CloudKit

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Store structured app and user data in iCloud containers that can be shared by all users of your app using CloudKit.

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Can the NSPersistentCloudKitContainer mirror the data from the cloudKit public database to the local Core Data if the user is not logged in?
I'm currently syncing Core Data with the CloudKit public database using NSPersistentCloudKitContainer. The app starts with an empty Core Data store locally and at the app launch it downloads the data from CloudKit public database to the Core Data store, but this can only be accomplished if the user is logged in, if the user is not logged, no data gets downloaded and I get the error below. Can the NSPersistentCloudKitContainer mirror the data from the CloudKit public database to the local Core Data even if the user is not logged in? Can someone please confirm this is possible? The reason for my question is because I was under the impression that the users didn't need to be logged to read data from the public database in CloudKit but I'm not sure this applies to NSPersistentCloudKitContainer when mirroring data. I know I can fetch data directly with CloudKit APIs without the user beign logged but I need to understand if NSPersistentCloudKitContainer should in theory work without the user being logged. I hope someone from Apple sees this question since I have spent too much time researching without any luck. Error Error fetching user record ID: <CKError 0x600000cb1b00: "Not Authenticated" (9); "No iCloud account is configured"> CoreData: error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate _performSetupRequest:]_block_invoke(1192): <NSCloudKitMirroringDelegate: 0x600003b00460>: Failed to set up CloudKit integration for store: <NSSQLCore: 0x10700f0d0> (URL: file:///Users/UserName/...
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How can a user change some data in the public data base?
I am using the public cloud database to store my application data, this data is accessed by all users of the application, but at some point it is necessary for a user who did not create a respective data in the database to delete it, but from what I read in the documentation this is not possible, only with a permission. How do I allow a user to change or delete any data created by another user in the public cloud database?
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Membership expired, no where to renew it?
I see the following notification in my apple developer account dashboard: Your Apple Developer Program membership wasn’t renewed successfully. You can still renew your membership within the next 27 days and your apps will remain available on the App Store during this time. Open the Apple Developer app on your iPhone, iPad, or Mac. Sign in to your account, tap/click Renew, and follow the prompts when I open the developer app, sign in, there is nowhere to renew it. I have an app on the appstore with quite a few users wich is depending on my app and I worry they will not get access to it if am not able to renew my membership I appreciate any help I can get
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SwiftData with CloudKit freezing previews in Xcode 16 beta
To reproduce: In Xcode, create a new project with SwiftData storage Add a new item in the preview — everything works fine so far Enable CloudKit sync for the target (add iCloud capability, check CloudKit, add a container) Go back to the preview and add a new item — Xcode will now freeze As soon as you modify the SwiftData storage, the preview freezes and the Xcode app becomes extremely slow until you either refresh the preview or restart Xcode.
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Please Create a Sendable Version of CKRecord or Make CKRecord Sendable
CKRecord is a class which does not conform to the Sendable protocol. Its fields consist of NSStrings, NSData and others which are not Sendable. I understand that Apple is incrementally modifying objects to be sendable, but I am experiencing and I would assume others are experiencing a very large number of warnings (for now) about CKRecords and Sendable. It may be too much to make CKRecord Sendable and it may be too much to create a Sendable version of CKRecord, but it would be nice if it could at least be investigated. My particular situation is I have created a Protocol named CKMethods which some of my view controllers use to download and upload CKRecords. I suddenly have a large number of warnings about non-sendable types being sent from main actor-isolated context to non-isolated instance method. The CKRecords sent to and from the protocol do not get mutated and I have never had a problem with data races in the years that I have had this protocol. At some point, the warnings will probably become errors and I definitely do not want to get to that point. I am still coming up to speed on Swift Concurrency, so there may be a more simple solution than the one I am working on - creating a Sendable Struct for every CKRecord type that I have in my app and modifying all of the methods to pass the Struct instead of a CKRecord and convert the Struct to a CKRecord for upload and convert the CKRecord to the Struct for download.
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Understanding Syncing between Core Data and CloudKit Public Database using NSPersistantCloudKitContainer
Can someone please give me an overview of how sync works between Core Data and the public CloudKit database when using the NSPersistentCloudKitContainer and please point out my misunderstandings based on what I describe below? In the following code, I'm successfully connecting to the public database in CloudKit using the NSPersistentCloudKitContainer. Below is how I have Core Data and CloudKit set up for your reference. In CloudKit I have a set of PublicIconImage that I created manually via the CloudKit Console. I intend to be able to download all images from the public database at the app launch to the local device and manage them via Core Data to minimize server requests, which works but only if the user is logged in. This is the behavior I see: When the app launches, all the CloudKit images get mirrored to Core Data and displayed on the screen but only if the user is logged in with the Apple ID, otherwise nothing gets mirrored. What I was expecting: I was under the impression that when connecting to the public database in CloudKit you didn't need to be logged in to read data. Now, if the user is logged in on the first launch, all data is successfully mirrored to Core Data, but then if the user logs off, all data previously mirrored gets removed from Core Data, and I was under the impression that since Core Data had the data already locally, it would keep the data already downloaded regardless if it can connect to CloudKit or not. What am I doing wrong? Core Data Model: Entity: PublicIconImage Attributes: id (UUID), imageName (String), image (Binary Data). CloudKit Schema in Public Database: Record: CD_PublicIconImage Fields: CD_id (String), CD_imageName (String), CD_image (Bytes). Core Data Manager class CoreDataManager: ObservableObject{ // Singleton static let instance = CoreDataManager() private let queue = DispatchQueue(label: "CoreDataManagerQueue") private var iCloudSync = true lazy var context: NSManagedObjectContext = { return container.viewContext }() lazy var container: NSPersistentContainer = { return setupContainer() }() func updateCloudKitContainer() { queue.sync { container = setupContainer() } } func setupContainer()->NSPersistentContainer{ let container = NSPersistentCloudKitContainer(name: "CoreDataContainer") guard let description = container.persistentStoreDescriptions.first else{ fatalError("###\(#function): Failed to retrieve a persistent store description.") } description.setOption(true as NSNumber, forKey: NSPersistentHistoryTrackingKey) let cloudKitContainerIdentifier = "iCloud.com.example.PublicDatabaseTest" let options = NSPersistentCloudKitContainerOptions(containerIdentifier: cloudKitContainerIdentifier) description.cloudKitContainerOptions = options description.cloudKitContainerOptions?.databaseScope = .public // Specify Public Database container.loadPersistentStores { (description, error) in if let error = error{ print("Error loading Core Data. \(error)") } } container.viewContext.automaticallyMergesChangesFromParent = true container.viewContext.mergePolicy = NSMergeByPropertyObjectTrumpMergePolicy return container } func save(){ do{ try context.save() }catch let error{ print("Error saving Core Data. \(error.localizedDescription)") } } } View Model Class class PublicIconImageViewModel: ObservableObject { let manager: CoreDataManager @Published var publicIcons: [PublicIconImage] = [] init(coreDataManager: CoreDataManager = .instance) { self.manager = coreDataManager loadPublicIcons() } func loadPublicIcons() { let request = NSFetchRequest<PublicIconImage>(entityName: "PublicIconImage") let sort = NSSortDescriptor(keyPath: \PublicIconImage.imageName, ascending: true) request.sortDescriptors = [sort] do { publicIcons = try manager.context.fetch(request) } catch let error { print("Error fetching PublicIconImages. \(error.localizedDescription)") } } } SwiftUI View struct ContentView: View { @EnvironmentObject private var publicIconViewModel: PublicIconImageViewModel var body: some View { VStack { List { ForEach(publicIconViewModel.publicIcons) { icon in HStack{ Text(icon.imageName ?? "unknown name") Spacer() if let iconImageData = icon.image, let uiImage = UIImage(data: iconImageData) { Image(uiImage: uiImage) .resizable() .aspectRatio(contentMode: .fit) .frame(width: 35, height: 35) } } } } .onAppear { // give some time to get the images downlaoded DispatchQueue.main.asyncAfter(deadline: .now() + 5){ publicIconViewModel.loadPublicIcons() } } } .padding() } }
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Jun ’24
Is it possible to use App Attest to protect an app's CloudKit databases?
I'm a new developer who is looking to make my first app easier to manage on my end by staying in the Apple ecosystem. My ideal backend is just pure and simple CloudKit. This should help me cut down on costs and increase my security, or so I thought. The more I looked into the issue of mobile app security --more specifically, preventing fraudulent access to backend APIs-- the more it seems like CloudKit is a disaster waiting to happen. While data in transit is encrypted and there's even end-to-end encryption for private DBs, securing an app's public DB in the presence of modified apps is a daunting, if not impossible task. My assumption is that a modified app cannot be trusted to make honest assertions about itself, the device, or its iCloud account, and can potentially lie its way into restricted areas of the DB. If an app is compromised, CloudKit queries from that app can be used to make malicious queries or even changes to the databases. I'm hoping App Attest, even with its potentially circular logic, can at least make life harder for fraudsters, competitors, and vandals (when combined with other security measures like jailbreak, debugging, hooking, and tampering detections), but I have not found a single mention on how App Attest might be used to protect CloudKit. There doesn't even seem to be a verified way for me to build a third party server that can handle App Attest and then tell CloudKit to allow a user through (with all the security hazards a new developer faces when configuring an authentication server). The message seems to be: App Attest is important, but you can't use it with CloudKit, so build your own server. Questions Is my assumption that a compromised app can make malicious queries or changes to an app's CloudKit DB correct? Can App Attest be made to protect a CloudKit public DB, with or without the involvement of a third-party server to handle attestations?
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Jun ’24
How do I handle changes from sync with Swift Data?
In Core Data, you can use a pinned query generation to make sure that your app is working from a consistent view of the data store. If you have CloudKit sync turned on, and new changes come in that invalidate relationships, your app won't see them right away as long as it's looking at a pinned query generation. Since Swift Data doesn't yet support query generations, how do I deal with this issue in Swift Data apps? For example, let's say I have an address book app. I open a particular contact, and then tap a control on the screen that opens a list of images for that contact. While looking at the images, CloudKit sync retrieves changes made by other devices, which have completely removed the parent contact. How does my app know this has happened? Suppose the image browser screen needs to refer to the parent contact, or make changes to it, but the contact is no longer there because a background sync removed it.
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Jun ’24
CloudKit + SwiftData
I am currently working on an app that utilizes SwiftData, and I am planning to integrate CloudKit. My current challenge involves managing a Day object that gets inserted when the date changes to track daily progress. Additionally, I want to prompt users to create a username during the app's onboarding process. I am concerned that this could lead to synchronization issues, such as duplicate entries for the same day or multiple user accounts being created. I assume blocking the app until everything is synced from CloudKit is not a practical solution. Does anyone have any recommendations on how to handle this? Furthermore, I would like to implement a community feature where users can post content. I noticed that CloudKit offers a public database. Is this database suitable for such a feature, or would I need to develop a separate backend to support it?
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Jun ’24
CKSyncEngine questions
I've been building an app with CKSyncEngine based off the documentation and sample code on GitHub. So far it's been working great, but I still have a number of questions I couldn't find the answer to I'd like to know before going into production. Here's a list in no particular order: When sending changes, are you expected to always send the entire record or just the fields that changed? It's not clear there would even be a way to know the fields that changed since when we have to populate the CKRecord from our local record, we only know the id. Likewise, when we get a record that changed on the server, do we always get a complete record even if only a single field changed? Related to that, if a record has asset(s), is the complete asset also returned on every server change even if we already have a copy locally and it hasn't been modified? If a record does have an asset, is the asset guaranteed to be downloaded and available at the asset.fileURL location by the time CKSyncEngine calls the delegate? If not, is there a way to know it's still downloading and when it will be available? Is there a way to lazy load assets to avoid unnecessary data fetching? If there is a failure during sync, for example if I fail to save just one record out of many, how do I recover from that? Is there a way to retry? Related, is there a way to verify we're completely in sync with the server? Is there any way to resync besides deleting the state serialization data and doing a complete sync again? Can I use CKSyncEngine from the main app and the app extensions if they share a database and state serialization. For example, when adding an image from the share extension. Any caveats to that? Sorry for all the questions, but I want to make sure this is as efficient and reliable as possible. I'm going to request a Lab as well, but it's the lab request form isn't working at the moment so I figured I'd post here in case it's easier to answer async. Thanks! – Zach
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Jun ’24
CloudKit in TestFlight: No sync between devices 😭
I have read and tried all the possible solutions available online, but still didn't get a result. My multi-platform iOS/macOS app uses private databases in iCloud with Core Data. All works as expected when I build the app from Xcode to my multiple devices: data is being synced. But when I upload the app to TestFlight, data is not being synced. This is what I have already tried: In CloudKit Dashboard, I reset the schema and deployed schema changes from the development to production. In Xcode project settings, in Targets, under Frameworks, Libraries... I added the CloudKit.framework, set as "do not embed". In Xcode project settings, under Signing & Capabilities, all the CloudKit, Background fetch and Remote notifications checkboxes are enabled for both Debug and Release. They all point to the same correct iCloud container. In Xcode project settings, under Build Settings, Code Signing Entitlements for both Debug and Release point to the same entitlements file. In .entitlements file, CloudKit container identifier points to the correct container. iCloud Services set to CloudKit. In .entitlements file, APS Environment for both iOS and macOS is set as "production". In Core Data .xcdatamodeld file, under Configurations, I have a Default option, and it is being set to "Used with CloudKit." Each time I upload new version to the TestFlight, I delete all the previous versions from all my devices, so development and production containers are not mixed up in any way. I understand that I may be missing something. But after researching all the resources available online, I didn't find anything else to configure or to add in this setup. I want to point out again that data is not being synced only in TestFlight, and thus, possibly, after release. Whenever I build app directly to the device from Xcode, all works as expected. I hope someone can help me.
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Jun ’24
CloudKit Request - CKAsset size limit and public database storage per active user
Hello, I had a WWDC Lab with two CloudKit engineers who asked me to file a "Feedback Request" for critical information regarding CloudKit. I've filed the FB and have also decided to post a forum post to increase my chances of having these critical questions answered. If allowed, I will also post responses to my FB here. CKAssets I would like to know how large assets attached to a CKAsset can get before being rejected by the system. If the figure differs for private and public databases, please also let me know. CloudKit pricing information There used to be pricing information available on the website, but there's basically no information now. This makes it hard to calibrate user upload limits for my app in order to avoid overage fees. I'm not looking to game the system, (something this strange opaqueness is likely meant to prevent); I'm just looking to avoid a situation where competitors and vandals abuse my the content upload system so I get smacked by large bills out of nowhere. A rough figure of how many GB of data each active user adds to my app's CloudKit public database would suffice. While we're at it, if I have two apps that share a public database (if that's possible), do the active user counts of both contribute to the public database's free threshold?
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Jun ’24
SwiftData with shared and private containers
I was hoping for an update of SwiftData which adopted the use of shared and public CloudKit containers, in the same way it does for the private CloudKit container. So firstly, a big request to any Apple devs reading, for this to be a thing! Secondly, what would be a sensible way of adding a shared container in CloudKit to an existing app that is already using SwiftData? Would it be possible to use the new DataStore method to manage CloudKit syncing with a public or shared container?
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Jun ’24
Local SwiftData to CloudKit migration
Hi, I've been working on an app that - so far - has only had to deal with offline data store. The usage is fairly simple: the user picks their favourite tv shows and networks, and they get persisted with SwiftData with all the correct relationships. Now, I would like to migrate the local storage of the users to a private CloudKit db, but every time I upgrade the app, the data seems to disappear completely. This is the snippet evolved through the attempt of migrating the data: Current Production code public static func makeModelContainer() -> ModelContainer { do { let processRequiresInMemory = ProcessInfo.processInfo.arguments.contains("inMemoryDatabasePreferred") let modelConfiguration = ModelConfiguration( isStoredInMemoryOnly: processRequiresInMemory, groupContainer: .automatic, cloudKitDatabase: .none ) let modelContainer = try ModelContainer( for: Country.self, Episode.self, Movie.self, Season.self, Show.self, Network.self, NetworkSubscription.self, migrationPlan: AppModelMigrationPlan.self, configurations: modelConfiguration ) return modelContainer } catch { fatalError("Could not initialize model container") } } Testing CloudKit enabled public static func makeModelContainer() -> ModelContainer { do { let processRequiresInMemory = ProcessInfo.processInfo.arguments.contains("inMemoryDatabasePreferred") let modelConfiguration = ModelConfiguration( "synced", isStoredInMemoryOnly: processRequiresInMemory, groupContainer: .automatic, cloudKitDatabase: .automatic ) let modelContainer = try ModelContainer( for: Country.self, Episode.self, Movie.self, Season.self, Show.self, Network.self, NetworkSubscription.self, migrationPlan: AppModelMigrationPlan.self, configurations: modelConfiguration ) return modelContainer } catch { fatalError("Could not initialize model container") } } } The differences, which I don't understand fully because I could not find documentation, are: ModelContainer(...) -> ModelContainer("synced", ...) cloudKitDatabase, from none to automatic. I have the feeling that changing the name of the configuration also changes some reference to the db itself, but if I were not to change the name, the app would have crashed because unable to migrate. What's the best approach to take here?
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Jun ’24