Dear Girls, Guys and Engineers.
I'm currently building a Home Network Scanner App for People which want to know which Bonjour Devices are in her/his Home Network environment. From an older Question I got the answer, that I need an Entitlement to do this.
I started to work on the App and requested the Multicast Entitlement from Apple. They gave me the Entitlement for my App and now I'm trying to discover all devices in my Home Network but I got stuck and need Help.
I only test direct on device, like the recommendation. I also verified that my app is build with the multicast entitlement there where no problems. My problem is now, that is still not possible to discover all Bonjour services in my Home Network with the Help of the NWBrowser.
Can you please help me to make it work ?
I tried to scan for the generic service type:
let browser = NWBrowser(for: .bonjour(type: "_services._dns-sd._udp.", domain: nil), using: .init())
but this is still not working even tough I have the entitlement and the app was verified that the entitlement is correctly enabled
if I scan for this service type, I got the following error:
[browser] nw_browser_fail_on_dns_error_locked [B1] Invalid meta query type specified. nw_browser_start_dns_browser_locked failed: BadParam(-65540)
So what's the correct way now to find all devices in the home network ?
Thank you and best regards
Vinz
Networking
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Hi folks, I'm building an iOS companion app to a local hosted server app (hosted on 0.0.0.0). The MacOS app locally connects to this server hosted, and I took the approach of advertising the server using a Daemon and BonjourwithTXT(for port) and then net service to resolve a local name. Unfortunately if there's not enough time given after the iPhone/iPad is plugged in (usb or ethernet), the app will cycle through attempts and disconnects many times before connecting and I'm trying to find a way to only connect when a viable en interface is available.
I've run into a weird thing in which the en interface only becomes seen on the NWMonitor after multiple connection attempts have been made and failed. If I screen for en before connecting it simply never appears. Is there any way to handle this such that my app can intelligently wait for an en connection before trying to connect? Attaching my code although I have tried a few other setups but none has been perfect.
func startMonitoringAndBrowse() {
DebugLogger.shared.append("Starting Bonjour + Ethernet monitoring")
if !browserStarted {
let params = NWParameters.tcp
params.includePeerToPeer = false
params.requiredInterfaceType = .wiredEthernet
browser = NWBrowser(for: .bonjourWithTXTRecord(type: "_mytcpapp._tcp", domain: nil), using: params)
browser?.stateUpdateHandler = { state in
if case .ready = state {
DebugLogger.shared.append("Bonjour browser ready.")
}
}
browser?.browseResultsChangedHandler = { results, _ in
self.handleBrowseResults(results)
}
browser?.start(queue: .main)
browserStarted = true
}
// Start monitoring for wired ethernet
monitor = NWPathMonitor()
monitor?.pathUpdateHandler = { path in
let hasEthernet = path.availableInterfaces.contains { $0.type == .wiredEthernet }
let ethernetInUse = path.usesInterfaceType(.wiredEthernet)
DebugLogger.shared.append("""
NWPathMonitor:
- Status: \(path.status)
- Interfaces: \(path.availableInterfaces.map { "\($0.name)[\($0.type)]" }.joined(separator: ", "))
- Wired Ethernet: \(hasEthernet), In Use: \(ethernetInUse)
""")
self.tryToConnectIfReady()
self.stopMonitoring()
}
monitor?.start(queue: monitorQueue)
}
// MARK: - Internal Logic
private func handleBrowseResults(_ results: Set<NWBrowser.Result>) {
guard !self.isResolving, !self.hasResolvedService else { return }
for result in results {
guard case let .bonjour(txtRecord) = result.metadata,
let portString = txtRecord["actual_port"],
let actualPort = Int(portString),
case let .service(name, type, domain, _) = result.endpoint else {
continue
}
DebugLogger.shared.append("Bonjour result — port: \(actualPort)")
self.resolvedPort = actualPort
self.isResolving = true
self.resolveWithNetService(name: name, type: type, domain: domain)
break
}
}
private func resolveWithNetService(name: String, type: String, domain: String) {
let netService = NetService(domain: domain, type: type, name: name)
netService.delegate = self
netService.includesPeerToPeer = false
netService.resolve(withTimeout: 5.0)
resolvingNetService = netService
DebugLogger.shared.append("Resolving NetService: \(name).\(type)\(domain)")
}
private func tryToConnectIfReady() {
guard hasResolvedService,
let host = resolvedHost, let port = resolvedPort else { return }
DebugLogger.shared.append("Attempting to connect: \(host):\(port)")
discoveredIP = host
discoveredPort = port
connectionPublisher.send(.connecting(ip: host, port: port))
stopBrowsing()
socketManager.connectToServer(ip: host, port: port)
hasResolvedService = false
}
}
// MARK: - NetServiceDelegate
extension BonjourManager: NetServiceDelegate {
func netServiceDidResolveAddress(_ sender: NetService) {
guard let hostname = sender.hostName else {
DebugLogger.shared.append("Resolved service with no hostname")
return
}
DebugLogger.shared.append("Resolved NetService hostname: \(hostname)")
resolvedHost = hostname
isResolving = false
hasResolvedService = true
tryToConnectIfReady()
}
func netService(_ sender: NetService, didNotResolve errorDict: [String : NSNumber]) {
DebugLogger.shared.append("NetService failed to resolve: \(errorDict)")
}
}
We have a customer reporting a bunch of problems with our (Transparent Proxy Provider-based) suite. Looking at a sysdiagnose, I see that our GUI applet was killed:
Termination Reason: Namespace PORT_SPACE, Code 14123288431434181290 (Limit 305834 ports) Exceeded system-wide per-process Port Limit
Looking at the top.txt file from it, I see that it has 193,086 ports -- compared to about ~250 on one of my test systems.
Has anyone run into this? Any idea what might be causing it? (I'm still poring over the sysdiagnose, but I don't see any kernel logs around that time -- except that our process does close a dozen or so ports because of cancellation.)
I am trying to setup a system-wide DNS-over-TLS for iOS that can be turned off and on from within the app, and I'm struggling with the implementation details. I've searched online, searched forums here, used ChatGPT, and I'm getting conflicting information or code that is simply wrong. I can't find example code that is valid and gets me moving forward.
I think I need to use NEDNSProxyProvider via the NetworkExtension. Does that sound correct? I have NetworkExtension -> DNS Proxy Capability set in both the main app and the DNSProxy extension.
Also, I want to make sure this is even possible without an MDM. I see conflicting information, some saying this is opened up, but things like https://developer.apple.com/documentation/Technotes/tn3134-network-extension-provider-deployment saying a device needs to be managed. How do private DNS apps do this without MDM?
From some responses in the forums it sounds like we need to parse the DNS requests that come in to the handleNewFlow function. Is there good sample code for this parsing?
I saw some helpful information from Eskimo (for instance https://developer.apple.com/forums/thread/723831 ) and Matt Eaton ( https://developer.apple.com/forums/thread/665480 )but I'm still confused.
So, if I have a DoT URL, is there good sample code somewhere for what startProxy, stopProxy, and handleNewFlow might look like? And valid code to call it from the main app?
Hi,
We have an issue (https://github.com/actions/runner-images/issues/10924) raised by a user requesting to add 'local network access' permission for macOS 15 and macOS 15-arm64 image runners. Apple introduced a new LNP policy with macOS Sequoia that is not controlled by TCC or MDM. Could you please guide us on how to add 'local network access' permission for macOS 15 and macOS 15-arm64 image runners?
Thanks.
I have an issue that causes multiple instances of the push provider to be initialized. And I'd like to ask you what could trigger the instantiation NEAppPushProvider subclass. It seems like it's being triggered excessively. If there's documentation that I have overlooked then just show it to me and I'll be on my way.
Here's the details. But really all I want to know is why is my subclass for NEAppPushProvider keeps getting initialized. If you can answer me that than maybe all these details don't really matter but here they are.
Here's why I believe there's multiple push provider. I see logs for my push provider initializing but I don't see it de-initializing. I also see redundant logs showing multiple instances trying to log into my server. Each time it initializes, an additional log is added for trying to log into my server.
In the app, the system saves it's configuration shortly after initialization, after saving and loading the push configuration, the app doesn't touch config.
Meanwhile in the extension, after 8 or so hours, the extension starts creating a new instance of the push provider. Then a few hours later it does it again. And again. Until the watch dog kills us for wasting too much CPU.
Normally on a fresh install, I'll observe turning off the wifi to call stop on the push provider and later have the push provider de-initialize.
The extension maintains a socket connection to the server, the server can send it messages to display push notifications. The software runs on hospital networks, which will not have access to the internet. It seems like the connection to the server is stable from the logs. I don't detect any disconnections. I'll check with the server to confirm.
In the app I call removeFromPreferences to clear out any extensions before logging in/saving push configurations. And I call saveToPreferences on the NEAppPushManager. I do this to make sure I don't have more than one push configuration saved at one time. I also have many logs looking out for this. I used the sample code from apple as the basis of the my own Push Manager. I can post code if you deem it necessary.
Hope to here from you soon. Thank you.
I've recently updated one of our CI mac mini's to Sequoia in preparation for the transition to Tahoe later this year. Most things seemed to work just fine, however I see this dialog whenever the UI Tests try to run.
This application BoostBrowerUITest-Runner is auto-generated by Xcode to launch your application and then run your UI Tests. We do not have any control over it, which is why this is most surprising.
I've checked the codesigning identity with codesign -d -vvvv
as well as looked at it's Info.plist and indeed the usage descriptions for everything are present (again, this is autogenerated, so I'm not surprised, but just wanted to confirm the string from the dialog was coming from this app)
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BuildMachineOSBuild</key>
<string>22A380021</string>
<key>CFBundleAllowMixedLocalizations</key>
<true/>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>BoostBrowserUITests-Runner</string>
<key>CFBundleIdentifier</key>
<string>company.thebrowser.Browser2UITests.xctrunner</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>BoostBrowserUITests-Runner</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>MacOSX</string>
</array>
<key>CFBundleVersion</key>
<string>1</string>
<key>DTCompiler</key>
<string>com.apple.compilers.llvm.clang.1_0</string>
<key>DTPlatformBuild</key>
<string>24A324</string>
<key>DTPlatformName</key>
<string>macosx</string>
<key>DTPlatformVersion</key>
<string>15.0</string>
<key>DTSDKBuild</key>
<string>24A324</string>
<key>DTSDKName</key>
<string>macosx15.0.internal</string>
<key>DTXcode</key>
<string>1620</string>
<key>DTXcodeBuild</key>
<string>16C5031c</string>
<key>LSBackgroundOnly</key>
<true/>
<key>LSMinimumSystemVersion</key>
<string>13.0</string>
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key>
<true/>
</dict>
<key>NSAppleEventsUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSBluetoothAlwaysUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSCalendarsUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSCameraUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSContactsUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSDesktopFolderUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSDocumentsFolderUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSDownloadsFolderUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSFileProviderDomainUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSFileProviderPresenceUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSLocalNetworkUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSLocationUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSMicrophoneUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSMotionUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSNetworkVolumesUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSPhotoLibraryUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSRemindersUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSRemovableVolumesUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSSpeechRecognitionUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSSystemAdministrationUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>NSSystemExtensionUsageDescription</key>
<string>Access is necessary for automated testing.</string>
<key>OSBundleUsageDescription</key>
<string>Access is necessary for automated testing.</string>
</dict>
</plist>
Additionally, spctl --assess --type execute BoostBrowserUITests-Runner.app return an exit code of 0 so I assume that means it can launch just fine, and applications are allowed to be run from "anywhere" in System Settings.
I've found the XCUIProtectedResource.localNetwork value, but it seems to only be accessible on iOS for some reason (FB17829325).
I'm trying to figure out why this is happening on this machine so I can either fix our code or fix the machine. I have an Apple script that will allow it, but it's fiddly and I'd prefer to fix this the correct way either with the machine or with fixing our testing code.
What is the best way to detect if the Wifi is being used for Wireless Carplay or is just a normal network interface?
Continuing with my investigations of several issues that we have been noticing in our testing of the JDK with macosx 15.x, I have now narrowed down at least 2 separate problems for which I need help. For a quick background, starting with macosx 15.x several networking related tests within the JDK have started failing in very odd and hard to debug ways in our internal lab. Reading through the macos docs and with help from others in these forums, I have come to understand that a lot of these failures are to do with the new restrictions that have been placed for "Local Network" operations. I have read through https://developer.apple.com/documentation/technotes/tn3179-understanding-local-network-privacy and I think I understand the necessary background about these restrictions.
There's more than one issue in this area that I will need help with, so I'll split them out into separate topics in this forum. That above doc states:
macOS 15.1 fixed a number of local network privacy bugs. If you encounter local network privacy problems on macOS 15.0, retest on macOS 15.1 or later.
We did have (and continue to have) 15.0 and 15.1 macos instances within our lab which are impacted by these changes. They too show several networking related failures. However, I have decided not to look into those systems and instead focus only on 15.3.1.
People might see unexpected behavior in System Settings > Privacy & Security if they have multiple versions of the same app installed (FB15568200).
This feedback assistant issue and several others linked in these documentations are inaccessible (even when I login with my existing account). I think it would be good to have some facility in the feedback assistant tool/site to make such issues visible (even if read-only) to be able to watch for updates to those issues.
So now coming to the issue. Several of the networking tests in the JDK do mulicasting testing (through BSD sockets API) in order to test the Java SE multicasting socket API implementations. One repeated failure we have been seeing in our labs is an exception with the message "No route to host". It shows up as:
Process id: 58700
...
java.net.NoRouteToHostException: No route to host
at java.base/sun.nio.ch.DatagramChannelImpl.send0(Native Method)
at java.base/sun.nio.ch.DatagramChannelImpl.sendFromNativeBuffer(DatagramChannelImpl.java:914)
at java.base/sun.nio.ch.DatagramChannelImpl.send(DatagramChannelImpl.java:871)
at java.base/sun.nio.ch.DatagramChannelImpl.send(DatagramChannelImpl.java:798)
at java.base/sun.nio.ch.DatagramChannelImpl.blockingSend(DatagramChannelImpl.java:857)
at java.base/sun.nio.ch.DatagramSocketAdaptor.send(DatagramSocketAdaptor.java:178)
at java.base/java.net.DatagramSocket.send(DatagramSocket.java:593)
(this is just one example stacktrace from java program)
That "send0" is implemented by the JDK by invoking the sendto() system call. In this case, the sendto() is returning a EHOSTUNREACH error which is what is then propagated to the application.
The forum text editor doesn't allow me to post long text, so I'm going to post the rest of this investigation and logs as a reply.
We are experiencing a large number of crashes in our production environment, mainly occurring on iOS 16 systems and iPhone 8 and iPhone X devices. The crash log and stack trace are as follows:
Error:
Assertion failed: (false) function _onqueue_rdar53306264_addWaiter file TubeManager.cpp line 1042
Crashed: com.apple.CFNetwork.LoaderQ
0 libsystem_kernel.dylib 0x7198 __pthread_kill + 8
1 libsystem_pthread.dylib 0xd5f8 pthread_kill + 208
2 libsystem_c.dylib 0x1c4b8 abort + 124
3 libsystem_c.dylib 0x70d8c err + 266
4 CFNetwork 0x1eb80 CFURLRequestSetMainDocumentURL + 6288
5 CFNetwork 0x44fd8 CFURLCacheRemoveAllCachedResponses + 22624
6 CFNetwork 0x39460 _CFHostIsDomainTopLevel + 968
7 CFNetwork 0x1f754 CFURLRequestSetMainDocumentURL + 9316
8 CFNetwork 0x233e0 CFURLRequestSetRequestPriority + 8792
9 CFNetwork 0x20d38 CFURLRequestCopyHTTPRequestBodyStream + 1612
10 CFNetwork 0x4f950 CFHTTPCookieStorageCopyCookies + 16276
11 CFNetwork 0x15878 CFURLRequestSetURL + 7600
12 libdispatch.dylib 0x637a8 _dispatch_call_block_and_release + 24
13 libdispatch.dylib 0x64780 _dispatch_client_callout + 16
14 libdispatch.dylib 0x3f6fc _dispatch_lane_serial_drain$VARIANT$armv81 + 600
15 libdispatch.dylib 0x401e4 _dispatch_lane_invoke$VARIANT$armv81 + 432
16 libdispatch.dylib 0x41304 _dispatch_workloop_invoke$VARIANT$armv81 + 1620
17 libdispatch.dylib 0x49f14 _dispatch_workloop_worker_thread + 608
18 libsystem_pthread.dylib 0x1bd0 _pthread_wqthread + 284
19 libsystem_pthread.dylib 0x1720 start_wqthread + 8
Have you encountered a similar issue before?
I have written the Transparent App Proxy and can capture the network flow and send it to my local server. I want to avoid any processing on the traffic outgoing from my server and establish a connection with a remote server, but instead of connecting to the remote server, it again gets captured and sent back to my local server.
I am not getting any clue on how to ignore these flows originating from my server.
Any pointers, API, or mechanisms that will help me?
Topic:
App & System Services
SubTopic:
Networking
Tags:
Network Extension
System Extensions
Endpoint Security
Our app is developed for iOS, but some users also run it on macOS (as an iOS app via Apple Silicon). The app requires local network permission, which works perfectly on iOS. Previously, the connection also worked fine on macOS, but since the recent macOS update, the app can no longer connect to our device.
Additionally, our app on macOS doesn't prompt for local network permission at all, whereas it does on iOS. Is this a known issue with iOS apps running on macOS? Has anyone else experienced this problem, or is there a workaround?
Any help would be appreciated!
Topic:
App & System Services
SubTopic:
Networking
I have been using the SCNetworkReachabilityGetFlags for 10+ years to inform users that their request won't work. In my experience this works pretty well although i am aware of the limitations.
Now, i am looking into the NWPathMonitor, and i have one situation that i'm trying to. get my head around - it's asynchronous.
Specifically, i am wondering what to do when my geofences trigger and i want to check network connectivity - i want to tell the user why the operation i'll perform because of the trigger couldn't be done.
SO. say i start a NWPathMonitor in didFinishLaunchingWithOptions. When the app is booted up because of a geofence trigger, might i not end up in a case where my didEnterRegion / didExitRegion gets called before the NWPathMonitor has gotten its first status?
The advantage here with SCNetworkReachabilityGetFlags, as i understand it, would be that it's synchronous?
If i want to upgrade to nwpathmonitor, i guess i have to do a method that creates a nwpathmonitor, uses a semaphore to wait for the first callback, then contunues?
Thoughts appreciated
After pairing and having subscribed to a service, and even after having exchanged messages, the service fails after a period of time and both devices need to pair again.
Topic:
App & System Services
SubTopic:
Networking
I was excited to find out about Wi-Fi Aware in i[Pad]OS 26 and was eager to experiment with it. But after wiping and updating two devices (an iPhone 11 Pro and a 2018 11" iPad Pro) to Beta 1 I found out that neither of them support Wi-Fi Aware 🙁.
What current and past iPhone and iPad models support Wi-Fi Aware?
And is there a new UIRequiredDeviceCapabilities key for it, to indicate that an app requires a Wi-Fi Aware capable device?
I have written an App which extracts data, over WiFi, from an instrument that creates its own WiFi Hotspot.
The instrument provides no internet connection. The iPad version of this App is connects fine and is assigned an IP address by DHCP server running on a MicroChip RN171 wifi module.
iOS assigns an obscure IP address on a completely different subnet. I understand this is iOS' way of "Complaining" that is wasn't assigned an IP address.
Consequently in the case of the iPhone I am forced to manually assign an IP address for the iPhone, the mask and the gateway. Only then is the connection successful.
Anyone know why the iPhone won't talk DHCP to a WiFi module not connected to the internet? Are there perhaps some parameters that I need to adjust on either the iPhone or WiFi module?
We have observed an internet access issue after the device enters idle mode on iOS 26 beta 9. Although the Ivanti Secure Access Client appears connected, users are unable to access any resources (internet or intranet) after unlocking the device from idle. When we check the log socket connection looks not disrupted, packets are tunnelled but no resource access. Split tunnel enabled and proxy PAC configured. This was observed on both iOS and iPadOS 26 beta.
Steps to reproduce:
Connecting to the internet, launching the Ivanti client, locking the device, and then unlocking it after a brief period of idle. The issue occurs when the VPN remains connected but no resources are accessible.
Hello eveybody,Currently I'm working on an app which connects to a device. During testing I encounter an internal error of NEHotspotConfigurationErrorDomain. See the log snippet:Domain=NEHotspotConfigurationErrorDomain Code=8 "internal error." UserInfo={NSLocalizedDescription=internal error.}This error appears randomly. In one day I encountered it three times. The only solution I can think of is catching this error somehow and then telling the user to restart the device.After this error appears, the wifi functionality of iOS in all third party apps seems to be broken. Only restarting helps as far as I know. Also there seems to be nothing we as app developers can do about it. Therefor I wonder if there is some way to prevent this error somehow? The only solution I can think of is catching this error somehow and then telling the user to restart the device.Also since there is not much information about this error on the web, it would be really nice if someone can clarify whats going on with this error.Regards.
My App is a rather small menu-bar status-item app with 2 informational windows. It does NOT make use of ANY of the APIs mentioned here: https://developer.apple.com/forums/thread/663874 that are bound to need "Local Network" hence trigger TCC dialog.
Yet - on first run of the app, the dialog pops.
App is Obj-C, and the only APIs used are Notification-Center (for scheduling local notifications to the user), XPC connections and calls to other (our) apps for gathering that information, plus normal AppKit windowing (Controls, Text-fields, etc.) nothing else.
Obviously SOMETHING I do causes the thing - and I know for sure this app DOES NOT NEED access to the local network - only I do not know how to identify the specific API I need to avoid using (or change the way I'm using)
Are there any specific system logs to watch for?
Is there any official set of APIs that will trigger the dialog?
Provided that I cannot avoid this - could this permission be granted via MDM profile payload? Our product comes with
I upgraded my Mac to Sequoia 15.4.1 an i hat to upgrade XCode to Version 16.3.
I access a MQTT Broker by an sending an
mosquitto_sub
request to the Broker.
Now its no longer possible the request fails
i granted Network permission to my App