Tap to Pay on iPhone

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Accept contactless payments right on iPhone in your payment apps without any extra terminals or hardware.

Posts under Tap to Pay on iPhone tag

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Apple Inapp payement response handling
i'm integrating In-App Purchases in our Flutter app using the official in_app_purchase plugin. We are currently testing consumable purchases and facing issues with the way events are delivered from StoreKit to the app. Implementation details I initiate the purchase with: await InAppPurchase.instance.buyConsumable(purchaseParam: purchaseParam); I listen for purchase updates with: final Stream<List> purchaseUpdated = inAppPurchase.purchaseStream; _subscription = purchaseUpdated.listen((purchaseDetailsList) { _handlePurchaseUpdates(purchaseDetailsList); }, onError: (Object error) { updateApplePaymentStatus(isSuccess: false, response: jsonEncode(error.toString())); }, onDone: () { _subscription.cancel(); }); Issues Observed Control on purchase button event As soon as the user taps the purchase button, the App Store purchase sheet is shown. Question: Is there a way to intercept control at this point (before showing the sheet) to perform additional checks or logging? Cancelled payment after UPI intent In our testing with UPI payment flows (UPI intent triggered from Apple Pay/linked payment method), if the user cancels the payment from the external flow, we don’t see a clear event in purchaseStream. Question: How can we reliably capture this cancellation status on the app side? Event timing after successful purchase Currently, the purchaseStream event is only triggered after the StoreKit purchase confirmation popup has been dismissed by the user. Question: Is there a way to capture the event earlier (i.e., right after StoreKit confirms payment success), so we can update our backend and UI without waiting for popup dismissal? Request We would appreciate guidance on: Best practices for intercepting purchase initiation before the StoreKit sheet. Recommended way to detect and handle cancelled payments (especially in UPI flows) managed on frondend side. Whether it is possible to receive successful purchase events without waiting for the user to dismiss the confirmation dialog. Thank you for your support.
0
0
199
Sep ’25
Payment screen not loading for app subscription
Hi All i have developed an app but when I go to download the paywall appears as it’s subscription only but it shows no prices for the subscription I get an endless swirl. I checked the product id etc and it’s correct but the subcription on my App Store Connect shows as approved. is there another status it needs to reach before it becomes like like ready for sale? https://apps.apple.com/gb/app/gameaware-pro/id6751592563
0
0
129
Sep ’25
Problem with adding Tap to Pay on a React Native/Expo app
Hello, We are trying to add tap to pay to our app built with react native through expo. When running the command eas build --profile development --platform ios --local I get this error: But when I open the project in XCode I can see that the Tap to Pay capability is enabled: And when I look at my profiles in the apple developer platform, I can see that the profile the error mentioned above has the Tap to Pay entitlement contrary to what it tells me: I don't understand what's happening, can somebody help me? I'm here if you need more informations. P.S.: not sure if it's relevant but, the way we did thing with expo, we have a different bundle identifier and app name according to which environment we are building for (development/preview/production)
1
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321
Aug ’25
Issue with Apple Pay Integration in WKWebView
Hello, We are experiencing an issue with Apple Pay integration in our application. We are using WKWebView to handle various payment methods, but we are unable to complete payments via Apple Pay. Upon debugging the WKWebView, we received the following error message: "400 No required SSL certificate was sent" when attempting to process the payment. Currently, we are using a Let's Encrypt SSL certificate. Could you please confirm whether this certificate is suitable for Apple Pay, or if we should be using a different SSL certificate?
0
0
252
Aug ’25
Sandbox restriction Error 159: Tap to Pay integration in iOS app
Hi all, I am hope someone could assist me with the below error if you ever ran into this during Tap-to-Pay functionality integration on iOS/iPadOS devices. Pre-condition: I have received required entitlements for the Tap-to-Pay integration and created Sandbox test account to validate my development work. Used updated development profile with the new capabilities required for the Integration. When i try to test my flow, i keep receiving this error, with multiple sandbox accounts in developer portal. Error (refreshContext): proxy error handler [ Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service named com.apple.merchantd.transaction was invalidated: failed at lookup with error 159 - Sandbox restriction." UserInfo={NSDebugDescription=The connection to service named com.apple.merchantd.transaction was invalidated: failed at lookup with error 159 - Sandbox restriction.} ] I greatly appreciate if anyone faced this issue or any knowledge on how to address this error. Thanks in advance. Best regards, Govardhan.
0
0
279
Jul ’25
Tap to Pay on iPhone - Distribution Provisioning Profile Issue
Hi guys, I'm trying to upload my app with Tap to Pay on iPhone functionality. However, I'm getting error message "Profile doesn't include com.apple.developer.proximity-reader.payment.acceptance entitlement." I've confirmed many times that I have the distribution profile with this capability. Any idea what might be the issue? The development environment works perfectly.
4
0
2.0k
Jul ’25
Can't publish to Testflight with Tap to Pay on iPhone entitlement despite it being granted
Hello, I went through the verification process to get the Tap to Pay on iPhone entitlement, and after a couple of corrections I was finally assured that I was granted the entitlement for production use. However, in App Store Connect, I can only see "Development" for "Provisioning Support" of the entitlement, and I'm not able to publish the app to Testflight because the profile doesn't support the entitlement (I'm using automatic code signing with XCode). Where is this going wrong? The Tap to Pay support assured me they granted the right entitlement and pointed me to the developer support. Thank you, Johannes
0
1
208
Jun ’25
Payment for membership in the app
Hi!!! I can't publish the app as I have a paid membership through Stripe. I have a wordpress site and have a paid membership to access the content... The app is geared by a third party service and I can't put any code into it... What can I do? There is an idea that in the application to display a link to the site where to place the payment for membership... Please advise, I'm not the first to face this....
0
0
155
May ’25
Apple Inapp payement response handling
i'm integrating In-App Purchases in our Flutter app using the official in_app_purchase plugin. We are currently testing consumable purchases and facing issues with the way events are delivered from StoreKit to the app. Implementation details I initiate the purchase with: await InAppPurchase.instance.buyConsumable(purchaseParam: purchaseParam); I listen for purchase updates with: final Stream<List> purchaseUpdated = inAppPurchase.purchaseStream; _subscription = purchaseUpdated.listen((purchaseDetailsList) { _handlePurchaseUpdates(purchaseDetailsList); }, onError: (Object error) { updateApplePaymentStatus(isSuccess: false, response: jsonEncode(error.toString())); }, onDone: () { _subscription.cancel(); }); Issues Observed Control on purchase button event As soon as the user taps the purchase button, the App Store purchase sheet is shown. Question: Is there a way to intercept control at this point (before showing the sheet) to perform additional checks or logging? Cancelled payment after UPI intent In our testing with UPI payment flows (UPI intent triggered from Apple Pay/linked payment method), if the user cancels the payment from the external flow, we don’t see a clear event in purchaseStream. Question: How can we reliably capture this cancellation status on the app side? Event timing after successful purchase Currently, the purchaseStream event is only triggered after the StoreKit purchase confirmation popup has been dismissed by the user. Question: Is there a way to capture the event earlier (i.e., right after StoreKit confirms payment success), so we can update our backend and UI without waiting for popup dismissal? Request We would appreciate guidance on: Best practices for intercepting purchase initiation before the StoreKit sheet. Recommended way to detect and handle cancelled payments (especially in UPI flows) managed on frondend side. Whether it is possible to receive successful purchase events without waiting for the user to dismiss the confirmation dialog. Thank you for your support.
Replies
0
Boosts
0
Views
199
Activity
Sep ’25
Payment screen not loading for app subscription
Hi All i have developed an app but when I go to download the paywall appears as it’s subscription only but it shows no prices for the subscription I get an endless swirl. I checked the product id etc and it’s correct but the subcription on my App Store Connect shows as approved. is there another status it needs to reach before it becomes like like ready for sale? https://apps.apple.com/gb/app/gameaware-pro/id6751592563
Replies
0
Boosts
0
Views
129
Activity
Sep ’25
Problem with adding Tap to Pay on a React Native/Expo app
Hello, We are trying to add tap to pay to our app built with react native through expo. When running the command eas build --profile development --platform ios --local I get this error: But when I open the project in XCode I can see that the Tap to Pay capability is enabled: And when I look at my profiles in the apple developer platform, I can see that the profile the error mentioned above has the Tap to Pay entitlement contrary to what it tells me: I don't understand what's happening, can somebody help me? I'm here if you need more informations. P.S.: not sure if it's relevant but, the way we did thing with expo, we have a different bundle identifier and app name according to which environment we are building for (development/preview/production)
Replies
1
Boosts
0
Views
321
Activity
Aug ’25
Apple face
Apple face app is used to fore video calling and chatting and voice calling AP same a what’s app tango etc…
Replies
1
Boosts
0
Views
501
Activity
Aug ’25
Issue with Apple Pay Integration in WKWebView
Hello, We are experiencing an issue with Apple Pay integration in our application. We are using WKWebView to handle various payment methods, but we are unable to complete payments via Apple Pay. Upon debugging the WKWebView, we received the following error message: "400 No required SSL certificate was sent" when attempting to process the payment. Currently, we are using a Let's Encrypt SSL certificate. Could you please confirm whether this certificate is suitable for Apple Pay, or if we should be using a different SSL certificate?
Replies
0
Boosts
0
Views
252
Activity
Aug ’25
Sandbox restriction Error 159: Tap to Pay integration in iOS app
Hi all, I am hope someone could assist me with the below error if you ever ran into this during Tap-to-Pay functionality integration on iOS/iPadOS devices. Pre-condition: I have received required entitlements for the Tap-to-Pay integration and created Sandbox test account to validate my development work. Used updated development profile with the new capabilities required for the Integration. When i try to test my flow, i keep receiving this error, with multiple sandbox accounts in developer portal. Error (refreshContext): proxy error handler [ Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service named com.apple.merchantd.transaction was invalidated: failed at lookup with error 159 - Sandbox restriction." UserInfo={NSDebugDescription=The connection to service named com.apple.merchantd.transaction was invalidated: failed at lookup with error 159 - Sandbox restriction.} ] I greatly appreciate if anyone faced this issue or any knowledge on how to address this error. Thanks in advance. Best regards, Govardhan.
Replies
0
Boosts
0
Views
279
Activity
Jul ’25
Tap to Pay on iPhone - Distribution Provisioning Profile Issue
Hi guys, I'm trying to upload my app with Tap to Pay on iPhone functionality. However, I'm getting error message "Profile doesn't include com.apple.developer.proximity-reader.payment.acceptance entitlement." I've confirmed many times that I have the distribution profile with this capability. Any idea what might be the issue? The development environment works perfectly.
Replies
4
Boosts
0
Views
2.0k
Activity
Jul ’25
Can't publish to Testflight with Tap to Pay on iPhone entitlement despite it being granted
Hello, I went through the verification process to get the Tap to Pay on iPhone entitlement, and after a couple of corrections I was finally assured that I was granted the entitlement for production use. However, in App Store Connect, I can only see "Development" for "Provisioning Support" of the entitlement, and I'm not able to publish the app to Testflight because the profile doesn't support the entitlement (I'm using automatic code signing with XCode). Where is this going wrong? The Tap to Pay support assured me they granted the right entitlement and pointed me to the developer support. Thank you, Johannes
Replies
0
Boosts
1
Views
208
Activity
Jun ’25
Payment for membership in the app
Hi!!! I can't publish the app as I have a paid membership through Stripe. I have a wordpress site and have a paid membership to access the content... The app is geared by a third party service and I can't put any code into it... What can I do? There is an idea that in the application to display a link to the site where to place the payment for membership... Please advise, I'm not the first to face this....
Replies
0
Boosts
0
Views
155
Activity
May ’25