved and say active including my subscription group. bundle ID matches everywhere and so does product id, does anyone know what could possibly be the issue? and how to fix, I would really appreciate any insight.
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Problem testing SignificantAppUpdateTopic with AskCenter
Hi, I have a problem testing sending a significantAppUpdateTopic request with AskCenter. Sending a request of type CommunicationTopic works correctly: let question = PermissionQuestion( handle: .init(value: description, kind: .custom) ) try await AskCenter.shared.ask(question, in: viewController) Receiving the response from the guardian also works correctly for a question of type CommunicationTopic. However, after changing the request from CommunicationTopic to significantAppUpdateTopic, I get the following cryptic error: Error returned from daemon: Error Domain=com.apple.accounts Code=7 (null) (and nothing happens). This is the code I am using: let topic = SignificantAppUpdateTopic(description: description) let question = PermissionQuestion(significantAppUpdateTopic: topic) try await AskCenter.shared.ask(question, in: viewController) These are my settings: I created a child account within a family group the child's age in the family group is set to 15 I am the group organizer I am
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Submission Rejected-5.1.1
Hello all, I've been running into issues with my initial App Review Submission getting rejected, with the following message: Guideline 5.1.1(v) - Legal - Privacy - Data Collection and Storage Issue Description The app still requires users to register or log in to access features that are not account based. Next Steps Revise the app to let users freely access the app's features that are not account based. The app may still require registration for other features that are account based. The app itself is a fairly simple grocery listing/receipt tracking/meal planning tool, in which users can share their groceries/receipts/meals in a group. I've revised my app to allow new users to see the main UI shell without signing in, but object creation is still blocked without account membership. Objects are tied to users-- being able to see what other users in your group have created is the core functionality of the app, and there's literally nothing else it does at the moment-- no offline features yet t
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55
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1w
Reply to How to store certificate to `com.apple.token` keychain access group.
Thanks for bringing this to the forums. The com.apple.token keychain access group, aka kSecAttrAccessGroupToken, isn’t a normal keychain access group. Rather, it’s a special group that holds all of the credentials that the system finds in CryptoTokenKit (CTK) tokens. Given that, you can’t add credentials to this group directly. It is possible to create a persistent CTK token, that is, one that’s not tied to smart card hardware. If you do that then the credentials published by that token will be available to all apps that are set up to use token-based credentials. It’s not clear whether this approach will work for your ultimate goal: [quote='819445021, h-noto, /thread/819445, /profile/h-noto'] so that Microsoft Edge for iOS … can … use it for client certificate authentication [/quote] My advice is that you first prototype this with an actual smart card [1]. If you can get that working, it’d be worth exploring the virtual token option. Finally, if you’re curious how an app ca
Topic: Privacy & Security SubTopic: General Tags:
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1w
How to store certificate to `com.apple.token` keychain access group.
I’m developing an iOS application and aiming to install a PKCS#12 (.p12) certificate into the com.apple.token keychain access group so that Microsoft Edge for iOS, managed via MDM/Intune, can read and use it for client certificate authentication. I’m attempting to save to the com.apple.token keychain access group, but I’m getting error -34018 (errSecMissingEntitlement) and the item isn’t saved. This occurs on both a physical device and the simulator. I’m using SecItemAdd from the Security framework to store it. Is this the correct approach? https://developer.apple.com/documentation/security/secitemadd(::) I have added com.apple.token to Keychain Sharing. I have also added com.apple.token to the app’s entitlements. Here is the code I’m using to observe this behavior: public static func installToTokenGroup(p12Data: Data, password: String) throws -> SecIdentity { // First, import the P12 to get the identity let options: [String: Any] = [ kSecImportExportPassphrase as String: password ] var i
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Reply to CXCallUpdate not working for outgoing calls
I’m facing the same issue and haven’t been able to update the remote handle for outgoing calls. Initially, I start the call by setting the callee’s phone number as the value of the CXHandle. However, during the call, the caller can add more participants. At that point, I need to update the remote handle to store a call ID instead, so I can later retrieve it and initiate a group call from the device’s recent call logs. The problem is that updating the remote handle doesn’t seem to work, it keeps the initial value and does not reflect any changes. This issue only occurs for outgoing calls, incoming calls behave as expected. Is there any solution for this?
Topic: App & System Services SubTopic: General Tags:
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CXCallUpdate not working for outgoing calls
I try to update remoteHandle using CXCallUpdate for outgoing call, but this works only on iOS 15 but not on 17 or 18 (16 didn't test). This problem actual only for outgoing calls, but for incoming calls update works fine. func startOutgoingCall(with callID: UUID, userID: String) { let handle = CXHandle(type: .generic, value: userID) let action = CXStartCallAction(call: callID, handle: handle) callController.requestTransaction(with: action) { [weak self] error in // ... } } func updateOutgoingCall(with callID: UUID, groupID: String) { let update = CXCallUpdate() update.remoteHandle = CXHandle(type: .generic, value: groupID) provider.reportCall(with: callID, updated: update) } I also tried phoneNumber type but it seems initial handle that I set to CXStartCallAction not possible to change (value or even type). I use this handle value to implement recall by tap on call in Recents tab of system address book. But since my calls can transform from p2p to group call, I need to update handle value or find som
Replies
3
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0
Views
410
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1w
Unusually Long "Waiting for Review" Times This Week - Anyone Else?
Hello everyone, I’m currently experiencing unusually long wait times for app reviews and wanted to check if others are seeing similar delays this week. Here is the current status of my submissions: App Store Update: Stuck in Waiting for Review much longer than the typical 24–48 hour window. New Version: A newly submitted version also seems to be stalled in the initial phase. TestFlight Processing: Even TestFlight builds are taking longer than usual to process. Expedited Review: I've attempted an expedited review request and direct communication, but the status remains unchanged so far. What’s confusing is that I see other apps in the same category receiving updates, so I’m unsure if this is a localized technical glitch or a broader delay affecting a specific group of developers. I’m not looking to escalate anything just yet; I’m simply trying to gauge if this is a widespread issue at the moment. I would greatly appreciate any insights into your recent experiences or if you've noticed similar patterns
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21
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2.2k
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Third-party credential manager not appearing in Apple Passwords "Export Data to Another App" list — iOS 26
Hi, I'm building a third-party credential manager app and trying to get it listed as an eligible destination in Apple Passwords → Export Data to Another App on iOS 26 / macOS 26. The app never appears in the list, even on a physical device. What I've implemented so far: The main app and the Credential Provider Extension both have the com.apple.developer.authentication-services.autofill-credential-provider entitlement set. The extension's Info.plist has ASCredentialProviderExtensionCapabilities nested correctly under NSExtension → NSExtensionAttributes, with ProvidesPasskeys and ProvidesPasswords both set to true. Both targets share the same App Group. The extension is visible and selectable under Settings → General → AutoFill & Passwords — so the extension itself is working. I've also added ASCredentialImportManager and ASCredentialExportManager support to the app based on the AuthenticationServices SDK interfaces in Xcode 26. The specific question: What is the actual eligibility criteria for app
Topic: UI Frameworks SubTopic: General
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2
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175
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1w
Reply to Using StoreKit from an AUv3 plugin that can be loaded in-process
[quote='880623022, timboudreau, /thread/818192?answerId=880623022#880623022, /profile/timboudreau'] that would … probably run afoul of one or another App Store policy [/quote] I don’t work for App Review, and thus can’t give definitive answers about their policies. My only advice is that you peruse the App Review Guidelines. At a technical level, on macOS it is possible for an app extension to communicate with an app or launchd agent or daemon that you control, even in the presence of sandboxing. If you want the server side of this to be an app, the best option is for that app to listen on a Unix domain socket that’s located in an app group container. If you want it to be a launchd job, prefix the named XPC endpoint with an app group ID. Both of these are documented in App Groups Entitlement. For more on the XPC side of this, see the various links in XPC Resources. Specifically, XPC and App-to-App Communication has a bunch of backstory you’ll need. And please don’t use Mach messagin
Topic: Media Technologies SubTopic: Audio Tags:
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2w
Reply to Apple watch Xcode pairing & connection issues
Definitely a hell of an experience in the worse way. Apple Watch Series 4 iPhone 11 Mac Neo I had 0 issues developing/deploying to Pixel WearOS, but obstacles after obstacles, developing for and deploying to Apple WatchOS. After several days of working around each obstacle with the help of Gemini, I'm adding the summary of what I had to do so far to get to initial deployment in case this helps Apple/others with fix/workarounds: Here is the complete technical post-mortem for the development environment setup. This summarizes the specific hurdles cleared to get a Watch Series 4 (watchOS 10.6.2) communicating with your Mac via a No-SIM iPhone bridge. 🛠️ Environment Recovery Summary The Networking Layer The primary blocker was extreme network instability on the default 10.0.0.x gateway. The Symptom: ping tests showed 62% packet loss and 1,000ms+ latency. The Fix: Migrated all devices to a clean 192.168.86.x subnet. The Result: Achieved 0% packet loss and ~13ms latency, providing the stable pipe
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Reply to Xcode 16 warning about missing symbols of static framework
I am seeing a similar issue, but only for my Mac Catalyst archive on XCode 26. My app is a SwiftUI application that embeds an Objective-C framework built from a separate Xcode project. The framework binary itself does have UUIDs, but when I inspect the .xcarchive, the corresponding framework dSYM is missing from the archive’s dSYMs folder. What is confusing is that this does not happen for the iOS build. I use the same framework target, and when I archive the iOS app and upload to TestFlight, I do not get the warning. The problem only appears when I archive the Mac Catalyst version. So in summary: • The embedded framework binary is present in the archive • The framework executable has valid UUIDs • The app archive’s dSYMs folder does not contain the matching dSYM for that embedded framework • This only happens for Mac Catalyst • The same setup works correctly for iOS Has anyone seen Catalyst archives skip generating or packaging dSYMs for embedded frameworks, even though the binary itself contains de
Replies
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2w
tvOS Simulator (also Xcode Canvas) Mapview Artifacts After Xcode Crash (26.3)
Have a peculiar problem I'm not able to solve. Working on an app with a mapview in the max zoomed out globe level. For some reason this morning Xcode froze/crashed when I was working and I had to force quit to get it back up. Then a new issue of graphical artifacts on the space section of the Mapview showed up. This Tuesday has now been spent in full on trying to solve this to no avail. I created a new project for iOS/iPadOS and added a similar map implementation. It works fine. I used Claude to help me after a few reinstalls of Xcode with this. I asked claude to summarize - this is what has been done: Claude generative AI summary starts here---------- Here's a complete summary of everything attempted: The Problem SwiftUI tvOS app with MapKit globe view showing severe rendering artifacts — corrupted pixels surrounding the globe. Started after Xcode crashed while the tvOS simulator was actively running. iOS simulator, macOS Maps app, and all native apps work perfectly. Only tvOS simulator Map
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2
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127
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2w
Reply to RealityKit fill the background environment
Thanks for the post, hope some RealityKit experts jump quickly on this thread. However I wanted to be the first to tell you: Welcome to RealityKit and Metal! Transitioning into 3D graphics and procedural generation is exciting. Here comes my simple disclaimer. I’m not an expert at RealityKit, however I got before the tips that made my simple tests extremely successful and I would like to share those with you, if you require more in detail I would open up this thread to any RealityKit expert that wants to jump in here. When you add hundreds or thousands of individual rocks, trees, and bushes as separate RealityKit Entity objects, you are overwhelming the CPU. Even if the meshes are simple, RealityKit has to calculate the transform, bounding box, and physics for every single entity, every single frame, and then send individual instructions to the GPU. To fill dense background spaces without killing performance, you need to shift the workload. So, instead of creating 1,000 separate Entity bushes, you should gene
Topic: Graphics & Games SubTopic: RealityKit Tags:
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Subscriptions Not Working for me
hello this is my first time putting an app on subscriptions in Storekit, I believe I did everything correctly, from my paywall to everything in Xcode and apple connect, including agreements and sandbox, my sandbox in app purchase worked on all my subscriptions but when I my app was live in store it said purchase could not be made, basically apple wasn't returning what it needs to. my subsections are all approved and say active including my subscription group. bundle ID matches everywhere and so does product id, does anyone know what could possibly be the issue? and how to fix, I would really appreciate any insight.
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1
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0
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87
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Problem testing SignificantAppUpdateTopic with AskCenter
Hi, I have a problem testing sending a significantAppUpdateTopic request with AskCenter. Sending a request of type CommunicationTopic works correctly: let question = PermissionQuestion( handle: .init(value: description, kind: .custom) ) try await AskCenter.shared.ask(question, in: viewController) Receiving the response from the guardian also works correctly for a question of type CommunicationTopic. However, after changing the request from CommunicationTopic to significantAppUpdateTopic, I get the following cryptic error: Error returned from daemon: Error Domain=com.apple.accounts Code=7 (null) (and nothing happens). This is the code I am using: let topic = SignificantAppUpdateTopic(description: description) let question = PermissionQuestion(significantAppUpdateTopic: topic) try await AskCenter.shared.ask(question, in: viewController) These are my settings: I created a child account within a family group the child's age in the family group is set to 15 I am the group organizer I am
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126
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