I remember a long time ago seeing a website that would show every single piece of feedback sent to Apple, not showing the sender. The website looked old but still working. Dies anyone know what it is?
Thank you
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I’m encountering an issue with the page.selectionForWord(at:) method in my application. This method has stopped working in Mac Designed for iPad mode. The functionality works fine on physical devices such as iPhone and iPad, as well as on Mac, but in this specific mode, the method no longer works, and the application crashes.
It is crucial for me that this functionality works in Mac Designed for iPad mode, as rewriting the entire code for Mac would be too time-consuming, especially considering the size of the application.
Interestingly, a similar method, page.selectionForLine(at:), works perfectly with the same parameters in all environments, including the Mac Designed for iPad mode. This makes the issue even more puzzling.
The issue began after the latest update. The app no longer responds to the page.selectionForWord(at:) method, which causes the application to crash.
I have attached a test app to reproduce the error.
Need help in setting up and configuring Flutter. I require a comprehensive step by atep documentation for setting up and configuring Flutter and Dart. I have a 2019 Macbook Pro with 8GB ram and 500 GB HD which I believe can be used for development of apps in flutter.
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Developer Tools & Services
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General
Hi,
My Ryunjinx emulator's been crashing while I play tears of the kingdom and enter a certain area. Can somebody explain to me why it's crashing?
Process: Ryujinx [54839]
Path: /Volumes/VOLUME/*/Ryujinx.app/Contents/MacOS/Ryujinx
Identifier: org.ryujinx.Ryujinx
Version: 1.1 (1.1.0)
Code Type: ARM-64 (Native)
Parent Process: launchd [1]
User ID: 501
Date/Time: 2024-12-21 15:28:23.9844 -0500
OS Version: macOS 15.1.1 (24B91)
Report Version: 12
Anonymous UUID: 91B1764F-0E70-FDFA-0541-138ABFD9112A
Sleep/Wake UUID: 408A9A03-26A8-4E59-AB8E-66763B38E36B
Time Awake Since Boot: 170000 seconds
Time Since Wake: 7500 seconds
System Integrity Protection: enabled
Crashed Thread: 27
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Termination Reason: Namespace SIGNAL, Code 6 Abort trap: 6
Terminating Process: Ryujinx [54839]
Topic:
Developer Tools & Services
SubTopic:
General
Hi, I want to build an ios app that uses static c libraries. For reference, i did the following as a test:
Compiled a simple c date and time program with
clang -c -arch arm64 -sysroot <iPhoneOSSDK_path> date.c -o date_arm64.o
Created the static lib
ar rcs libdatetime_arm64.a date_arm64.o
Added the lib in my Xcode project.
Added the (.a) file in Build Rules -> Link Binary With Libraries
Included the (.a) and (.h) file path in Build Settings -> Search Paths -> Header and Library Search Path
Created a Bridging-Header.h file where I added
#import "date.h"
In my App.swift file, I called the function for getting the date and time
let dateTimeStr = String(cString: get_current_datetime())
print("Current Date and Time: \(dateTimeStr)")
After doing all the steps above, I am met with the error - Cannot find 'get_current_datetime' in scope
Is there any other method to use static c libraries in xcode?
Hello,
I am setting up macMinis as CI machines (using gitlab-runner) for my team. We are developing mostly audio stuff, and some of our unit tests imply using audio inputs with AVAudioSession/AVAudioEngine.
These CI jobs trigger a microphone authorization pop-up on the macMinis, asking for permission to give gitlab-runner access to the microphone. Once the authorization is given, subsequent jobs run fine.
My issue is that the macMinis are updated on a regular basis with scripts, and since the path of the gitlab-runner binary, installed with homebrew, changes on every version, the pop-up is triggered again every time gitlab-runner gets updated.
Since we are having more and more CI runners, maintaining this manually is becoming impossible.
Is there a way to either deactivate this security or scripting the authorization for a binary to access the microphone?
Thank you for your help!
Tom
In System Settings -> General -> Date & Time, there is an option called "Set time and date automatically".
Is there a way to check whether it is enabled programmatically?
Hi everyone,
usually i used to work on my xamarin application from a windows OS using Visual Studio application.
When testing IOS apps i used to connect to macbook that my boss has to my windows pc.
Nowdays i have a big problem while i try to publish an app. I select Release configuration, rebuild the project and in this case it asks me to login in with my Apple developer account but i always get an errore:
'There is an error while trying to access the auth service is not available'
Does anyone know a different way to publish an IOS app? I really do not know what to do.
This is my first time trying to publish an IOS app..
Topic:
Developer Tools & Services
SubTopic:
General
Tags:
App Store
iOS
Xcode Cloud
Developer Program
When I try to run my project on the simulator, it tells me there is a bug. It is not in the code I wrote, but I believe in the compiler. It would work perfectly, say the build succeeded, but the phone turns white and stops there. I don't know how to debunk it, what to do!
Picture of what happens with the phone:
Picture of the debugging area:
Hello. I face such a problem as the fact that the screen does not work after turning on the developer mode. Read more: I'm trying to install an application that is not available in the App Store, and after installing it, I'm required to use developer mode. I turn it on, restart the phone, and the screen lits up in front of me that everything is ready to use the developer mode, and you just need to swipe up. I'm trying to do it, but the screen doesn't respond to my touch at all. I tried to restart the phone, but it didn't help. I reset it to factory settings - it didn't help either. I would like to hear advice from those people who have faced the same problem, or from those who know how to solve it.
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Developer Tools & Services
SubTopic:
General
Hi there
I have built a MAUI application in .NET but can't get it to launch on an iPhone. It builds fine and creates the IPA file fine, but it doesn't work on an iPhone, each time I try it gives an error, "This app could not be installed. The integrity could not be verified".
Has anyone come across this error and how did you manage to solve it?
Thanks
Topic:
Developer Tools & Services
SubTopic:
General
Hello Apple Developer Support,
I am writing to seek assistance with an issue we are experiencing in our SwiftUI application concerning UI test cases.
Our application uses accessibility labels that differ slightly from the display content to enhance VoiceOver support. However, we have encountered a problem where our UI test cases fail when the accessibility label does not match the actual display content.
Currently, we are using accessibility identifiers in our tests, but they only retrieve the accessibility label, leaving us without a method to access the actual display content. This discrepancy is causing our automated tests to fail, as they cannot verify the visual content of the UI elements.
We would greatly appreciate any guidance or solutions you could provide to address this issue. Specifically, we are looking for a way to ensure our UI tests can access both the accessibility label and the actual display content for verification purposes.
For ex:
Problem scenario - setting accessibilityLabel masks access to any displayed content
If an accessibilityLabel is set on a UI element, then it seems to be no-longer possible to check/access the displayed content of that element:
var body: some View {
Text("AAA")
.accessibilityIdentifier("textThing")
.accessibilityLabel("ZZZ") // Different label from the text which is displayed in UI
}
// in test...
func test_ThingExists() {
XCTAssert(app.staticTexts["AAA"].exists) // Fails, cannot find the element
XCTAssertEqual(app.staticTexts["ZZZ"].label, "AAA") // Fails - '.label' is the accessibilityLabel, not the displayed content
XCTAssertEqual(app.staticTexts["ZZZ"].label, "ZZZ") // Passes, but validates the accessibility content, not the displayed content
XCTAssert(app.staticTexts["textThing"].exists) // Passes, but does not check the displayed content
XCTAssertEqual(app.staticTexts["textThing"].label, "AAA") // Fails - '.label' is the accessibilityLabel, not the displayed content
XCTAssertEqual(app.staticTexts["textThing"].label, "ZZZ") // Passes, but validates the accessibility content, not the displayed content
}
element.label still only checks the accessibilityLabel. There is not, it seems, an way back to being able to check the content of the Text element directly.
Thank you for your attention and support. We look forward to your valuable insights.
iPhone does not show Xcode app when plugged to MacBook. Anybody know something about viewing your app on your iPhone? Thanks
Hello,
In my IOS app, I have been working on implementing a third-party library's xcframework into my app. (They don't provide spm or cocoapods). However, whenever I import the XCFramework into my app, the build is successful, but when uploading to App Store Connect, I receive an email with an error stating the Swift Support folder is missing. This app was made using SwiftUI. I have a sample project linked below. Other apps also use this framework, so I'm not sure where I'm going wrong.
Project
Hi there
I've recently had my upload rejected in Xcode Organizer as a result of one of the frameworks we use containing
bitcode.
Error: [ContentDelivery.Uploader.XXXXXXXXXX] Validation failed (409) Invalid Executable. The executable 'Sam.app/Frameworks/Foo.framework/Foo' contains bitcode.
Is there an accurate way to determine whether an .xcframework contains bitcode ahead of time without using Xcode Organiser?
My current methodology is below, please can I get some confirmation that this is accurate, or suggest a more efficient approach?
I have concerns about my approach and whether it throws false positives for empty bitcode markers.
1. get original framework size
2. run xcrun bitcode_strip -r framework_path -o temp
3. get new framework size
4. if new size is smaller than original, then it contains bitcode
Thanks for the help,
Sam
Topic:
Developer Tools & Services
SubTopic:
General
Tags:
App Store Connect
Xcode
App Submission
Linker
I'm trying to use a custom SVG as a SF Symbol for a .accessoryInline complication on Apple Watch but it only appear on WatchOS 11.
I even tried a fresh project and exported one of the symbols from SF Symbols app to eliminate error with custom symbol creation. On WatchOS 11 it shows correctly and colored, on WatchOS 10.5, no symbol at all.
Am I missing some setting or something? Tried different Render As options for the symbol with no luck. For corner complication, it shows it fine (Series 10 is WatchOS 11 here)
What is more weird in kinda shows that it's loading in comlication preview:
Overall can't use any image for inline complication unless I do it like this:
Image(uiImage: UIImage(named: "ImageName") ?? UIImage())
.resizable()
Which can't be colored also
Topic:
Developer Tools & Services
SubTopic:
General
Tags:
Watch Complications
watchOS
Apple Watch
WidgetKit
We recently upgrade our OS from Sonoma to Sequoia and have been using Fastlane to generate our ipa(s)
However since the upgrade we are facing the following error:
00:26:30 + xcodebuild -exportArchive -exportOptionsPlist /var/folders/sk/_k2v73dd5hscn2mcvcqc43gs69_8bc/T/gym_config20240930-10121-gjvg0h.plist -archivePath /Users/ejeniossvc/jenkins/workers/workspace/local-jenkins-build32/-1449677665/452/build-dir/rqa-EnterpriseDistribution/dist/MY.xcarchive -exportPath /var/folders/sk/_k2v73dd5hscn2mcvcqc43gs69_8bc/T/gym_output20240930-10121-27pj6 -allowProvisioningUpdates -skipPackagePluginValidation -skipMacroValidation CODE_SIGN_STYLE=Manual DEVELOPMENT_TEAM=xxxxxxxxxxxx
00:26:30 error: Couldn't load -exportOptionsPlist: The data couldn’t be read because it isn’t in the correct format.
00:26:30
00:26:30 Swift.DecodingError.dataCorrupted(Swift.DecodingError.Context(codingPath: [], debugDescription: "The given data was not a valid property list.", underlyingError: Optional(Error Domain=NSCocoaErrorDomain Code=3840 "Encountered unexpected character s on line 1 while looking for close tag for key" UserInfo={NSDebugDescription=Encountered unexpected character s on line 1 while looking for close tag for key})))
Topic:
Developer Tools & Services
SubTopic:
General
Hi,
Apple changed the renewal rate for auto renewable subscriptions in testflight to 24hrs and after 6 renewals it is supposed to expire. My subscription is now active for more than 13 days, it didnt expire as its supposed to. I heard that there is no chance to cancel it manually. Is there anyone else who had this problem and found a solution? I use RevenueCat to manage subscriptions. Maybe its because they have not adapted to apples update yet. Are there any other RevenueCat users that can confirm this experience? Or non RC users who don't have the issue I'm facing? Any responds are welcome.
i need help!
we bought keyboard after keyboard, and nothing seems to work.
my ipad pro, 7th gen, 13 inch, is not typing whatsoever with the magic keyboard unless i hold the keys.
it did this with a logitech keyboard as well.
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Developer Tools & Services
SubTopic:
General
I am getting the following warning printed in the console while my app is running
Invalid profile 'c2ci': tags 'gTRC' and 'desc' overlap
Console metadata specifies it comes from ColorSync at com.apple.colorSync
How to fix this? It prints a lot in the console.