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Start building a native Mac app from your current iPad app using Mac Catalyst.

Posts under Mac Catalyst tag

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SwiftUI ScrollView scroll gesture doesn't work on macOS but works on iOS(Mac Catalyst)
The title says it all, I'm using SwiftUI for multiplatform app, and I'm using ScrollView in it. My app has player bar which tracks the AVPlayer's current time. I made it using .offset(y:). The problem here is that whenever I change offset, the scroll gesture suddenly doesn't work on macOS. Video link: https://streamable.com/euzuwk But weirdly, it works on Mac Catalyst version. Video link: https://streamable.com/oq01mt The source code is on GitHub. I tried using Animation, but it made the player bar and music out of sync. So right now I made a publisher based on AVPlayer's addPeriodicTimeObserver and receiving the time from AVPlayer but now the scroll doesn't work as expected.
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725
Aug ’24
UlTextView erroneously overrides string attributes when applying spellchecker annotation attributes (regression)
UITextView erroneously overrides string attributes when applying spellchecker annotation attributes. It doesn't need any particular setting. Default UITextView instance with attributed text let textView = UITextView(usingTextLayoutManager: true) textView.spellCheckingType = .yes Once spellcheck attributes get applied, other attributes like foreground color get applied to the misspelled words. This behavior happens only on Mac Catalyst, and started to appear on macOS 14 or newer. Please check the Xcode project that demonstrates the issue https://github.com/user-attachments/files/16689336/TextEditor-FB14165227.zip Open TextEditor project Select "My Mac (Mac Catalyst)" build destination Run the project. A window with a text area should appear Select the whole text (either using mouse or keyboard command+a) Observe how foregroundColor changes to text (this is the issue) That eventually led to crash 💥 This bug is reported to Apple FB14165227
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994
Aug ’24
Catalyst: Need Help Dragging to App Icon
In AppKit, I can implement NSApplicationDelegate methods for application:openFiles: and such. However, I have not found something similar when using Catalyst - I cannot set the NSApplicationDelegate, and the UIApplicationDelegate methods I have tried are not called when I try dragging a file to the app icon (the icon lights up, so I believe I have configure it properly). Does anyone know how to do that / have a sample that works? Thanks.
1
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572
Aug ’24
Cannot reorder rows in UITableView under Mac Catalyst
It appears that we are not able to reorder rows in our tables when running our iOS/iPadOS app under Mac Catalyst. It appears that all the delegate methods are returning true indicating the row can be moved and edited. The reordering handles appear in editing move and the row can be moved around (also using drag and drop) but the user interface is not indicating that the row can be dropped to be reordered. It's as if the proposed destination path is being rejected. I tried setting up that delegate method (thinking that maybe the default for that is messed up on Mac Catalyst) but it had no effect. Every table in our system performs this way. Here is a link to an example video that shows the table view not working: https://onsongapp.s3.amazonaws.com/Reordering%20Example.mp4 Please advise if there is something else that needs to be implemented or changed for Mac Catalyst to properly handle table cell reordering.
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1k
Aug ’24
supplementarySidebarTrackingSeparatorItemIdentifier
I'm developing an iOS 14 Catalyst app and I'm trying to setup the window toolbar. I created a NSToolbar and assigned to the scene window titlebar property. var toolbarDelegate = ToolbarDelegate() func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { #if targetEnvironment(macCatalyst) guard let windowScene = scene as? UIWindowScene else { return } let toolbar = NSToolbar(identifier: "main") toolbar.delegate = toolbarDelegate toolbar.displayMode = .iconOnly if let titlebar = windowScene.titlebar { titlebar.toolbar = toolbar titlebar.toolbarStyle = .unified titlebar.titleVisibility = .hidden } #endif } I then assigned some items to the toolbar via the toolbarDefaultItemIdentifiers delegate method. func toolbarDefaultItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] { let identifiers: [NSToolbarItem.Identifier] = [ .toggleSidebar, .print, .flexibleSpace, .print ] return identifiers } This work as expected. Now, let's say that I want to align some items with the edges of the supplementary column. I found that there is an NSToolbarItem named supplementarySidebarTrackingSeparatorItemIdentifier. This item appears to allow us to align items with the supplementary column. If I do this: func toolbarDefaultItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] { let identifiers: [NSToolbarItem.Identifier] = [ .toggleSidebar, .flexibleSpace, .print, .supplementarySidebarTrackingSeparatorItemIdentifier, .print, .flexibleSpace, .print ] return identifiers } I got the following result which is exactly what I want to achieve (the items are aligned with the supplementary column): But there are some issues. As you can see from the above image for some reason the background color of the toolbar on top of the supplementary column become white. But it's worse. If I resize the window the background instantly become gray: If I then scroll the content of the supplementary column the toolbar become white again. Another issue is that If I collapse the primary column the toolbar on top of the supplementary column loose the right separator line. Why? I tried to search some info online but if I try to search for supplementarySidebarTrackingSeparatorItemIdentifier I got only 5 results! One of these is Apple's official documentation page, which does not contain any info about the behaviour of this item: Apple documentation about supplementarySidebarTrackingSeparatorItemIdentifier At this point I wonder if this item is ready to be used in real apps. Someone has experience using the supplementarySidebarTrackingSeparatorItemIdentifier item? There is a way to align toolbar items with the supplementary column without having the above described issues? (different toolbar background color, missing toolbar separator line) Thank you
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1.6k
Aug ’24
APIs dropped from MacCatalyst SDK without prior deprecation - is this to be expected?
We maintain a device driver for macOS. This consists of a bunch of components including a Launch Agent, a (Cocoa/AppKit) status bar item app, and a "main" windowed UI app. These all communicate with each other via XPC using the "low level" XPC APIs (libxpc). The launch agent registers a named Mach XPC service, and the two apps connect to it when they launch. Last year, we had an overhaul of the main UI app as we wanted to add a bunch of features. In the process we decided to switch it from Cocoa/AppKit to Mac Catalyst/UIKit as we were also contemplating porting the driver to iPadOS in future; plus, UIKit is a little simpler and I'm not a great UI programmer, so any simplification is welcome. This has worked OK so far, but in our attempt to upgrade our build toolchain from Xcode 15.2 to Xcode 15.4 we found that the Catalyst app would no longer build. Apparently the xpc_connection_create_mach_service() and xpc_connection_set_peer_code_signing_requirement() functions are no longer available as of the Mac Catalyst SDK included with Xcode 15.3. This makes it impossible for the app to connect to the launch agent's XPC service. A few things to note: These functions were never deprecated, so we did not have their impending removal on our radar. It seems they actually used to be available in the iOS SDK and were removed from that, so Mac Catalyst is effectively collateral damage. I don't think these would ever have been usable in apps on the iOS App Store, so perhaps they were removed from the iOS SDK ahead of support for notarised iOS app distribution. So it looks like they might have been removed from Mac Catalyst SDK by accident? I therefore filed a bug about this - FB13929309 - about 6 weeks ago. Reinstating the functions for Mac Catalyst would seem like a very straightforward fix, but I've not had a hint of feedback on the report. I guess my forum question comes down to this: Is Mac Catalyst considered a platform for building macOS apps in its own right? Or are we "holding it wrong" and should we only treat it as a way of tweaking Mac ports of iOS/iPad-first apps? Should we expect APIs to disappear from the Mac Catalyst SDK with zero notice? We can still build with Xcode 15.2 for the moment, and the app built this way runs fine up to and including the macOS 15 beta. But thanks to the limited forward and backward compatibility schedule for Xcode we can't stay on old Xcode for long We're also planning to make some feature changes to the app in the near future, and I don't want to be investing in an app built on a platform with no future. I'd rather port the app back to Cocoa/AppKit before adding features if that's the case.
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1.5k
Aug ’24
FileProvider extensions Mac Catalyst availability and workarounds
A have the application with iOS and Mac Catalyst versions and I need to make a cloud client for the app's documents. FileProvider would be the great choice for this feature, but I can't believe it doesn't support Mac Catalyst. At this moment I'm almost certain that NSFileProviderReplicatedExtension does not support Mac catalyst officially. And if it so, It would be great to hear the exact status and future plans if any. Unofficially, I managed to run it. I switched the extension's target Supported Destination from Mac Catalyst to Mac and it started to compile. This move seems legit to me. But domain also had to be created, and this part was a way trickier. I've added new bundle to host app(iOS and catalyst), but with supported platform - macOS in build settings. There I created an NSObject subclass DomainManager which calls NSFileProviderManager's addDomain method in its createDomainIfNeeded(), which is also exposed in public extension to NSObject - a kind of "informal protocol" The catalyst app creates bundle by name and loads principal class (DomainManager), but as NSObject reference, and then calls createDomainIfNeeded() method on it. The location defined by domain appears in Finder sidebar, and the dataless item "a file" appears in this location, as defined by stub implementation in the extension enumerator method. This means file system instantiated the extension instance under Mac catalyst and called the protocol method on it. I.e. it seem to work. But the question is whether this solution is stable and legit for the App Store distribution. Or is it pandora box with unforeseeable consequences for user data? Thanks in advance.
3
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879
Aug ’24
Error In mac catalyst that I can't track down
I have an iOS app I've added Catalyst support to. It is a UIDocument based app using a UIDocumentBrowserController subclass. When the app launches a file browser SHOULD appear in front of the app window. And if I have launched the app for the first time or it was force quit the last time it was used this works as intended. However if I open a document and then quit the app either by closing the app window or choosing AppMenu -> Quit then launch the app again I get an error dialog that only Says "No document could be created" with an okay button. When you click okay the app window comes to the front covering the document browser creating an app killing problem that is confusing for users. Yes they can go to file -> New or File -> Open Document but the situation is very confusing. I have tried returning false for these functions in my AppDelegate: func application(_ application: UIApplication, shouldSaveApplicationState coder: NSCoder) -> Bool { return false } func application(_ application: UIApplication, shouldRestoreApplicationState coder: NSCoder) -> Bool { return false } func application(_ application: UIApplication, shouldSaveSecureApplicationState coder: NSCoder) -> Bool{ return false } And I've added NSQuitAlwaysKeepsWindows = No in my info.plist and the problem persists. I have set a break point in my document's init(fileURL:) function but it is not called so I have no idea what document is attempting to be created or how to stop it.
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693
Aug ’24
Cannot build app on Catalyst after updating to Xcode 15.4 RC
We are facing an issue on Catalyst when building our app using Xcode 15.4. The issue is related to precompiled frameworks and seems to be widespread as it happens with multiple vendors (like Firebase or Braze). We are using SPM to add these dependencies, for instance: .package(url: "https://github.com/braze-inc/braze-swift-sdk", from: "8.2.1"), When building, we get the following error: clang:1:1: invalid version number in '-target arm64-apple-ios10.15-macabi' Our macOS deployment target is 12.3. Our iOS deployment target is 15.4. I will try to create a reproducer I can share but I wanted to share this in case there's a known workaround. Thanks in advance!
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4.7k
Aug ’24
Error uploading only Mac Catalyst build of App through App Store Connect
Every time I try to upload the Mac Catalyst build of my App to App Store Connect, I get the following error: Asset validation failed This bundle is invalid. The value for key CFBundleVersion [3] in the Info.plist file must contain a higher version than that of the previously uploaded version [8]. Please find more information about CFBundleVersion at https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundleversion (ID: 60d6b17f-ea3e-4e82-a6e6-21c18e6fb9ef) I have tried updating the version and build numbers in Xcode - still getting the same error. The Info.plist also looks fine - it just contains $(CURRENT_PROJECT_VERSION) next to Bundle version. The kicker is that I'm having no issues with uploading iOS builds - only Mac Catalyst builds. Any help would be appreciated - I've been stuck on this problem for months! I'm running Xcode 14 on macOS 12.5.1
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2.8k
Aug ’24
UIKit MacCatalyst - How to drag a table view item to Finder to create a folder of items
I have a UITableView that displays a Group/Note hierarchy analogous to a Finder Folder/Files hierarchy. I have implemented Drag and Drop such that if I drag a Note to the Finder Desktop an HTML file is created of the Note, and if I drag a Group to the Finder Desktop a Text file is created of the Group's title. Here is the Helper Dragging extension that I've implemented: // // Model+Dragging.swift // /* Abstract: Helper methods for providing and consuming drag-and-drop data. */ import UIKit import MobileCoreServices // Conditionalize Drag and Drop so it is not in iOS target. #if targetEnvironment(macCatalyst) extension Model { /** A helper function that serves as an interface to the data model, called by the implementation of the `tableView(_ canHandle:)` method. */ func canHandle(_ session: UIDropSession) -> Bool { // In order to enable dragging all text type files changed the class // loadable objects from NSString to my custom TEXTClass. return session.canLoadObjects(ofClass: TEXTClass.self) } /** A helper function that serves as an interface to the data model, called by the `tableView(_:itemsForBeginning:at:)` method. */ func dragItems(for indexPath: IndexPath) -> [UIDragItem] { let itemProvider = NSItemProvider() let item = self.getDisplayItem(for: indexPath.row) if item is Note { let note:Note = item as! Note let html = note.noteHTML let data = html?.data(using: .utf8) // Drag to finder creates an html file. itemProvider.suggestedName = note.title + ".html" itemProvider.registerDataRepresentation(forTypeIdentifier: kUTTypeData as String, visibility: .all) { completion in completion(data, nil) return nil } } else { let group:Group = item as! Group let title = group.title let data = title?.data(using: .utf8) // Drag to finder creates a text file. itemProvider.suggestedName = group.title + ".text" itemProvider.registerDataRepresentation(forTypeIdentifier: kUTTypeData as String, visibility: .all) { completion in completion(data, nil) return nil } } return [ UIDragItem(itemProvider: itemProvider) ] } } #endif I would now like to change the result of dragging a Group to the Finder. Instead of creating a Text file from the drag data, I would like to create a Folder containing the Group's Notes. Note: I am unconcerned with the task of assembling the Group/Notes hierarchies as Folder/Files hierarchies because I already have implemented such previously as a menu export command. My concern is where and how I can communicate it to the Finder in the Drag and Drop process. As a first step I thought I would simply create an empty folder from the drag of a Group. So far, none of my experiments have been successful. Every variation of itemProvider.registerDataRepresentation(forTypeIdentifier: or itemProvider.registerFileRepresentation(forTypeIdentifier: or registerItem(forTypeIdentifier:loadHandler: that I have tried has failed to produce anything but empty TEXT files, if they worked at all. It is my understanding that itemProviders may provide directories instead of files, but I have been unable to find any examples of such. My problem may be a lack of understanding of the syntax and usage of the NSItemProvider.LoadHandler completion block. Any Swift examples on point would be greatly appreciated!
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815
Aug ’24
CLI Workflow: IPA Installation
I have a Mac Catalyst app bundle built from Rust. I am able to execute this bundle from my M2 Mac-Mini. I am wondering how might I go about creating a proper IPA archive in order to install to my iOS/iPadOS devices. I am using the following code to generate and sign the app bundle: cd "${APPDIR}/" /usr/bin/codesign -s "Apple Development: <ID>" -fv ./counter.app cd ./counter.app zip -r ../counter.ipa * I then use cfgutil to try to install to my iPhone that is plugged into my Mac-Mini: cfgutil -v install-app ./counter.ipa I receive the following error when trying to install: Waiting for the device [1/4] [*******************************************] 100% cfgutil: error: Information about an app could not be read. (Domain: ConfigurationUtilityKit.error Code: 404) "install-app" failed on <>'s iPhone (ECID: <>). --- Summary --- Operation "install-app" failed on 1 devices. The contents of the app bundle before signing: counter.app/ - Geneva.ttf - counter - Info.plist Contents of Info.plist: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleIdentifier</key> <string>com.example.counter</string> <key>CFBundleDisplayName</key> <string>counter</string> <key>CFBundleName</key> <string>counter</string> <key>CFBundleExecutable</key> <string>counter</string> <key>CFBundleVersion</key> <string>0.1.0</string> <key>CFBundleShortVersionString</key> <string>0.1.0</string> <key>CFBundleDevelopmentRegion</key> <string>en_US</string> <key>UILaunchStoryboardName</key> <string></string> <key>LSRequiresIPhoneOS</key> <true/> </dict> </plist> Is there anything I'm doing wrong in signing and/or creating the IPA archive? Or perhaps I am missing something in the bundle itself?
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878
Aug ’24
UIDeferredMenuElement With Uncached Provider Not Working on Mac Catalyst. Uncached provider block never called and menu displays as "Loading"
I'm trying to create a dynamic menu on Mac Catalyst. Using a UIBarButtonitem like so to make a "pull down" button: UIDeferredMenuElement *deferredmenuElement; deferredmenuElement = [UIDeferredMenuElement elementWithUncachedProvider:^(void (^ _Nonnull completion)(NSArray<UIMenuElement *> * _Nonnull)) { UIAction *actionOne = [UIAction actionWithTitle:@"Action One" image:nil identifier:nil handler:^(__kindof UIAction * _Nonnull action) { NSLog(@"action one fired."); }]; UIAction *actionTwo = [UIAction actionWithTitle:@"Action Two" image:nil identifier:nil handler:^(__kindof UIAction * _Nonnull action) { NSLog(@"action two fired."); }]; UIAction *actionThree = [UIAction actionWithTitle:@"Action Three" image:nil identifier:nil handler:^(__kindof UIAction * _Nonnull action) { NSLog(@"action three fired."); }]; completion(@[actionOne,actionTwo,actionThree]); }]; UIMenu *wrappedMenu = [UIMenu menuWithChildren:@[deferredmenuElement]]; UIBarButtonItem *uiBarButtonItem = [[UIBarButtonItem alloc]initWithTitle:nil menu:wrappedMenu]; uiBarButtonItem.image = [UIImage systemImageNamed:@"rectangle.and.pencil.and.ellipsis"]; self.navigationItem.rightBarButtonItems = @[uiBarButtonItem]; The button appears in the toolbar but when I click it to expose the menu I get a menu with on element in it that says "Loading...". The the uncached provider block is never called. Running Ventura 13.2.1 and Xcode 14.2.
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2.1k
Jul ’24
Remove macOS app from the App Store
Hello, With the new App Store Connect, iOS apps become available on the new Macs with Apple Silicon natively. A couple of my apps got quite some complications with Catalyst and do not need it anymore. I would like to know how to completely remove a platform from App Store Connect, without impacting the iOS version, so that I can let my iOS app be available on the Mac App Store instead of the Catalyst app. Thank you
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15k
Jul ’24
Change in title bar behavior in Catalyst app when building under Xcode 16
I'm running into a change in behavior with the title bar when building our Catalyst app under Xcode 16 versus what we are seeing with the same code built under Xcode 15. The title bar is hidden, as it should be in the Xcode 15 build. However, when building the same project under Xcode 16, the title bar is shown with the center contents of the navigation bar in the right pane being duplicated in the title bar (see screenshot at the end), which is undesirable. The screenshots for both builds were taken in macOS Sequoia Beta Seed 1. The Catalyst Interface setting is configured to "Optimize for Mac" in the project file. The scene's titlebar.titleVisibility property is set to .hidden, titlebar.toolbar is set to nil. UINavigationBar's appearance is configured with a preferredBehaviorStyle of .pad when running under Catalyst 16 or later. Is this a bug or am I missing a flag or something that was introduced to Catalyst/UIKit that I've overlooked? I've also filed a feedback for this issue: FB14000006. Thank you for your time.
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1.3k
Jul ’24
Transition from "Designed for iPad" to "Mac Catalyst"
Our apps can currently be installed on Apple Silicon Macs via the iPad app on Mac feature (“Designed for iPad”). Now we are working on “proper” (universal) Catalyst-based Mac apps that will be available on the Mac App Store. How does the transition work for users that currently have the iPad version installed? Will they automatically update to the Mac Catalyst app once it’s available, or do they need to re-install the app from the Mac App Store?
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891
Jul ’24
Share submenu in Mac Catalyst and UICommandTagShare
With Mac Catalyst, in Big Sur and Monterey, you could use UICommandTagShare as the property list for a UICommand in combination with activityItemsConfiguration and itemProvidersForActivityItemsConfiguration to allow a "Share" submenu to appear in a menu in your app (for instance, under the File menu like many other apps). Starting in Ventura, this submenu no longer appears with that same code, and instead the UICommandTagShare command in the menu now just displays "Share" with no submenu, which triggers a UIActivityViewController to appear in the main window. Is there any way to still allow a Share submenu to work in Ventura and beyond with Mac Catalyst? Thanks so much for any help!
1
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797
Jul ’24
SwiftUI ScrollView scroll gesture doesn't work on macOS but works on iOS(Mac Catalyst)
The title says it all, I'm using SwiftUI for multiplatform app, and I'm using ScrollView in it. My app has player bar which tracks the AVPlayer's current time. I made it using .offset(y:). The problem here is that whenever I change offset, the scroll gesture suddenly doesn't work on macOS. Video link: https://streamable.com/euzuwk But weirdly, it works on Mac Catalyst version. Video link: https://streamable.com/oq01mt The source code is on GitHub. I tried using Animation, but it made the player bar and music out of sync. So right now I made a publisher based on AVPlayer's addPeriodicTimeObserver and receiving the time from AVPlayer but now the scroll doesn't work as expected.
Replies
1
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0
Views
725
Activity
Aug ’24
Mac Catalyst Bug: UISplitViewController secondary VC's navigation bar is not shown with Sequoia 15.0 Beta
We use the triple column layout and when running our app under Sequoia Beta, the Secondary view controller's navigation bar is not shown initially. If a view is pushed inside the secondary (which contains a UINavigationController), and then popped again, the navigation bar is shown.
Replies
1
Boosts
1
Views
487
Activity
Aug ’24
UlTextView erroneously overrides string attributes when applying spellchecker annotation attributes (regression)
UITextView erroneously overrides string attributes when applying spellchecker annotation attributes. It doesn't need any particular setting. Default UITextView instance with attributed text let textView = UITextView(usingTextLayoutManager: true) textView.spellCheckingType = .yes Once spellcheck attributes get applied, other attributes like foreground color get applied to the misspelled words. This behavior happens only on Mac Catalyst, and started to appear on macOS 14 or newer. Please check the Xcode project that demonstrates the issue https://github.com/user-attachments/files/16689336/TextEditor-FB14165227.zip Open TextEditor project Select "My Mac (Mac Catalyst)" build destination Run the project. A window with a text area should appear Select the whole text (either using mouse or keyboard command+a) Observe how foregroundColor changes to text (this is the issue) That eventually led to crash 💥 This bug is reported to Apple FB14165227
Replies
1
Boosts
0
Views
994
Activity
Aug ’24
Catalyst: Need Help Dragging to App Icon
In AppKit, I can implement NSApplicationDelegate methods for application:openFiles: and such. However, I have not found something similar when using Catalyst - I cannot set the NSApplicationDelegate, and the UIApplicationDelegate methods I have tried are not called when I try dragging a file to the app icon (the icon lights up, so I believe I have configure it properly). Does anyone know how to do that / have a sample that works? Thanks.
Replies
1
Boosts
0
Views
572
Activity
Aug ’24
Cannot reorder rows in UITableView under Mac Catalyst
It appears that we are not able to reorder rows in our tables when running our iOS/iPadOS app under Mac Catalyst. It appears that all the delegate methods are returning true indicating the row can be moved and edited. The reordering handles appear in editing move and the row can be moved around (also using drag and drop) but the user interface is not indicating that the row can be dropped to be reordered. It's as if the proposed destination path is being rejected. I tried setting up that delegate method (thinking that maybe the default for that is messed up on Mac Catalyst) but it had no effect. Every table in our system performs this way. Here is a link to an example video that shows the table view not working: https://onsongapp.s3.amazonaws.com/Reordering%20Example.mp4 Please advise if there is something else that needs to be implemented or changed for Mac Catalyst to properly handle table cell reordering.
Replies
4
Boosts
1
Views
1k
Activity
Aug ’24
supplementarySidebarTrackingSeparatorItemIdentifier
I'm developing an iOS 14 Catalyst app and I'm trying to setup the window toolbar. I created a NSToolbar and assigned to the scene window titlebar property. var toolbarDelegate = ToolbarDelegate() func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { #if targetEnvironment(macCatalyst) guard let windowScene = scene as? UIWindowScene else { return } let toolbar = NSToolbar(identifier: "main") toolbar.delegate = toolbarDelegate toolbar.displayMode = .iconOnly if let titlebar = windowScene.titlebar { titlebar.toolbar = toolbar titlebar.toolbarStyle = .unified titlebar.titleVisibility = .hidden } #endif } I then assigned some items to the toolbar via the toolbarDefaultItemIdentifiers delegate method. func toolbarDefaultItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] { let identifiers: [NSToolbarItem.Identifier] = [ .toggleSidebar, .print, .flexibleSpace, .print ] return identifiers } This work as expected. Now, let's say that I want to align some items with the edges of the supplementary column. I found that there is an NSToolbarItem named supplementarySidebarTrackingSeparatorItemIdentifier. This item appears to allow us to align items with the supplementary column. If I do this: func toolbarDefaultItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] { let identifiers: [NSToolbarItem.Identifier] = [ .toggleSidebar, .flexibleSpace, .print, .supplementarySidebarTrackingSeparatorItemIdentifier, .print, .flexibleSpace, .print ] return identifiers } I got the following result which is exactly what I want to achieve (the items are aligned with the supplementary column): But there are some issues. As you can see from the above image for some reason the background color of the toolbar on top of the supplementary column become white. But it's worse. If I resize the window the background instantly become gray: If I then scroll the content of the supplementary column the toolbar become white again. Another issue is that If I collapse the primary column the toolbar on top of the supplementary column loose the right separator line. Why? I tried to search some info online but if I try to search for supplementarySidebarTrackingSeparatorItemIdentifier I got only 5 results! One of these is Apple's official documentation page, which does not contain any info about the behaviour of this item: Apple documentation about supplementarySidebarTrackingSeparatorItemIdentifier At this point I wonder if this item is ready to be used in real apps. Someone has experience using the supplementarySidebarTrackingSeparatorItemIdentifier item? There is a way to align toolbar items with the supplementary column without having the above described issues? (different toolbar background color, missing toolbar separator line) Thank you
Replies
1
Boosts
0
Views
1.6k
Activity
Aug ’24
APIs dropped from MacCatalyst SDK without prior deprecation - is this to be expected?
We maintain a device driver for macOS. This consists of a bunch of components including a Launch Agent, a (Cocoa/AppKit) status bar item app, and a "main" windowed UI app. These all communicate with each other via XPC using the "low level" XPC APIs (libxpc). The launch agent registers a named Mach XPC service, and the two apps connect to it when they launch. Last year, we had an overhaul of the main UI app as we wanted to add a bunch of features. In the process we decided to switch it from Cocoa/AppKit to Mac Catalyst/UIKit as we were also contemplating porting the driver to iPadOS in future; plus, UIKit is a little simpler and I'm not a great UI programmer, so any simplification is welcome. This has worked OK so far, but in our attempt to upgrade our build toolchain from Xcode 15.2 to Xcode 15.4 we found that the Catalyst app would no longer build. Apparently the xpc_connection_create_mach_service() and xpc_connection_set_peer_code_signing_requirement() functions are no longer available as of the Mac Catalyst SDK included with Xcode 15.3. This makes it impossible for the app to connect to the launch agent's XPC service. A few things to note: These functions were never deprecated, so we did not have their impending removal on our radar. It seems they actually used to be available in the iOS SDK and were removed from that, so Mac Catalyst is effectively collateral damage. I don't think these would ever have been usable in apps on the iOS App Store, so perhaps they were removed from the iOS SDK ahead of support for notarised iOS app distribution. So it looks like they might have been removed from Mac Catalyst SDK by accident? I therefore filed a bug about this - FB13929309 - about 6 weeks ago. Reinstating the functions for Mac Catalyst would seem like a very straightforward fix, but I've not had a hint of feedback on the report. I guess my forum question comes down to this: Is Mac Catalyst considered a platform for building macOS apps in its own right? Or are we "holding it wrong" and should we only treat it as a way of tweaking Mac ports of iOS/iPad-first apps? Should we expect APIs to disappear from the Mac Catalyst SDK with zero notice? We can still build with Xcode 15.2 for the moment, and the app built this way runs fine up to and including the macOS 15 beta. But thanks to the limited forward and backward compatibility schedule for Xcode we can't stay on old Xcode for long We're also planning to make some feature changes to the app in the near future, and I don't want to be investing in an app built on a platform with no future. I'd rather port the app back to Cocoa/AppKit before adding features if that's the case.
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5
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1.5k
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Aug ’24
FileProvider extensions Mac Catalyst availability and workarounds
A have the application with iOS and Mac Catalyst versions and I need to make a cloud client for the app's documents. FileProvider would be the great choice for this feature, but I can't believe it doesn't support Mac Catalyst. At this moment I'm almost certain that NSFileProviderReplicatedExtension does not support Mac catalyst officially. And if it so, It would be great to hear the exact status and future plans if any. Unofficially, I managed to run it. I switched the extension's target Supported Destination from Mac Catalyst to Mac and it started to compile. This move seems legit to me. But domain also had to be created, and this part was a way trickier. I've added new bundle to host app(iOS and catalyst), but with supported platform - macOS in build settings. There I created an NSObject subclass DomainManager which calls NSFileProviderManager's addDomain method in its createDomainIfNeeded(), which is also exposed in public extension to NSObject - a kind of "informal protocol" The catalyst app creates bundle by name and loads principal class (DomainManager), but as NSObject reference, and then calls createDomainIfNeeded() method on it. The location defined by domain appears in Finder sidebar, and the dataless item "a file" appears in this location, as defined by stub implementation in the extension enumerator method. This means file system instantiated the extension instance under Mac catalyst and called the protocol method on it. I.e. it seem to work. But the question is whether this solution is stable and legit for the App Store distribution. Or is it pandora box with unforeseeable consequences for user data? Thanks in advance.
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3
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879
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Aug ’24
Error In mac catalyst that I can't track down
I have an iOS app I've added Catalyst support to. It is a UIDocument based app using a UIDocumentBrowserController subclass. When the app launches a file browser SHOULD appear in front of the app window. And if I have launched the app for the first time or it was force quit the last time it was used this works as intended. However if I open a document and then quit the app either by closing the app window or choosing AppMenu -> Quit then launch the app again I get an error dialog that only Says "No document could be created" with an okay button. When you click okay the app window comes to the front covering the document browser creating an app killing problem that is confusing for users. Yes they can go to file -> New or File -> Open Document but the situation is very confusing. I have tried returning false for these functions in my AppDelegate: func application(_ application: UIApplication, shouldSaveApplicationState coder: NSCoder) -> Bool { return false } func application(_ application: UIApplication, shouldRestoreApplicationState coder: NSCoder) -> Bool { return false } func application(_ application: UIApplication, shouldSaveSecureApplicationState coder: NSCoder) -> Bool{ return false } And I've added NSQuitAlwaysKeepsWindows = No in my info.plist and the problem persists. I have set a break point in my document's init(fileURL:) function but it is not called so I have no idea what document is attempting to be created or how to stop it.
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1
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693
Activity
Aug ’24
Cannot build app on Catalyst after updating to Xcode 15.4 RC
We are facing an issue on Catalyst when building our app using Xcode 15.4. The issue is related to precompiled frameworks and seems to be widespread as it happens with multiple vendors (like Firebase or Braze). We are using SPM to add these dependencies, for instance: .package(url: "https://github.com/braze-inc/braze-swift-sdk", from: "8.2.1"), When building, we get the following error: clang:1:1: invalid version number in '-target arm64-apple-ios10.15-macabi' Our macOS deployment target is 12.3. Our iOS deployment target is 15.4. I will try to create a reproducer I can share but I wanted to share this in case there's a known workaround. Thanks in advance!
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10
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7
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4.7k
Activity
Aug ’24
Error uploading only Mac Catalyst build of App through App Store Connect
Every time I try to upload the Mac Catalyst build of my App to App Store Connect, I get the following error: Asset validation failed This bundle is invalid. The value for key CFBundleVersion [3] in the Info.plist file must contain a higher version than that of the previously uploaded version [8]. Please find more information about CFBundleVersion at https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundleversion (ID: 60d6b17f-ea3e-4e82-a6e6-21c18e6fb9ef) I have tried updating the version and build numbers in Xcode - still getting the same error. The Info.plist also looks fine - it just contains $(CURRENT_PROJECT_VERSION) next to Bundle version. The kicker is that I'm having no issues with uploading iOS builds - only Mac Catalyst builds. Any help would be appreciated - I've been stuck on this problem for months! I'm running Xcode 14 on macOS 12.5.1
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4
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2.8k
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Aug ’24
UIKit MacCatalyst - How to drag a table view item to Finder to create a folder of items
I have a UITableView that displays a Group/Note hierarchy analogous to a Finder Folder/Files hierarchy. I have implemented Drag and Drop such that if I drag a Note to the Finder Desktop an HTML file is created of the Note, and if I drag a Group to the Finder Desktop a Text file is created of the Group's title. Here is the Helper Dragging extension that I've implemented: // // Model+Dragging.swift // /* Abstract: Helper methods for providing and consuming drag-and-drop data. */ import UIKit import MobileCoreServices // Conditionalize Drag and Drop so it is not in iOS target. #if targetEnvironment(macCatalyst) extension Model { /** A helper function that serves as an interface to the data model, called by the implementation of the `tableView(_ canHandle:)` method. */ func canHandle(_ session: UIDropSession) -> Bool { // In order to enable dragging all text type files changed the class // loadable objects from NSString to my custom TEXTClass. return session.canLoadObjects(ofClass: TEXTClass.self) } /** A helper function that serves as an interface to the data model, called by the `tableView(_:itemsForBeginning:at:)` method. */ func dragItems(for indexPath: IndexPath) -> [UIDragItem] { let itemProvider = NSItemProvider() let item = self.getDisplayItem(for: indexPath.row) if item is Note { let note:Note = item as! Note let html = note.noteHTML let data = html?.data(using: .utf8) // Drag to finder creates an html file. itemProvider.suggestedName = note.title + ".html" itemProvider.registerDataRepresentation(forTypeIdentifier: kUTTypeData as String, visibility: .all) { completion in completion(data, nil) return nil } } else { let group:Group = item as! Group let title = group.title let data = title?.data(using: .utf8) // Drag to finder creates a text file. itemProvider.suggestedName = group.title + ".text" itemProvider.registerDataRepresentation(forTypeIdentifier: kUTTypeData as String, visibility: .all) { completion in completion(data, nil) return nil } } return [ UIDragItem(itemProvider: itemProvider) ] } } #endif I would now like to change the result of dragging a Group to the Finder. Instead of creating a Text file from the drag data, I would like to create a Folder containing the Group's Notes. Note: I am unconcerned with the task of assembling the Group/Notes hierarchies as Folder/Files hierarchies because I already have implemented such previously as a menu export command. My concern is where and how I can communicate it to the Finder in the Drag and Drop process. As a first step I thought I would simply create an empty folder from the drag of a Group. So far, none of my experiments have been successful. Every variation of itemProvider.registerDataRepresentation(forTypeIdentifier: or itemProvider.registerFileRepresentation(forTypeIdentifier: or registerItem(forTypeIdentifier:loadHandler: that I have tried has failed to produce anything but empty TEXT files, if they worked at all. It is my understanding that itemProviders may provide directories instead of files, but I have been unable to find any examples of such. My problem may be a lack of understanding of the syntax and usage of the NSItemProvider.LoadHandler completion block. Any Swift examples on point would be greatly appreciated!
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815
Activity
Aug ’24
CLI Workflow: IPA Installation
I have a Mac Catalyst app bundle built from Rust. I am able to execute this bundle from my M2 Mac-Mini. I am wondering how might I go about creating a proper IPA archive in order to install to my iOS/iPadOS devices. I am using the following code to generate and sign the app bundle: cd "${APPDIR}/" /usr/bin/codesign -s "Apple Development: <ID>" -fv ./counter.app cd ./counter.app zip -r ../counter.ipa * I then use cfgutil to try to install to my iPhone that is plugged into my Mac-Mini: cfgutil -v install-app ./counter.ipa I receive the following error when trying to install: Waiting for the device [1/4] [*******************************************] 100% cfgutil: error: Information about an app could not be read. (Domain: ConfigurationUtilityKit.error Code: 404) "install-app" failed on <>'s iPhone (ECID: <>). --- Summary --- Operation "install-app" failed on 1 devices. The contents of the app bundle before signing: counter.app/ - Geneva.ttf - counter - Info.plist Contents of Info.plist: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleIdentifier</key> <string>com.example.counter</string> <key>CFBundleDisplayName</key> <string>counter</string> <key>CFBundleName</key> <string>counter</string> <key>CFBundleExecutable</key> <string>counter</string> <key>CFBundleVersion</key> <string>0.1.0</string> <key>CFBundleShortVersionString</key> <string>0.1.0</string> <key>CFBundleDevelopmentRegion</key> <string>en_US</string> <key>UILaunchStoryboardName</key> <string></string> <key>LSRequiresIPhoneOS</key> <true/> </dict> </plist> Is there anything I'm doing wrong in signing and/or creating the IPA archive? Or perhaps I am missing something in the bundle itself?
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1
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878
Activity
Aug ’24
UIDeferredMenuElement With Uncached Provider Not Working on Mac Catalyst. Uncached provider block never called and menu displays as "Loading"
I'm trying to create a dynamic menu on Mac Catalyst. Using a UIBarButtonitem like so to make a "pull down" button: UIDeferredMenuElement *deferredmenuElement; deferredmenuElement = [UIDeferredMenuElement elementWithUncachedProvider:^(void (^ _Nonnull completion)(NSArray<UIMenuElement *> * _Nonnull)) { UIAction *actionOne = [UIAction actionWithTitle:@"Action One" image:nil identifier:nil handler:^(__kindof UIAction * _Nonnull action) { NSLog(@"action one fired."); }]; UIAction *actionTwo = [UIAction actionWithTitle:@"Action Two" image:nil identifier:nil handler:^(__kindof UIAction * _Nonnull action) { NSLog(@"action two fired."); }]; UIAction *actionThree = [UIAction actionWithTitle:@"Action Three" image:nil identifier:nil handler:^(__kindof UIAction * _Nonnull action) { NSLog(@"action three fired."); }]; completion(@[actionOne,actionTwo,actionThree]); }]; UIMenu *wrappedMenu = [UIMenu menuWithChildren:@[deferredmenuElement]]; UIBarButtonItem *uiBarButtonItem = [[UIBarButtonItem alloc]initWithTitle:nil menu:wrappedMenu]; uiBarButtonItem.image = [UIImage systemImageNamed:@"rectangle.and.pencil.and.ellipsis"]; self.navigationItem.rightBarButtonItems = @[uiBarButtonItem]; The button appears in the toolbar but when I click it to expose the menu I get a menu with on element in it that says "Loading...". The the uncached provider block is never called. Running Ventura 13.2.1 and Xcode 14.2.
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8
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2
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2.1k
Activity
Jul ’24
SKStoreReviewController Deprecated. What's the UIKit replacement?
So with SKStoreReviewController now deprecated... I'm wondering what API is recommended for UIKit apps?
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3
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1
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1.6k
Activity
Jul ’24
Remove macOS app from the App Store
Hello, With the new App Store Connect, iOS apps become available on the new Macs with Apple Silicon natively. A couple of my apps got quite some complications with Catalyst and do not need it anymore. I would like to know how to completely remove a platform from App Store Connect, without impacting the iOS version, so that I can let my iOS app be available on the Mac App Store instead of the Catalyst app. Thank you
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11
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15k
Activity
Jul ’24
Change in title bar behavior in Catalyst app when building under Xcode 16
I'm running into a change in behavior with the title bar when building our Catalyst app under Xcode 16 versus what we are seeing with the same code built under Xcode 15. The title bar is hidden, as it should be in the Xcode 15 build. However, when building the same project under Xcode 16, the title bar is shown with the center contents of the navigation bar in the right pane being duplicated in the title bar (see screenshot at the end), which is undesirable. The screenshots for both builds were taken in macOS Sequoia Beta Seed 1. The Catalyst Interface setting is configured to "Optimize for Mac" in the project file. The scene's titlebar.titleVisibility property is set to .hidden, titlebar.toolbar is set to nil. UINavigationBar's appearance is configured with a preferredBehaviorStyle of .pad when running under Catalyst 16 or later. Is this a bug or am I missing a flag or something that was introduced to Catalyst/UIKit that I've overlooked? I've also filed a feedback for this issue: FB14000006. Thank you for your time.
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2
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1.3k
Activity
Jul ’24
Catalyst Text Selection Broken
I have the same issue. It was reported to Apple in November, 2023. Anyone else see this as a huge issue?
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0
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713
Activity
Jul ’24
Transition from "Designed for iPad" to "Mac Catalyst"
Our apps can currently be installed on Apple Silicon Macs via the iPad app on Mac feature (“Designed for iPad”). Now we are working on “proper” (universal) Catalyst-based Mac apps that will be available on the Mac App Store. How does the transition work for users that currently have the iPad version installed? Will they automatically update to the Mac Catalyst app once it’s available, or do they need to re-install the app from the Mac App Store?
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1
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891
Activity
Jul ’24
Share submenu in Mac Catalyst and UICommandTagShare
With Mac Catalyst, in Big Sur and Monterey, you could use UICommandTagShare as the property list for a UICommand in combination with activityItemsConfiguration and itemProvidersForActivityItemsConfiguration to allow a "Share" submenu to appear in a menu in your app (for instance, under the File menu like many other apps). Starting in Ventura, this submenu no longer appears with that same code, and instead the UICommandTagShare command in the menu now just displays "Share" with no submenu, which triggers a UIActivityViewController to appear in the main window. Is there any way to still allow a Share submenu to work in Ventura and beyond with Mac Catalyst? Thanks so much for any help!
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797
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Jul ’24