I am currently encountering a problem: during the process of uploading a large file, I have moved the file that was not successfully uploaded to the trash can. These two operations have been tested to be serial (triggering the 'create Item' callback first, followed by the 'modify Item' callback), which means that the file must be uploaded before it can be moved to the recycle bin (which can also result in the file being stored in the cloud recycle bin). I want to implement: directly interrupt this upload process and then do not complete the upload. How can I achieve this? Please help me. Thank you
Delve into the world of built-in app and system services available to developers. Discuss leveraging these services to enhance your app's functionality and user experience.
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We have developed a Parental/Self control app using Screen time API.
We have used individual authentication to authorize the app, using the instructions here:
https://developer.apple.com/documentation/familycontrols/authorizationcenter
The problem is , that individual auth can be disabled easily , by the following steps:
enter Settings app.
in Settings app, click on the Parental/Self control app.
click to disable screen time restriction.
show the device owner's face/fingerprint. (or pin code)
Why is that a problem:
Parental control apps, or self-control apps, are about giving control to the software, To make it hard for the user to disable the restrictions.
So using the flow I have introduced above, it's super-easy for a user to disable his Parental control restrictions, which misses the entire point of Parental/Self control idea.
Furthermore, not only the user have the means to unlock his screen time restrictions, he also MUST have the means to unlock it.
This makes Screen time (with individual auth) useless:
I have a code ready to make a great parental control app for my clients, with amazing ideas, but I can't use the Screen time API unless this problem is fixed.
Why child-parent auth is not enough:
My clients are grownups people between ages of 15-40, that are interested in self-control, so they don't have iCloud child accounts.
also, the child-parent auth solution forces my clients to give some control to other person, and my clients prefer their privacy. Some of them prefer self-control and not parental-control.
What I suggest as a solution:
1: Give more options to users how to disable the Screen time restrictions. including:
a second faceID / FingerPrint (that isn't the same as the one used to unlock the device)
a second pin password.
a string password
2: Give the users the option to choose to not have the device's owner Face/Finger/Pincode ID , as a method to disable the Screen time restrictions.
I am using the MatterSupport extension to commission devices for my own ecosystem. I use the extension to do the initial connection to the device (BLE, PASE, bring device onto wifi/thread) and then use the method
commissionDevice(in home: MatterAddDeviceRequest.Home?, onboardingPayload: String, commissioningID: UUID)
in MatterAddDeviceExtensionRequestHandler to send a request to my own hub on the local network where it then connects to the device via wifi/thread and fully commissions the device. This flow is working correctly for wifi enabled devices, however it fails for thread devices. For some context, I am using my own border router (and have already added the router's credentials to the phone using THClient's storeCredentials). Here are some device-specific results:
ESP32 (WIFI): successful commission
ESP32 (THREAD): failure
Matter Certified ONVIS smart plug (THREAD): failure
The ESP32's are running espressif matter examples.
Example border router is a running OTBR docker container
I believe that the entire PASE session is established and the device gets onto the thread network, but the process seems to stall after that. I have verified that selectThreadNetwork(...) and validateDeviceCredential(...) get called but the commissioning process seems to stall before it can get to commissionDevice(...)
I am limited to 7k characters, but I'll try to include as many relevant log lines as I can near the error if anyone has any ideas. I've already created a bug report with ID: FB18985348 which includes the full logs from the esp32 and a sysdiagnose from an iPhone 12 Pro (iOS 18.5) using the following log profiles:
Home app/HomeKit
HomeThread
ThreadNetwork
When commissioning directly from my hub, the entire commissioning completes successfully 100% of the time. This failure only happens when I use MatterSupport to initiate commissioning for Matter over Thread devices specifically.
Very condensed homed log overview for uncertified ESP32 thread example
Next: 'SecurePairing' -> 'ReadCommissioningInfo'
Step: 'ReadCommissioningInfo'
Sending read requests for commissioning information
NetworkCommissioning Features: has Thread. endpointid = 0
<MTRDeviceController_Concrete: ..., uuid: F9BB9F53-BF73-4B82-B00B-045E7709530E...> completed for nodeID 0x0000000055d193ec with status: Success
✔ 'ReadCommissioningInfo'
Next: 'ReadCommissioningInfo' -> 'ArmFailSafe'
Step: 'ArmFailSafe'
✔ 'ArmFailSafe'
Next: 'ArmFailSafe' -> 'ConfigRegulatory'
Step: 'ConfigRegulatory'
✔ 'ConfigRegulatory'
Next: 'ConfigRegulatory' -> 'ConfigureTCAcknowledgments'
Step: 'ConfigureTCAcknowledgments'
✔ 'ConfigureTCAcknowledgments'
Next: 'ConfigureTCAcknowledgments' -> 'SendPAICertificateRequest'
Step: 'SendPAICertificateRequest'
✔ 'SendPAICertificateRequest'
Next: 'SendPAICertificateRequest' -> 'SendDACCertificateRequest'
Step: 'SendDACCertificateRequest'
✔ 'SendDACCertificateRequest'
Next: 'SendDACCertificateRequest' -> 'SendAttestationRequest'
Step: 'SendAttestationRequest'
✔ 'SendAttestationRequest'
Next: 'SendAttestationRequest' -> 'AttestationVerification'
Step: 'AttestationVerification'
Error on commissioning step 'AttestationVerification': Internal error
Next: 'AttestationVerification' -> 'AttestationRevocationCheck'
Step: 'AttestationRevocationCheck' (with error)
Device attestation error: Integrity check failed.
Continue commissioning (ignore attestation failure: YES)
✔ 'AttestationRevocationCheck'
Next: 'AttestationRevocationCheck' -> 'SendOpCertSigningRequest'
Step: 'SendOpCertSigningRequest'
✔ 'SendOpCertSigningRequest'
Next: 'SendOpCertSigningRequest' -> 'ValidateCSR'
Step: 'ValidateCSR'
✔ 'ValidateCSR'
Next: 'ValidateCSR' -> 'GenerateNOCChain'
Step: 'GenerateNOCChain'
✔ 'GenerateNOCChain'
Step: 'SendTrustedRootCert'
✔ 'SendTrustedRootCert'
Next: 'SendTrustedRootCert' -> 'SendNOC'
Step: 'SendNOC'
✔ 'SendNOC'
Next: 'SendNOC' -> 'ThreadNetworkSetup'
Step: 'ThreadNetworkSetup'
✔ 'ThreadNetworkSetup'
Next: 'ThreadNetworkSetup' -> 'FailsafeBeforeThreadEnable'
Step: 'FailsafeBeforeThreadEnable'
✔ 'FailsafeBeforeThreadEnable'
Next: 'FailsafeBeforeThreadEnable' -> 'ThreadNetworkEnable'
Step: 'ThreadNetworkEnable'
✔ 'ThreadNetworkEnable'
Next: 'ThreadNetworkEnable' -> 'kEvictPreviousCaseSessions'
Step: 'kEvictPreviousCaseSessions'
✔ 'kEvictPreviousCaseSessions'
Next: 'kEvictPreviousCaseSessions' -> 'kFindOperationalForStayActive'
Step: 'kFindOperationalForStayActive'
Error: Timeout
Next: 'kFindOperationalForStayActive' -> 'Cleanup'
Step: 'Cleanup' (with timeout error)
✔ 'Cleanup'
Commissioning complete for node ID 0x0000000055D193EC with timeout error
Hi!
I have over 800 days strike in closing my move circle. However oerfect month badge is not popping up for November, we have now mid of Dec and still no update.
I updated iOS to 26, did multiple resets and hard resets and still no badge. I checked many forums and post but any of given tips is working in my case.
i know it sounds funny, but it’s frustrating that I’m not getting this little gold medal to keep me motivated 😅
does anyone know how to deal with it? Is it common issue?
I implemented BGContinuedProcessingTask in my app and it seems to be working well for everyone except one user (so far) who has reached out to report nothing happens when they tap the Start Processing button. They have an iPhone 12 Pro Max running iOS 26.1. Restarting iPhone does not fix it.
When they turn off the background processing feature in the app, it works. In that case my code directly calls the function to start processing instead of waiting for it to be invoked in the register block (or submit catch block).
Is this a bug that's possible to occur, maybe device specific? Or have I done something wrong in the implementation?
func startProcessingTapped(_ sender: UIButton) {
if isBackgroundProcessingEnabled {
startBackgroundContinuedProcessing()
} else {
startProcessing(backgroundTask: nil)
}
}
func startBackgroundContinuedProcessing() {
BGTaskScheduler.shared.register(forTaskWithIdentifier: taskIdentifier, using: .main) { @Sendable [weak self] task in
guard self != nil else { return }
startProcessing(backgroundTask: task as? BGContinuedProcessingTask)
}
let request = BGContinuedProcessingTaskRequest(identifier: taskIdentifier, title: title, subtitle: subtitle)
request.strategy = .fail
if BGTaskScheduler.supportedResources.contains(.gpu) {
request.requiredResources = .gpu
}
do {
try BGTaskScheduler.shared.submit(request)
} catch {
startProcessing(backgroundTask: nil)
}
}
func startProcessing(backgroundTask: BGContinuedProcessingTask?) {
// FIXME: Never called for this user when isBackgroundProcessingEnabled is true
}
We have a Java application built for macOS. On the first launch, the application prompts the user to allow local network access. We've correctly added the NSLocalNetworkUsageDescription key to the Info.plist, and the provided description appears in the system prompt.
After the user grants permission, the application can successfully connect to a local server using its hostname. However, the issue arises after the system is rebooted. When the application is launched again, macOS does not prompt for local network access a second time—which is expected, as the permission was already granted.
Despite this, the application is unable to connect to the local server. It appears the previously granted permission is being ignored after a reboot. A temporary workaround is to manually toggle the Local Network permission off and back on via System Settings > Privacy & Security, which restores connectivity—until the next reboot.
This behavior is highly disruptive, both for us and for a significant number of our users. We can reproduce this on multiple systems...
The issues started from macOS Sequoia 15.0
By opening the application bundle using "Show Package Contents," we can launch the application via "JavaAppLauncher" without any issues. Once started, the application is able to connect to our server over the local network. This seems to bypass the granted permissions? "JavaAppLauncher" is also been used in our Info.plist file
Our app will launch automatically in the background,Doubt is the result of background fetch ,so we cancel the background modes setting of the background fetch,but we still can see the performFetchWithCompletionHandler method called when app launch in the background。Background launch will cause some bugs in our app. We don't want the app to start in the background. We hope to get help
where can i get apple's all device hardware vid and pid ?
Topic:
App & System Services
SubTopic:
Hardware
I'm trying to use ThreadNetwork API to manage TheradNetworks on device (following this documentation: https://developer.apple.com/documentation/threadnetwork/), but while some functions on THClient work (such as getPreferedNetwork), most don't (storeCredentials, retrieveAllCredentials). When calling these functions I get the following warning/error:
Client: -[THClient getConnectionEntitlementValidity]_block_invoke - Error:
-[THClient storeCredentialsForBorderAgent:activeOperationalDataSet:completion:]_block_invoke:701: - Error: Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service with pid 414 named com.apple.ThreadNetwork.xpc was invalidated from this process." UserInfo={NSDebugDescription=The connection to service with pid 414 named com.apple.ThreadNetwork.xpc was invalidated from this process.}
Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service with pid 414 named com.apple.ThreadNetwork.xpc was invalidated from this process." UserInfo={NSDebugDescription=The connection to service with pid 414 named com.apple.ThreadNetwork.xpc was invalidated from this process.}
Failed to store Thread credentials: Couldn’t communicate with a helper application.
STEPS TO REPRODUCE
Create new project
Add Thread Network capability via Xcode UI (com.apple.developer.networking.manage-thread-network-credentials)
Trigger storeCredentials
let extendedMacData = "9483C451DC3E".hexadecimal
let tlvHex = "0e080000000000010000000300001035060004001fffe002083c66f0dc9ef53f1c0708fdb360c72874da9905104094dce45388fd3d3426e992cbf0697b030d474c2d5332302d6e65773030310102250b04106c9f919a4da9b213764fc83f849381080c0402a0f7f8".hexadecimal
// Initialize the THClient
let thClient = THClient()
// Store the credentials
await thClient.storeCredentials(forBorderAgent: extendedMacData!, activeOperationalDataSet: tlvHex!) { error in
if let error = error {
print(error)
print("Failed to store Thread credentials: \(error.localizedDescription)")
} else {
print("Successfully stored Thread credentials")
}
}
NOTES:
I tried with first calling getPreferedNetwork to initiate network permission dialog
Tried adding meshcop to bojur services
Tried with different release and debug build configurations
For Apple Pay Testing purposes, we're trying out cards from https://developer.apple.com/apple-pay/sandbox-testing/
Visa, AMEX, Discover cards can be added to the wallet.
But all 5 of the listed options for Mastercard cannot be added to the wallet with the error "Card Device Limit".
How can we resolve this?
Topic:
App & System Services
SubTopic:
Apple Pay
Tags:
Apple Pay on the Web
Apple Pay
Tap to Pay on iPhone
After reading the news below, we are currently working on updating our app in preparation for the enforcement of Texas SB 2420.
https://developer.apple.com/news/?id=2ezb6jhj
Based on the information in the announcement, we understand that parents will be able to revoke their consent for apps.
However, we are unsure how an app is supposed to obtain or verify the parent’s consent status in the first place.
We reviewed the Declared Age Range API and PermissionKit’s Significant Change API, but could not find any functionality related to this.
If anyone with expertise on this topic has insight, we would greatly appreciate your guidance.
Thank you in advance.
When updating an existing advanced app clip experience, the change doesn't actually apply. It shows the correct image in the UI, but when you use the app clip it shows the old image. Looking into it more, the status has "UPDATE_SUBMITTED". Seems related to this issue (https://developer.apple.com/forums/thread/810544) and this issue (https://developer.apple.com/forums/thread/810351).
Hello,
This is my first post in the forums, and I'm still learning my way with iOS Development and Swift. My apologies if the formatting is not correct, or If I'm making any mistakes.
I'm currently trying to implement an iOS App where the device needs to share the location with my server via an API call.
The use case is as follows: the server expects location updates to determine if a device is inside/outside a geofence. If the device is stationary, no locations need to be sent. If the device begins moving, regardless of whether the app is in foreground, background, or terminated, the app should resume posting locations to the server.
I've decided to use the CLLocationUpdate.liveUpdates() stream, together with CLBackgroundActivitySession().
However, I have not been able to achieve the behavior successfully. My app either maintains the blue CLActivitySession indicator active, regardless of whether the phone is stationary or not, or kills the Indicator (and the background capability) and does not restore it when moving again. Below I've attached my latest code snippet (the indicator disappears and does not come back).
// This method is called in the didFinishLaunchingWithOptions
func startLocationUpdates(precise: Bool) {
// Show the location permission pop up
requestAuthorization()
// Stop any previous sessions
stopLocationUpdates()
Task {
do {
// If we have the right authorization, we will launch the updates in the background
// using CLBackgroundActivitySession
if self.manager.authorizationStatus == .authorizedAlways {
self.backgroundActivity = true
} else {
self.backgroundActivity = false
self.backgroundSession?.invalidate()
}
// We will start collecting live location updates
for try await update in CLLocationUpdate.liveUpdates() {
// Handle deprecation
let stationary = if #available(iOS 18.0, *) {
update.stationary
} else {
update.isStationary
}
// If the update is identified as stationary, we will skip this update
// and turn off background location updates
if stationary {
self.backgroundSession?.invalidate()
continue
}
// if background activity is enabled, we restore the Background Activity Session
if backgroundActivity == true { self.backgroundSession = CLBackgroundActivitySession() }
guard let location = update.location else { continue }
// Do POST with location to server
}
} catch {
print("Could not start location updates")
}
}
}
I'm not sure why the code does not work as expected, and I believe I may be misunderstanding how the libraries Work. My understanding is that the liveUpdates stream is capable of emitting values, even if the app has gone to the background/terminated, thus why I'm trying to stop/resume the Background Activity using the "stationary" or "isStationary" attribute coming from the update.
Is the behavior I'm trying to achieve possible? If so, I'm I using the right libraries for it? Is my implementation correct? And If not, what would be the recommended approach?
Regards
I want to make a app that indicates that the app is recording in the background using a indicator on the dynamic island or on the top of the phone screen but i can't figure it out on Xcode. Saw a guy do it by making live activities true but can't seem to find that option in background mode in capabilities. any ideas?
Topic:
App & System Services
SubTopic:
Widgets & Live Activities
Since upgrading to Mac OS 10.5 Beta-2, daemons launched with launchctl are failing to open Desktop/Documents/Downloads files and folders even in read mode with an error "Operation not permitted".Does anyone facing this issue?
Hello everybody!
I'm currently working on a Bluetooth Low Energy Sync that is using BGTaskScheduler & successfully running periodically in the Background on iOS 26. I did watch this years WWDC Session 227 (Finish tasks in the background) & follow the recommendations as suggested.
Currently, the App is only using 37 Mb (iPhone 12 mini) & no Location or other services are running in Background.
However, when opening Safari & scrolling through some webpages, the App is killed because of "Terminated due to memory issue". I profiled the App & followed advice when it comes to reducing the memory footprint of the App. Are there any additional steps I can take to prevent the App being killed? Are there any recommendations for periodically scheduled Tasks when it comes to the Interval? Do more frequent Tasks (30min compared to one or two hours) have any impact? I tried many different schedules but none seem to make a difference.
From my observation, the App is first suspended & eventually killed because of the Memory Pressure. Any hints, suggestions or recommendations are highly appreciated!
Thanks a lot for the support!
The universal links for my apps stopped working.
The server where the AASA files where hosted worked on IPV4 exclusively, a few days ago i changed the configuration to IPV6 only. I´ve created new IPV6 entries, renewed all certifactes and deleted all IPV4 entries for the domains.
All seemed fine, but at Saturday I realized that my universal links stopped working for new user.
What i´ve done to find the issue:
Example domain that was used for debugging: "https://developffw.burns.fun"
I´ve verified the AASA file is hosted properly by using different browsers and Postman to retrieve it. The file can be accessed and the certificates look fine.
Output of curl -v https://developffw.burns.fun/.well-known/apple-app-site-association
* Host developffw.burns.fun:443 was resolved.
* IPv6: 2a01:4f8:13b:340a::2
* IPv4: (none)
* Trying [2a01:4f8:13b:340a::2]:443...
* schannel: disabled automatic use of client certificate
* ALPN: curl offers http/1.1
* ALPN: server accepted http/1.1
* Established connection to developffw.burns.fun (2a01:4f8:13b:340a::2 port 443) from 2a00:79c0:65c:8b00:80ee:175b:3e2a:1e7d port 61014
* using HTTP/1.x
> GET /.well-known/apple-app-site-association HTTP/1.1
> Host: developffw.burns.fun
> User-Agent: curl/8.16.0
> Accept: */*
>
* Request completely sent off
< HTTP/1.1 200 OK
< Server: nginx/1.22.1
< Date: Mon, 15 Dec 2025 11:34:22 GMT
< Content-Type: application/octet-stream
< Content-Length: 329
< Last-Modified: Sat, 21 Dec 2024 08:53:11 GMT
< Connection: keep-alive
< ETag: "676681f7-149"
< Accept-Ranges: bytes
<
{
"applinks": {
"details": [
{
"appIDs": [ "6LN7G8JEA5.burns.FFW-Manager-SwiftUI.Debug"],
"components": [
{
"/": "/onboard",
"?": { "id": "*"},
"?": { "name": "*"},
"?": { "token": "*" }
}
]
}
]
}
}
* Connection #0 to host developffw.burns.fun:443 left intact
I took a look at the headers from the Apple CDN network response. These indicate some sort of connection error.
The response code is 404
Response headers:
Apple-Failure-Details: {"cause":"dial tcp [2a01:4f8:13b:340a::2]:443: connect: network is unreachable"}
Apple-Failure-Reason: SWCERR00305 Network error
Apple-From: https://betaffw.burns.fun/.well-known/apple-app-site-association
Apple-Try-Direct: false
Via: https/1.1 defra2-vp-vst-003.ts.apple.com (acdn/268.16305), https/1.1 defra2-vp-vfe-004.ts.apple.com (acdn/268.16305), http/1.1 defra2-xdc-mx-028.ts.apple.com (acdn/3.16363), https/1.1 defra1-edge-fx-021.ts.apple.com (acdn/3.16363)
X-Cache: hit-stale, miss, hit-fresh, miss
CDNUUID: 4321f35e-b73b-4031-a054-7c63af69e126-712221049
Took a look at the log files of the server.
I can´t find any entry from the Apple servers neither in the default logs nor in the error log entries.
The curl attempts are logged with response code 200.
I´ve tried sudo swcutil dl -d https://developffw.burns.fun/onboard in the Terminal on my MAC.
Output:
The operation couldn´t be completed. (SWCErrorDomain error 8.)
This indicates to me threre is an issue for the Apple servers accessing my server. But I don´t know what could be the reason. There is no firewall configuration that could block the requests. And there has been no change at all besides the IPV4 / IPV6 protocol change.
This issue is the same for all the domain listed on this server.
I´v even created a new app for this purpose and created a new AASA entry and associated link. Same issue.
I´m pretty much lost here. Everything looks fine from my side. Google assetlinks.json seem to work fine.
I would really appreciate some help on how to solve this, i´m at my wits end.
I am developing a program on my chip and attempting to establish a connection with the WiFi Aware demo app launched by iOS 26. Currently, I am encountering an issue during the pairing phase.
If I am the subscriber of the service and successfully complete the follow-up frame exchange of pairing bootstrapping, I see the PIN code displayed by iOS.
Question 1: How should I use this PIN code?
Question 2: Subsequently, I need to negotiate keys with iOS through PASN. What should I use as the password for the PASN SAE process?
If I am the subscriber of the service and successfully complete the follow-up frame exchange of pairing bootstrapping, I should display the PIN code.
Question 3: How do I generate this PIN code?
Question 4: Subsequently, I need to negotiate keys with iOS through PASN. What should I use as the password for the PASN SAE process?
Topic:
App & System Services
SubTopic:
Networking
Hi all,
I have a working macOS (Intel) system extension app that currently uses only a Content Filter (NEFilterDataProvider). I need to capture/log HTTP and HTTPS traffic in plain text, and I understand NETransparentProxyProvider is the right extension type for that.
For HTTPS I will need TLS inspection / a MITM proxy — I’m new to that and unsure how complex it will be.
For DNS data (in plain text), can I use the same extension, or do I need a separate extension type such as NEPacketTunnelProvider, NEFilterPacketProvider, or NEDNSProxyProvider?
Current architecture:
Two Xcode targets: MainApp and a SystemExtension target.
The SystemExtension target contains multiple network extension types.
MainApp ↔ SystemExtension communicate via a bidirectional NSXPC connection.
I can already enable two extensions (Content Filter and TransparentProxy). With the NETransparentProxy, I still need to implement HTTPS capture.
Questions I’d appreciate help with:
Can NETransparentProxy capture the DNS fields I need (dns_hostname, dns_query_type, dns_response_code, dns_answer_number, etc.), or do I need an additional extension type to capture DNS in plain text?
If a separate extension is required, is it possible or problematic to include that extension type (Packet Tunnel / DNS Proxy / etc.) in the same SystemExtension Xcode target as the TransparentProxy?
Any recommended resources or guidance on TLS inspection / MITM proxy setup for capturing HTTPS logs?
There are multiple DNS transport types — am I correct that capturing DNS over UDP (port 53) is not necessarily sufficient? Which DNS types should I plan to handle?
I’ve read that TransparentProxy and other extension types (e.g., Packet Tunnel) cannot coexist in the same Xcode target. Is that true?
Best approach for delivering logs from multiple extensions to the main app (is it feasible)? Or what’s the best way to capture logs so an external/independent process (or C/C++ daemon) can consume them?
Required data to capture (not limited to):
All HTTP/HTTPS (request, body, URL, response, etc.)
DNS fields: dns_hostname, dns_query_type, dns_response_code, dns_answer_number, and other DNS data — all in plain text.
I’ve read various resources but remain unclear which extension(s) to use and whether multiple extension types can be combined in one Xcode target. Please ask if you need more details.
Thank you.
Topic:
App & System Services
SubTopic:
Networking
Tags:
Swift
Frameworks
Network Extension
System Extensions
We are using the MPNowPlayingInfoCenter API to provide information to the “Now Playing” system UI. This works as expected, except that when the app is manually terminated, the information is removed from the UI.
Our question is: Some apps (for example, Audible) are able to appear in the “Recently Played” section of the UI. This section seems to show a history of apps that previously provided “Now Playing” information but are not currently playing anything.
We would like to know which API is used to achieve this behavior.
Topic:
App & System Services
SubTopic:
Widgets & Live Activities