Posts under App & System Services topic

Post

Replies

Boosts

Views

Activity

Unable to use altitude for our use case (NYC MTA)
We’re building a new subway/bus app at the MTA. Our system includes roughly 300 underground stations, around 150 elevated stations (i.e., above street level), and about 5 at-grade stations (i.e., at street level). We serve roughly 5 million riders a day. We’re diving deep into Core Location on iOS and have found that the altitude values returned from two fields we’re testing aren’t accurate enough for our use case: CLLocation.altitude CMAbsoluteAltitudeData.altitude We need to reliably distinguish whether a user is: At street level On an elevated platform (see attached picture) On any platform in an underground station — most have a single platform level, but some, like 59 St (see attached), have multiple platforms at different elevations. These levels typically differ by at least 15 feet, which should in theory be well within the precision range of a properly calibrated barometric pressure sensor. However, the absolute altitude values we’re seeing from these APIs are often inaccurate and inconsistent — not only compared to ground truth, but also across devices. For example, holding two phones side-by-side frequently yields altitude readings that differ by more than 15 feet. That level of variation makes the data unreliable for our needs. Please see the below photos for more context. URLs.md
8
0
337
Apr ’25
A proper design approach for implementing a data logger using BLE in an iOS app.
Thank you for always reading my questions. This time, I'd like to ask some specific questions to gain a deeper understanding of iOS CoreBluetooth. In the previous question, we learned that although iOS can perform BLE scanning in the background, it is not suitable for use as a data logger. I was also taught that when using it as a data logger, the iOS app should use GATT communication, and that instead of reading data from the device one by one, it is recommended to store large amounts of data on the device and connect at an appropriate time (such as when the iOS app enters the foreground) to retrieve the data all at once. My requirements are the same as last time. I want to send data from a device equipped with some kind of sensor via BLE and display it in a graph in the iOS app. Data should be acquired every few to tens of seconds and reflected immediately in the graph. Measurements may take up to 24 hours at most. I would like to avoid making any major changes to the device. Also, it is unclear whether there will be enough memory for the data logger for 24 hours. Therefore, I am first looking for an appropriate communication method for the iOS app. iOS is smart and convenient, so I think users will check the measurement status every time they use this iOS app.Therefore, I want to be able to check the changes from the start of measurement to the present in a graph as soon as the app is launched. I would like to measure data from multiple devices (e.g. 5 devices) at the same time. I have a question based on the above requirements. When thinking about the best way to avoid making changes to the device, the only way I could come up with, as someone with insufficient iOS technology, is to keep the connection open via GATT communication and continue to obtain data. However, does iOS GATT communication have any limitations in this regard? Will the OS automatically disconnect GATT communication at a certain time? Also, if that happens, is there a way to automatically reconnect and obtain the data? Is it possible to smoothly obtain data using iOS GATT communication without any particular restrictions even in the background? Are any other permissions required? Regarding the sixth requirement. Until last time, with BLE scanning, even if there were multiple devices, the iOS app could measure the data for as many devices as it wanted, but this time, how many devices can be read? In the case of GATT communication with iOS CoreBluetooth, can multiple devices maintain a long connection? Or is it basically better to have one device per connection when creating such an app for iOS? I would like to know if there are any restrictions or points to be careful of when using GATT communication with multiple devices. I'm sorry for broadening my question, but if neither question 1 nor question 2 works, it will put a burden on the design of the device. If data is stored on the device, is it possible to automatically and periodically connect to the device at a set time interval (for example, once an hour, allowing for some margin of error) when the iOS app is in the background, and obtain log data from the device? If you can think of any other best methods, please feel free to let me know. Also, I'd be happy if you could reply with any reference materials or URLs. Please note that our response may be delayed.
0
0
172
May ’25
TestFlight Subscription Upgrade Handling
Looking for assistance in managing subscription upgrades for TestFlight users. I have a few monthly subscriptions, 30days, each with a different set of available features, 1 with all, and 1 with fewer. (All are in proper order and grouped in App Store connection subscriptions) subscribing seems to be working fine, and purchasing an upgrade is going ok. what is not: reflecting the upgraded plan in app (currently reflects it will start in 30days when current subscription expires) I’m lead to believe this will be resolved with a live app in App Store, that will then handle prorating, terminate the old plan and immediately start the new one. looking for help getting TestFlight to show immediate upgrades.
0
0
142
May ’25
subscriptionGroupLookups API returns 404 - No LookUp Key assigned to my subscription group
Hello, I'm encountering an issue when trying to use the subscriptionGroupLookups endpoint in the App Store Connect API. Despite having the correct setup, I continue to receive a 404 NOT FOUND error when making requests to: GET https://api.appstoreconnect.apple.com/v1/subscriptionGroupLookups Here is the current state of my environment: I am the Account Holder of the App Store Connect account The App Store Connect API key has been successfully created I have the correct Key ID, Issuer ID, and .p8 private key I can authenticate and access the apps and subscriptionGroups endpoints However, the subscriptionGroupLookups endpoint always returns: { "errors": [ { "status": "404", "code": "NOT_FOUND", "title": "The specified resource does not exist" } ] } I suspect that LookUp Keys (UUIDs) have not been assigned to our subscription groups, even though they were created and are active in App Store Connect. There is no “Request Access” button visible under the Integrations tab (as mentioned in Apple support instructions), and my keys appear under “App Store Connect API” > “Keys” as active. Questions: How can I ensure that LookUp Keys are assigned to my subscription groups? Is there a way to trigger this manually or via support? Has anyone successfully resolved this? Any advice or experience would be greatly appreciated. Thank you!
0
0
98
May ’25
NSFileCoordinator Swift Concurrency
I'm working on implementing file moving with NSFileCoordinator. I'm using the slightly newer asynchronous API with the NSFileAccessIntents. My question is, how do I go about notifying the coordinator about the item move? Should I simply create a new instance in the asynchronous block? Or does it need to be the same coordinator instance? let writeQueue = OperationQueue() public func saveAndMove(data: String, to newURL: URL) { let oldURL = presentedItemURL! let sourceIntent = NSFileAccessIntent.writingIntent(with: oldURL, options: .forMoving) let destinationIntent = NSFileAccessIntent.writingIntent(with: newURL, options: .forReplacing) let coordinator = NSFileCoordinator() coordinator.coordinate(with: [sourceIntent, destinationIntent], queue: writeQueue) { error in if let error { return } do { // ERROR: Can't access NSFileCoordinator because it is not Sendable (Swift 6) coordinator.item(at: oldURL, willMoveTo: newURL) try FileManager.default.moveItem(at: oldURL, to: newURL) coordinator.item(at: oldURL, didMoveTo: newURL) } catch { print("Failed to move to \(newURL)") } } }
0
0
151
Apr ’25
Will transferring app affect iCloud's Documents folder access?
My app uses iCloud to let users sync their files via their private iCloud Drive, which does not use CloudKit. FileManager.default.url(forUbiquityContainerIdentifier: nil)?.appending(component: "Documents") I plan to transfer my app to another developer account, but I'm afraid it will affect the access of the app to the existing files in that folder. Apple documentation doesn't mention this case. Has anyone done this before and can confirm if the app will continue to work normally after transferring? Thanks
0
0
101
May ’25
Help me implement SMAppServices
I have followed these steps as mentioned in this link :(https://developer.apple.com/forums/thread/721737) My projects app bundle structure is like this : TWGUI.app TWGUI.app/Contents TWGUI.app/Contents/_CodeSignature TWGUI.app/Contents/_CodeSignature/CodeResources TWGUI.app/Contents/MacOS TWGUI.app/Contents/MacOS/TWAgent TWGUI.app/Contents/MacOS/TWGUI TWGUI.app/Contents/Resources TWGUI.app/Contents/Library TWGUI.app/Contents/Library/LaunchAgents TWGUI.app/Contents/Library/LaunchAgents/com.example.TWGUI.agent.plist TWGUI.app/Contents/Info.plist TWGUI.app/Contents/PkgInfo TWGUI is my main GUI App , i which i want to embed TWAgent (a command line tool target) and register it using SMAppServices so that launchd can launch it. In TWGUI, code for registering to launchd using SMAppServices is structure as follow : import SwiftUI import ServiceManagement struct ContentView: View { let agent = SMAppService.agent(plistName: "com.example.TWGUI.agent.plist") var body: some View { VStack { Button("Register Agent") { RegisterAgent () } .padding() Button("Unregister Agent") { UnregisterAgent () } .padding() } } func RegisterAgent() { DispatchQueue.global(qos: .background).async { do { print("Registering Agent. Status: \(agent.status.rawValue)") try agent.register() print("Agent registered") } catch { print("Failed to register agent: \(error)") } } } func UnregisterAgent() { DispatchQueue.global(qos: .background).async { do { print("Unregistering Agent. Status: \(agent.status.rawValue)") try agent.unregister() print("Agent unregistered") } catch { print("Failed to unregister agent: \(error)") } } } } com.example.TWGUI.agent.plist : <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs$ <plist version="1.0"> <dict> <key>Label</key> <string>com.example.TWGUI.agent</string> <key>ProgramArguments</key> <array> <string>Contents/MacOS/TWAgent</string> </array> <key>RunAtLoad</key> <true/> <key>KeepAlive</key> <true/> </dict> </plist> I have used ProgramArguements instead of using Program in above plist because i was getting this error when i was using Program earlier : Registering Agent. Status: 3 Failed to register agent: Error Domain=SMAppServiceErrorDomain Code=111 "Invalid or missing Program/ProgramArguments" UserInfo={NSLocalizedFailureReason=Invalid or missing Program/ProgramArguments} TWGUI apps Info.plist is : <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>BuildMachineOSBuild</key> <string>23C71</string> <key>CFBundleDevelopmentRegion</key> <string>en</string> <key>CFBundleExecutable</key> <string>TWGUI</string> <key>CFBundleIdentifier</key> <string>com.example.TWAgent</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> <string>TWGUI</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> <string>1.0</string> <key>CFBundleSupportedPlatforms</key> <array> <string>MacOSX</string> </array> <key>CFBundleVersion</key> <string>1</string> <key>DTCompiler</key> <string>com.apple.compilers.llvm.clang.1_0</string> <key>DTPlatformBuild</key> <string></string> <key>DTPlatformName</key> <string>macosx</string> <key>DTPlatformVersion</key> <string>14.2</string> <key>DTSDKBuild</key> <string>23C53</string> <key>DTSDKName</key> <string>macosx14.2</string> <key>DTXcode</key> <string>1510</string> <key>DTXcodeBuild</key> <string>15C65</string> <key>LSMinimumSystemVersion</key> <string>14.2</string> </dict> </plist> TWAgent target has main.swift file which does this : import Foundation let startTime = CFAbsoluteTimeGetCurrent() func logTimeSinceStart() { let elapsedTime = CFAbsoluteTimeGetCurrent() - startTime NSLog("Time since program started: \(elapsedTime) seconds") } func startLoggingTime() { Timer.scheduledTimer(withTimeInterval: 1.0, repeats: true) { _ in logTimeSinceStart() } } // Start logging time startLoggingTime() // Keep the run loop running CFRunLoopRun() I followed these exact same steps in another project earlier and my agent was getting registered, although i lost that project due to some reasons. But now i am getting this error when i am registering or unregistering agent using SMAppServices from the code above : Registering Agent. Status: 3 Failed to register agent: Error Domain=SMAppServiceErrorDomain Code=1 "Operation not permitted" UserInfo={NSLocalizedFailureReason=Operation not permitted} I tried diffrent fixes for like this : Moved app bundle to /applications folder Gave permission for full disc access to this app . Code sign again (both agent and TWGUI ... But nothing seems to work , getting same error. I tried to launch agent using : Launchctl load com.example.TWGUI.agent.plist and it worked , so there is no issue with my plist implementation. Can someone help me understand how can i solve this issue ? or if i am following right steps ? Can give steps need to follow to implement this and steps so that i can register and start my agent using SMAppServices? And i also tried the project give in apples official documentation : [https://developer.apple.com/documentation/servicemanagement/updating-your-app-package-installer-to-use-the-new-service-management-api) but got same error in this project as well .
2
0
166
Apr ’25
Mic Button in Microsoft Web Chat Control Unresponsive in WKWebView After App Returns from Background (iOS)
We are integrating the Microsoft Web Chat Control inside a WKWebView in our iOS application. The microphone button (used for speech input) works as expected when the app is active. However, we are facing an issue when the app is sent to the background and then brought back to the foreground. Issue Details: When the app returns from background to foreground: 🔹 The mic button becomes unresponsive (taps are not recognized). 🔹 No permission prompt or speech functionality is triggered. 🔹 Other elements of the Web Chat control continue to work fine. This issue seems isolated to iOS and WKWebView usage. We have verified that microphone permissions are granted and there are no system-level blocks. Environment: Platform: iOS Web Container: WKWebView Microsoft Web Chat Version: Devanshu Kinariwala add version here iOS Version: iOS 18.3.1 Devices: iPhone 13, iPhone 14 Pro error in browser console [Error] A MediaStreamTrack ended due to a capture failure (x3) [Error] WebSocket connection to 'wss://directline.botframework.com/v3/directline/conversations/JQ1k0phVogeJ30ZQddBvAQ-in/stream?watermark=-&t=eyJhbGciOiJSUzI1NiIsImtpZCI6ImlmOEs0aFg4R1hXVnZkS3pwdFRFWFJveURTUSIsIng1dCI6ImlmOEs0aFg4R1hXVnZkS3pwdFRFWFJveURTUSIsInR5cCI6IkpXVCJ9.eyJib3QiOiJhaWFhcy1xYS1jb252YWktYm90Iiwic2l0ZSI6InRWcW14cDBQZU9vIiwiY29udiI6IkpRMWswcGhWb2dlSjMwWlFkZEJ2QVEtaW4iLCJuYmYiOjE3NDI5NzE1MTgsImV4cCI6MTc0Mjk3MTU3OCwiaXNzIjoiaHR0cHM6Ly9kaXJlY3RsaW5lLmJvdGZyYW1ld29yay5jb20vIiwiYXVkIjoiaHR0cHM6Ly9kaXJlY3RsaW5lLmJvdGZyYW1ld29yay5jb20vIn0.Mx3MMVP3t9Ex36UW-YARskZLny0iORxc6-B0ewvNp0S-ivUjvOS43kZc0J5HoOgYRkoGaKemo00_JSkzryAbKKoSwqMjahf0VotqTZsJjoIgtyNJFfAYyGVriBHMV_6FfH_YEezDMD5puY6R89eM-atQOw-CfoClwrxn8jgVL5Kn19WdDZvmQwFIArklA7as8bboKcWv4PveEKptM9xCokttaGzv-S5pdbNETMoJzIhLcJDHmEVJ6oJ0TFs5XS7RGMSQlM_gs95TySzVjVL7XV6qEOt_A10lRzmx0PxPIUw_nqllEIbWFy5H7AfsxbKRtM1nLe4lRm1KS7_xw9dSlw' failed: The operation couldn’t be completed. Software caused connection abort [Error] WebSocket connection to 'wss://eastus2.stt.speech.microsoft.com/speech/recognition/conversation/cognitiveservices/v1?language=en-US&format=detailed&Ocp-Apim-Subscription-Key=4JuKqIMwLMhgAxfORVDEYfiuTL6Hrbnj3isAeGfs7aks4AOltun6JQQJ99AKACHYHv6XJ3w3AAAYACOGJFYj&X-ConnectionId=A93B097C62F14C55B30A851798609F73' failed: The operation couldn’t be completed. Software caused connection abort [Error] WebSocket connection to 'wss://eastus2.stt.speech.microsoft.com/speech/recognition/conversation/cognitiveservices/v1?language=en-US&format=detailed&Ocp-Apim-Subscription-Key=4JuKqIMwLMhgAxfORVDEYfiuTL6Hrbnj3isAeGfs7aks4AOltun6JQQJ99AKACHYHv6XJ3w3AAAYACOGJFYj&X-ConnectionId=E99DF3A6CE734E0294A5FB5296D725CC' failed: The operation couldn’t be completed. Software caused connection abort [Error] WebSocket connection to 'wss://eastus2.stt.speech.microsoft.com/speech/recognition/conversation/cognitiveservices/v1?language=en-US&format=detailed&Ocp-Apim-Subscription-Key=4JuKqIMwLMhgAxfORVDEYfiuTL6Hrbnj3isAeGfs7aks4AOltun6JQQJ99AKACHYHv6XJ3w3AAAYACOGJFYj&X-ConnectionId=8B3370005E7A4946BEA174E804F64FF7' failed: The operation couldn’t be completed. Software caused connection abort Swift: // Method to check microphone permission func checkMicrophonePermission(completion: @escaping (Bool) -> Void) { let authorizationStatus = AVCaptureDevice.authorizationStatus(for: .audio) switch authorizationStatus { case .authorized: // Permission granted completion(true) case .notDetermined: // Request permission AVCaptureDevice.requestAccess(for: .audio) { granted in DispatchQueue.main.async { completion(granted) } } case .denied, .restricted: // Permission denied or restricted completion(false) @unknown default: // Handle future cases completion(false) } }
0
0
107
May ’25
Push notification volume for custom sound
Is there a way to configure the APNS notification sound volume to be louder? I am implementing some custom sounds(narrative sentences) for APNS, it does play the custom sound, but the volume of the custom sound is not loud enough even though I had set the device's volume and "RingTone and Alerts" volume to max. I tried to amplify the custom sound file, it does play louder but the result is minimum if I want to maintain the quality of the sound without it been distorted. I tried to use Notification Service Extension, AVAudioPlayer and AVAudioSession to play the sound, it does play louder in max volume compare with relying on default sound payload in APNS, but the problem is AVAudioPlayer and AVAudioSession do not seems to be usable when the application is in background or killed state, is there any other alternative I could use?
3
0
222
Apr ’25
CoreData w/ Private and Shared Configurations
I have a CoreData model with two configuration - but several problems. Notably the viewContext only shows data from the .private configuration. Here is the setup: The private configuration holds entities, for example, User and Course and the shared one holds entities, for example, Player and League. I setup the NSPersistentStoreDescriptions to use the same container but with a databaseScope of .private/.shared and with the configuration of "Private"/"Shared". loadPersistentStores() does not report an error. If I try container.initializeCloudKitSchema() only the .private configuration produces CKRecord types. If I create a companion app using one configuration (w/ all entities) the schema initialization creates all CKRecord types AND I can populate some data in the .private and a created CKShare. I see that data in the CloudKit dashboard. If I axe the companion app and run the real thing w/ two configurations, the viewContext only has the .private data. Why? If when querying history I use NSPersistentHistoryTransaction.fetchRequest I get a nil return when using two configurations (but non-nil when using one).
0
0
88
Apr ’25
How to handle subscription notifications with future purchase date
Our app server has subscription feature and processes purchase life cycles based on App Store Server Notification v1. Last year, when users purchased subscriptions during the following timeframe, we received "INITIAL_BUY" notifications with "unified_receipt.Latest_receipt_info.purchase_date" set to future date(approx. 1 hour after the actual purchase). 2024-11-03 08:00:00 - 2024-11-03 09:00:00 Etc/GMT (UTC) For example, we received the following v1 notification at 2024-11-03 08:36:33 Etc/GMT. "notification_type": "INITIAL_BUY" "unified_receipt.latest_receipt_info[].purchase_date": "2024-11-03 09:36:02 Etc/GMT" Our server grants subscription entitlement based on "purchase_date" so the users had to wait 1 hour before the subscription features became available. The timeframe coincided with the end of daylight saving time in the U.S., so we assume that it affected the behavior, but our country doesn't adopt daylight saving time. We have some questions regarding this behavior. In countries without daylight saving time, how should we handle such notifications with future purchase date in order to properly grant subscription entitlement? In App Store Server Notification v2, could purchase date be set to future date at the end of daylight saving time in the U.S., just as in v1 notifications? JWSTransactionDecodedPayload.purchaseDate
0
0
103
May ’25
Get the region currently used in the macOS App Store
How can I get the region region currently used in the macOS App Store? Preferably via Swift libraries, but any command / function will suffice. The following StoreKit property seems to always return the region for the Apple Account associated with my macOS user. await Storefront.current?.countryCode See the Apple docs. My macOS Apple Account region is US; in the App Store, when I sign into a different Apple Account whose region is GB (UK), Storefront.current?.countryCode continues to return US, not GB (or UK). I correctly see prices in pounds instead of in dollars, British spelling instead of American spelling, apps listed in my purchased tab for the UK (not the US) Apple Account, and, in the Account Settings dialog, the UK Apple Account email address, billing address & Country/Region set to United Kingdom. I didn't get any relevant results from the following command lines: defaults find GB defaults find UK defaults find uk-apple-id@example.com defaults find uk-apple-id The following didn't change after I signed into the UK Apple Account in the App Store: $ defaults read com.apple.AppStoreComponents { ASCLocaleID = "en-US@calendar=gregorian"; } Maybe Storefront.current?.countryCode only specifies the country code for the Storefront that will be used for in-app purchases, instead of for purchasing new apps from the App Store; maybe the former is tied to the Apple Account for the macOS user, instead of to the Apple Account for the App Store. If that's the case, what other mechanism can I use to obtain the country code for the App Store storefront?
0
0
141
Apr ’25
Zspeedaccuracy question
Hello everyone, I'm doing some work on validating some data to do with the zpseed functionality around corelocations, i've read up on the speedaccuracy field but the wording doesn't make sense to me. It says if its a positive number it is plus or minus the value in the zspeed column so would this be for example zspeed of 35 mps with an accuracy of 3 mps would it be 32 mps 38 mps or is it a range? so would it be anywhere between 32-38 mps. Or is it just plus or minus the 3mps and if this is the case how would it be worked out if its plus or minus when all the numbers will be a positive numbers as any negative numbers are deemed inaccurate ?
1
0
82
Apr ’25
SwiftData shared across apps?
The stuff I've found by searching has confused me, so hopefully someone can help simplify it for me? I have an app (I use it for logging which books I've given away), and I could either add a bunch of things to the app, or I could have another app (possibly a CLI tool) to generate some reports I'd like.
0
0
86
May ’25
Crashes with Rosetta after Sonoma update (crash reports).
Hello. We have an app and a custom dylib hat seems to be crashing only when Rosetta is involved. I believe it's the custom DYLIB that crashes. Here are some observations. The issue happens on the older 2022 built DYLIB (Intel only) And the newer DYLIB built (Universal) The universal DYLIB works fine natively on both Intel and M1 machines. It's only when we access it through an Intel only .app and it's running with Rosetta that we see the crash. The older Intel only .DYLIB worked perfectly with the same testing .app in versions before Sonoma, now they crash with the same .app, same build. Crash reports have been all over the place, they vary but repeat themselves. It has been a little confusing as to how to approach this issue and would appreciate any input that can help us understand what is going wrong and how to move forward. Crash reports are attached Crash Report 1 Crash Report 2 Crash Report 3 The crash occurs as SIGSEGV Version: 2.0 (1) Code Type: X86-64 (Translated) Parent Process: launchd [1] User ID: 501 Date/Time: 2025-04-14 19:55:06.0103 +0200 OS Version: macOS 14.6 (23G5075b) Report Version: 12 Anonymous UUID: A08ECCFA-BF01-8636-7453-E4476586D3A8 Time Awake Since Boot: 3900 seconds System Integrity Protection: enabled Notes: PC register does not match crashing frame (0x0 vs 0x102920144) Crashed Thread: 10 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x000000011d052840 Exception Codes: 0x0000000000000001, 0x000000011d052840 Termination Reason: Namespace SIGNAL, Code 11 Segmentation fault: 11 Terminating Process: exc handler [3174] VM Region Info: 0x11d052840 is not in any region. Thank you so much for all the attention and effort.
1
0
146
Apr ’25
Can't remove Waze from Carplay
Since updating to iOS18.4.1, I can no longer remove Waze from operating in Carplay. It was working perfectly prior to this update where I could view the Waze map on my iPhone 12 Pro, rather than the Carplay map. I prefer to use my iPhone map rather than the Carplay map. Now as soon as I open Waze, despite my having customized and removing it from the Carplay list, while the icon is removed, it continues to open in Carplay! Help! I cannot use Waze using the Carplay maps! Anyone have a solution?
1
0
77
Apr ’25
iOS did not update all widgets of an app when the user press a button on a widget
Hello, I have an app in AppStore "Counter Widget". https://apps.apple.com/app/id1522170621 It allows you to add a widget to your homescreen/lockscreen to count anything. Everything works fine except for one scenario. iOS 18+ I create 2 or more widgets for one counter. For example, medium and small widgets. I click on the widget button to increase or decrease the value. The button in the widget uses Button(intent: AppIntent) to update the value and calls WidgetCenter.shared.reloadAllTimelines() to update the second widget for the same counter. For iOS 18 in this particular scenario, you don't even have to call the WidgetCenter.shared.reloadAllTimelines(). iOS already knows that there is a widget with the same INIntent settings and will update it itself. Both widgets are updated and show the new value. Everything is correct. Now on the homescreen I open the widget configuration for one of the widgets to change the INIntent for the widget. For example, i change the background to wallpaper. This is just a skin for the widget, and the widget is associated with the same counter value as before. As in (2), I click the widget button to increase or decrease the value. But now only one widget is updated. iOS ignores my call to WidgetCenter.shared.reloadAllTimelines() and does not update the second widget connected to the same counter. As I found, iOS, when I call WidgetCenter.shared.reloadAllTimelines() from the widget itself, updates other widgets only if INIntent is absolutely equal for them. Overriding isEqual for them did not help. That is, I cannot specify which fields from my INIntent can be ignored during such an update and consider that widgets are equal and need to be updated. Obviously iOS make this compare outside my code. The main problem is that when the user adds a widget to the lock screen and increases and decreases the value there. After that, he opens the home screen and the widget there is not synchronized with the value from the widget on the lock screen. How to solve this problem?
4
0
898
Apr ’25
Disambiguation for .system.search AppIntent
I'd like to display a list of items to disambiguate for a fulltext search intent. Using the Apple AppIntentsSampleApp, I added TrailSearch.swift: import AppIntents @AssistantIntent(schema: .system.search) struct TrailSearch: AppIntent { static let title: LocalizedStringResource = "Search Trail" static let description = IntentDescription("Search trail by name.", categoryName: "Discover", resultValueName: "Trail") @Parameter(title: "Trail") var criteria: StringSearchCriteria func perform() async throws -> some IntentResult & ReturnsValue<TrailEntity> { if criteria.term.isEmpty { throw $criteria.needsValueError(IntentDialog("need value")) } let trails = TrailDataManager.shared.trails { trail in trail.name.contains(criteria.term) } if trails.count > 1 { throw $criteria.needsDisambiguationError(among: trails.map { StringSearchCriteria(term: $0.name) }) } else if let firstTrail = trails.first { return .result(value: TrailEntity(trail: firstTrail)) } throw $criteria.needsValueError(IntentDialog("Nothing found")) } } Now when I type "trail" which matches several trails and thus lets us enter the disambiguation code path, the Shortcut app just displays the dialog title but no disambiguation items to pick from. Is this by design or a bug? (filed as FB17412220)
0
0
118
Apr ’25
Unable to use altitude for our use case (NYC MTA)
We’re building a new subway/bus app at the MTA. Our system includes roughly 300 underground stations, around 150 elevated stations (i.e., above street level), and about 5 at-grade stations (i.e., at street level). We serve roughly 5 million riders a day. We’re diving deep into Core Location on iOS and have found that the altitude values returned from two fields we’re testing aren’t accurate enough for our use case: CLLocation.altitude CMAbsoluteAltitudeData.altitude We need to reliably distinguish whether a user is: At street level On an elevated platform (see attached picture) On any platform in an underground station — most have a single platform level, but some, like 59 St (see attached), have multiple platforms at different elevations. These levels typically differ by at least 15 feet, which should in theory be well within the precision range of a properly calibrated barometric pressure sensor. However, the absolute altitude values we’re seeing from these APIs are often inaccurate and inconsistent — not only compared to ground truth, but also across devices. For example, holding two phones side-by-side frequently yields altitude readings that differ by more than 15 feet. That level of variation makes the data unreliable for our needs. Please see the below photos for more context. URLs.md
Replies
8
Boosts
0
Views
337
Activity
Apr ’25
A proper design approach for implementing a data logger using BLE in an iOS app.
Thank you for always reading my questions. This time, I'd like to ask some specific questions to gain a deeper understanding of iOS CoreBluetooth. In the previous question, we learned that although iOS can perform BLE scanning in the background, it is not suitable for use as a data logger. I was also taught that when using it as a data logger, the iOS app should use GATT communication, and that instead of reading data from the device one by one, it is recommended to store large amounts of data on the device and connect at an appropriate time (such as when the iOS app enters the foreground) to retrieve the data all at once. My requirements are the same as last time. I want to send data from a device equipped with some kind of sensor via BLE and display it in a graph in the iOS app. Data should be acquired every few to tens of seconds and reflected immediately in the graph. Measurements may take up to 24 hours at most. I would like to avoid making any major changes to the device. Also, it is unclear whether there will be enough memory for the data logger for 24 hours. Therefore, I am first looking for an appropriate communication method for the iOS app. iOS is smart and convenient, so I think users will check the measurement status every time they use this iOS app.Therefore, I want to be able to check the changes from the start of measurement to the present in a graph as soon as the app is launched. I would like to measure data from multiple devices (e.g. 5 devices) at the same time. I have a question based on the above requirements. When thinking about the best way to avoid making changes to the device, the only way I could come up with, as someone with insufficient iOS technology, is to keep the connection open via GATT communication and continue to obtain data. However, does iOS GATT communication have any limitations in this regard? Will the OS automatically disconnect GATT communication at a certain time? Also, if that happens, is there a way to automatically reconnect and obtain the data? Is it possible to smoothly obtain data using iOS GATT communication without any particular restrictions even in the background? Are any other permissions required? Regarding the sixth requirement. Until last time, with BLE scanning, even if there were multiple devices, the iOS app could measure the data for as many devices as it wanted, but this time, how many devices can be read? In the case of GATT communication with iOS CoreBluetooth, can multiple devices maintain a long connection? Or is it basically better to have one device per connection when creating such an app for iOS? I would like to know if there are any restrictions or points to be careful of when using GATT communication with multiple devices. I'm sorry for broadening my question, but if neither question 1 nor question 2 works, it will put a burden on the design of the device. If data is stored on the device, is it possible to automatically and periodically connect to the device at a set time interval (for example, once an hour, allowing for some margin of error) when the iOS app is in the background, and obtain log data from the device? If you can think of any other best methods, please feel free to let me know. Also, I'd be happy if you could reply with any reference materials or URLs. Please note that our response may be delayed.
Replies
0
Boosts
0
Views
172
Activity
May ’25
TestFlight Subscription Upgrade Handling
Looking for assistance in managing subscription upgrades for TestFlight users. I have a few monthly subscriptions, 30days, each with a different set of available features, 1 with all, and 1 with fewer. (All are in proper order and grouped in App Store connection subscriptions) subscribing seems to be working fine, and purchasing an upgrade is going ok. what is not: reflecting the upgraded plan in app (currently reflects it will start in 30days when current subscription expires) I’m lead to believe this will be resolved with a live app in App Store, that will then handle prorating, terminate the old plan and immediately start the new one. looking for help getting TestFlight to show immediate upgrades.
Replies
0
Boosts
0
Views
142
Activity
May ’25
subscriptionGroupLookups API returns 404 - No LookUp Key assigned to my subscription group
Hello, I'm encountering an issue when trying to use the subscriptionGroupLookups endpoint in the App Store Connect API. Despite having the correct setup, I continue to receive a 404 NOT FOUND error when making requests to: GET https://api.appstoreconnect.apple.com/v1/subscriptionGroupLookups Here is the current state of my environment: I am the Account Holder of the App Store Connect account The App Store Connect API key has been successfully created I have the correct Key ID, Issuer ID, and .p8 private key I can authenticate and access the apps and subscriptionGroups endpoints However, the subscriptionGroupLookups endpoint always returns: { "errors": [ { "status": "404", "code": "NOT_FOUND", "title": "The specified resource does not exist" } ] } I suspect that LookUp Keys (UUIDs) have not been assigned to our subscription groups, even though they were created and are active in App Store Connect. There is no “Request Access” button visible under the Integrations tab (as mentioned in Apple support instructions), and my keys appear under “App Store Connect API” > “Keys” as active. Questions: How can I ensure that LookUp Keys are assigned to my subscription groups? Is there a way to trigger this manually or via support? Has anyone successfully resolved this? Any advice or experience would be greatly appreciated. Thank you!
Replies
0
Boosts
0
Views
98
Activity
May ’25
NSFileCoordinator Swift Concurrency
I'm working on implementing file moving with NSFileCoordinator. I'm using the slightly newer asynchronous API with the NSFileAccessIntents. My question is, how do I go about notifying the coordinator about the item move? Should I simply create a new instance in the asynchronous block? Or does it need to be the same coordinator instance? let writeQueue = OperationQueue() public func saveAndMove(data: String, to newURL: URL) { let oldURL = presentedItemURL! let sourceIntent = NSFileAccessIntent.writingIntent(with: oldURL, options: .forMoving) let destinationIntent = NSFileAccessIntent.writingIntent(with: newURL, options: .forReplacing) let coordinator = NSFileCoordinator() coordinator.coordinate(with: [sourceIntent, destinationIntent], queue: writeQueue) { error in if let error { return } do { // ERROR: Can't access NSFileCoordinator because it is not Sendable (Swift 6) coordinator.item(at: oldURL, willMoveTo: newURL) try FileManager.default.moveItem(at: oldURL, to: newURL) coordinator.item(at: oldURL, didMoveTo: newURL) } catch { print("Failed to move to \(newURL)") } } }
Replies
0
Boosts
0
Views
151
Activity
Apr ’25
Will transferring app affect iCloud's Documents folder access?
My app uses iCloud to let users sync their files via their private iCloud Drive, which does not use CloudKit. FileManager.default.url(forUbiquityContainerIdentifier: nil)?.appending(component: "Documents") I plan to transfer my app to another developer account, but I'm afraid it will affect the access of the app to the existing files in that folder. Apple documentation doesn't mention this case. Has anyone done this before and can confirm if the app will continue to work normally after transferring? Thanks
Replies
0
Boosts
0
Views
101
Activity
May ’25
Help me implement SMAppServices
I have followed these steps as mentioned in this link :(https://developer.apple.com/forums/thread/721737) My projects app bundle structure is like this : TWGUI.app TWGUI.app/Contents TWGUI.app/Contents/_CodeSignature TWGUI.app/Contents/_CodeSignature/CodeResources TWGUI.app/Contents/MacOS TWGUI.app/Contents/MacOS/TWAgent TWGUI.app/Contents/MacOS/TWGUI TWGUI.app/Contents/Resources TWGUI.app/Contents/Library TWGUI.app/Contents/Library/LaunchAgents TWGUI.app/Contents/Library/LaunchAgents/com.example.TWGUI.agent.plist TWGUI.app/Contents/Info.plist TWGUI.app/Contents/PkgInfo TWGUI is my main GUI App , i which i want to embed TWAgent (a command line tool target) and register it using SMAppServices so that launchd can launch it. In TWGUI, code for registering to launchd using SMAppServices is structure as follow : import SwiftUI import ServiceManagement struct ContentView: View { let agent = SMAppService.agent(plistName: "com.example.TWGUI.agent.plist") var body: some View { VStack { Button("Register Agent") { RegisterAgent () } .padding() Button("Unregister Agent") { UnregisterAgent () } .padding() } } func RegisterAgent() { DispatchQueue.global(qos: .background).async { do { print("Registering Agent. Status: \(agent.status.rawValue)") try agent.register() print("Agent registered") } catch { print("Failed to register agent: \(error)") } } } func UnregisterAgent() { DispatchQueue.global(qos: .background).async { do { print("Unregistering Agent. Status: \(agent.status.rawValue)") try agent.unregister() print("Agent unregistered") } catch { print("Failed to unregister agent: \(error)") } } } } com.example.TWGUI.agent.plist : &lt;?xml version="1.0" encoding="UTF-8"?&gt; &lt;!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs$ &lt;plist version="1.0"&gt; &lt;dict&gt; &lt;key&gt;Label&lt;/key&gt; &lt;string&gt;com.example.TWGUI.agent&lt;/string&gt; &lt;key&gt;ProgramArguments&lt;/key&gt; &lt;array&gt; &lt;string&gt;Contents/MacOS/TWAgent&lt;/string&gt; &lt;/array&gt; &lt;key&gt;RunAtLoad&lt;/key&gt; &lt;true/&gt; &lt;key&gt;KeepAlive&lt;/key&gt; &lt;true/&gt; &lt;/dict&gt; &lt;/plist&gt; I have used ProgramArguements instead of using Program in above plist because i was getting this error when i was using Program earlier : Registering Agent. Status: 3 Failed to register agent: Error Domain=SMAppServiceErrorDomain Code=111 "Invalid or missing Program/ProgramArguments" UserInfo={NSLocalizedFailureReason=Invalid or missing Program/ProgramArguments} TWGUI apps Info.plist is : &lt;?xml version="1.0" encoding="UTF-8"?&gt; &lt;!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"&gt; &lt;plist version="1.0"&gt; &lt;dict&gt; &lt;key&gt;BuildMachineOSBuild&lt;/key&gt; &lt;string&gt;23C71&lt;/string&gt; &lt;key&gt;CFBundleDevelopmentRegion&lt;/key&gt; &lt;string&gt;en&lt;/string&gt; &lt;key&gt;CFBundleExecutable&lt;/key&gt; &lt;string&gt;TWGUI&lt;/string&gt; &lt;key&gt;CFBundleIdentifier&lt;/key&gt; &lt;string&gt;com.example.TWAgent&lt;/string&gt; &lt;key&gt;CFBundleInfoDictionaryVersion&lt;/key&gt; &lt;string&gt;6.0&lt;/string&gt; &lt;key&gt;CFBundleName&lt;/key&gt; &lt;string&gt;TWGUI&lt;/string&gt; &lt;key&gt;CFBundlePackageType&lt;/key&gt; &lt;string&gt;APPL&lt;/string&gt; &lt;key&gt;CFBundleShortVersionString&lt;/key&gt; &lt;string&gt;1.0&lt;/string&gt; &lt;key&gt;CFBundleSupportedPlatforms&lt;/key&gt; &lt;array&gt; &lt;string&gt;MacOSX&lt;/string&gt; &lt;/array&gt; &lt;key&gt;CFBundleVersion&lt;/key&gt; &lt;string&gt;1&lt;/string&gt; &lt;key&gt;DTCompiler&lt;/key&gt; &lt;string&gt;com.apple.compilers.llvm.clang.1_0&lt;/string&gt; &lt;key&gt;DTPlatformBuild&lt;/key&gt; &lt;string&gt;&lt;/string&gt; &lt;key&gt;DTPlatformName&lt;/key&gt; &lt;string&gt;macosx&lt;/string&gt; &lt;key&gt;DTPlatformVersion&lt;/key&gt; &lt;string&gt;14.2&lt;/string&gt; &lt;key&gt;DTSDKBuild&lt;/key&gt; &lt;string&gt;23C53&lt;/string&gt; &lt;key&gt;DTSDKName&lt;/key&gt; &lt;string&gt;macosx14.2&lt;/string&gt; &lt;key&gt;DTXcode&lt;/key&gt; &lt;string&gt;1510&lt;/string&gt; &lt;key&gt;DTXcodeBuild&lt;/key&gt; &lt;string&gt;15C65&lt;/string&gt; &lt;key&gt;LSMinimumSystemVersion&lt;/key&gt; &lt;string&gt;14.2&lt;/string&gt; &lt;/dict&gt; &lt;/plist&gt; TWAgent target has main.swift file which does this : import Foundation let startTime = CFAbsoluteTimeGetCurrent() func logTimeSinceStart() { let elapsedTime = CFAbsoluteTimeGetCurrent() - startTime NSLog("Time since program started: \(elapsedTime) seconds") } func startLoggingTime() { Timer.scheduledTimer(withTimeInterval: 1.0, repeats: true) { _ in logTimeSinceStart() } } // Start logging time startLoggingTime() // Keep the run loop running CFRunLoopRun() I followed these exact same steps in another project earlier and my agent was getting registered, although i lost that project due to some reasons. But now i am getting this error when i am registering or unregistering agent using SMAppServices from the code above : Registering Agent. Status: 3 Failed to register agent: Error Domain=SMAppServiceErrorDomain Code=1 "Operation not permitted" UserInfo={NSLocalizedFailureReason=Operation not permitted} I tried diffrent fixes for like this : Moved app bundle to /applications folder Gave permission for full disc access to this app . Code sign again (both agent and TWGUI ... But nothing seems to work , getting same error. I tried to launch agent using : Launchctl load com.example.TWGUI.agent.plist and it worked , so there is no issue with my plist implementation. Can someone help me understand how can i solve this issue ? or if i am following right steps ? Can give steps need to follow to implement this and steps so that i can register and start my agent using SMAppServices? And i also tried the project give in apples official documentation : [https://developer.apple.com/documentation/servicemanagement/updating-your-app-package-installer-to-use-the-new-service-management-api) but got same error in this project as well .
Replies
2
Boosts
0
Views
166
Activity
Apr ’25
Mic Button in Microsoft Web Chat Control Unresponsive in WKWebView After App Returns from Background (iOS)
We are integrating the Microsoft Web Chat Control inside a WKWebView in our iOS application. The microphone button (used for speech input) works as expected when the app is active. However, we are facing an issue when the app is sent to the background and then brought back to the foreground. Issue Details: When the app returns from background to foreground: 🔹 The mic button becomes unresponsive (taps are not recognized). 🔹 No permission prompt or speech functionality is triggered. 🔹 Other elements of the Web Chat control continue to work fine. This issue seems isolated to iOS and WKWebView usage. We have verified that microphone permissions are granted and there are no system-level blocks. Environment: Platform: iOS Web Container: WKWebView Microsoft Web Chat Version: Devanshu Kinariwala add version here iOS Version: iOS 18.3.1 Devices: iPhone 13, iPhone 14 Pro error in browser console [Error] A MediaStreamTrack ended due to a capture failure (x3) [Error] WebSocket connection to 'wss://directline.botframework.com/v3/directline/conversations/JQ1k0phVogeJ30ZQddBvAQ-in/stream?watermark=-&t=eyJhbGciOiJSUzI1NiIsImtpZCI6ImlmOEs0aFg4R1hXVnZkS3pwdFRFWFJveURTUSIsIng1dCI6ImlmOEs0aFg4R1hXVnZkS3pwdFRFWFJveURTUSIsInR5cCI6IkpXVCJ9.eyJib3QiOiJhaWFhcy1xYS1jb252YWktYm90Iiwic2l0ZSI6InRWcW14cDBQZU9vIiwiY29udiI6IkpRMWswcGhWb2dlSjMwWlFkZEJ2QVEtaW4iLCJuYmYiOjE3NDI5NzE1MTgsImV4cCI6MTc0Mjk3MTU3OCwiaXNzIjoiaHR0cHM6Ly9kaXJlY3RsaW5lLmJvdGZyYW1ld29yay5jb20vIiwiYXVkIjoiaHR0cHM6Ly9kaXJlY3RsaW5lLmJvdGZyYW1ld29yay5jb20vIn0.Mx3MMVP3t9Ex36UW-YARskZLny0iORxc6-B0ewvNp0S-ivUjvOS43kZc0J5HoOgYRkoGaKemo00_JSkzryAbKKoSwqMjahf0VotqTZsJjoIgtyNJFfAYyGVriBHMV_6FfH_YEezDMD5puY6R89eM-atQOw-CfoClwrxn8jgVL5Kn19WdDZvmQwFIArklA7as8bboKcWv4PveEKptM9xCokttaGzv-S5pdbNETMoJzIhLcJDHmEVJ6oJ0TFs5XS7RGMSQlM_gs95TySzVjVL7XV6qEOt_A10lRzmx0PxPIUw_nqllEIbWFy5H7AfsxbKRtM1nLe4lRm1KS7_xw9dSlw' failed: The operation couldn’t be completed. Software caused connection abort [Error] WebSocket connection to 'wss://eastus2.stt.speech.microsoft.com/speech/recognition/conversation/cognitiveservices/v1?language=en-US&format=detailed&Ocp-Apim-Subscription-Key=4JuKqIMwLMhgAxfORVDEYfiuTL6Hrbnj3isAeGfs7aks4AOltun6JQQJ99AKACHYHv6XJ3w3AAAYACOGJFYj&X-ConnectionId=A93B097C62F14C55B30A851798609F73' failed: The operation couldn’t be completed. Software caused connection abort [Error] WebSocket connection to 'wss://eastus2.stt.speech.microsoft.com/speech/recognition/conversation/cognitiveservices/v1?language=en-US&format=detailed&Ocp-Apim-Subscription-Key=4JuKqIMwLMhgAxfORVDEYfiuTL6Hrbnj3isAeGfs7aks4AOltun6JQQJ99AKACHYHv6XJ3w3AAAYACOGJFYj&X-ConnectionId=E99DF3A6CE734E0294A5FB5296D725CC' failed: The operation couldn’t be completed. Software caused connection abort [Error] WebSocket connection to 'wss://eastus2.stt.speech.microsoft.com/speech/recognition/conversation/cognitiveservices/v1?language=en-US&format=detailed&Ocp-Apim-Subscription-Key=4JuKqIMwLMhgAxfORVDEYfiuTL6Hrbnj3isAeGfs7aks4AOltun6JQQJ99AKACHYHv6XJ3w3AAAYACOGJFYj&X-ConnectionId=8B3370005E7A4946BEA174E804F64FF7' failed: The operation couldn’t be completed. Software caused connection abort Swift: // Method to check microphone permission func checkMicrophonePermission(completion: @escaping (Bool) -> Void) { let authorizationStatus = AVCaptureDevice.authorizationStatus(for: .audio) switch authorizationStatus { case .authorized: // Permission granted completion(true) case .notDetermined: // Request permission AVCaptureDevice.requestAccess(for: .audio) { granted in DispatchQueue.main.async { completion(granted) } } case .denied, .restricted: // Permission denied or restricted completion(false) @unknown default: // Handle future cases completion(false) } }
Replies
0
Boosts
0
Views
107
Activity
May ’25
Push notification volume for custom sound
Is there a way to configure the APNS notification sound volume to be louder? I am implementing some custom sounds(narrative sentences) for APNS, it does play the custom sound, but the volume of the custom sound is not loud enough even though I had set the device's volume and "RingTone and Alerts" volume to max. I tried to amplify the custom sound file, it does play louder but the result is minimum if I want to maintain the quality of the sound without it been distorted. I tried to use Notification Service Extension, AVAudioPlayer and AVAudioSession to play the sound, it does play louder in max volume compare with relying on default sound payload in APNS, but the problem is AVAudioPlayer and AVAudioSession do not seems to be usable when the application is in background or killed state, is there any other alternative I could use?
Replies
3
Boosts
0
Views
222
Activity
Apr ’25
CoreData w/ Private and Shared Configurations
I have a CoreData model with two configuration - but several problems. Notably the viewContext only shows data from the .private configuration. Here is the setup: The private configuration holds entities, for example, User and Course and the shared one holds entities, for example, Player and League. I setup the NSPersistentStoreDescriptions to use the same container but with a databaseScope of .private/.shared and with the configuration of "Private"/"Shared". loadPersistentStores() does not report an error. If I try container.initializeCloudKitSchema() only the .private configuration produces CKRecord types. If I create a companion app using one configuration (w/ all entities) the schema initialization creates all CKRecord types AND I can populate some data in the .private and a created CKShare. I see that data in the CloudKit dashboard. If I axe the companion app and run the real thing w/ two configurations, the viewContext only has the .private data. Why? If when querying history I use NSPersistentHistoryTransaction.fetchRequest I get a nil return when using two configurations (but non-nil when using one).
Replies
0
Boosts
0
Views
88
Activity
Apr ’25
The frequency of uwb background ranging
Is there a way to increase the frequency of UWB background ranging?
Replies
0
Boosts
0
Views
104
Activity
Apr ’25
How to handle subscription notifications with future purchase date
Our app server has subscription feature and processes purchase life cycles based on App Store Server Notification v1. Last year, when users purchased subscriptions during the following timeframe, we received "INITIAL_BUY" notifications with "unified_receipt.Latest_receipt_info.purchase_date" set to future date(approx. 1 hour after the actual purchase). 2024-11-03 08:00:00 - 2024-11-03 09:00:00 Etc/GMT (UTC) For example, we received the following v1 notification at 2024-11-03 08:36:33 Etc/GMT. "notification_type": "INITIAL_BUY" "unified_receipt.latest_receipt_info[].purchase_date": "2024-11-03 09:36:02 Etc/GMT" Our server grants subscription entitlement based on "purchase_date" so the users had to wait 1 hour before the subscription features became available. The timeframe coincided with the end of daylight saving time in the U.S., so we assume that it affected the behavior, but our country doesn't adopt daylight saving time. We have some questions regarding this behavior. In countries without daylight saving time, how should we handle such notifications with future purchase date in order to properly grant subscription entitlement? In App Store Server Notification v2, could purchase date be set to future date at the end of daylight saving time in the U.S., just as in v1 notifications? JWSTransactionDecodedPayload.purchaseDate
Replies
0
Boosts
0
Views
103
Activity
May ’25
Get the region currently used in the macOS App Store
How can I get the region region currently used in the macOS App Store? Preferably via Swift libraries, but any command / function will suffice. The following StoreKit property seems to always return the region for the Apple Account associated with my macOS user. await Storefront.current?.countryCode See the Apple docs. My macOS Apple Account region is US; in the App Store, when I sign into a different Apple Account whose region is GB (UK), Storefront.current?.countryCode continues to return US, not GB (or UK). I correctly see prices in pounds instead of in dollars, British spelling instead of American spelling, apps listed in my purchased tab for the UK (not the US) Apple Account, and, in the Account Settings dialog, the UK Apple Account email address, billing address & Country/Region set to United Kingdom. I didn't get any relevant results from the following command lines: defaults find GB defaults find UK defaults find uk-apple-id@example.com defaults find uk-apple-id The following didn't change after I signed into the UK Apple Account in the App Store: $ defaults read com.apple.AppStoreComponents { ASCLocaleID = "en-US@calendar=gregorian"; } Maybe Storefront.current?.countryCode only specifies the country code for the Storefront that will be used for in-app purchases, instead of for purchasing new apps from the App Store; maybe the former is tied to the Apple Account for the macOS user, instead of to the Apple Account for the App Store. If that's the case, what other mechanism can I use to obtain the country code for the App Store storefront?
Replies
0
Boosts
0
Views
141
Activity
Apr ’25
Apple Pay testing on sandbox in India - Test cards
Apple Sandbox is not available in India, also Apple Pay itself is not supported by Indian Banks. How can I still test using Apple Pay sandbox in India? I am trying to add test cards on my iPhone and it fails to add it. It tries to connect to Issuer, which it should not for sandbox Apple Id. Can anyone help how to achieve this?
Replies
0
Boosts
0
Views
102
Activity
Apr ’25
Zspeedaccuracy question
Hello everyone, I'm doing some work on validating some data to do with the zpseed functionality around corelocations, i've read up on the speedaccuracy field but the wording doesn't make sense to me. It says if its a positive number it is plus or minus the value in the zspeed column so would this be for example zspeed of 35 mps with an accuracy of 3 mps would it be 32 mps 38 mps or is it a range? so would it be anywhere between 32-38 mps. Or is it just plus or minus the 3mps and if this is the case how would it be worked out if its plus or minus when all the numbers will be a positive numbers as any negative numbers are deemed inaccurate ?
Replies
1
Boosts
0
Views
82
Activity
Apr ’25
SwiftData shared across apps?
The stuff I've found by searching has confused me, so hopefully someone can help simplify it for me? I have an app (I use it for logging which books I've given away), and I could either add a bunch of things to the app, or I could have another app (possibly a CLI tool) to generate some reports I'd like.
Replies
0
Boosts
0
Views
86
Activity
May ’25
Crashes with Rosetta after Sonoma update (crash reports).
Hello. We have an app and a custom dylib hat seems to be crashing only when Rosetta is involved. I believe it's the custom DYLIB that crashes. Here are some observations. The issue happens on the older 2022 built DYLIB (Intel only) And the newer DYLIB built (Universal) The universal DYLIB works fine natively on both Intel and M1 machines. It's only when we access it through an Intel only .app and it's running with Rosetta that we see the crash. The older Intel only .DYLIB worked perfectly with the same testing .app in versions before Sonoma, now they crash with the same .app, same build. Crash reports have been all over the place, they vary but repeat themselves. It has been a little confusing as to how to approach this issue and would appreciate any input that can help us understand what is going wrong and how to move forward. Crash reports are attached Crash Report 1 Crash Report 2 Crash Report 3 The crash occurs as SIGSEGV Version: 2.0 (1) Code Type: X86-64 (Translated) Parent Process: launchd [1] User ID: 501 Date/Time: 2025-04-14 19:55:06.0103 +0200 OS Version: macOS 14.6 (23G5075b) Report Version: 12 Anonymous UUID: A08ECCFA-BF01-8636-7453-E4476586D3A8 Time Awake Since Boot: 3900 seconds System Integrity Protection: enabled Notes: PC register does not match crashing frame (0x0 vs 0x102920144) Crashed Thread: 10 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x000000011d052840 Exception Codes: 0x0000000000000001, 0x000000011d052840 Termination Reason: Namespace SIGNAL, Code 11 Segmentation fault: 11 Terminating Process: exc handler [3174] VM Region Info: 0x11d052840 is not in any region. Thank you so much for all the attention and effort.
Replies
1
Boosts
0
Views
146
Activity
Apr ’25
Can't remove Waze from Carplay
Since updating to iOS18.4.1, I can no longer remove Waze from operating in Carplay. It was working perfectly prior to this update where I could view the Waze map on my iPhone 12 Pro, rather than the Carplay map. I prefer to use my iPhone map rather than the Carplay map. Now as soon as I open Waze, despite my having customized and removing it from the Carplay list, while the icon is removed, it continues to open in Carplay! Help! I cannot use Waze using the Carplay maps! Anyone have a solution?
Replies
1
Boosts
0
Views
77
Activity
Apr ’25
iOS did not update all widgets of an app when the user press a button on a widget
Hello, I have an app in AppStore "Counter Widget". https://apps.apple.com/app/id1522170621 It allows you to add a widget to your homescreen/lockscreen to count anything. Everything works fine except for one scenario. iOS 18+ I create 2 or more widgets for one counter. For example, medium and small widgets. I click on the widget button to increase or decrease the value. The button in the widget uses Button(intent: AppIntent) to update the value and calls WidgetCenter.shared.reloadAllTimelines() to update the second widget for the same counter. For iOS 18 in this particular scenario, you don't even have to call the WidgetCenter.shared.reloadAllTimelines(). iOS already knows that there is a widget with the same INIntent settings and will update it itself. Both widgets are updated and show the new value. Everything is correct. Now on the homescreen I open the widget configuration for one of the widgets to change the INIntent for the widget. For example, i change the background to wallpaper. This is just a skin for the widget, and the widget is associated with the same counter value as before. As in (2), I click the widget button to increase or decrease the value. But now only one widget is updated. iOS ignores my call to WidgetCenter.shared.reloadAllTimelines() and does not update the second widget connected to the same counter. As I found, iOS, when I call WidgetCenter.shared.reloadAllTimelines() from the widget itself, updates other widgets only if INIntent is absolutely equal for them. Overriding isEqual for them did not help. That is, I cannot specify which fields from my INIntent can be ignored during such an update and consider that widgets are equal and need to be updated. Obviously iOS make this compare outside my code. The main problem is that when the user adds a widget to the lock screen and increases and decreases the value there. After that, he opens the home screen and the widget there is not synchronized with the value from the widget on the lock screen. How to solve this problem?
Replies
4
Boosts
0
Views
898
Activity
Apr ’25
Disambiguation for .system.search AppIntent
I'd like to display a list of items to disambiguate for a fulltext search intent. Using the Apple AppIntentsSampleApp, I added TrailSearch.swift: import AppIntents @AssistantIntent(schema: .system.search) struct TrailSearch: AppIntent { static let title: LocalizedStringResource = "Search Trail" static let description = IntentDescription("Search trail by name.", categoryName: "Discover", resultValueName: "Trail") @Parameter(title: "Trail") var criteria: StringSearchCriteria func perform() async throws -> some IntentResult & ReturnsValue<TrailEntity> { if criteria.term.isEmpty { throw $criteria.needsValueError(IntentDialog("need value")) } let trails = TrailDataManager.shared.trails { trail in trail.name.contains(criteria.term) } if trails.count > 1 { throw $criteria.needsDisambiguationError(among: trails.map { StringSearchCriteria(term: $0.name) }) } else if let firstTrail = trails.first { return .result(value: TrailEntity(trail: firstTrail)) } throw $criteria.needsValueError(IntentDialog("Nothing found")) } } Now when I type "trail" which matches several trails and thus lets us enter the disambiguation code path, the Shortcut app just displays the dialog title but no disambiguation items to pick from. Is this by design or a bug? (filed as FB17412220)
Replies
0
Boosts
0
Views
118
Activity
Apr ’25